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Thread: What makes a setting?
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2007-01-26, 06:48 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
What makes a setting?
So what makes you intrigued enough by a setting to want to run games in it and read novels in it?
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2007-01-26, 09:10 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Santa Cruz, California
- Gender
Re: What makes a setting?
I suppose that the want for adventure and magic is what gets us and it is not always the book or game or novel that gets us. Some us find a world so good that simply want an escape from reality or "vacation" from our life so we look to find that in books. I suppose that magic is what gets me though because it puts me in a world where anything can happen.
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2007-01-27, 07:56 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Kanagawa, Japan
- Gender
Re: What makes a setting?
A very broad question this and not at all easily answerable. I think all D&D settings have their own charms, as do non D&D settings, as long as they are internally consistant. Cost, time and quality then become the only real limits on getting into a setting.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)