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Thread: D&D glitches
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2007-02-23, 10:43 AM (ISO 8601)
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D&D glitches
So what D&D glitches have you noticed that no sane DM would allow even if the RAW supports it.
1) Instead of moving 60 feet each round (using double movement) the party if there five or more members with 30 feet movement (or 4 members with 30 movement and one or more with 20 movement) could grapple each other to move forward. On each member's turn that person makes a grapple check to move the party at half her/his speed while the other members choose to fail the grapple, and this continues for each member's turn until they reach their destination. With 5 members you could reach a speed of 75 feet per round 15 feet faster then if they double movement.
2) Using a Bastard sword two handed is treated as a martial weapon and using it one handed is treated as an exotic weapon. Now if a Cleric, rogue or what ever decides to take exotic weapon proficiency bastard sword s/he's proficient using it one handed. However since Exotic weapon proficiency feat is treated as having gained proficiency with only one weapon, and in this case using bastard sword one handed s/he is not proficient with the two handed Bastard Sword because it's a martial weapon.Avatar made by lankybugger
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2007-02-23, 10:53 AM (ISO 8601)
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Re: D&D glitches
The first point is well known about; "Hugging you friends lets you move faster!"
The second... isn't real. You can use any one-handed weapon two-handed. End of panic.If a tree falls in the forest and the PCs aren't around to hear it... what do I roll to see how loud it is?
Is 3.5 a fried-egg, chili-chutney sandwich?
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2007-02-23, 10:56 AM (ISO 8601)
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2007-02-23, 11:32 AM (ISO 8601)
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Re: D&D glitches
Initiating a grapple and moving while grappled are both standard actions (not sure if you can use iterative or offhand attacks to get multiple people). So you lose some ground on the first round to get things set up... assuming you have X participates, you'll need X/2 standard actions to get everyone into the same grapple, so a 5-member party could move 30' on round 1 and then 75' on round 2 for a total of 105', while a non-grappler could double-move for 120'. After that first round, though... neat trick!
Ah, my favorite weapon... Gripping both hands on a one-handed weapon you're already proficient with doesn't require any additional proficiency, melee or otherwise. The ability to use it two-handed is given by the weapon size, not your proficiency with it, as described in the Equipment/Weapons section of the SRD.
One thing I've always wondered about, though, is War deities that grant WF and proficiency with Bastard Swords... Kelanen and Mayaheine, I think? They grant it as a two-handed martial weapon, yes? So you still have to burn a feat on EWP to use it one-handed?Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2007-02-23, 11:46 AM (ISO 8601)
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2007-02-23, 11:50 AM (ISO 8601)
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Re: D&D glitches
If a tree falls in the forest and the PCs aren't around to hear it... what do I roll to see how loud it is?
Is 3.5 a fried-egg, chili-chutney sandwich?
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2007-02-23, 11:58 AM (ISO 8601)
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Re: D&D glitches
There's the famous 'ten-foot pole' glitch. Basically, you are allowed to buy a ten foot pole for 2sp, and a ten foot ladder for 5cp. What you can do is buy a ladder, then split it in two, then sell the two poles for 1sp each.
Last edited by Green Bean; 2007-02-23 at 11:59 AM.
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2007-02-23, 11:59 AM (ISO 8601)
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Re: D&D glitches
Last edited by Hyfigh; 2007-02-23 at 12:00 PM.
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2007-02-23, 11:59 AM (ISO 8601)
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Re: D&D glitches
If we're calling them glitches, does that make Pun-Pun Neo?
Whoa.Terrence Randall and the Kinslayer by NEO|Phyte
Dencamp Bertrande takes a bow.
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Terrence Randall by The Stoney One
Rennac Belnades by Lord Iames.
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2007-02-23, 12:08 PM (ISO 8601)
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Re: D&D glitches
Last edited by NEO|Phyte; 2007-02-23 at 12:10 PM.
Man this thing was full of outdated stuff.
Swoop Falcon
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2007-02-23, 12:08 PM (ISO 8601)
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Re: D&D glitches
Anybody ever noticed the grapple check on a heavy warhorse? Now get me any proof a horse can do that.
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2007-02-23, 12:10 PM (ISO 8601)
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Re: D&D glitches
Also:
* Unarmed Strike is a simple weapon. Monks are not proficient with simple weapons.
(This one can be explained away by saying all creatures capable of making an attack roll are automatically proficient with an unarmed strike, it's just not explicitly stated anywhere. Not sure if the same reasoning applies to gauntlets, however.)Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2007-02-23, 12:11 PM (ISO 8601)
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Re: D&D glitches
Do you want to try grappling a horse? I doubt you'd have a lot of luck... The check's used for defensive purposes too, you know.
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2007-02-23, 12:13 PM (ISO 8601)
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2007-02-23, 12:15 PM (ISO 8601)
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Re: D&D glitches
Uses another infinite loop in order to have infinite(yes, infinite, not nigh-infinite, INFINITE) checks to all skills. Then makes a knowledge check about everything in the world, and suddenly knows everything. Including a certain kobold called Pun-Pun, who is going to ascend one day. Then the Omniscifier simply tells the gods to smite him.
