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  1. - Top - End - #511
    Ettin in the Playground
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by TuggyNE View Post
    At least regular bats have no attacks
    Half-Troll Bats have Bite (dmg 1)
    They will troll you to death!
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    Last edited by ShurikVch; 2013-11-18 at 03:06 AM.

  2. - Top - End - #512
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    An arcane caster must use spells of opposed alignments to call aligned outsiders (for instance, Magic Circle against Good (an Evil spell) and Planar Binding (a Good spell) to call an archon). While it's not strictly prohibited for an arcane caster to cast opposite-alignment spells, it's still rather odd.
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  3. - Top - End - #513
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    The odd thing about those spells is that trapping/imprisoning a good outsider is a good spell, instead of the other way around.

  4. - Top - End - #514
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Andezzar View Post
    The odd thing about those spells is that trapping/imprisoning a good outsider is a good spell, instead of the other way around.
    Not that odd. It's [Good] in the same way that a fireball is [Fire] - it uses the appropriate type of magic to the effect it's creating, which in this case is producing a Good outsider.
    Quote Originally Posted by Inevitability View Post
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    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  5. - Top - End - #515
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Flickerdart View Post
    Not that odd. It's [Good] in the same way that a fireball is [Fire] - it uses the appropriate type of magic to the effect it's creating, which in this case is producing a Good outsider.
    For planar binding maybe, but magic circle does not call any creature, it merely hinders the movement of a called creature. Imprisonment does not get a descriptor based on the inmate either.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Andezzar View Post
    For planar binding maybe, but magic circle does not call any creature, it merely hinders the movement of a called creature. Imprisonment does not get a descriptor based on the inmate either.
    Magic Circle Against Good is [Evil] because fighting Good is Evil and the spell helps you specifically fight Good creatures better.
    Quote Originally Posted by Inevitability View Post
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    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  7. - Top - End - #517
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Reading fail on my part.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Blockade summons a 5' cube of wood in a square. It's very specific about the square having to be empty. It also has a range of 0 ft., so the only valid square to create the block in is your own. Which is not empty.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Kazyan View Post
    Blockade summons a 5' cube of wood in a square. It's very specific about the square having to be empty. It also has a range of 0 ft., so the only valid square to create the block in is your own. Which is not empty.
    Would it work if the caster were incorporeal?

  10. - Top - End - #520
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Kazyan View Post
    Blockade summons a 5' cube of wood in a square. It's very specific about the square having to be empty. It also has a range of 0 ft., so the only valid square to create the block in is your own.
    Actually, the valid squares to create the block in is any one touching any of your square's grid intersections: 0' from those includes 8 squares surrounding your own. All spell effects originate at grid intersections.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Fangs of the vampire king grants you a bite attack dealing a flat 1d6+Str damage that also deals 1 Con. It specifically mentions that you can use it as a secondary natural attack. Ignoring the non-dysfunctional hilarity of this meaning you can grant your diminutive toad a 1d6 bite attack, if you choose to allow, say, a rat gain the bonus, the animal seems to have a full attack of 2 bites, unless a rule somewhere prevents this.
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  12. - Top - End - #522
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Curmudgeon View Post
    Actually, the valid squares to create the block in is any one touching any of your square's grid intersections: 0' from those includes 8 squares surrounding your own. All spell effects originate at grid intersections.
    But those squares are outside the range of the spell, so nothing happens in those squares because a spells effect only takes place within the range of the spell.
    Last edited by NeoPhoenix0; 2013-11-18 at 12:01 AM.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by georgie_leech View Post
    It's an entirely valid reading; "(Creatures without swim speeds) cannot make jumps (out of water)" is a grammatically correct parsing, albeit an incredibly silly one that no one honestly thinks is intended.

    To put it another way, "out of" can mean either "leave the (water)" or "(jumps that) take place outside of (the water)." Both meanings result in valid sentences.

