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2013-12-08, 03:06 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
I think its - Shurikens and Javelins can be morphed into Bows, Crossbows, other "Dedicated" ranged weapons, while Throwing Axes, Daggers, Light Hammers, etc. can only be turned into Light weapons.
It's only half-dysfunctional that way.
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2013-12-08, 03:38 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
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2013-12-08, 06:54 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
The categorizations are on different axes entirely: "thrown" is orthogonal to "light/one-handed/two-handed", and completely irrelevant. Whether something is thrown or not has no bearing on its handedness, and only handedness counts for Morphing.
There is no dysfunction.Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-12-08, 07:07 PM (ISO 8601)
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2013-12-08, 07:21 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
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2013-12-08, 07:34 PM (ISO 8601)
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- Dromund Kaas
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2013-12-08, 07:45 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
I think Hand Crossbow covers that:
Originally Posted by SRD - Weapons
EDIT: Didn't notice that there was another half-page of discussion after this post.
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2013-12-08, 07:47 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-12-08, 07:53 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Maybe it's for the best to say that non-melee throwing weapons can't be morphed. If they could, then you could make 50 morphing shuriken, and turn them all into javelins, for a huge discount in price.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2013-12-08, 08:50 PM (ISO 8601)
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- Feb 2009
Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Running off a side note from this... I am poking at a TWFing character, and was looking into weapon selection. Tormtor School, from DotU makes the javelin a passable melee weapon, but... what do you treat it as for TWF? (Although you could argue that you just don't take two-weapon fighting penalties, regardless of its categorization, based on the feat's "You take no penalty when making a melee attack with a javelin." )
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2013-12-09, 01:54 AM (ISO 8601)
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- Mar 2012
Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
What handedness does a javelin have? If you say none, into which weapons can you transform a javelin?
If you say it has the type thrown weapon, you should be able to change it into a throwing axe. Throwing axes are light melee weapons besides Thrown weapons. Thus they should be able to be changed into other light melee weapons.
The rules give no indication that thrown weapons which do not have a handedness are to be treated differently than those that do.
A projectile weapon (bows, crossbows, blowguns etc.) cannot accept the morphing special ability because they are neither thrown nor melee weapons and any other weapon cannot be changed into a projectile weapon because morphing weapons can only be changed into melee or thrown weapons.
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2013-12-09, 02:39 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
It has handedness Null or N/A. It does not have handedness Thrown. That makes no sense at all and contradicts the rules. Similarly, a bow does not have handedness Ranged, it simply does not have that property and is not categorized in that way. A thrown weapon without handedness can either be transformed only into similarly non-handed weapons, or cannot be transformed at all.
On re-reading Morphing's text, though, it seems to muddle this up something fierce, so I can't entirely disagree that there's a dysfunction; the dysfunction, though, is solely in the bizarre idea Morphing's writer had that, say, composite longbows, or thrown non-melee weapons, have any sort of handedness in the strict sense. The core rules are really rather clear about this.Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-12-09, 02:45 AM (ISO 8601)
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- Mar 2012
Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Can you indicate the rule that says thrown weapons with handedness are a different category than thrown weapons without? I can find no such distinction.
Any sort of bow cannot accept the special ability nor can a weapon be turned into one. They are projectile weapons.
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2013-12-09, 03:07 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
I gave the quote above, but here it is again.
Originally Posted by SRD Weapons
Any sort of bow cannot accept the special ability nor can a weapon be turned into one. They are projectile weapons.
Originally Posted by Morphing, as seen on fair useProjects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-12-09, 10:17 AM (ISO 8601)
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- Mar 2012
Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
No. You looked in the right book but in the wrong place:
Originally Posted by MIC p.39
Concerning the categorization, what you are saying does not fit with what we find in the books. A point in Cartesian coordinates (which I assume is to be the particular weapon) can have a 0 value in any or all of the axes, it cannot have a - (or not available) value. That however is the case for thrown weapons that cannot be used in melee.
Even if we use the coordinate analogy and give the inability to be used in melee a value it still produces the dysfunction:
Let's call the handedness x and the status as a thrown weapon y.
then is x can have four values:{N/A;light;one-handed;two-handed}
y can have two:{Yes;No}
As such a throwing axe gets the coordinates (light;Yes)
A javelin would have (N/A;Yes)
A spear would have (two-handed;Yes)
A greatsword would have (two-handed;No)
The rules say that you can change the weapon into any weapon of the same type. As per the following quote however only three types are allowedOriginally Posted by MIC p. 39
If you use the status as a thrown weapon as a second axis, you can check that axis and any weapon that has a value on that axis can be changed into any other weapon with the same value on that axis. I.e. javelin (y=Yes) becomes throwing axe (y=Yes) becomes spear (y=Yes) but also has x=Two-Handed and so can be changed into a greatsword (x=two-handed)
Nowhere in the rules is it stated that weapons classified as (N/A;Yes) are a different type of thrown weapons than those with (light;Yes) or that both coordinates must be identical to allow a change.
