Results 1 to 22 of 22
Thread: Ostrich/Emu stats
-
2007-02-19, 09:37 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
Ostrich/Emu stats
In an upcoming game I am planing on creating a tribe of gnomes mounted on emus. Sadly niether emu's or ostrichs are in the Monster's Manual. Does anyone know of any stats for either of these two animals?
The Historian: This DM has the history of his world written out millenniums back. It is intricate, complex, and most importantly, incredibly long. Moreover, everything your characters are doing is based on the previous history. It also tends to lead to loudmouth NPCS who will explain hundreds of years of history at a time while the players try to gouge their eardrums out with mechanical pencils.
-
2007-02-19, 09:47 PM (ISO 8601)
- Join Date
- Oct 2006
Re: Ostrich/Emu stats
I use the stats for them here: http://www.ericlboyd.com/dnd/monsters.html , they're in Volume 1.
-
2007-02-19, 09:57 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Charlotte, NC
Re: Ostrich/Emu stats
You could also take the Fiend Folio's Terror Bird (diatryma) or the standard-issue deinonychus dinosaur and modify the attacks it uses. I'd say replacing the Terror Bird's bite with a single kick would be fair.
Or, if they're just meant to be mounts...use the stats for a light horse, with a kick attack."'To know, to do, and to keep silent.' Crowley had the first two down pat."
-
2007-02-19, 09:59 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
Re: Ostrich/Emu stats
Heh, emus couldn't hardly hurt a thing. CR 1/2, tops.
-
2007-02-19, 10:14 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Charlotte, NC
Re: Ostrich/Emu stats
yeah, good point VT. I have now looked at the Realms Bestiary pdf linked above, and like those stats v. much.
Also, OMG, that avvie creeps me out so much."'To know, to do, and to keep silent.' Crowley had the first two down pat."
-
2007-02-19, 10:16 PM (ISO 8601)
- Join Date
- May 2006
Re: Ostrich/Emu stats
Beware of ostritches though; IRL, there have been reports of ostritches killing man-sized creatures in a single blow and other feathered fiends kicking off car doors.
-
2007-02-19, 10:36 PM (ISO 8601)
- Join Date
- Oct 2005
Re: Ostrich/Emu stats
Emus, like most Australian fauna, are dangerous. Not so much so as cassowarys, but they still have a powerful kick.
Thanks to Veera for the avatar.
I keep my stories in a blog. You should read them.
5E Sorcerous Origin: Arcanist
-
2007-02-19, 10:49 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Ostrich/Emu stats
Reminds me of a Discworld novel. Death gets a list of all the flora and fauna in an Australian-like continent that AREN'T dangerous: "Some of the sheep."
As for gnomes riding giant flightless birds: YES! AWESOME!Thanks to zegma for my awesome avatar.
Proudly the founder of the Mr. Scruffy fanclub.
We will not let Nessie down! http://www.petitiononline.com/PLEAOSAR/
My DMs' Guild Stuff
-
2007-02-19, 10:52 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
-
2007-02-19, 10:55 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
-
2007-02-19, 11:37 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Syracuse, NY
- Gender
Re: Ostrich/Emu stats
Oh, I was thinking more old school when I read the OP.
Will their be a rival tribe of goblinoids that ride vultures? And I know they must get freaked the fuggah out when a pterodactyl comes along.
-
2007-02-19, 11:43 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: Ostrich/Emu stats
The Historian: This DM has the history of his world written out millenniums back. It is intricate, complex, and most importantly, incredibly long. Moreover, everything your characters are doing is based on the previous history. It also tends to lead to loudmouth NPCS who will explain hundreds of years of history at a time while the players try to gouge their eardrums out with mechanical pencils.
-
2007-02-19, 11:50 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Charlotte, NC
-
2007-02-20, 12:27 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- The Great Barren Wasteland
Re: Ostrich/Emu stats
What no Dire Emus? Damn it...
"I'm sorry sweetheart but I never boink anything with pointy ears."
-
2007-02-20, 07:19 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Stellar Regions
- Gender
-
2007-02-20, 07:21 AM (ISO 8601)
- Join Date
- Jan 2006
-
2007-02-20, 07:28 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- plymouth england
- Gender
Re: Ostrich/Emu stats
Guys a house cat can kill a commoner. So an ostrich killing people with a single blow is not that exactly big in stats in the d and d term
MERGE, HESHIN, COMBINE, TRANSFORM, BIOBOOST, CHANGE... Words that mean so much.
-
2007-02-20, 07:33 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Finland
Re: Ostrich/Emu stats
They're talking about the arcade game Joust, which was an act of genius comparable to the Sistine Chapel.
The game had a number of floating platforms, and a ground level with lava pools. You controlled a rider on a flying bird (so not an emu!). Pushing the stick left or right would build up speed in that direction; pressing the button would flap the wings -- once. You controlled altitude with the speed of your flapping. If you went up too fast, you could bounce off the bottom of the next platform for some zany action.
There was your rider, possibly another PC rider, and lots of enemy riders. Oh and they all had lances. So you'd joust by colliding with another bird, and the highest bird always won. If they were at the same altitude they'd just bounce off, which often happened when both birds were running on the ground. (If one of them timed a flap just right, though...)
If an enemy bird died, it would lay an egg which would bounce around the screen and then roll to a stop somewhere. If you didn't pick up the egg, it would hatch into a new bird (with rider!) after a while. The best trick was to pick up the eggs in flight, as part of the same jousting move that killed the original rider.
At higher levels, some riders were more powerful than others, but I forget how that went. Maybe you had to kill them a couple of times or something.
The bird flight had lots of funny little details, like the way they'd brake with legs extended (and a screeching noise) when making a high-speed landing.
And then there was the pterodactyl! It showed up occasionally. It was deadly, and moved in bursts of speed, but didn't go up or down much. The only way to kill it was to strike a lance into its open mouth; any other contact would kill you. Best avoided, but worth lots of bonus points if you got it.
Ah, memories...
-
2007-02-20, 07:38 AM (ISO 8601)
- Join Date
- Jan 2006
Re: Ostrich/Emu stats
http://en.wikipedia.org/wiki/Joust_(arcade_game)
And you can play it free http://www.midway.com/page/ClassicGames.html <-- there.
-
2007-02-20, 08:39 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Ēast Seaxna rīc
- Gender
Re: Ostrich/Emu stats
Then we can have Moa for Dire Osteriches.
Acurate? Probably not. It is in fitting with other Dire Animals though."that nighted, penguin-fringed abyss" - At The Mountains of Madness, H.P. Lovecraft
When a man decides another's future behind his back, it is a conspiracy. When a god does it, it's destiny.
-
2007-02-20, 10:18 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Manila, PH
- Gender
Re: Ostrich/Emu stats
http://realmshelps.dandello.net/cgi-...st2.pl?Axebeak
axebeaks from arms and equipment guide?My mother says: those on fire should roll.
-
2007-02-20, 10:34 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
- GI Joe Headquarters
- Gender
Re: Ostrich/Emu stats
Hahah Quoted!
Anyway everyone is forgetting that ostriches have CLAWS, so a kick would deal quite a bit of damage for a large animal (even considering the powerful legs). For some reason I find Ostriches more entertaining than Emus as a mount. That and I like the idea of a paladin summoning forth a celestial ostrich as a mount.