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Thread: Fun with reach weapons
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2007-01-06, 11:30 PM (ISO 8601)
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Fun with reach weapons
For awhile, I've been looking through numerous books looking for a non mounted traditional reach weapon( glaive, long spear, bardiche, lucerne hammer) prestige class for 3rd or 3.5 ed but I haven't been able to find one. I was wondering if anyone knows of any official or home brewed prestige classes for that. Also can you charge with a reach weapon non mounted and can you monkey grip one?
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2007-01-06, 11:41 PM (ISO 8601)
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Re: Fun with reach weapons
Probably not what you're looking for, but Sword and Fist has a prestige class built around both the whip (possibly a "traidional" reach weapon) and the spiked chain. The spiked chain one is called master of chains. I'm not remembering the name of the whip one.
Also can you charge with a reach weapon non mounted
and can you monkey grip one?John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.
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2007-01-06, 11:47 PM (ISO 8601)
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Re: Fun with reach weapons
Charge? yes. You can charge with any melee weapon.
Monkey grip? Er, sure. Don't recommend it. (doesn't increase your reach, and the additional damage isn't worth the attack penalty.)
As far as I'm aware, there are no special Prcs that would encourage you to use one, sorry."It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg."
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2007-01-07, 05:28 AM (ISO 8601)
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Re: Fun with reach weapons
You can charge with a reach weapon but you're better of being charged. x2 damage when your enemies are at -2 armour class is better than +2 attack and -2 defence. It takes a readied action but if you're fighting in a corridoor that isn't so bad.
"that nighted, penguin-fringed abyss" - At The Mountains of Madness, H.P. Lovecraft
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2007-01-07, 05:31 AM (ISO 8601)
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Re: Fun with reach weapons
Lasher! You use a whip, the coolest weapon around, and you get abilities like using a whip as a hand.
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2007-01-07, 06:02 AM (ISO 8601)
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2007-01-07, 06:04 AM (ISO 8601)
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- The Land of Angles
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2007-01-07, 06:17 AM (ISO 8601)
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Re: Fun with reach weapons
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2007-01-07, 06:23 AM (ISO 8601)
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2007-01-07, 06:39 AM (ISO 8601)
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Re: Fun with reach weapons
Not every reach weapon can be set against a charge. I'd guess only those that do piercing damage.
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As far as I know there is no official prestige class that is tailored for reach weapon fighters.
Just take the right feats as a fighter. I like reach weapons for gish builds. They don't have the hp of pure fighters and so a reach weapon helps to keep to keep the bad guys at bay.Last edited by Amiria; 2007-01-07 at 07:19 AM.
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2007-01-07, 07:18 AM (ISO 8601)
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2007-01-07, 07:20 AM (ISO 8601)
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Re: Fun with reach weapons
Spiked Chain ftw... it's traditional! if comcmon=tradition, anyway...
But no, there aren't any reach build, AFAIK.
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2007-01-07, 07:30 AM (ISO 8601)
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Re: Fun with reach weapons
Exotic Weapon Master is based around exotic weapons, not necessarily reach weapons, but there's enough overlap to fake it. You can get abilities like Exotic Reach and Exotic Flurry (with a Spiked Chain), which is something.
JaronK
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2007-01-07, 09:39 AM (ISO 8601)
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Re: Fun with reach weapons
Don't forget to wear Spiked Gauntlets, or at least have Quick Draw
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2007-01-07, 09:47 AM (ISO 8601)
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2007-01-07, 09:49 AM (ISO 8601)
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Re: Fun with reach weapons
Hmmm. Not sure, depends on how the Fight pans out. You can use Gauntlets in combination with a Two Handed Weapon during your own turn through Iterative Attacks, but not as an Off Hand Attack (so, you could hit somebody with a Reach Weapon and as your next Iterative Attack hit somebody adjacent with your Spiked Gauntlets). On the other hand, you can use any weapon you like to make an Attack of Opportunity, but I'm not sure that would extend to Gauntlets in this case.
Armour Spikes would be simpler, as there is no confusion about how they work.Last edited by Matthew; 2007-01-07 at 09:51 AM.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2007-01-07, 11:47 AM (ISO 8601)
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Re: Fun with reach weapons
In 3.0, the whip was a ranged weapon. In the change to 3.5 they made it a melee weapon with 15' reach that provokes an attack of opportunity to use. So, if you're gonna take a hard look at the lasher, you'll need to re-do the prereqs I believe, since they're based around the whip being a ranged weapon.