    Either way, that doesn't actually say that you use swim speed to determine maximum jumping distance out of the water, so the dysfunction stands.
    There are no commas and thus no parenthetical expressions as the sentence is written. You are incorrect.

  14. - Top - End - #524
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Pickford View Post
    There are no commas and thus no parenthetical expressions as the sentence is written. You are incorrect.
    The parentheses are there solely to indicate which adverbs are affecting which words. The important bit is that "cannot make jumps out of water" can be grammatically correct both in the case of "out of" altering "jump" so that it means "to jump such that you leave the water," and in the case of "out of" altering "water," in which case the sentence means "it is impossible to jump unless you are in water." The latter is certainly not intended and is incredibly silly. No one honestly believes the second interpretation is how the game works. That doesn't change whether the second interpretation is grammatically correct.

    As an illustration that "grammatically correct" doesn't necessarily coincide with "correct," "Colurless green ideas sleep furiously" is a grammatically correct sentence that is completely nonsensical.
    Last edited by georgie_leech; 2013-11-17 at 11:53 PM.
    Quote Originally Posted by Grod_The_Giant View Post
    We should try to make that a thing; I think it might help civility. Hey, GitP, let's try to make this a thing: when you're arguing optimization strategies, RAW-logic, and similar such things that you'd never actually use in a game, tag your post [THEORETICAL] and/or use green text

  15. - Top - End - #525

    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by georgie_leech View Post
    The parentheses are there solely to indicate which adverbs/adjectives are affecting which words. The important bit is that "cannot make jumps out of water" can be grammatically correct both in the case of "out of" altering "jump" so that it means "to jump such that you leave the water," and in the case of "out of" altering "water," in which case the sentence means "it is impossible to jump unless you are in water." The latter is certainly not intended and is incredibly silly. No one honestly believes the second interpretation is how the game works. That doesn't change whether the second interpretation is grammatically correct.

    As an illustration that "grammatically correct" doesn't necessarily coincide with "correct," "Colurless green ideas sleep furiously" is a grammatically correct sentence that is completely nonsensical.
    Out of isn't an adjective, you are incorrect.

  16. - Top - End - #526
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Pickford View Post
    Out of isn't an adjective, you are incorrect.
    Indeed. I'll be editing my post to reflect that correction. Much obliged. Any other quibbles?
    Quote Originally Posted by Grod_The_Giant View Post
    We should try to make that a thing; I think it might help civility. Hey, GitP, let's try to make this a thing: when you're arguing optimization strategies, RAW-logic, and similar such things that you'd never actually use in a game, tag your post [THEORETICAL] and/or use green text

  17. - Top - End - #527

    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by georgie_leech View Post
    Indeed. I'll be editing my post to reflect that correction. Much obliged. Any other quibbles?
    Yes, could you stop torturing the English language and have the good grace to admit when you (or someone else) were incorrect about the scope of the rules? (For example: Oh yes, there are rules about jumping out of water, sorry!)

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Pickford View Post
    Yes, could you stop torturing the English language and have the good grace to admit when you (or someone else) were incorrect about the scope of the rules? (For example: Oh yes, there are rules about jumping out of water, sorry!)
    No one is arguing that. I'm objecting to you arguing about something said in "Silly" tags (clearly communicating he is being silly, as in joking) and doing so from an incorrect position (the silly interpretation is in fact grammatically correct)

    EDIT: The Dysfunction is that the rule only says a Swim Speed is necessary to jump out of water, not that the Swim Speed is the maximum speed in that circumstance. Produce text that the Swim speed is listed as limiting the speed of said jumps out of water, and then you'll be correct on whether the rules indicate which speed to use when determining the maximum distance of jumps.
    Last edited by georgie_leech; 2013-11-18 at 12:04 AM.
    Quote Originally Posted by Grod_The_Giant View Post
    We should try to make that a thing; I think it might help civility. Hey, GitP, let's try to make this a thing: when you're arguing optimization strategies, RAW-logic, and similar such things that you'd never actually use in a game, tag your post [THEORETICAL] and/or use green text

  19. - Top - End - #529
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Pickford View Post
    Yes, could you stop torturing the English language and have the good grace to admit when you (or someone else) were incorrect about the scope of the rules? (For example: Oh yes, there are rules about jumping out of water, sorry!)
    That is quite funny, coming from you.

