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2013-10-29, 11:16 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
So Vegan Necromancy is either a rules dysfunction in and of itself or just a lot of rules fail/houserules then, eh?
Ah well.
This stuff about Binders and Zyceryll register on the radar at all?
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2013-10-29, 12:40 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
The Warblade's recovery mechanic is worded such that, if you cannot use the attack option, you cannot do anything else that entire round. This precludes the use of immediate actions (which you could use if you attacked), AoOs, or even free actions (like speaking).
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2013-10-29, 01:08 PM (ISO 8601)
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- Nov 2012
Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Objects do not have no hit dice. They don't have hit dice. This is the functional difference between 0 and null. Objects have null hit dice and instead just have hit points.
So the question, asked by PaO, is "Does the pebble have as many or more hit dice than a human?" The answer to this question should be true in order to satisfy the polymorph requirements and permit the polymorph to occur. When we compare 1HD against null HD the answer is unknown but also not false. However the text of PaO also clearly states that polymorphing a pebble into a human is a valid outcome. In general an unknown comparison should result in a failure to pass the criteria yet the description of PaO forces an unknown result to pass. So if a pebble can be turned into a human why can it not be turned into to a six-headed hydra or any other monster that has 15 or fewer HD? All of those options achieve the same unknown result that a pebble turning into a human achieves.
Edit: Regardless, I had overlooked one of the major functions of polymorph that the subject reverts to its original form when killed so it's rather useless for creating corpses.
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2013-10-29, 01:41 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Most of the examples given as part of PaO don't work if you're following the actual rules of how it works (i.e. "as Polymorph, but..." and disregarding the examples). The sheep to wool coat change works (one object to another), as does the manticore to shrew change (because it's just Baleful Polymorph).
Human to marionette sort of works, in that it turns someone into an inert little puppet, though there are issues involved.
Shrew to manticore and lizard to manticore both run afoul of the HD restrictions inherited from Polymorph, and pebble to human and marionette to humans both get into the issue of trying to turn an object into a creature, as already discussed.
So you either try to follow the rules of the spell, and end up being unable to use PaO in the manner that the devs intended (i.e. according to their examples), or you try to reverse-engineer how it's supposed to work based on their examples, in which case you basically end up writing your own spell.Last edited by Karnith; 2013-10-29 at 01:51 PM.
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2013-10-29, 02:15 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Tome of the Holy Grail: Draw power from legendary heroes.|The Dashing Dualist: Two weapons. One happy ending.|The Shifter: Be all that you can be.|The Professional: Mundanes, competent.|The Wuxia Fighter: Mundanes, Wacky.|The Generalist: Do literally everything.
Skill Trick Compendium|Cantrips for Days|Complete Control Revamped: Customize everything.|Bek's Book of Blissful Bewitchment: Who wants to spend their life in a musty cave?
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2013-10-29, 02:31 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
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2013-10-29, 02:33 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
You turn into a creature with average scores for its race. The statblock in the monster manual was given the elite array, which is the opposite of average.
(the "average creature" clause is not explicitly part of wild shape since errrata, I admit. But neither is the ability to turn into creatures with class levels. Hence, dysfunction.)Last edited by bekeleven; 2013-10-29 at 02:35 PM.
Tome of the Holy Grail: Draw power from legendary heroes.|The Dashing Dualist: Two weapons. One happy ending.|The Shifter: Be all that you can be.|The Professional: Mundanes, competent.|The Wuxia Fighter: Mundanes, Wacky.|The Generalist: Do literally everything.
Skill Trick Compendium|Cantrips for Days|Complete Control Revamped: Customize everything.|Bek's Book of Blissful Bewitchment: Who wants to spend their life in a musty cave?
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2013-10-29, 02:40 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Last edited by Karnith; 2013-10-29 at 02:41 PM.
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2013-10-29, 03:00 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Actually any creature with class levels in the MM uses the Elite array (13 12 11 10 9 8).
