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Thread: Rangers & favored enemies
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2007-04-25, 08:00 PM (ISO 8601)
- Join Date
- Jan 2007
Rangers & favored enemies
I'm thinking of making the ranger's favored enemy class feature a little more useful by combining some of the types into one favored enemy. As it is, there are 32(!) different favored enemies.
I'd like to get it down to maybe eight or ten, with the idea that the extra damage, etc, comes from interaction/knowledge of the creature. So doing extra damage to undead would also apply to constructs, as you're striking where it hurts their structure.
List so far:
Humanoids (pointy end goes in, blood comes out)
Undead & Constructs (bones and gears break in surprisingly similar fashion)
Animal & Vermin (Vermin are mindless animals)
Dragon & Magical Beast (It was either a dragon or a wizard)
Aberration & Ooze (Uh, gross)
Fey
Giant
Plant
Monstrous humanoid
Elemental
Outsiders (elemental)
Outsiders (law-chaos)
Outsiders (good-evil)
An alternative would be having all the creature types under a specific knowledge skill be considered as favored enemies.
Hrm. That makes more sense. And then give those skills as class skills to the ranger, if he chooses them as favored enemies.
'Course, that makes knowledge: arcana and knowledge: nature really, really useful, as you get a whole bundle of favored enemies.
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2007-04-25, 08:06 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- Phoenix, Arazona
Re: Rangers & favored enemies
I think that looks good. I would be concerned about it being overpowering though. Favored enemy: Humanoids, covers a huge base.
If I had a choice, I\'d fight Vampires over Ninjas, but Vampire Ninjas, I think not!
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2007-04-25, 08:10 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Rangers & favored enemies
It gives the ranger a little more "oomph" at lower levels. Once you get to mid or late game, you're not going to be running into humanoid enemies unless your DM decided to give them class levels.
Still, seems a little much, huh?
Maybe humanoids (townsfolk) and humanoids (usually monsters)?
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2007-04-25, 08:13 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Oregon, USA
Re: Rangers & favored enemies
The problem here is twofold: One, it's not thematic (unless you have neutrality holding a position of power in your cosmology). Second, according to a FAQ an outsider qualifies under "outsider (evil)" if it has an evil alignment (or subtype). You'd need to address this somehow (like restricting it to subtype, but then you're back to the first problem).
I had trouble believing it at first (well, still) myself, so I'll quote:
Originally Posted by FAQLast edited by Jasdoif; 2007-04-25 at 08:13 PM.
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2007-04-26, 08:48 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Re: Rangers & favored enemies
On the Note of Fav Enemies:
Talking to my DM about a number of things the other day and the topic of this came up in regard to the Variant in Comp Mage for Arcane Users.
He had a feeling that there was a Variant that allowed you to take a Fav Enemy againts a Class rather than a Racial Group - Anyone have any insight on this?Thankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
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2007-04-26, 12:36 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Oregon, USA
Re: Rangers & favored enemies
Class is an abstract concept that doesn't really exist in the game world. It doesn't make sense to be able to take favored enemy against such an abstraction.
Afterall, why would an ability be able to work against Fighters but not Warriors, Rangers, Paladins, Swordsages, Warblades, Swashbucklers, etc.?
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2007-04-26, 12:54 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Rangers & favored enemies
One of the books, maybe PHB2, talks about taking favored enemy against a group. So all members of Ye ol' Woman’s knitting circle would be effected regardless of whither they where giants, outsiders, or dire animals.
Also that's one heck of a knitting group.
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2007-04-26, 08:30 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Re: Rangers & favored enemies
Thankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
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2007-04-26, 09:42 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: Rangers & favored enemies
Which leads to something interesting about favored enemy: it's INCREDIBLY campaign dependant. I, for example, tend to put lots and lots of class levels into the enemies I make, which would nearly turn favored enemy (humaniods) into weapon specialization, but better and sooner.