New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 18 1234567891011 ... LastLast
Results 1 to 30 of 526
  1. - Top - End - #1
    Orc in the Playground
    Join Date
    Oct 2006

    Default Do PC classes make armies irrelevant?

    Seems a timely time to put a discussion I had with a friend into a thread.

    Regardless of what you think of which class would be most useful, one PC class of even 5th level can take out a lot of ordinary soldiers, to say nothing of what a 10th or higher level can do.

    A fighter (or paladin or cleric) with magic armor can pretty much wade into a mass of normal troops and waste two or three a round (barring fancy feat combinations and buff spells which could raise this higher) and only get hit on a natural 20. It would not take too much imagination to have a druid (shapechanged of course), barbarian, ranger, or monk being similarily nigh untouchable killing machines.

    A rogue should have very high stealth skills and could sneak through the front lines and assassinate officers with relative ease, especially with an arcane buff spell like invisibility.

    Of course spell casters, their ability to lay waste to legions of enemies has been expounded on a lot lately.

    The sticky wicket is Bards, though due to their ability to straddle the fence between warriors, spell casters, and skill monkeys, they'd still be worth many fighting men. And one can not overestimate Bard song with large numbers of people. Though a Bard's true power is diplomacy and armies are for when diplomacy fails .

    So how does one reconcile PC classes and armies for without armies, the medieval society (or any historical period used) that D&D depends on will likely collapse. You don't even really need soldiers to occupy territory, since a small number of PC class people would do a good job keeping order (particularly Rogues and Monks) though admittedly, they are less apt to tie themselves down to occupational forces than to fight large CR forces.

    Here's what I figure, the PC classes look for their opposites in the opposite army and try to take them out. This works assuming the two sides are relatively balanced. I still fear it doesn't do justice to massed combat.

  2. - Top - End - #2
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    You must read Heroes of Battle. Armies are nowhere near irrelevant.

  3. - Top - End - #3
    Troll in the Playground
     
    ElfMonkGuy

    Join Date
    Jan 2007

    Default Re: Do PC classes make armies irrelevant?

    That's all well and good if you assume that your enemies' army consists entirely of a handful of PC-class NPC's and legions of level 1 soldiers. And a smaller levy army might honestly look like that.

    But a professional army is going to have higher-level soldiers and warriors; By this point you get a more reasonable army in which the average grunt is a level 1 warrior, sergeants are level 2, officers level 3-5, and there are probably 1 level 1-4 wizard and 1 level 1-4 cleric per 10 or 15 soldiers.

    So there's a level 5 PC cleaving through the ranks? The soldiers give away to some captain, who alone is probably a match for a single PC.

    Now, by the time you get to level 10-15 PC characters, you're talking about the kinds of characters who _lead_ armies, not are in them.

  4. - Top - End - #4
    Ogre in the Playground
    Join Date
    Apr 2006
    Location
    Oxford, UK
    Gender
    Female

    Default Re: Do PC classes make armies irrelevant?

    High level characters are not necessarily all that commonplace and both sides are likely to have them. Also, PCs and important NPCs aren't the only people who are going to be gaining class levels. That said, also read Heroes of Battle as Fax suggested.

    Some things are better left in the darkest places...
    Facebook | Twitter | YouTube | Steam

  5. - Top - End - #5
    Bugbear in the Playground
     
    Maxymiuk's Avatar

    Join Date
    Sep 2005
    Location
    Potato Country
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Complete Warrior touches upon that exact problem, and proposes a solution where PC characters are specialists within the army, used as covert ops and behind-enemy-lines strike teams, rather than being "spent" on an actual battlefield.

    Of course this is a "quick fix" patch on a bigger problem, which is that D&D wasn't really meant as a system for large-scale warfare in the first place. Adventurers are expected to face no more than a dozen or so opponents at once. since past that point the CR system pretty much goes out the window.

    In my opinion, a high level PC should end up on the battlefield only for the climatic showdown against his foe. The GM could make the whole experience cinematic, describing how the character wades through the battle, cutting down lesser soldiers standing in his way until he spots his counterpart, roars a challenge, and clashes. Final battles in movies such as Braveheart or King Arthur are good examples of what I have in mind.

