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  1. - Top - End - #1
    Dwarf in the Playground
     
    DrowGirl

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    Default Spiked Armor and 2WF?

    Quick and silly question.

    Is it possible with RAW to have a fighter use a two-handed weapon and armor spikes as a 2wf attack routine?


    Thanks. Attribution/links most appreciated!

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    Default Re: Spiked Armor and 2WF?

    Yes. It's clarified in the FAQ somewhere. You can also use an unarmed strike.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Dhavaer View Post
    Yes. It's clarified in the FAQ somewhere. You can also use an unarmed strike.
    The FAQ says you can two-weapon fighting with unarmed strike but the rules specificaly say you can't. Or is the FAQ talking about using an unarmed strike as one weapon and a held weapon as another?

    I don't know what I'm supposed to trust. If you can two-weapon fighting with unarmed strike then you should be able to use multiweapon fighting since unarmed strike is any part of your body.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Closet_Skeleton View Post
    The FAQ says you can two-weapon fighting with unarmed strike but the rules specificaly say you can't. Or is the FAQ talking about using an unarmed strike as one weapon and a held weapon as another?

    I don't know what I'm supposed to trust. If you can two-weapon fighting with unarmed strike then you should be able to use multiweapon fighting since unarmed strike is any part of your body.
    I'd say trust the FAQ, it's probably been written more recently then the rules.

    As for the main question, yes. There's nothing to say you can't grapple someone (doing damage from armour) and attack with two light weapons in the same round.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Closet_Skeleton View Post
    I don't know what I'm supposed to trust.
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    Thanks to Veera for the avatar.

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    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
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    Ogre in the Playground
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Closet_Skeleton View Post
    The FAQ says you can two-weapon fighting with unarmed strike but the rules specificaly say you can't.
    You are thinking of the monk's unarmed strike, not unarmed strikes in general.

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    Dwarf in the Playground
     
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    Default Re: Spiked Armor and 2WF?

    To clarify, since there seems to be a bit of confusion (my fault!) can use use a two-handed weapon, like a Greatsword, and armor spikes as a Two-Weapon Fighting combination?

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    Ettin in the Playground
     
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Lolth View Post
    To clarify, since there seems to be a bit of confusion (my fault!) can use use a two-handed weapon, like a Greatsword, and armor spikes as a Two-Weapon Fighting combination?
    Yes. Yes you can.
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    Default Re: Spiked Armor and 2WF?

    My fighter is actually about to start doing that himself. I haven't managed to start a fight yet (Damn you, True Neutral! Why won't you get mad at anyone!) it seems like it should be pretty effective.
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    Me: "I'll take the most normal looking one near me."
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    Default Re: Spiked Armor and 2WF?

    Be careful, though, the FAQ says strange things about it, like the possibility of using the Armour Spikes as the Primary Weapon and Two Handed Weapon as the Off Hand, which raises certain questions about the Strength Damage Bonus Multiplier [Two Handed Off Handed Weapon?]. It works okay the other way round, as silly as it is.
    Last edited by Matthew; 2007-05-12 at 10:24 AM.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Matthew View Post
    Be careful, though, the FAQ says strange things about it, like the possibility of using the Armour Spikes as the Primary Weapon and Two Handed Weapon as the Off Hand, which raises certain questions about the Strength Damage Bonus Multiplier [Two Handed Off Hand Weapon?]. It works okay the other way round, as silly as it is.
    The strength multipliers seem they'd be the same, but if you don't attack with a light weapon as your off-hand then you get a penalty to attack with both weapons (-4/-4 rather than -2/-2).

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    Default Re: Spiked Armor and 2WF?

    That makes no sense.... I attack with spikes first, so my sword hits at -4, but if I attack with my sword first, my spikes hit at -2.

    I guess the premise is, you run into someone and your sword is all bound up overhead and its really hard to step back and take a swing. But if you take a swing, and then run in on someone impaling them on yourself, its relatively easy...

    How long are these spikes again? 18 inches (.5m) at least? Otherwise making an attack with them seems really freakin' problematic. You need to bullrush or something to get into the opponents square.

    I don't think the people who wrote up such things ever thought it through. Damn roleplayers.
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    Default Re: Spiked Armor and 2WF?

    Well, the light-weapon thing I think is a general principle; you don't fight dagger-and-sword, you fight sword-and-dagger.

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    Default Re: Spiked Armor and 2WF?

    The Strength Multiplier is in question as far as I can see:

    Fighter 5
    Primary Attack: Great Sword +3 AB, [1D12 + (Strength Bonus x 1.5)]
    Off Hand Attack: Armour Spikes +3 AB, [1D6 + (Strength Bonus x 0.5)]

    or

    Primary Attack: Armour Spikes +1 AB, [1D6 + (Strength Bonus x 1.0)]
    Off Hand Attack: Great Sword +1 AB, [1D12 + (Strength Bonus x ?)]

    Is there a clarification somewhere?

    It's worth remembering that the Off Hand attacks can take place before the corresponding Iterative attack, so there is no real reason to make the Great Sword Off Hand, unless to reduce Strength Multipliers and Attack Bonuses.
    Last edited by Matthew; 2007-05-12 at 11:09 AM.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Matthew View Post
    The Strength Multiplier is in question as far as I can see:

    Fighter 5
    Primary Attack: Great Sword +3 AB, [1D12 + (Strength Bonus x 1.5)]
    Off Hand Attack: Armour Spikes +3 AB, [1D6 + (Strength Bonus x 0.5)]

    or

    Primary Attack: Armour Spikes +1 AB, [1D6 + (Strength Bonus x 1.0)]
    Off Hand Attack: Great Sword +1 AB, [1D12 + (Strength Bonus x ?)]

    Is there a clarification somewhere?

    It's worth remembering that the Off Hand attacks can take place before the corresponding Iterative attack, so there is no real reason to make the Great Sword Off Hand, unless to reduce Strength Multipliers and Attack Bonuses.

    Greatsword is 2d6 not 1d12.
    Offhand greatsword is .5 sxtrength bonus because offhands are always .5.

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    Default Re: Spiked Armor and 2WF?

    There's also a feat which allows you after making two successful attacks with an axe to make an attack with your spikes at -5 from your highest AB

    Axespike or something.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Starbuck_II View Post
    Greatsword is 2d6 not 1d12.
    Offhand greatsword is .5 sxtrength bonus because offhands are always .5.
    I always thought armor spikes only work in grapple attacks. this rocks. i think im gonna have a TWFing barbarian with a greataxe ^^

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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Starbuck_II View Post
    Greatsword is 2d6 not 1d12.
    Offhand greatsword is .5 sxtrength bonus because offhands are always .5.
    But it would be offhand + hand and a half.

    Which takes the 1 and turns it to a .5, then adds another .5 for the offhand being on the weapon.

    So full strength bonus to sword if offhand.
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    Default Re: Spiked Armor and 2WF?

    I would imagine the offhand attack with spikes to be more like a kick to the groin with your spiked sabaton, or maybe a knee to the groin with spiked greaves.

    And armor spikes are now both a grapple enhancer and a light weapon, one of the many hidden changes in the 3.0-3.5 switch IIRC.
    Last edited by Townopolis; 2007-05-12 at 12:19 PM.
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    Default Re: Spiked Armor and 2WF?

    Yes, you can use a Two Handed Weapon and Armor Spikes with TWF.

    But Armor Spikes are a light weapon, so you can't use Power Attack/Leap Attack with them. So TWF penalties being what they are, you're often lowering your expected damage output. Plus you have to waste a feat on it.

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    Default Re: Spiked Armor and 2WF?

    Actually, it's for a mounted PC with Combat Reflexes, Close-Quarters Fighting (not always gonna be mounted, after all) and typically a Longsword (for 1/2 hand flexibility) and Buckler. Using the Spikes is a secondary attack when not mounted, basically. It'd be either Longsword in two hands and whale away, or sword and spikes as the situation called for.

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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Person_Man View Post
    Yes, you can use a Two Handed Weapon and Armor Spikes with TWF.

    But Armor Spikes are a light weapon, so you can't use Power Attack/Leap Attack with them. So TWF penalties being what they are, you're often lowering your expected damage output. Plus you have to waste a feat on it.
    Since you have to charge with leap attack and you can only make a single attack with a charge this doesn't matter.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Starbuck_II View Post
    Greatsword is 2d6 not 1d12.
    Offhand greatsword is .5 sxtrength bonus because offhands are always .5.
    Yes, true, but hardly the important part of the question. I would like to see where the rules flat out state that a Two Handed Off Hand Attack does not benefit from the Two Handed Multiplier, but does suffer from the Off Hand Multiplier. I have put the question to Wizards a few times, but am yet to get a response. It could be 0.5 or it could 0.75 or it could be 1.0. It could even be 1.5 if the Two Handed benefit over rides the Off Hand penalty, though this last is unlikely. As far as I can see there is no RAW ruling regarding how Two Handed and Off Hand Multipliers interact, they probably were never originally meant to.
    Last edited by Matthew; 2007-05-12 at 02:23 PM.
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    Default Re: Spiked Armor and 2WF?

    If I'm not mistaken, the armor spikes can be considered the off-hand attack, and the other weapon would be either 1h or 2h?

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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Closet_Skeleton View Post
    The FAQ says you can two-weapon fighting with unarmed strike but the rules specificaly say you can't. Or is the FAQ talking about using an unarmed strike as one weapon and a held weapon as another?

    I don't know what I'm supposed to trust. If you can two-weapon fighting with unarmed strike then you should be able to use multiweapon fighting since unarmed strike is any part of your body.
    Actually the rule against offhand attacks with unarmed strikes is telling you that you can't use two weapon fighting to get an offhand with unarmed strikes if you used any unarmed strikes with your standard attacks. Thus, you can't say "my main hand is my first, my offhand is my knee" or something like that.

    You can, however, make an offhand attack with your knee if your main hand attack was with a greatsword.