Well, there's this in the FAQ:
Originally Posted by FAQ (December 20, 2006 version), page 34John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.
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2007-01-07, 11:55 AM (ISO 8601)
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2007-01-07, 12:31 PM (ISO 8601)
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Re: Fun with reach weapons
"that nighted, penguin-fringed abyss" - At The Mountains of Madness, H.P. Lovecraft
When a man decides another's future behind his back, it is a conspiracy. When a god does it, it's destiny.
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2007-01-07, 12:56 PM (ISO 8601)
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- Ellear Ias stolen my bandages
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Re: Fun with reach weapons
don't know, but the best reach weapon is the net :D
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2007-01-07, 01:37 PM (ISO 8601)
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Re: Fun with reach weapons
The net is a ranged weapon, not a reach weapon.
John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.
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2007-01-08, 04:49 AM (ISO 8601)
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2007-01-08, 04:55 AM (ISO 8601)
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Re: Fun with reach weapons
What about putting a hand on a weapon? Because changing hands with a one-handed weapon takes as long as drawing the weapon does in the first place. But apparently with a greatsword you can start out holding it in your on-hand, move it to your off-hand by holding it in both then letting go with your on-hand, then use your on-hand for something...
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2007-01-08, 05:09 AM (ISO 8601)
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Re: Fun with reach weapons
Er, sure? I don't really understand that, but in D&D, switching weapons in hands isn't an action, as far as I know. (Also, no "off hands" unless you're TWFing. D&D doesn't really make distinctions with right hand, left hand, etc.)
You can swing your spear or whatever around, "take one hand off it" and make an attack with a spiked gauntlet, then put the hand back on the spear and attack something else.
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2007-01-08, 05:12 AM (ISO 8601)
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2007-01-08, 05:50 AM (ISO 8601)
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Re: Fun with reach weapons
Actually D&D does discern between right and left hand, but only in the glossary. The Two Weapon Fighting Articles reinforce the notion, though; if a Character has Two Weapon Fighting he can freely designate his Primary and Off Hands from round to round (maybe even from attack to attack), but a Character without this Feat takes a -4 Penalty to any action performed with his non Primary hand.
The removal of the Ambidextrous Feat in the transition from 3.0 to 3.5 is obviously the cause of the confusion.
Moving a One Handed Weapon from one hand to another is a Move Action, if I recall correctly...Last edited by Matthew; 2007-01-08 at 06:33 AM.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2007-01-08, 06:16 AM (ISO 8601)
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Re: Fun with reach weapons
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2007-01-08, 06:28 AM (ISO 8601)
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Re: Fun with reach weapons
Hey just a thought, which is slightly off topic but I'm sure you lovely folk will forgive an old man in his dotage..(ramble ramble)
As you all say (obviously not all of you, but as a general consensus) TWF is so shabby, why not put back the Ambidexterity feat (calm down, I'm not finished) to have the effect of negating the half str penalty with your off hand?
Please feel free to tell how this won't help and is fundimentally a dumb idea whilst castigating me for my derailment... I don't mind.
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2007-01-08, 06:37 AM (ISO 8601)
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Re: Fun with reach weapons
I'm all for that Charity, but you have to also consider that 1 + 1 = 2 (*joke*) for Two Handed Weapons [i.e. Left + Right is currently 1 + 0.5 = 1.5]. You also have to consider Multi Limbed Characters and the use of Unarmed Strike in relation to other body parts. Personally, I'm all for the standardisation of such things, I even made a little Feat to that effect: Even Handed
In short, I'm in favour of that, but it is not as clear cut as might be imagined.Last edited by Matthew; 2007-01-08 at 07:37 AM.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2007-01-08, 08:08 AM (ISO 8601)
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Re: Fun with reach weapons
There's a FAQ ruling on this. I couldn't find it on a quick look through, and I'm really running late this morning. I'll try to post it tonight. Basically, it says this is a move action, not a series of free actions.
Wouldn't be the first time. I've sent the same question to customer service twice and received two completely different answers.
Well, it's certainly possible to threaten both 5' and 10' by using armor spikes and a longspear. See my earlier quote from the FAQ. Using a spiked guantlet (while stupid, I agree) is an extrapolation from there.John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.