  6. - Top - End - #6
    Halfling in the Playground
    Join Date
    Aug 2004
    Location
    Demopolis, AL USA
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Well, you've either got 2 ends of the spectrum:

    1) Forgotten Realms style, where your average person is lv 10+. You can't go out for a mug of ale without tripping over some epic level homeless guy and his shopping cart full of epic artifact trash, not to mention his own personal deity. You roll your eyes every year when your parents get you another Holy Avenger in some lame attempt to convince you to be a Paladin.

    This 10th level PC you speak of is a wimp who'd get his ass handed to him by your average back-country elf-subrace yokel and his summoned horde of Balors.

    The world is regularly saved from absolute destruction 5 or 6 times a day before noon, and armies are generally made up of lv 30+ people.

    2) People higher than lv 1 or 2 are actually rare and special. Armies are still relevant because 99.999% of the people in the world are NOT 10th level army destroyers.

    =====

    However you have it, the power of an army will increase as high level characters become more common (because it will contain people of higher level), making the army more powerful.
    Spoiler
    Show
    Current Games:
    PC: Dungeons and Dragons Online
    PS: Chrono Cross
    DS: Phoenix Wright Ace Attorney - Justice for All

    Current Books:
    Not Currently Reading Anything

  7. - Top - End - #7
    Ettin in the Playground
     
    Dhavaer's Avatar

    Join Date
    Oct 2005

    Default Re: Do PC classes make armies irrelevant?

    I assumed that D&D armies are mostly high level special forces, with the mooks backing them up for occupying cities and so on, where numbers are less important than bad-assness.
    Thanks to Veera for the avatar.

    I keep my stories in a blog. You should read them.

    5E Sorcerous Origin: Arcanist

    Spoiler
    Show
    Quote Originally Posted by ClericofPhwarrr View Post
    Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.
    Quote Originally Posted by Psyren View Post
    ...Why do I imagine you licking your lips and rubbing your hands together?

  8. - Top - End - #8
    Bugbear in the Playground
     
    ken-do-nim's Avatar

    Join Date
    Nov 2006
    Location
    Mansfield, MA
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Every now and then I daydream about how my 17th level sorcerer would do in the Lord of the Rings world against the forces of Mordor. I think his most potent strategy is to summon air elementals who then form whirlwinds and mop up the orcs. Also summoned bralanis can also help out with their lightning bolts and whirlwind blasts, while summoned avorals can magic missile every round.

    He's got empowered wall of fires for the nazgul (double damage vs. undead) and he himself will remain invisible, blinking, projecting his image, etc. while blasting fireballs and spreading around glitterdust.

    Against the big trolls and oliphants he can pull out rays of enfeeblement and enervations to weaken them and he can help damage them with scorching rays if his summons can't.

  9. - Top - End - #9
    Ettin in the Playground
     
    Dhavaer's Avatar

    Join Date
    Oct 2005

    Default Re: Do PC classes make armies irrelevant?

    I think Whirlwind of Teeth, from the BoVD, is the best anti-army spell. Very large area, mobile, lasts 1 round/level, does 1/2CLd8 damage.
    Thanks to Veera for the avatar.

    I keep my stories in a blog. You should read them.

    5E Sorcerous Origin: Arcanist

    Spoiler
    Show
    Quote Originally Posted by ClericofPhwarrr View Post
    Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.
    Quote Originally Posted by Psyren View Post
    ...Why do I imagine you licking your lips and rubbing your hands together?

  10. - Top - End - #10
    Ogre in the Playground
    Join Date
    Feb 2006
    Location
    Seattle, USA
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    It's fair to assume that if your side has some high level characters, the enemy side does as well. Chances are, rather then whole sale slaughtering enemy troops, you'll be taking on the enemy PCs so they don't do the same thing to your forces.

    Also, never underestimate the the value of natural 20's and aid anothers in large groups. A group of 100 archers is guarenteed at least five hits a round agienst a PC, reguardless of AC. 5d8 damage a round may not seem like much, but it adds up over time.
    "Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."