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2007-02-23, 12:20 PM (ISO 8601)
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2007-02-23, 12:24 PM (ISO 8601)
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2007-02-23, 12:25 PM (ISO 8601)
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Re: D&D glitches
It's de facto that any creature is proficient with natural weapons. It'll be funny to expect an Awakened Scorpion to take weapon proficiency with its stinger.
As for the Bastard sword: This is a left-over from 2nd ed, where the sword could function as a long sword or two-handed sword (and do damage accordingly) without having to carry either around. 3rd edition provides no different dice for wielding a sword with both hands, except you add Strength x 1.5.
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2007-02-23, 12:46 PM (ISO 8601)
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Re: D&D glitches
Three things to remember about D&D:
1. Always go right. It's right, after all.
2. If it's not a party member, it's just XP.
3. D&D is the only game where you really can kill first and ask questions later.
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2007-02-23, 12:52 PM (ISO 8601)
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2007-02-23, 12:56 PM (ISO 8601)
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2007-02-23, 01:48 PM (ISO 8601)
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2007-02-23, 01:50 PM (ISO 8601)
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- Canada, eh?
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2007-02-23, 01:58 PM (ISO 8601)
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2007-02-23, 02:20 PM (ISO 8601)
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Re: D&D glitches
Exactly, but I shall elaborate.
There are two kinds of a ladders. Straight, and A-Frame. You can't possibly do this "glitch" with an A-frame, and I think its pretty safe to assume that at least 25% of ladders in D&D are A-frame (The people have freaking alchemist fire and magic, surely some gnome has invented the hinge).
So maybe you can purchase ladders that are all straight ladders, but there is still the matter of the shape of the components. It could be a box straight ladder, meaning that it is something like boards set up like a shelf without a back to it. Really, getting flat boards is easier than trimming a pole into a nice circle, so I feel like this would be more common than dowel ladders. Of course, straight brances or saplings could be used as the sides. Regardless, you would have to find a dowel straight ladder.
If you did find an abundant supply of dowel straight ladders, you would have to be careful how the rungs are attatched. They could be hammered in from the outside, which would be the most beneficial. They could be notched, or it could have holes all the way through.
A good sturdy ladder would have some kind of metal reinforcing on the joints, so you would have to deal with that as well.
All in all, if you really think about it, the chances of it working are slim. You could say "I split the ladder in two and throw away the rungs", just as you could say "I steal his horse and ride off into the sunset". However, its much more complicated than that.
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2007-02-23, 02:29 PM (ISO 8601)
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Re: D&D glitches
If a horse steps on your foot, you're grappled. Trust me.
Actually it's not. "Unarmed strike" is explicitly listed as a simple weapon. Not all classes get access to all simple weapons. Monsters are listed as having certain weapons and they are stated to have proficiency with all weapons listed for them. Unarmed strike is not listed for elves, dwarves, gnomes or halflings. Humans don't have stats at all. If a weapon isn't listed for a monster, you can consult their "Type" listing, which might say something like being proficient with all natural weapons. For humanoids it says this:—Proficient with all simple weapons, or by character class.
So, since monks (and wizards and rogues, maybe bards - I'm not sure) don't get simple weapon proficiency, then they aren't proficient with their natural weapons.
To me, the problem is more that a 10' ladder is not specifically constructed of two 10' poles. What you have after taking it apart is not a pair of 10' poles, but instead two halves of a 10' ladder.
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Another glitch (?) is that there are no infants, children or juveniles in D&D, except for dragons.New Terminator movie = Awesome!
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2007-02-23, 02:32 PM (ISO 8601)
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Re: D&D glitches
Actually....
They do mention how many young or hatchlings will be going along with adults in many monster manual entries, and in a few, they mention to give young ones less HD. I'll see if I can find an example.
Edit-Here we go. Page 120 in the Monster manual gives the stats for making a young giant.
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2007-02-23, 02:34 PM (ISO 8601)
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Re: D&D glitches
d20 Modern and Star Wars d20 contains rules for creating children, &c. I prefer the House Rule that you can find in homebrewing somewhere.
And I sadly never read that into the MM to notice that natural weapons require a general proficiency, so I presumed it was de facto. Thank you for the correction, however.
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2007-02-23, 03:00 PM (ISO 8601)
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Re: D&D glitches
Your Personal Undead
Other Avatars:
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by dr. bathand, Kpenguin and Fay Graydon
You don't have a soul. You are a Soul. You have a body.
-C. S. Lewis
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2007-02-23, 03:04 PM (ISO 8601)
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Re: D&D glitches
They can simply knock you over with mass.
I agree they can't grapple a person in the manner that a human can, but a horse that's sharing your square, knocked you down and trying to stomp on you will be giving you all the game effects of grapple.New Terminator movie = Awesome!