  20. - Top - End - #530
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    A new(?) dysfunction: Mrs. Commoner 1 slaps her husband, Mr. Expert 1, in the face. She only has a 35% chance to hit him (AC 10, BAB0, -4 for not being proficient with her weapon).
    If she is used to hitting people with her hands, she hits him 40% of the time (Weapon Focus: Unarmed Strike).
    But unless she is an expert in unarmed combat, he can hit her first (Improved Unarmed Strike). Unless he is surprised that she hits him because she found out he cheated on her...
    Last edited by Cybris75; 2013-11-18 at 09:18 AM.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by The Viscount View Post
    Fangs of the vampire king grants you a bite attack dealing a flat 1d6+Str damage that also deals 1 Con. It specifically mentions that you can use it as a secondary natural attack. Ignoring the non-dysfunctional hilarity of this meaning you can grant your diminutive toad a 1d6 bite attack, if you choose to allow, say, a rat gain the bonus, the animal seems to have a full attack of 2 bites, unless a rule somewhere prevents this.
    Multiple natural weapons of the same type overlap.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Cybris75 View Post
    A new(?) dysfunction: Mrs. Commoner 1 slaps her husband, Mr. Expert 1, in the face. She only has a 35% chance to hit him (AC 10, BAB0, -4 for not being proficient with her weapon).
    If she is used to hitting people with her hands, she hits him 40% of the time (Weapon Focus: Unarmed Strike).
    But unless she is an expert in unarmed combat, he can hit her first (Improved Unarmed Strike). Unless he is surprised that she hits him because she found out he cheated on her...
    I really don't get what you are trying to say.
    Mrs Commoner is proficient with one simple weapon. This could be the rolling pin (club) or the unarmed strike. If she is proficient with the weapon she uses she has a 55% chance of hitting. Mr Expert can always hit her with a 55% chance because he is proficient with all simple weapons. This includes Unarmed Strike. The expert does not get Improved Unarmed Strike, an thus does not threaten Mrs Commoner, unless he purchases that feat (which Mrs Commoner could do just as well).
    I see no dysfunction here

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Andezzar View Post
    I really don't get what you are trying to say.
    Mrs Commoner is proficient with one simple weapon. This could be the rolling pin (club) or the unarmed strike. If she is proficient with the weapon she uses she has a 55% chance of hitting. Mr Expert can always hit her with a 55% chance because he is proficient with all simple weapons. This includes Unarmed Strike. The expert does not get Improved Unarmed Strike, an thus does not threaten Mrs Commoner, unless he purchases that feat (which Mrs Commoner could do just as well).
    I see no dysfunction here
    Oh, you're right about the proficiency, I didn't remember that. I also misremembered the not-threatening part (sorry, was waiting for my meal to finish cooking - not enough bloodsugar).

    But still, the low percentages seem like a dysfunction to me. Why would she ever miss in the first place, unless she was really clumsy?

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Cybris75 View Post
    But still, the low percentages seem like a dysfunction to me. Why would she ever miss in the first place, unless she was really clumsy?
    Because he dodged. That's one thing AC is supposed to represent; even without a Dex modifier you can still avoid attacks.

    The real dysfunction is that, when trying to slap her husband awake, she has a 5% chance of knocking him right back out.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Big Fau View Post
    Because he dodged. That's one thing AC is supposed to represent; even without a Dex modifier you can still avoid attacks.
    If she initiates combat and wins initiative then he is flatfooted. Does that still account for dodging? Hm, I guess if he was not moving at all he would have AC 5, which makes her chances of hitting him better, but still not quasi-automatic.

