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Thread: Ranged Weapon Question
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2007-02-06, 05:23 AM (ISO 8601)
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Ranged Weapon Question
So I'm starting to play a War/Kensai using a Composite Longbow as my signature weapon. While looking through my copy of "Complete Warrior" I noticed two ranged weapon abilities that I thought would be useful. The question I have is how would they interact if placed on the same Longbow
Explosive
Weapons with the explosive ability deal extra damage to anyone near the intended target. Each succesful hit with an explosive weapon deals 2d4 points of damage to all targets within a 5-foot burst (Reflex DC 15 half), including the original target. The explosive ability can be applied to any melee weapon (though the wielder may be subject to the extra damage) or ranged weapon. Projectile weapons so enhanced bestow the explosive ability on their ammuntion.Knockback
Knockback weapons often emit a low, almost inaudible hum when drawn. Whenever a knockback weapon hits its target, it initiates a bull rush attempt in addition to dealing normal damage. To resolve the bull rush attemp, treat the projectile as a Medium creature with a +8 Strength bonus. The projectile doesn't provoke an attack of oppurtunity, and it always tries to push the target as far back as possible. Only ranged weapons can have the knockback ability, and the bestow it on their ammunition.The sky is blue, and all the leaves are green,
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2007-02-06, 05:36 AM (ISO 8601)
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Re: Ranged Weapon Question
Yes, the DM will kill you.
It's all a DM call, what order the effects take place in.
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2007-02-06, 05:42 AM (ISO 8601)
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Re: Ranged Weapon Question
Technically speaking you could 'prove' that they take place where the target is initially standing (since both abilities require that the target be 'hit' in order to function they go off instantaneously: when the target is hit.). The target will still take damage and the burst will be centered on the location where he was standing before the bull rush attempt. Somewhat shaky, but as close to a straight answer as is possible.
This is also the simpler solution if the GM wishes to house rule, otherwise these powers would simply never be combined.
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2007-02-06, 05:43 AM (ISO 8601)
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Re: Ranged Weapon Question
Yeah, DM call, but logic would have it that the explosion happens at the point of impact, not at the knockback location.
And as far as calculation, if I were DM I'd make you calculate it but I might kill you for taking too long to resolve it if you're not quick about it.Want to meet some of the most awesome people on the internet? Come to the Baltimore/DC Area RenFest Meetup 2012!
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2007-02-06, 05:44 AM (ISO 8601)
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Re: Ranged Weapon Question
The sky is blue, and all the leaves are green,
My heart's as full as a baked potato.
I think I know exactly what I mean,
When I say it's a shpadoinkle day!!
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2007-02-06, 05:46 AM (ISO 8601)
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Re: Ranged Weapon Question
It would happen simultaneously. The target is knocked back, and the explosion damages the area around where it was when you shot it.
And I, were I the DM, would glare at you if you made me do all the math, all the time, but that would be the case with any build."It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg."
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2007-02-06, 08:40 AM (ISO 8601)
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Re: Ranged Weapon Question
I think the explosion happens first. Arrow hit, target explodes and is sent flying backwards.
Hmm.... That sounds awesome :)
The other way would sound weird. Arrow hit, the target is sent backwards, and when he hits the ground, he explodes.
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2007-02-06, 08:53 AM (ISO 8601)
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Re: Ranged Weapon Question
You could always rule that they occur in the order you placed the enhancements on them.
Doesn't make much sense, but this IS a game with shapeshifting bears that can cast spells.Terrence Randall and the Kinslayer by NEO|Phyte
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2007-02-06, 10:10 AM (ISO 8601)
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Re: Ranged Weapon Question
That's hilarious.
For extra fun, take Shock Trooper, so that you can use the Domino Rush ability as well, and get a free Trip attempt every time you Bull Rush an enemy into another enemy's square.
Then take Ranged Sunder and Combat Brute for Sundering Cleave, firing blunt arrows (Comp Adventurer, I think) made from adamantine.
The order of operations should be:
1) Fire at their weapon or an object they're using (Ranged Sunder).
2) Sunder their weapon, ignoring hardness (adamantine).
3) Deal extra damage to everyone within 5 feet (Explosive).
4) Bull Rush attempt on everyone who takes damage (Knockback).
5) Trip attempt on anyone Bull Rushed into another enemy's square (Shock Trooper).
6) Free follow up attack on target of initial Sunder (Combat Brute).
7) Deal extra damage to everyone within 5 feet (Explosive).
8) Bull Rush attempt on everyone who takes damage (Knockback).
9) Trip attempt on anyone Bull Rished into another enemy's square (Shock Trooper).
Any you get to do that for each arrow. Good times.
Though your round would probably take 5 minutes to resolve, and your DM would be well within their rights to murder you.Last edited by Person_Man; 2007-02-06 at 10:49 AM.
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2007-02-06, 10:30 AM (ISO 8601)
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Re: Ranged Weapon Question
i dunno if explosive and exit wounds are compatable. Wouldn't explosive imply the arrow explodes and can't travel any more because it's been blown up?
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2007-02-06, 10:32 AM (ISO 8601)
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Re: Ranged Weapon Question
Its a magical effect and as such could work in any number of ways. It could leave the arrow completely untouched, unless it says otherwise in the description of the effect.
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2007-02-06, 10:39 AM (ISO 8601)
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Re: Ranged Weapon Question
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2007-02-06, 10:41 AM (ISO 8601)
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2007-02-06, 10:43 AM (ISO 8601)
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Re: Ranged Weapon Question
Look at the text on the feat Shock Trooper (found in Complete Warrior and on this site: http://realmshelps.dandello.net/cgi-...k_Trooper,CW); specifically Domino Rush.
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2007-02-06, 10:49 AM (ISO 8601)
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Re: Ranged Weapon Question
Wouldn't work, Piccamo.
The Shock Trooper feat applies to your character. As GM, I'd rule that Knockback doesn't stack with the Shock Trooper manouvers because it violates the spirit of the rule and doesn't quite work within the RAW.
Edit: I Ninja'd you, Zeb! Though your explanation gives more detail on the why.Last edited by That Lanky Bugger; 2007-02-06 at 10:52 AM.
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2007-02-06, 10:50 AM (ISO 8601)
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Re: Ranged Weapon Question
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2007-02-06, 10:51 AM (ISO 8601)
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Re: Ranged Weapon Question
Yah, it's too bad the the weapon is initiating the bullrush, not YOU. So Shock Trooper won't do that. You also can't bull rush all the enemies hit by the explosion, as the knockback ability applies to the target "hit by", not any creature "damaged by" the weapon.
Edit: simued, of course.Last edited by SpiderBrigade; 2007-02-06 at 10:52 AM. Reason: ninjas
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2007-02-06, 10:55 AM (ISO 8601)
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Re: Ranged Weapon Question
The Domino Rush maneuver from Shock Trooper only requires that you make a successful Bull Rush attempt that forces a foe into another enemy's square. It makes no mention of the source of the Bull Rush, so presumably you could do it with a spell, feat, effect, or whatever. It works particurly well with a Goliath's Knockback (Races of Stone), Improved Trip, 5 levels of Warmind, and lots of reach.
You could also take a level of Master Thrower. They get Ranged Trip as a trick.
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2007-02-06, 11:04 AM (ISO 8601)
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Re: Ranged Weapon Question
Quoth Domino Rush:
Domino Rush: To use this maneuver, you must make a successful bull rush attempt that forces a foe into the same square as another foe. You may make a free trip attempt against both foes at the same rime, and neither foe gets a chance to trip you if your attempt fails.
Initiating a Bull Rush
First, you move into the defender’s space.
Edit for clarification: In this case, the Bull Rush made by the Knockback effectr is a special action caused by the magical effect on the arrow, and not caused by you directly. Much like one couldn't use the Improved Trip feat to make a follow-up melee attack if you successfully used Bolas to trip a foe.Last edited by That Lanky Bugger; 2007-02-06 at 11:08 AM.
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2007-02-06, 11:06 AM (ISO 8601)
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Re: Ranged Weapon Question
These things weren't mentioned in the list. All I asked was how you would make the ranged trip attempt.
A spell is unlikely because the character has already made an attack, so unless it's quickened (very unlikely given the abilities this list involves) I don't see this working, especially not in a loop as was described.
I've yet to see a feat or effect that allows a ranged trip with a projectile.
I'm not familiar with Warmind, so that would have to be explained, but I have my doubts.
Also, the poster of that list specified that the character was using arrows. Unlikely he'd be throwing them as the Trip Shot Thrown Weapon Trick requires.Want to meet some of the most awesome people on the internet? Come to the Baltimore/DC Area RenFest Meetup 2012!
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2007-02-06, 11:08 AM (ISO 8601)
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Re: Ranged Weapon Question
I agree its not in the spirit of the rules, but its not worded that way within those rules.