The same goes for melee weapons (light;no) is indistinguishable from (light;yes) for the purpose of deciding which weapon can be can be changed into which.
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2013-12-09, 12:15 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
I just realized part of the confusion. There are two "Morphing" properties: One in "Underdark", the other in the MIC. There are a few key differences between them, namely MIC says "of the same size and type" while Underdark only says "of the same type." Furthermore, the Underdark one does not have the "any other melee or throwing weapon" stipulation, and it also gives in the example "a morphing longsword could become a battleaxe or a composite longbow" (emphasis mine). Oh, and while the Underdark version requires Polymorph Any Object to make, MIC has the requirement of Fabricate.
The question then becomes which one to use. In theory, the MIC would be the proper source, as it was published in 2007, as opposed to Underdark's 2003, and most of the issues are indeed sorted out with the MIC version of the property.
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2013-12-09, 12:30 PM (ISO 8601)
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- Mar 2012
Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
I wasn't aware there was a Morphing special ability in Underdark. I was only talking about the MIC version.
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2013-12-09, 12:40 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Looks like the MIC version came from the Underdark version, but was fixed up a bit. Considering that some of the quoted text in previous comments comes straight from the Underdark version, we can probably say that this is the reason for at least some of the confusion and apparent dysfunctions of the property. Going with the MIC version clears up most of these issues, although there may still be some nitpicking to be done…
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2013-12-09, 07:17 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Thrown weapons without a melee listing, such as javelins, indeed do not have a valid type and cannot be changed. That's what I've said all along.
If you use the status as a thrown weapon as a second axisProjects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-12-13, 12:03 AM (ISO 8601)
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- Dec 2012
Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
While we're on the confusing subject of morphing weapons, one question: since bastard swords are both two-handed and one-handed weapons, could one morph a morphing bastard sword into any other one or two-handed weapon?
On another note, Shadowbane Inquisitor allows you to retain your class features if you cease to qualify by no longer being LG, and if you fall as a paladin its levels stack for blackguard bonuses. However, if you fall from LG as a paladin you will lose detect evil and turn undead, which you need to qualify for the class, so that whole thing's rather pointless.
P.S. I haven't forgotten my promise; I'll compile after this Monday.Last edited by The Viscount; 2013-12-13 at 12:08 AM.
Kolyarut Avatar by Potatocubed.
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2013-12-13, 01:48 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
The dysfunction is then, that any thrown weapon (including javelins) is viable to receive the special ability, but in that case the ability does nothing.
To avoid the above dysfunction, which however leads to another dysfuction: You can change any weapon into any other weapon without restrictions as long as you are willing to go via thrown weapons e.g. kukri->throwing axe->Spear->greatsword
A bastard sword or a Dwarven Waraxe is never a two-handed weapon. Without EWP you can only use it with two hands as a martial weapon.
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2013-12-13, 10:03 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
A couple of Dysfunctions relating to scrolls have come up recently.
Scrolls of a collection of spells exist, but Scribe Scroll provides no way to make them.
Clerics can make scrolls of domain spells, but can't use them unless they are also on their class list.π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2013-12-13, 11:10 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
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2013-12-13, 11:15 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Originally Posted by AndezzarAvatar by TinyMushroom.
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2013-12-13, 11:37 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Kolyarut Avatar by Potatocubed.
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2013-12-13, 11:44 AM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
I stand corrected.
What proficiencies you have or how you wield a weapon is irrelevant for the morphing property only the type is relevant. A bastard sword is a one-handed weapon and thus can only be turned into other one-handed weapons.
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2013-12-13, 12:29 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
There have been at least two threads discussing this recently.
This is the most recent.π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2013-12-14, 02:09 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Not exactly dysfunctional, but the Invisible Blade PRC from Complete Warrior has Innuendo as a class skill. I guess they're a bit less Invisible and a bit more "Blade"... If you know what I mean.
Simon Eckelbart in GURPS Planescape: Unknown Steps
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2013-12-14, 04:10 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2013-12-14, 04:50 PM (ISO 8601)
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Re: Dysfunctional Rules IV- It's like a sandwich made of RAW failure!
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio