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Thread: Alternate Ultimate Magi
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2007-01-23, 05:39 PM (ISO 8601)
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- May 2005
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- Houston, TX, USA
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Alternate Ultimate Magi
What would be some good combinations for Ultimate Magus aside from the traditional Sorcerer/Wizard? My wife's 8th level Warmage wanting to learn wizardry got me thinking about this, since said character could safely oppose Evocation.
The Cranky Gamer
Nexx's Hello
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*"I" is an English pronoun in the nominative case of first person singular. It does not indicate the actions or writings of anyone but the first person, singular.
*Tataurus, you have three halves as well as a race that doesn't breed. -UglyPanda
*LVDO ERGO SVM
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2007-01-23, 05:43 PM (ISO 8601)
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- Feb 2006
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- Oak Harbor, WA
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Re: Alternate Ultimate Magi
Duskblade/wizard makes for some good int synergy and you get a bit more hp and BAB than the sorceror/wizard version.
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2007-01-23, 05:46 PM (ISO 8601)
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- Jan 2006
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- Sydney, Australia
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2007-01-23, 06:04 PM (ISO 8601)
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- Jul 2006
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Re: Alternate Ultimate Magi
Nar Demonbinder/Wizard.
Ask your DM can you do the adaptation of UM to allow two spontaneous classes and then do Knights of the Weave for your wife. Will add some utility spells to your list like flight and cure wounds.Stupendous Man drawn by Linklele
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2007-01-23, 06:22 PM (ISO 8601)
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- Sep 2006
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- DC area
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Re: Alternate Ultimate Magi
do you mean alternate prepare classes she could look at for warmage, or alterante combos in general? For the Warmage, I would say wizard is the best.
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2007-01-23, 06:40 PM (ISO 8601)
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- Oct 2005
Re: Alternate Ultimate Magi
Wizard/Beguiler, for Int synergy.
Thanks to Veera for the avatar.
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5E Sorcerous Origin: Arcanist
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2007-01-23, 06:45 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: Alternate Ultimate Magi
Beguiler/Duskblade, for Arcane Channeled Overwhelm.
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2007-01-23, 07:03 PM (ISO 8601)
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- Mar 2006
Re: Alternate Ultimate Magi
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2007-01-23, 08:39 PM (ISO 8601)
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- Feb 2006
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- Washington, DC
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Re: Alternate Ultimate Magi
Wizard 5/Mage of the Arcane Order 2/Incantatrix 2/Bard 1/Sublime Chord 1/Ultimate Magus 9
All sorts of metamagic fun.
Sublime Chord has a wierd progression similar to Nar Demonbinder, but better.Last edited by Person_Man; 2007-01-23 at 08:52 PM.
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2007-01-23, 09:57 PM (ISO 8601)
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- Jul 2006
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Re: Alternate Ultimate Magi
Where to start?
First Bard 1 doesn't give you 1st lvl spontaneous spells.
Second you will need a HUGE int to meet the skill points of Sublime Chord (especially if you take it in that order),
Third UM ability specifically says it increases your casting class with the lowest caster level at lvls 1,3, and 7. Bard is your lowest caster class, though how that interacts with how Sublime Chord determines its caster level is a HUGE dm rule headache (Sublime Chord sets all arcane caster levels equal to the Sublime Chord level).Stupendous Man drawn by Linklele
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2007-01-23, 10:47 PM (ISO 8601)
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- Feb 2006
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- Washington, DC
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Re: Alternate Ultimate Magi
The Skill problem should be solvable by taking the Able Learner feat. I'd have to read the text of how Sublime Chord interacts with your caster level to figure out how it would work with Ultimate Magus. I don't have the book, so I'll defer to the judgements of regulars who do. I just remember that it uses Bard/Sorcerer spellcasting but went up to 9th level spells in 10 class levels.
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2007-01-23, 10:53 PM (ISO 8601)
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- Jul 2006
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Re: Alternate Ultimate Magi
If you take Bard 2 (for 1st lvl spells) you should be able be able to buy all the neccessary skills cross class (thus takes 2 points), but even though they are cross class, just 1 level in bard is enough to move the maximum to your HD+3. But yes able learner helps alot. The way you had your build you need an int of 20+ at lvl 1.
You don't have complete mage or complete arcane?
Ultimate Magus is available free here as an excerpt (also in Complete Mage)
http://www.wizards.com/default.asp?x...061010a&page=3
If you need to read the text of sublime chord I can't help you.Stupendous Man drawn by Linklele
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2007-01-23, 11:33 PM (ISO 8601)
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- Jan 2007
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- is nice, sometimes
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Re: Alternate Ultimate Magi
This might seem silly but if you want Int synergy, the Cerebremancer is kinda cool. Though since Psionics were outlawed in the world (they might not exist, I'm still fuzzy on the details of the prohibition) you could explain it as hidden lore. Player: "It's not psionics, it's hidden lore!"
DM: "Oops, you just lost you're spell book."
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2007-01-24, 10:18 AM (ISO 8601)
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- May 2005
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- Houston, TX, USA
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Re: Alternate Ultimate Magi
The Cranky Gamer
Nexx's Hello
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*"I" is an English pronoun in the nominative case of first person singular. It does not indicate the actions or writings of anyone but the first person, singular.
*Tataurus, you have three halves as well as a race that doesn't breed. -UglyPanda
*LVDO ERGO SVM