Originally Posted by Zeb The Troll
Originally Posted by Person_Man
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2007-02-06, 11:21 AM (ISO 8601)
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Re: Ranged Weapon Question
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2007-02-06, 11:27 AM (ISO 8601)
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Re: Ranged Weapon Question
So are you saying he shouldn't be able to bull rush at all then because the rules, which magic basically makes an exception to, say bull rush has to be accomplished from melee? The way the Shock Trooper feat works is bull rushing people into other people makes the people fall down. I don't think that goes against any rules in the game. The way it is worded:
Originally Posted by RealmsHelp
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2007-02-06, 11:36 AM (ISO 8601)
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Re: Ranged Weapon Question
My exception with this comes from the fact that both are special exceptions to the rules, but arising from vastly different circumstances.
Domino Rush is only initiated after a successful Bull Rush. Knockback is only initiated after a normal attack. In both cases, they're already special exceptions to the normal flow of the rules.
I suppose depending on your interpretation of the RAW, they could stack. However, since it's essentially up to interpretation because they were not written with each other in mind, most GMs would probably rule that they don't stack (if only to save themselves a headache). My interpretation of Domino Rush is that the character himself must be making the bull rush and not an effect caused by an enchantment. I suppose we should just agree to disagree at this point, since there's no strict ruling by the RAW which would decide things conclusively either way.Gallery 1 ● Gallery 2 ● Gallery 3 ● Make Avatars With MS Paint
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2007-02-06, 11:42 AM (ISO 8601)
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Re: Ranged Weapon Question
That's not what I'm saying at all. The description for this ranged Bull Rush is explicit. I never disputed the Bull Rush. It says in black and white that with this method a Bull Rush from range can be made. None of the things mentioned so far specifically state any such exemption to the melee touch attack for a trip. I'm not saying there isn't one, I'm saying no one's shown me one yet. At least not one for a projectile weapon such as a bow.
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2007-02-06, 11:42 AM (ISO 8601)
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Re: Ranged Weapon Question
By RAW nothing restricts this action. I can see both sides of the aisle for justification about whether or not it is in the spirit of the rules for Shocktrooper to work with this:
For: Shocktrooper's Domino Rush is because opponents are knocked into each other.
Against: Shocktrooper relies on the character himself being strong.
For: The enchantment gives the arrows a high effective strength.
Against: The extra strength is due to an explosion, not the arrow pushing anyone.
For: The explosion is strong enough to knock opponents into others.
And it can go on from there. I merely maintain that by RAW it works.
Shocktrooper is an exemption to needing a melee touch attack in order to trip. It is accomplished through bull rush, not necessarily through physical contact.Last edited by Piccamo; 2007-02-06 at 11:44 AM. Reason: avoid double post.
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2007-02-06, 11:48 AM (ISO 8601)
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Re: Ranged Weapon Question
You forgot something Zeb keeps pointing out.
Against: A trip attack requires a melee touch attack roll. In this case, the effect might allow you to attempt the trip attack but you're not within the range to make the roll. Nothing in the Shock Trooper feat or Domino Rush description negates the requirement for the follow up trip attack to be melee. By the RAW's strictest definition you can USE Domino Rush after a Knockback, but in every case you're not close enough to attempt the melee touch attack roll.
Edit: Read the description for Bull Rush again. You move WITH the defender, remaining with Melee range the entire Bull Rush. There's nothing in Shock Trooper which exempts the melee requirement, it just adds the ability to trip your opponents if you push one into another.Last edited by That Lanky Bugger; 2007-02-06 at 11:52 AM.
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2007-02-06, 11:54 AM (ISO 8601)
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Re: Ranged Weapon Question
So now are you suggesting that the Shock Trooper feat allows both opponents an attack of opportunity for the trip attempt and the tripper still needs to make an unarmed attack (assuming no Improved Trip)? It uses the words "Free Trip Attempt". What are you suggesting free means?
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2007-02-06, 11:54 AM (ISO 8601)
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Re: Ranged Weapon Question
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2007-02-06, 11:58 AM (ISO 8601)
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Re: Ranged Weapon Question
Suddenly making the Shock Trooper feat entirely worthless by ignoring the word "Free". That would mean both opponents get attacks of opportunity and requiring another attack roll on each to do so.
Originally Posted by SRDLast edited by Piccamo; 2007-02-06 at 12:00 PM.