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2007-02-19, 06:33 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Tenochtitlán (aka: Mexico City)
- Gender
Monte Cook's Arcana Evolved as a splatbook
Has any one used it like that?
My friend and I are making a homebrewed campaign setting and we find that we are going to use several things from this book (hold the lawyers, Monte, we are only taking stuff from the Open Content sections)
Basically, we are planning on using the Magister class (and the associated spells from the book) as a replacement for the Wizard and Sorcerer, plus a modified Totem Warrior as a Ranger/Druid replacement.
The Cleric is going to be straight out of the PHB, but several "buff self only" spells will be outlawed, and the deities will be quite strict when it comes to "acting on the best interests of the deity in mind"
So that way, our world gets a sane arcane caster, and the divine magic excesses will be kept in check.
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Plus the book has a lot of interesting feats, spells and magic items... Any comments?-
Is it evil, Evil, Evil or EVIL?
Expanded Alignment Rules (PEACH)
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Playing a Paladin? Don't fall into the traps of casuistry or excessive rigourism!
Instead of that, read Peregrine's lesson
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"It's almost like the universe is trying to deliberately force some form of arbitrary equality between those of us who can reshape matter with our thoughts and those who cannot!"
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2007-02-19, 07:06 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Monte Cook's Arcana Evolved as a splatbook
never played arcana evolved, but i play the older version arcana unearthed, and i love it.
personaly, i love how the magister class works, as well as the spell casting system.
know that using the magister instead of a wizard/sorcerer will only make a good class better. i would not suggest giving them the wiz/sorc spell list.
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2007-02-19, 07:28 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Tenochtitlán (aka: Mexico City)
- Gender
Re: Monte Cook's Arcana Evolved as a splatbook
I have both versions, the new one is basically the same, with some minor fixes and the addition of a lot of stuff about the setting. It also has one new race.
personaly, i love how the magister class works, as well as the spell casting system.
know that using the magister instead of a wizard/sorcerer will only make a good class better. i would not suggest giving them the wiz/sorc spell list.-
Is it evil, Evil, Evil or EVIL?
Expanded Alignment Rules (PEACH)
-
Playing a Paladin? Don't fall into the traps of casuistry or excessive rigourism!
Instead of that, read Peregrine's lesson
-
"It's almost like the universe is trying to deliberately force some form of arbitrary equality between those of us who can reshape matter with our thoughts and those who cannot!"
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2007-02-19, 07:42 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Tenochtitlán (aka: Mexico City)
- Gender
Re: Monte Cook's Arcana Evolved as a splatbook
dupe post, sorry
Last edited by Amphimir Míriel; 2007-02-19 at 07:53 PM.
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Is it evil, Evil, Evil or EVIL?
Expanded Alignment Rules (PEACH)
-
Playing a Paladin? Don't fall into the traps of casuistry or excessive rigourism!
Instead of that, read Peregrine's lesson
-
"It's almost like the universe is trying to deliberately force some form of arbitrary equality between those of us who can reshape matter with our thoughts and those who cannot!"
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2007-02-19, 08:30 PM (ISO 8601)
- Join Date
- Jul 2004
- Location
- NY
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2007-02-19, 09:03 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Tenochtitlán (aka: Mexico City)
- Gender
Re: Monte Cook's Arcana Evolved as a splatbook
The game uses a "semi-vancian" magic system that, while still deals with spell slots and levels, allows the caster to "prepare" his spells once, and then use any of the prepared spells of the same level in any combination until he "prepares again", cleaning the slate and changing the spell's selection. They also get an extra feat at first level and d6 hit die.
On the other hand, the whole collection of spell is slightly weaker overall, and many of the "broken" spells are changed or are simply absent.
Example from the book's section on conversions:
For example, the core rules spell fly allows a creature to fly and move at speed 90 (speed 60 in the revised rules). The Arcana Evolved spell flight, at the same level, allows a creature to fly at its normal speed or 30, whichever is less.Last edited by Amphimir Míriel; 2007-02-19 at 09:07 PM. Reason: added example from the book
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Is it evil, Evil, Evil or EVIL?
Expanded Alignment Rules (PEACH)
-
Playing a Paladin? Don't fall into the traps of casuistry or excessive rigourism!