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2013-10-29, 03:03 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
That is the nonelite array. The elite array is 15, 14, 13, 12, 10, 8. In the Monster Manual, most Humanoid Warriors (e.g. the Elf Warrior under discussion) are built with the nonelite array, while advanced monsters (e.g. the Hound Archon Hero) are given the elite array. This is described on page 7 of the Monster Manual.
Last edited by Karnith; 2013-10-29 at 03:09 PM.
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2013-10-29, 03:11 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Augh, damnable array names.
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d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2013-10-29, 03:34 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
So, does that mean you can't use those stats for humanoid shape? Then humanoid shape is pretty dysfunctional, since there is no real explanation on what stats to use. It's mostly for blending in anyway, but there are a few good combat humanoid shapes.
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2013-10-29, 03:42 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
I believe that you would use 10 or 11 in each ability score, modified by the appropriate racial ability modifiers. Per the SRD:
Originally Posted by SRD, Improving Monsters, Ability Score Arrays
EDIT: Oh, wait, we aren't talking Polymorph anymore. Not sure, then.Last edited by Karnith; 2013-10-29 at 03:51 PM.
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2013-10-29, 06:18 PM (ISO 8601)
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2013-10-29, 06:24 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
So I still do not see the issue of making an object into a corpse. It was never "alive" and not "killed" so it should still be a viable method of turning 1500Ft cubed into a friendly 12 headed hydra corpse to raise with insane HP. Especially if you made it with those walls of iron you have been stockpiling.
And for clarification the PH reads as
If slain, the subject reverts to its original form, though it remains dead.
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2013-10-29, 06:37 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Somewhere I've seen the argument that in D&D, corpses are not actually objects, but are instead creatures with the "dead" condition. It sounds silly, but it does seem to clear up a few dysfunctions.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
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2013-10-29, 06:40 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
If you're talking about Raise Dead, that's clearly going to fail:
In addition, the subject’s soul must be free and willing to return. If the subject’s soul is not willing to return, the spell does not work; therefore, a subject that wants to return receives no saving throw.
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2013-10-29, 07:02 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Ah, sorry about the confusion, I meant for animating it into undead.
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2013-10-30, 08:05 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
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2013-10-30, 01:20 PM (ISO 8601)
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2013-10-30, 04:44 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
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2013-10-30, 05:33 PM (ISO 8601)
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2013-10-31, 10:02 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
As brought up here, undead can use undead meldshaper to take meldshaping classes usefully, but not meldshaping feats, which still have a con prereq.
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2013-10-31, 10:25 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
It just came up in the OotS forum that Lesser Confusion never actually says it's "as Confusion, except...", and therefore has no saving throw, casting time, or spell resistance entries. It inherits the table of actions from Confusion, but it doesn't seem to inherit anything else.
And looking it over just now, it's yet another arcane spell that requires a divine focus... despite not being on any divine list at all.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2013-10-31, 11:57 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Tome of the Holy Grail: Draw power from legendary heroes.|The Dashing Dualist: Two weapons. One happy ending.|The Shifter: Be all that you can be.|The Professional: Mundanes, competent.|The Wuxia Fighter: Mundanes, Wacky.|The Generalist: Do literally everything.
Skill Trick Compendium|Cantrips for Days|Complete Control Revamped: Customize everything.|Bek's Book of Blissful Bewitchment: Who wants to spend their life in a musty cave?
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2013-10-31, 07:13 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Last edited by Rijan_Sai; 2013-10-31 at 07:15 PM.
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2013-10-31, 07:15 PM (ISO 8601)
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2013-10-31, 08:41 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
A possible dysfunction in that the rules are oddly quite: combining movement modes. All the rules on the SRD seem to assume that all of ones move action is used for one movement. So if you have a 30 foot and and a 40 foot swim speed, and you move 15 feet and jump in the water, how much more can you go? 15? 25? 40?
Avatar by TinyMushroom.
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2013-10-31, 09:36 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Actually I'd say 20 feet. You've moved half of your movement distance before entering the water, so you have half of your movement left. Half of the 40 foot swim speed is 20. It's a similar situation to using tumble, while you are using tumble you move half of your movement speed.
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2013-10-31, 10:32 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
On a similar note:
Originally Posted by SRD: Jump