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Thread: Paladins and Use Magic Device
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2007-04-05, 08:59 PM (ISO 8601)
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Paladins and Use Magic Device
I have a couple of questions on paladins and UMD.
1. Can a paladin use an item that is evil/chaotic only? I.E. demon armor
2. Would faking an item that requires a specific race or classbe considered "lying" for a paladin that has vowed not to lie?Last edited by Flying Elephant; 2007-04-05 at 08:59 PM.
Avatar by Wayril.
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2007-04-05, 09:10 PM (ISO 8601)
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Re: Paladins and Use Magic Device
1. A paladin could use UMD to avoid the negative level from simply wearing it, yes. However, contagion has the evil descriptor, and using an evil spell is an evil act, so using the armor's contagion-inflicting claws violates the code of conduct.
2. Not necessarily. Non-intelligent magic items aren't intelligent, you can't lie to them anymore then you can lie to a lifeless rock.
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2007-04-05, 09:12 PM (ISO 8601)
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Re: Paladins and Use Magic Device
1. I would say usually no, not without falling, but it depends on the description of the item and why it's usually evil / chaotic only. An object that draws on evil powers is evil to use and can't be used by a Paladin without falling. On the other hand, if an insane wizard made a perfectly normal +1 sword with an enchantment on it that, for no valid reason, prevents it from being used by non-evil characters, I wouldn't have any problem with a Paladin using UMD to use it (assuming a negative answer to your second question, anyway). Most items that require an evil alignment, though, are clearly evil in nature and manifest abilities with the evil descriptor anyway... a Paladin can't knowingly use those things.
2. Er, no? This is such a silly question that the rules aren't going to address it anywhere, but I think most people will agree that normal magical items aren't people, and you are no more 'lying' to it than you would be if you, say, broke open the lock on your front door because you forgot your key. You're invalidating the warranty, but that's all. (I suppose sentient objects might be an exception, but then you'd probably be making a bluff check and not a UMD check anyway.)Last edited by Aquillion; 2007-04-05 at 09:15 PM.
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2007-04-05, 09:44 PM (ISO 8601)
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Re: Paladins and Use Magic Device
you can use it, just wear a helmet of opposite alignment, and It'll be the smartest thing you ever done, besides you'll have a better PrC in another level anyways..
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2007-04-06, 07:40 AM (ISO 8601)
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Re: Paladins and Use Magic Device
Ok, thanks.
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2007-04-06, 08:09 AM (ISO 8601)
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2007-04-06, 10:39 AM (ISO 8601)
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2007-04-06, 10:43 AM (ISO 8601)
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2007-04-06, 11:10 AM (ISO 8601)
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Re: Paladins and Use Magic Device
If you have access to the Book of Exalted Deeds, check it out. It provides some rules on "redeeming" evil items (Demon Armor is the example given, if I remember correctly).
EDIT: There's an article on Wizards that discusses the issue of Evil items here, though it's a little tangential to the topic.Last edited by Telonius; 2007-04-06 at 11:14 AM.
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2007-04-06, 08:11 PM (ISO 8601)
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2007-04-07, 12:21 AM (ISO 8601)
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Re: Paladins and Use Magic Device
From the SRD:
Appearing on the same line as the school and subschool, when applicable, is a descriptor that further categorizes the spell in some way. Some spells have more than one descriptor.
...
Most of these descriptors have no game effect by themselves, but they govern how the spell interacts with other spells, with special abilities, with unusual creatures, with alignment, and so on.
...hrm, well. On second thought. It seems fairly absurd to suggest that casting a spell with a good descriptor is automatically a good act... now I don't know...
But, still. If the evil descriptor doesn't mean that a spell is evil to use, then what does it mean?
...in any case, the point is somewhat moot. 99% of the time, when a spell or ability has an Evil descriptor, that spell also has effects that are flatly evil, descriptor or no. Contagion is a case in point: Deliberately infecting people with diseases to win a battle is fairly evil (and is a grossly dishonorable way to fight, to boot.) Deliberately using something that casts Contagion would probably cause a Paladin to fall regardless of all other concerns.
Or, in other words: No, your Paladin cannot engage in biological warfare.Last edited by Aquillion; 2007-04-07 at 12:26 AM.
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2007-04-07, 09:19 AM (ISO 8601)
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Re: Paladins and Use Magic Device
Or... you could go with the provided rule that says clerics of a good alignment cant cast [evil] spells. See? It interacts with alignment, and is RAW.