Instead of that, read Peregrine's lesson
-
"It's almost like the universe is trying to deliberately force some form of arbitrary equality between those of us who can reshape matter with our thoughts and those who cannot!"
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2007-02-19, 09:37 PM (ISO 8601)
- Join Date
- Nov 2006
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2007-02-19, 10:27 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Monte Cook's Arcana Evolved as a splatbook
I've just started a PBP campaign (as a player) in which I'll be playing a greenbond, and the rest of the characters are all playing "regular" classes. I'm interested to see the different spellcasting styles flow together - she's supposed to be a somewhat exotic character, so I'm hoping that this "splat-book" type of use will be appropriate.
Since you're replacing three of the four spellcasting classes in core rules altogether, I'm curious as to how you'll deal with core spellcasters from other splats (Warmage, Favoured Soul, etc), some of which more closely approximate the Arcana Evolved classes.
I love the flavour of AU classes and races, but the spellcasting choices are definitely a bit weaker. There are a lot of interesting feats in AU, and with small changes in skills, I prefer Monte's version to core. I think that dipping into AE could be a great way to spice up a campaign, but it will mean that you have two very different magic systems running simultaneously.
Incidentally, are you then also looking at adding in options for the expanded armour options? Might make the Warmains a lot more fun than regular fighters."We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2007-02-20, 03:18 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- athens, greece
Re: Monte Cook's Arcana Evolved as a splatbook
I would dare say that compared with Arcana Evolved, DnD is the splatbook.
1) The spell system is balanced yet very very fun. Yes I know that seems imossible but it is. Magisters raw power and "save or..." spells for versatility. Any single spell can be augmented, diminished and/or templated.
2) Magic item creation is based on the spell to be used (that is every spell says how much it costs to make it permanent, single use etc etc)
3) There are many gish classes balanced and distinctive in the main book.
4) No alignments
and a lot more. Seriously, if someone reads Arcana Evolved he is immediately struck with the idea that this is how D20 should be." We should keep an open mind, but not open enough for our brains to fall out"
Carl Sagan
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2007-02-20, 11:04 AM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Texas
Re: Monte Cook's Arcana Evolved as a splatbook
You might want to try just dropping the DnD part and playing pure Arcana Evolved. You said yourself that the book has interesting stuff.
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2007-02-20, 12:20 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
Re: Monte Cook's Arcana Evolved as a splatbook
I probably wouldn't mix the spellcasting classes. AE spellcasting is very well balanced but generally weaker than straight DnD spellcasting. Melee classes should mix fine.
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2007-02-20, 09:08 PM (ISO 8601)
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- Dec 2006
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- Tenochtitlán (aka: Mexico City)
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Re: Monte Cook's Arcana Evolved as a splatbook
As of right now, have a pretty restricted list of classes, so no Warmage or Favoured Soul.
As of right now we are allowing:
From Core:
Barbarian
Cleric (with several "banned" spells)
Fighter
Monk
Rogue
From Arcana Evolved:
Magister
Mage Blade
Ritual Warrior
Unfettered
From XPH
Psion
Psychic Warrior
Soulknife
Plus we are in the process of homebrewing three classes:
The Shaman (this one works)
A Shamanic-style Ranger, similar to AE's Totem Warrior
A modified Bard
Yes that is intentional... The world we are creating had no arcane magic until recently (due to extradimensional refugees bringing it). All magic in this world was either Divine (Clerics) Animistic (Shamans) and Psychic.
If we finish it some time this century I will tell you more about it in the Homebrew section.-
Is it evil, Evil, Evil or EVIL?
Expanded Alignment Rules (PEACH)
-
Playing a Paladin? Don't fall into the traps of casuistry or excessive rigourism!
Instead of that, read Peregrine's lesson
-
"It's almost like the universe is trying to deliberately force some form of arbitrary equality between those of us who can reshape matter with our thoughts and those who cannot!"
-
2007-02-22, 02:12 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Silverdale WA
- Gender
Re: Monte Cook's Arcana Evolved as a splatbook
I like AE alot. I have been working on prestige classes for D&D using spells or combat rites from AE as class abilities. I have also thought about making a low magic game (closer to LotR, where only wizards have spells) and giving fighters and rangers combat rites. Yeah, being able to modify any spell on the fly to a weaker or stronger form is really cool.
A silent knight is better than a holey knight.