    Quote Originally Posted by Big Fau View Post
    The real dysfunction is that, when trying to slap her husband awake, she has a 5% chance of knocking him right back out.
    Hehe, true, if he is helpless I guess the crit confirms automatically. But I would think that she wouldn't inflict normal damage, because she wouldn't be using her full possible strength for that.

  26. - Top - End - #536
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Big Fau View Post
    Because he dodged. That's one thing AC is supposed to represent; even without a Dex modifier you can still avoid attacks.

    The real dysfunction is that, when trying to slap her husband awake, she has a 5% chance of knocking him right back out.
    If you are slapping someone awake in the same way as attacking to kill/disable then you are doing it wrong. Slapping someone awake is not combat.

    The dysfunction is that an alert spouse is exactly as easy to hit as a flat-footed one.

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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by illyahr View Post
    The second bolded segment shows that the 1.5x strength modifier only applies when the weapon is NOT used with TWF. Hope that clears this up.
    That would be a damage penalty, not an attack penalty.

  28. - Top - End - #538

    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by georgie_leech View Post
    No one is arguing that. I'm objecting to you arguing about something said in "Silly" tags (clearly communicating he is being silly, as in joking) and doing so from an incorrect position (the silly interpretation is in fact grammatically correct)

    EDIT: The Dysfunction is that the rule only says a Swim Speed is necessary to jump out of water, not that the Swim Speed is the maximum speed in that circumstance. Produce text that the Swim speed is listed as limiting the speed of said jumps out of water, and then you'll be correct on whether the rules indicate which speed to use when determining the maximum distance of jumps.
    If you don't have a swim speed, you have to make a swim check to move through water. According to the PHB you move at 1/2 your speed (full-round action) or 1/4 (move action)

    So, as a full-round action, you could (Absent the rules in Stormwrack) take a full-round action (assuming the swim check passed) to move 1/2 speed (15' or 10' for most creatures) and then jump...unfortunately your reduced speed puts in a -6 penalty on the 15' and -12 on the 10' speed guy) and because they can't (in a single round mind) go 20' prior to the jump, they suffer a double DC penalty on top of that. So getting 1 foot above water (assuming vertical reach is the top of the water) would be DC 4 x 2 (8) + 16 or 22.

  29. - Top - End - #539
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    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by Pickford View Post
    If you don't have a swim speed, you have to make a swim check to move through water. According to the PHB you move at 1/2 your speed (full-round action) or 1/4 (move action)

    So, as a full-round action, you could (Absent the rules in Stormwrack) take a full-round action (assuming the swim check passed) to move 1/2 speed (15' or 10' for most creatures) and then jump...unfortunately your reduced speed puts in a -6 penalty on the 15' and -12 on the 10' speed guy) and because they can't (in a single round mind) go 20' prior to the jump, they suffer a double DC penalty on top of that. So getting 1 foot above water (assuming vertical reach is the top of the water) would be DC 4 x 2 (8) + 16 or 22.
    ...Okay, you found text "limiting" the maximum distance in that there are large penalties. That doesn't actually address the dysfunction being discussed, where it doesn't say which speed to use to determine the maximum distance it's possible to jump in a single round.
    Quote Originally Posted by Grod_The_Giant View Post
    We should try to make that a thing; I think it might help civility. Hey, GitP, let's try to make this a thing: when you're arguing optimization strategies, RAW-logic, and similar such things that you'd never actually use in a game, tag your post [THEORETICAL] and/or use green text

  30. - Top - End - #540

    Default Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!

    Quote Originally Posted by georgie_leech View Post
    ...Okay, you found text "limiting" the maximum distance in that there are large penalties. That doesn't actually address the dysfunction being discussed, where it doesn't say which speed to use to determine the maximum distance it's possible to jump in a single round.
    It depends entirely on which speed you're using. If you have a swim speed, you use that (and no swim check is required), if you don't you have to make the check and the limit is 1/2 your land speed.

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