    -Shadowrun 4e, Runner's Companion

  11. - Top - End - #11
    Titan in the Playground
    Join Date
    Dec 2004
    Location
    I wish I knew...
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    And then the opponent general says 'Remove That Man!", points at you, and 500 archers all target you simultaniously... The one-in-fifty 1st level wizards/sorcerers are busy casting Magic Weapon on as many arrows as possible for the volleys.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
    Spoiler
    Show
    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  12. - Top - End - #12
    Ogre in the Playground
    Join Date
    Apr 2006
    Location
    Oxford, UK
    Gender
    Female

    Default Re: Do PC classes make armies irrelevant?

    Quote Originally Posted by TheOOB View Post
    Also, never underestimate the the value of natural 20's and aid anothers in large groups. A group of 100 archers is guarenteed at least five hits a round agienst a PC, reguardless of AC. 5d8 damage a round may not seem like much, but it adds up over time.
    Guaranteed is a bad word to use. 'Highly likely' is a much more appropriate term, methinks. Nothing is guaranteed. It is technically possible to get 100 hits with 100 shots, just as it is technically possible to get no shots. The former is highly unlikely, the latter is unlikely but probably more likely than the former is.

    Some things are better left in the darkest places...
    Facebook | Twitter | YouTube | Steam

  13. - Top - End - #13
    Pixie in the Playground
     
    SamuraiGuy

    Join Date
    Jan 2007
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    I actually enjoy mass combat campaigns, and I can assure you that 1,000 well led kobolds can kill a level 15 party (fighter, rogue, cleric, wizard) because I've done it myself.

    A small party of higher level people will inevitably be swarmed by thousands of lower level fighters. Using AID and flanking/grappling will inevitably lead to their downfall.

    Also, a small party would be poor for doing things like DEFENDING and area. Can you imagine 5 people holding off thousands from getting into a city? The city would be sacked even if they have many losses.

    Don't forget that adventurers will eventually run out of spells, more than likely before the enemy runs out of troops, barbarians can only rage once per encounter and then be exhausted for the rest of the day, fighters will eventually need to make con checks to stay awake, etc....etc....
    Get thee to a nunnery!!!!

  14. - Top - End - #14
    Pixie in the Playground
     
    BlackDragon

    Join Date
    Feb 2007

    Default Re: Do PC classes make armies irrelevant?

    Quote Originally Posted by TheOOB View Post
    It's fair to assume that if your side has some high level characters, the enemy side does as well. Chances are, rather then whole sale slaughtering enemy troops, you'll be taking on the enemy PCs so they don't do the same thing to your forces.

    Also, never underestimate the the value of natural 20's and aid anothers in large groups. A group of 100 archers is guarenteed at least five hits a round agienst a PC, reguardless of AC. 5d8 damage a round may not seem like much, but it adds up over time.
    This generally sums it up IMO. Also, when I'm DMing, I usually apply AC penalties when a character has more than 2 people targeting him/her

  15. - Top - End - #15
    Bugbear in the Playground
     
    Behold_the_Void's Avatar

    Join Date
    Mar 2006
    Location
    Piercing the heavens!
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Heroes of Battle.

    That's about all I can add to this.


    Incredibly GAR avatar by Ninja_Chocobo.

  16. - Top - End - #16
    Orc in the Playground
     
    Stormcrow's Avatar

    Join Date
    Aug 2006
    Location
    Newcastle, Australia
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Its an amusing concept, gone are the days of huge armies on either sides of a field at great expense.

    Now;

    Six guys on each side of a field looking at each other their "supply train" is one wagon per group and they have very little problems with attrition. This is the "army of the future." :P

    Adviser: Where are your armies?
    King: We don't need an army, i hired adventurers?
    Adviser: How many m'lord?
    King: 6!
    Adviser: Oh happy day, victory is assured sire.
    Initiate Cleric of Skaroq

    Avatar by Ceika.

    Spoiler
    Show
    Quote Originally Posted by Maryring View Post
    The most powerful monster in DnD? The DM of course.
    Quote Originally Posted by Reptilius View Post
    5216. The Gray Guard PrC, despite being a righteous knight who isn't afraid to get his hands dirty, does NOT mean you are Batman.
    Quote Originally Posted by Magnus_Samma View Post
    "...so as it turned out, it was a really good thing I took those ranks in Craft: Leatherworking. And that's the story of how I became a blackguard."

  17. - Top - End - #17
    Banned
     
    Lord Iames Osari's Avatar

    Join Date
    May 2006
    Location
    Up in the sky
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    @^: lol. That is all.

