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    Barbarian in the Playground
     
    NecromancerGirl

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    Default Best of Magic Item Compendium

    I just got a hold on the Magic Item Compendium, and was wondering what are the best items in it.

    I will get through the whole book in time, but I'd like to start by getting the best first impression.

    By best, I don't necessarily mean the most powerful. I'm talking about the most original, with unique and interesting effects and stuff.

    So, which were your favorites?
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    Dwarf in the Playground
     
    Goff's Avatar

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    Default Re: Best of Magic Item Compendium

    Personally, I love the Ring of the Darkhidden, a ring that makes you invisible to darkvision (but still visible in normal light). I love the idea of wandering around the Underdark right under the noses of drow patrols.
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    Brew, brew, brew, brew the tasty house rules.
    Dextrous Parry and Insightful Parry (for those who like fighting off the back foot)
    Gufi the Dreadful and Crew (from the Pirate Competition)
    Deathwalkers, Triffids, and Bile-eaters, oh my!

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    Orc in the Playground
     
    RedKnightGirl

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    Default Re: Best of Magic Item Compendium

    Glyph Seals have nearly limitless potential. My character carries a fair number of them to set traps for the night and to store unused spells for the next day.

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    Barbarian in the Playground
     
    MonkGuy

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    Default Re: Best of Magic Item Compendium

    I was happy with the item sets... more specifically the Rogue set that turns you into a cat thing. I cany remember the set name, but it was wicked cool and is probably the only one that I would consider getting all the items for.

    Other than those, the greater planar travel crystal was wicked cool for only 3,000 GP.
    Funny, I always figured I'd be killed by a paladin.
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    Barbarian in the Playground
     
    BarbarianGuy

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    Default Re: Best of Magic Item Compendium

    Chronocharms of the Horizon Walker or Grandmaster are pretty nifty.

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    Titan in the Playground
     
    ZeroNumerous's Avatar

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    Default Re: Best of Magic Item Compendium

    For a Rogue: Ring of Blinking. Perpetual sneak-attack.

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    Halfling in the Playground
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    Default Re: Best of Magic Item Compendium

    Numerically? Belt of battle is obvious, but I'm also sorta fond of the crystal of alacrity because of how it stacks.

    For pure style? Amulet of second chances, followed by chronocharms. Because anything that tampers with time is a good thing.
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    Ogre in the Playground
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    Default Re: Best of Magic Item Compendium

    The belt of battle is such a misnomer. It should have allowed you to get a either a move, attack or full attack action. That would have been an interesting item fitting it's description. What we have ended up with is a hopelessly broken tool to make casters even more powerful.

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    Suzaku's Avatar

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    Default Re: Best of Magic Item Compendium

    Strongarm bracers lets you wield a weapon as if you're one size category higher w/o penalty.Wilding clasp allows you to use magic items while you're wild shape when it's equipped to that item.
    Last edited by Suzaku; 2007-05-14 at 10:36 AM.
    Avatar made by lankybugger

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    Pixie in the Playground
     
    PirateGuy

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    Default Re: Best of Magic Item Compendium

    Runestaffs.

    Wonderful concept.

    Augmentation Crystals.

    Close second place.

    Chris

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    Bugbear in the Playground
     
    Tyger's Avatar

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    Default Re: Best of Magic Item Compendium

    Augment crystals. Definitely.

    Restful Crystal completely obviates the need for the Endurance feat... for 500GP. Get stackable DR? No problem, jsut attach a different crystal. That troll giving you trouble, not a problem, just pop off your ice crystal and attach a fire crystal.

    Magic items just became versatile. Without being too expensive. Love them.
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    Bugbear in the Playground
     
    Shiny, Bearer of the Pokystick's Avatar

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    Default Re: Best of Magic Item Compendium

    Augment crystals are a nice option for lower-cost augmentation, and allow a character who utilizes multiple weapons (or types of weapons, such as one ranged and one melee) to invest more fruitfully in flexibility.

    The two that really blew me away, however, were the Ring of The Darkhidden (already mentioned) and the Deathstrike Bracers, both a boon to rogues and other stealthy characters.

    For some reason, I'm also somewhat fond of the Vangaurd Treads, and I'd give a good deal for a handy-dandy Rod of Viscid Globs.

    In armor and shields, the Fearsome property was a standout to me, as well as Healing and Menacing; in weaponry, Blurstrike is of course loverly, and Doom Burst, Eager, and Illusion Theft are all excellent, tasty options.

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    Halfling in the Playground
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    Default Re: Best of Magic Item Compendium

    Charm of Countersong.

    Makes a hard to use bardic song flower into an instant counterspell for a vocal based spell attack.

    Used it to prevent a possible TPK when an evil sorcerer tried to dominate the juiced up barbarian in our party. The barbarian failed his save but my perform check gave him a 28 will save :P
    DnD. Conscience-free. No matter what the paladins say.

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    Pixie in the Playground
     
    DwarfFighterGuy

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    Default Re: Best of Magic Item Compendium

    Healing Belt

    4d8 healing a day for 750gps.

    My DM limits this to one per new character, I actually started with 10 once and he was like noway.

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    Dwarf in the Playground
     
    DwarfFighterGuy

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    Default Re: Best of Magic Item Compendium

    I really like the Augmentation Crystals, so much that I Wrote a few of my own

    The artificer's monacle is nice, even though I originally overlooked it (I pretty much skipped anything that seemed to refer to Eberron or Forgotten Realms).

    I find the swordbow rather funny, too.
    Tome of Advancement: A wiki of my fairly basic creations. Everything I have posted here (and more) is available on this wiki. Feel free to use anything, as long as you give me credit for it.

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    Troll in the Playground
     
    HalflingRogueGuy

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    Default Re: Best of Magic Item Compendium

    They reprinted the Blindfold of True Darkness, which cracks me up.

    JaronK

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    Bugbear in the Playground
     
    NinjaGuy

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    Default Re: Best of Magic Item Compendium

    Quote Originally Posted by Suzaku View Post
    Strongarm bracers lets you wield a weapon as if you're one size category higher w/o penalty.Wilding clasp allows you to use magic items while you're wild shape when it's equipped to that item.
    Hm... could a goliath with Strongarm bracers use a Huge weapon without penalty? That would be pretty cool.

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    Firbolg in the Playground
     
    Emperor Tippy's Avatar

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    Default Re: Best of Magic Item Compendium

    No. It says it doesn't stack with powerful build.

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    Dwarf in the Playground
     
    Suzaku's Avatar

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    Default Re: Best of Magic Item Compendium

    But you can be enlarge person to wield a huge weapon.
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    Orc in the Playground
     
    PaladinGuy

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    Default Re: Best of Magic Item Compendium

    I liked the augment crystals. Useful if you don't want to buy a whole new weapon to get a new magical effect.

    I also liked the one magic item set......... Raniment of the Stormwalker, that was it. Not quite sure exactly how some of the effects work, but some of them, like the air walk granted by one item, seem useful. And then I just think it's pretty cool.

    Another item that looked like fun: Boots of Temporal Acceleration. Those of us that are more familiar with magic than psionics might understand them better as Boots of Time Stop. That would be a fun effect to use, and at 48,000 gp I think you might be able to get them before 17th level.
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    Bugbear in the Playground
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    Default Re: Best of Magic Item Compendium

    Quote Originally Posted by PaladinBoy View Post
    Another item that looked like fun: Boots of Temporal Acceleration. Those of us that are more familiar with magic than psionics might understand them better as Boots of Time Stop. That would be a fun effect to use, and at 48,000 gp I think you might be able to get them before 17th level.
    Temporal Acceleration is not really the same as Time Stop. It has more restraints, and lasts less time.

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    Bugbear in the Playground
     
    DwarfFighterGuy

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    Default Re: Best of Magic Item Compendium

    the item i like? the magic item compendium.

    anyway, the augment crystals are good.
    i don't see myself collecting an entire set of items,
    beholder crown is cool, but at 15th level what can't make a DC17 save? and the gems burn up? hey, ok i'll pay 20,000 for something i could conceiveably use up in one fight!
    wand bracelet is usefull
    robe of retaliation was quite nice as well.
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    Dwarf in the Playground
     
    darkzucchini's Avatar

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    Default Re: Best of Magic Item Compendium

    I've been a big fan of the stuff that is put out by Sword & Sorcery Studios, and there magic books (Relics & Rituals or vise versa) have some very cool magical items in them. Can't get much better then gauntlets given to gladiators that provide the wearer with Two-Weapon Fighting but force to make a wills save or start eating any humanoid opponent they kill.
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    Halfling in the Playground
     
    Genome's Avatar

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    Default Re: Best of Magic Item Compendium

    Quote Originally Posted by ZeroNumerous View Post
    For a Rogue: Ring of Blinking. Perpetual sneak-attack.
    Can't find that item... What page is it?
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    Barbarian in the Playground
     
    NecromancerGirl

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    Default Re: Best of Magic Item Compendium

    Cool. I'm reading through it, and some items are worth the whole book!
    Is there anything that grants Mindblank?
    Last edited by Aximili; 2007-05-14 at 10:42 PM.
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    Quote Originally Posted by Lysander View Post
    "No, that spell is designed to summon cupcakes for you to eat. You can't create it inside your enemy's brain."

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    Ogre in the Playground
     
    Reinboom's Avatar

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    Default Re: Best of Magic Item Compendium

    Quote Originally Posted by Genome View Post
    Can't find that item... What page is it?
    The ring is actually in the DMG and not the Magic Item Compendium.
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    Troll in the Playground
     
    Hunter Noventa's Avatar

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    Default Re: Best of Magic Item Compendium

    The Field Provisions Box is a must-buy if you have a GM that makes you keep track of food and stuff. Also, Daern's Instant tent is made of awesome for travel-heavy games.

    However having recently gotten into casters, i really like the runestaffs, and I hope to make use of the runestaff of abjuration in the future.

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    Dwarf in the Playground
     
    kailin's Avatar

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    Default Re: Best of Magic Item Compendium

    What's so broken about Belt of Battle? Spend a swift action to activate it for an extra standard or full-round action, once per day?

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    Bugbear in the Playground
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    Default Re: Best of Magic Item Compendium

    Quote Originally Posted by kailin View Post
    What's so broken about Belt of Battle? Spend a swift action to activate it for an extra standard or full-round action, once per day?
    I'm gonna launch a quicken spell, and then another spell, and then spend a swift action to launch a quicken spell, and then another spell. Thats the first trick I can think of and I'm hardly what you'd call good at caster optimization.

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