    JaronK

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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Lolth View Post
    If I'm not mistaken, the armor spikes can be considered the off-hand attack, and the other weapon would be either 1h or 2h?
    Yes, but according to the FAQ it can also work the other way around. The Armour Spikes can be the Primary Attack and the One Handed or Two Handed Weapon the Off Hand Attack.

    JaronK, what rule are you referring to? Isn't that just to do with Monks or something? I thought I read something in the FAQ clearing that up as well... not sure, though.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Matthew View Post
    JaronK, what rule are you referring to? Isn't that just to do with Monks or something? I thought I read something in the FAQ clearing that up as well... not sure, though.
    It may well be just monks... I'm honestly not sure. I just remember what the ruling was, and I've never seen anyone use non-monks with unarmed strike.

    JaronK

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    Default Re: Spiked Armor and 2WF?

    Okay, given that the rule you have in mind is the one I am think of, this is what the FAQ has to say on the subject.

    Dungeons & Dragons FAQ (April, 2007), p. 17.
    The description of the flurry of blows ability says
    there’s no such thing as a monk attacking with an off-hand
    weapon during a flurry of blows. What does that mean,
    exactly? Can the monk make off-hand attacks in addition to
    flurry attacks?

    Actually, the text to which you refer appears in the entry
    for unarmed strikes. When a monk uses her unarmed strike
    ability, she does not suffer any penalty for an off-hand attack,
    even when she has her hands full and attacks with her knees
    and elbows, using the flurry of blows ability to make extra
    attacks, or both.
    The rules don’t come right out and say that a monk can’t
    use an unarmed strike for an off-hand strike (although the exact
    wording of the unarmed strike ability suggests otherwise), and
    no compelling reason why a monk could not do so exists.
    When using an unarmed strike as an off-hand attack, the monk
    suffers all the usual attack penalties from two-weapon fighting
    (see Table 8–10 in the Player’s Handbook) and the monk adds
    only half her Strength bonus (if any) to damage if the off-hand
    unarmed strike hits.
    To add an off-hand attack to a flurry of blows, stack
    whatever two-weapon penalty the monk has with the penalty (if
    any) from the flurry. Attacks from the flurry have the monk’s
    full damage bonus from Strength, but the off-hand attack gains
    only half Strength bonus to damage. If the off-hand attack is a
    weapon, that weapon isn’t available for use in the flurry (if it
    can be used in a flurry at all, see the previous question). For
    example, a 4th-level monk with the Two-Weapon Fighting feat
    and a Strength score of 14 decides to use a flurry of blows and
    decides to throw in an off-hand attack as well. The monk has a
    base attack bonus of +3 and a +2 Strength bonus. With a flurry,
    the character can make two attacks, each at +3 (base +3, –2
    flurry, +2 Strength). An unarmed strike is a light weapon, so
    the monk suffers an additional –2 penalty for both the flurry
    and the off-hand attack, and the monk makes three attacks,
    each at an attack bonus of +1. The two attacks from the flurry
    are primary attacks and add the monk’s full Strength bonus to
    damage of +2. The single off-hand attack adds half the monk’s
    Strength bonus to damage (+1).
    If the monk in our example has two sais to use with the
    flurry, plus the off-hand attack, she can use both in the flurry
    (in which case she must make the off-hand attack with an
    unarmed strike) or one sai for the off-hand attack and one with
    the flurry. The sai used in the off-hand attack is not available
    for the flurry and vice versa.
    Last edited by Matthew; 2007-05-12 at 03:27 PM.
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    Default Re: Spiked Armor and 2WF?

    Quote Originally Posted by Matthew View Post
    Yes, true, but hardly the important part of the question. I would like to see where the rules flat out state that a Two Handed Off Hand Attack does not benefit from the Two Handed Multiplier, but does suffer from the Off Hand Multiplier. I have put the question to Wizards a few times, but am yet to get a response. It could be 0.5 or it could 0.75 or it could be 1.0. It could even be 1.5 if the Two Handed benefit over rides the Off Hand penalty, though this last is unlikely. As far as I can see there is no RAW ruling regarding how Two Handed and Off Hand Multipliers interact, they probably were never originally meant to.
    A Specific example might be shields: even if used two handed they are offhand attacks (since they always offhand).

    But than the fact that you csn't ever use a shield bash as non-offhand if wacky in and of itself.

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    Default Re: Spiked Armor and 2WF?

    Nope. The FAQ clears that misconception up also:

    Dungeons & Dragons FAQ (April, 2007), pp. 42-3.
    Can a character make a shield bash attack using the
    shield as a primary weapon or can it be used only as an offhand
    weapon?

    While the rules describe a shield bash as an off-hand
    weapon, that’s simply an assumption (that your primary hand is
    holding a weapon). There’s nothing stopping you from
    declaring your shield bash as your primary weapon. Of course,
    that means that any attack you make with your other hand
    becomes a secondary weapon.
    Last edited by Matthew; 2007-05-12 at 03:56 PM.
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