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  1. - Top - End - #1
    Bugbear in the Playground
     
    Were-Sandwich's Avatar

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    May 2006
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    Default Yay, Psionic [Feats]!

    Ok, first some I already posted that noone really critiqued:
    Psionic Trip [Psionic]
    You use you mental might to aid your trip attacks
    Prerequisites: Combat Expertise, Improved Trip, Psionic Weapon or Psionic Fist
    Benefit: Whilst psionically focused, you gain a +2 nonus on strength checks to resolve trip attacks

    Psionic Disarm [Psionic]
    You use you mental might to aid your disarm attacks
    Prerequisites: Combat Expertise, Improved Disarm, Psionic Weapon or Psionic Fist
    Benefit: Whilst psionically focused, you gain a +2 nonus on opposed attack rolls to resolve disarm attempts

    Psionic Feint [Psionic]
    You use you mental might to aid your feints.
    Prerequisites: Combat Expertise, Improved Feint, Psionic Weapon or Psionic Fist
    Benefit: Whilst psionically focused, you gain a +2 bonus on bluff checks to feint in combat

    Psionic Grapple[Psionic]
    You use you mental might to aid your grappling
    Prerequisites: Imrpoved Unarmed Strike, Improved Grapplew, Psionic Fist
    Benefit: Whilst psionically focused, you gain a +2 bonus on grapple checks

    Psionic Bull Rush [Psionic]
    You use you mental might to aid your Bull Rushes
    Prerequisites: Power Attack, Improved Bull Rush, Psionic Weapon or Psionic Fist
    Benefit: Whilst psionically focused, you gain a +2 nonus on strength checks to resolve Bull Rush attempts

    Psionic Overrun [Psionic]
    You use you mental might to aid your overruns
    Prerequisites: Power Attack, Improved Overrun, Psionic Weapon or Psionic Fist
    Benefit: Whilst psionically focused, you gain a +2 nonus on strength checks to resolve overrun attempts

    Psionic Sunder [Psionic]
    You use you mental might to aid your trip attacks
    Prerequisites: Power Attack, Improved Sunder, Psionic Weapon or Psionic Fist
    Benefit: Whilst psionically focused, you gain a +2 nonus on opposed attack rolls to resolve Sunder attempts

    Keen as Minds Edge [Psionic]
    Your blade is as sharp as your mind
    Prerequisites: Improved Critical, Psionic Weapon or Psionic Fist
    Benefit: Whilst psionically focused, the critical range of any weapon you wield is increased by 1. This stacks ith improved critical, and is applied after the doubling effect of Improved Critical.

    Quick as Wit [Psionic]
    Your mental speed allows you to react in the blink of an eye
    Prerequisites: Improved Initiative, Speed of Thought
    Benefit: Whilst psionically focused, you gain a +2 bonus on iniative checks.

    And now, some new ones. Firstly, my attempt to re-write the Psionic Weapon, Psionic Fist and Psionic Shot feat trees. I never liked the fact that you have to expend you psionic focus to use them:

    Deep Impact [Psionic]

    Prerequisites: Str 13, Psionic Weapon, Bab +5

    Benefit: Whilst Psionically Focused, you gain a +2 on melee weapon attack rolls

    Fell Shot[Psionic]

    Prerequisites: Str 13, Psionic Shot, Bab +5

    Benefit: Whilst Psionically Focused, you gain a +2 on ranged weapon attack rolls

    Greater Psionic Fist [Psionic]

    Prerequisites: Str 13, Psionic Fist, Bab+5

    Benefit: Whilst psionically focused, you gain a further +2 bonus on unarmed strike damage

    Greater Psionic Shot [Psionic]

    Prerequisites: Dex 13, Psionic Shot, Bab+5

    Benefit: Whilst psionically focused, you gain a further +2 bonus on ranged weapon damage

    Greater Psionic Weapon [Psionic]

    Prerequisites: Str 13, Psionic Weapon, Bab+5

    Benefit: Whilst psionically focused, you gain a further +2 bonus on melee weapon damage

    Psionic Fist [Psionic]

    Prerequisites: Str 13

    Benefit: When Psionically Focused, you gain a +2 bonus on unamred strike damage

    Psionic Shot[Psionic]

    Prerequisites: Str 13

    Benefit: When Psionically Focused, you gain a +2 bonus on ranged weapon damage

    Psionic Weapon [Psionic]

    Prerequisites: Str 13

    Benefit: When Psionically Focused, you gain a +2 bonus on melee weapon damage

    Unavoidable Strike [Psionic]

    Prerequisites: Str 13, Psionic Fist, Bab +5

    Benefit: Whilst Psionically Focused, you gain a +2 on Unarmed Strike attack rolls

    Some more later
    Quote Originally Posted by Count Chumleigh View Post
    Oh.
    Oh, my.
    You just earned seventeen cool points by my reckoning. And I'm so sigging that.
    Cheers,
    --Count Chumleigh

  2. - Top - End - #2
    Dwarf in the Playground
     
    katarl's Avatar

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    Nov 2006

    Default Re: Yay, Psionic [Feats]!

    uhhh, these are just going through the phb combat rules, and assigning everything a +2.

  3. - Top - End - #3
    Bugbear in the Playground
     
    Were-Sandwich's Avatar

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    Default Re: Yay, Psionic [Feats]!

    Yup. I figured we needed some more Psychic Warrior feats. I just liked the concept. And the others are just because the regular ones irk me.
    Quote Originally Posted by Count Chumleigh View Post
    Oh.
    Oh, my.
    You just earned seventeen cool points by my reckoning. And I'm so sigging that.
    Cheers,
    --Count Chumleigh

  4. - Top - End - #4
    Titan in the Playground
     
    The_Snark's Avatar

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    Apr 2006

    Default Re: Yay, Psionic [Feats]!

    I personally think it's weakening the Psionic Weapon/Shot/Fist/etc. feats. +2 essentially makes it just like Weapon Specialization for psychic warriors; not necessarily a bad thing, but not all that great either. And +2 to attacks isn't bad for a feat, but making an attack into a touch attack is usually better- even if you can't do it on every attack. If you were playing a two-weapon fighting dervish-type, I could see how it's better, but otherwise not. Also, Str 13 is a bit of an unusual prerequisite for Psionic Shot and its related feats.

    The other ones look good, though.
    Avatar by GryffonDurime. Thanks!

  5. - Top - End - #5
    Orc in the Playground
     
    magic8BALL's Avatar

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    Default Re: Yay, Psionic [Feats]!

    The whole point of having the feats expend psionic focus is so (insert anything with power points) dosn't get +2 to (insert a combat manuver) all the time.

    The psionic warrior is already well supplied with a large variaty of feats, he dosn't need any more.

    These feats, although I'd take them (for my Thri Kreen monk) if my DM didn't see through the ruse, are all quite unimagionative for Psionic feats: "phemoninal abilities of pure manifestation of the ego". The main reason nobody critiqued them before was probly, "hmmm... nothing really ground breaking here..."
    We the Unwilling,
    Lead by the Unqualified,
    Have been doing the Unimagineble
    For so Long, with so Little,
    That we shall now attempt the Impossible
    With Nothing!

  6. - Top - End - #6
    Bugbear in the Playground
     
    Were-Sandwich's Avatar

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    Default Re: Yay, Psionic [Feats]!

    Meh. They are a bit bland I suppose.
    Quote Originally Posted by Count Chumleigh View Post
    Oh.
    Oh, my.
    You just earned seventeen cool points by my reckoning. And I'm so sigging that.
    Cheers,
    --Count Chumleigh

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