  18. - Top - End - #18
    Bugbear in the Playground
    Join Date
    Apr 2006
    Location
    Illinois

    Default Re: Do PC classes make armies irrelevant?

    Quote Originally Posted by Stormcrow View Post
    Its an amusing concept, gone are the days of huge armies on either sides of a field at great expense.

    Now;

    Six guys on each side of a field looking at each other their "supply train" is one wagon per group and they have very little problems with attrition. This is the "army of the future." :P

    Adviser: Where are your armies?
    King: We don't need an army, i hired adventurers?
    Adviser: How many m'lord?
    King: 6!
    Adviser: Oh happy day, victory is assured sire.
    Congratulations, you've actually described dark age warfare pretty accurately.
    Merlin the Tuna

  19. - Top - End - #19
    Orc in the Playground
     
    Stormcrow's Avatar

    Join Date
    Aug 2006
    Location
    Newcastle, Australia
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Yep.
    You've got a team of guys who are good. Probably Swiss Mecenaries. And about three hundred guys who do their darndest to jump infront of arrows for them. Thats the local peasants who got conscripted on pain of death.
    Initiate Cleric of Skaroq

    Avatar by Ceika.

    Spoiler
    Show
    Quote Originally Posted by Maryring View Post
    The most powerful monster in DnD? The DM of course.
    Quote Originally Posted by Reptilius View Post
    5216. The Gray Guard PrC, despite being a righteous knight who isn't afraid to get his hands dirty, does NOT mean you are Batman.
    Quote Originally Posted by Magnus_Samma View Post
    "...so as it turned out, it was a really good thing I took those ranks in Craft: Leatherworking. And that's the story of how I became a blackguard."

  20. - Top - End - #20
    Bugbear in the Playground
    Join Date
    Jun 2005
    Location

    Default Re: Do PC classes make armies irrelevant?

    I've never put it in to practice but I have two idea's of how to cop eith large lower level armies.

    Count them as squads. Even low level are probably trained specificly that they fight well as a team. give them one attack number and damage..

    Fattigue. Make a house rule that as the battle goes on because of the constant fughting that could go on for hours this cause's strain on the characters lowering their dex and wis. Effectivly lowering ac and creating the possiblity of rogues sneaking up to them.

  21. - Top - End - #21
    Orc in the Playground
     
    Stormcrow's Avatar

    Join Date
    Aug 2006
    Location
    Newcastle, Australia
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    The issue even then comes, using my best friend as an example.

    Lukan the fire mage casts maximised fireball seven times blanketing an area 40 feet deep and 280 feet long in 60+ damage.

    Low level squads... boned.
    Initiate Cleric of Skaroq

    Avatar by Ceika.

    Spoiler
    Show
    Quote Originally Posted by Maryring View Post
    The most powerful monster in DnD? The DM of course.
    Quote Originally Posted by Reptilius View Post
    5216. The Gray Guard PrC, despite being a righteous knight who isn't afraid to get his hands dirty, does NOT mean you are Batman.
    Quote Originally Posted by Magnus_Samma View Post
    "...so as it turned out, it was a really good thing I took those ranks in Craft: Leatherworking. And that's the story of how I became a blackguard."

  22. - Top - End - #22
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Low level squads should have a dedicated counterspeller with them. Sorceror who sits there and spams dispel magic whenever he sees someone casting a spell.

  23. - Top - End - #23
    Ogre in the Playground
     
    Mike_G's Avatar

    Join Date
    Dec 2005
    Location
    Laughing with the sinners
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    I guess the answere depends on how common high level PCs are.

    Tactics will change in response to new threats. The same way that repeating rifles, accurate artillery and machine guns changed infantry tactics from massed, close order manuever to dispersed small unit tactics, so will Fireballs.

    If PC's, especially spellcasters, are common in armies, the other side will either develop countermeasures, like cheap, mass produced amulets of resistance, or will change tactics, spreading out the squads like in modern warfare so that a Fireball will only take out a few soldiers. It's not worth wasting a thrid level spell to drop three or four 1st level warriors out of an army of thousands.

    The only problem with that is that warfare no longer looks medieval, but more like Saving Private Aragorn.
    Out of wine comes truth, out of truth the vision clears, and with vision soon appears a grand design. From the grand design we can understand the world. And when you understand the world, you need a lot more wine.