...hrm, well. On second thought. It seems fairly absurd to suggest that casting a spell with a good descriptor is automatically a good act... now I don't know...
But, still. If the evil descriptor doesn't mean that a spell is evil to use, then what does it mean?
And if I dont use the BoED in my games...? Becuase I rarely do. Its not worth having someone think they can play an exalted character, screw up, fall, and bitch for the next 3 weeks because thier build is useless now.
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2007-04-07, 12:31 PM (ISO 8601)
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Re: Paladins and Use Magic Device
well it's not Core RAW
but it certainly should fall under
Rules So Obvious As To Not Need To Be Written (TM Indon)
And i ignore the book of exalted crap on principle, and the evil descriptor is thrown around far too often for my tastes
But when something is specifically designated as [EVIL] then it should be fairly obvious that the paladin at the least can't use it.
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2007-04-07, 03:01 PM (ISO 8601)
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Re: Paladins and Use Magic Device
I would say definitely that casting a spell with the evil descriptor is an evil act. The spell is evil, it feels dirty, and it's use is almost always a negative thing (even if you are slaying an enemy, its a horrible way to die etc..).
On the other hand, I would say the same for spells with the good descriptor.
CORE only, what demon goes around consecrating or blessing water? Casting holy word (heh that one definitely will mess him up)? Dispel Evil anyone? Hallow or Holy Aura?
Tho you could always find some special circumstance where you could see it happening, evil on evil, still... generally its a good spell, and has good results, and is cast by good characters (or neutrals who lean a tad to good right there).
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2007-04-07, 03:42 PM (ISO 8601)
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Re: Paladins and Use Magic Device
"Courage is the complement of fear. A fearless man cannot be courageous. He is also a fool." -- Robert Heinlein
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2007-04-07, 03:46 PM (ISO 8601)
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Re: Paladins and Use Magic Device
Fiendish Codex II suggests that getting non-evil creatures to cast [Evil] spells is a measure used by Devils to corrupt these creatures and push them towards evil alignment.
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2007-04-07, 04:28 PM (ISO 8601)
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2007-04-07, 04:40 PM (ISO 8601)
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2007-04-07, 04:56 PM (ISO 8601)
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Re: Paladins and Use Magic Device
Using UMD simply to use an item without ill effects isn't evil. Using powers based on spells with the [evil] descriptor might be. The way I tack alignment is such that a single incident of this sort won't make you fall unless you where on the borderline already. Instead, it'll push you step towards that direction. But the system I use isn't RAW anyway so it's moot.
As for deathwatch having the evil descriptor, I'm stumped. My guess it that some overworked game designer saw necromancy, read the first line "Using the foul sight granted by the powers of undeath..." and slapped it on there. One more thing I need to house rule, I guess.
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2007-04-08, 01:39 AM (ISO 8601)
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Re: Paladins and Use Magic Device
Contagion is a case in point: Deliberately infecting people with diseases to win a battle is fairly evilBeginnings usually happen over trifles... even if it's a coincidence...
~ Final Fantasy Tactics
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2007-04-08, 02:14 AM (ISO 8601)
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Re: Paladins and Use Magic Device
And while the poison spell is okay, actual poison is evil. You get special ravages that only hurt the bad people with unnecessary pain for it to be good. ^_^
Last edited by Fizban; 2007-04-08 at 02:14 AM.
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A collection of over 200 pages of individually small bans, tweaks, brews, and rule changes, usable piecemeal or nearly altogether, and even some convenient lists. Everything I've done that I'd call done enough to use in one place (plus a number of things I'm working on that aren't quite done, of course).
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2007-04-08, 10:12 AM (ISO 8601)
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Re: Paladins and Use Magic Device
For more Deatwatch fun, check out the Repose domain. "Granted by good deities whose clerics are barred from casting [Evil] spells." What's that first domain spell, they get, again?
"Here you go, good and faithful servantl!"
"Awesome! I'm a cleric now!"
"That's right! Here, have a domain spell!"
"Thank you, Lord! Let me try it out..."
"Blasphemous fool! How dare you perform such a vile deed!"
"But you--"
"I strip you of all your power! May you suffer in the deepest layer of the Abyss for the rest of eternity for this crime most foul!"
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2007-04-09, 09:48 PM (ISO 8601)
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Re: Paladins and Use Magic Device
That is hilarious. I have never noticed that before.
Last edited by Matthew; 2007-04-09 at 09:49 PM.
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