  24. - Top - End - #24
    Titan in the Playground
    Join Date
    Dec 2004
    Location
    I wish I knew...
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Quote Originally Posted by Fax_Celestis View Post
    Low level squads should have a dedicated counterspeller with them. Sorceror who sits there and spams dispel magic whenever he sees someone casting a spell.
    Umm... depends on what you call a 'squad'...

    That's a 6th level caster there to babysit how many conscripts? Are there better things for him to do? Like maybe Slow down the front line of the opponent's forces, toss a Stinking Cloud in front of them, or be back with the archers to cast Flame Arrows on 50 arrows per volley so the arrows do an extra 1d6 fire? (that's an extra 50d6 there... talk about a damage boost...)
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
    Spoiler
    Show
    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  25. - Top - End - #25
    Barbarian in the Playground
     
    Griffon

    Join Date
    Aug 2005
    Location

    Default Re: Do PC classes make armies irrelevant?

    I don't get why it is assumed that armies would consist largely of level 1 warriors. Basic training should be enough to gain one or more levels, certainly more so than roaming around beating up on a bunch of creatures that are either unintelligent or one fourth your size.

  26. - Top - End - #26
    Orc in the Playground
     
    Stormcrow's Avatar

    Join Date
    Aug 2006
    Location
    Newcastle, Australia
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Experience is based on danger as i recall. So training would give your far less but sustained over time. Your in no real danger of dying during training if the trainer is sane. So the experience would be really slow.
    Initiate Cleric of Skaroq

    Avatar by Ceika.

    Spoiler
    Show
    Quote Originally Posted by Maryring View Post
    The most powerful monster in DnD? The DM of course.
    Quote Originally Posted by Reptilius View Post
    5216. The Gray Guard PrC, despite being a righteous knight who isn't afraid to get his hands dirty, does NOT mean you are Batman.
    Quote Originally Posted by Magnus_Samma View Post
    "...so as it turned out, it was a really good thing I took those ranks in Craft: Leatherworking. And that's the story of how I became a blackguard."

  27. - Top - End - #27
    Ogre in the Playground
    Join Date
    Jan 2006
    Gender
    Male

    Default Re: Do PC classes make armies irrelevant?

    Quote Originally Posted by Stormcrow View Post
    Yep.
    You've got a team of guys who are good. Probably Swiss Mecenaries. And about three hundred guys who do their darndest to jump infront of arrows for them. Thats the local peasants who got conscripted on pain of death.
    Yeah, pretty much. I mean, a knight in full plate, with lance and sword, on a horse, both knight and horse well-fed and trained from childhood for battle, can take on rather a number of half-starved peasants with sticks. Not to the extremes you see in D&D, of course, but still, it's significant.
    Last edited by Dausuul; 2007-02-16 at 12:09 AM.

  28. - Top - End - #28
    Dwarf in the Playground
    Join Date
    Feb 2006
    Location

    Default Re: Do PC classes make armies irrelevant?

    regardless of how kewl the PC's are they still only get so many actions a turn, They are limited by the fact that they are single men as apposed to groups of men.
    On the first day of Dnd my dm gave to me
    http://filbolg.wordpress.com/

  29. - Top - End - #29
    Dwarf in the Playground
    Join Date
    Oct 2006
    Location
    Central PA

    Default Re: Do PC classes make armies irrelevant?

    The version of d20 I play (Game of Thrones d20) reduces your defense rating (AC, essentially) by one for each attack made against you per round. So even people with ungodly high defenses can get swarmed, and start taking hits.

  30. - Top - End - #30
    Ogre in the Playground
    Join Date
    Oct 2005
    Location
    NC

    Default Re: Do PC classes make armies irrelevant?

    Quote Originally Posted by Stormcrow View Post
    Experience is based on danger as i recall.
    Err, no...experience is based on overcoming challenges (DMG pg 36-37). It's why you can get experience for using diplomacy to convince an opponent to let you accomplish your goal. Or even for using stealth to sneak past guards.
    -
    I laugh at myself first, before anyone else can.
    -- Paraphrased from Elsa Maxwell
    -
    The more labels you have for yourself, the dumber they make you.
    -- Paul Graham in Keep Your Identity Small

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •