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2016-09-24, 04:31 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
As has been brought up in previous threads, the rules sometimes work better if you assume that corpses are creatures with the dead condition. As almost invariably gets brought up immediately after, other rules work better if you assume they are objects.
The divide between creatures and objects is enough to create a number of dysfunctions. In fact, it treads in similar territory as PaO dysfunctions and intelligent item dysfunctions. If we didn't have a moratorium on PaO, we would probably include them in PaO's section in the handbook. Which, of course, would be half of the handbook.Tome of the Holy Grail: Draw power from legendary heroes.|The Dashing Dualist: Two weapons. One happy ending.|The Shifter: Be all that you can be.|The Professional: Mundanes, competent.|The Wuxia Fighter: Mundanes, Wacky.|The Generalist: Do literally everything.
Skill Trick Compendium|Cantrips for Days|Complete Control Revamped: Customize everything.|Bek's Book of Blissful Bewitchment: Who wants to spend their life in a musty cave?
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2016-09-24, 07:07 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Corpse is something which can be affected by the Raise Dead spell - unlike it's severed partsExcept...
Also:Spoiler: They actually permit itOriginally Posted by Squid, GiantOriginally Posted by Octopus, GiantOriginally Posted by KrakenOriginally Posted by Hydra
Vorpal weapons cuts the heads off
Clutch of Orcus, Heartclutch, and Heart Ripper spells are all remove the heart, which (IMHO) is a body partBy my personal ruling, they should get their skills back, but the number of points should be corrected in case of changed Int score
For extra fun, there was the Putrefaction spell in Dragon #300, which kills the target creature, animate the corpse as Zombie, and turn the soul into Ghost
Is there anything which disprove it?Why, exactly, we cannot assume that?
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2016-09-24, 07:24 AM (ISO 8601)
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- In the Playground, duh.
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2016-09-24, 07:26 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Creator of the LA-assignment thread.
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2016-09-24, 07:45 AM (ISO 8601)
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2016-09-24, 07:55 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
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2016-09-24, 11:53 PM (ISO 8601)
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- Aug 2013
Re: Dysfunctional Rules VIII: When General Trumps Specific
First comment:
Originally Posted by Paralysis
Second comment:
The general rule of thumb for freedom of movement is that it stops anything preventing you from spending an action to move normally (e.g. web, grapples) but if you can't act, you still can't move. For instance, if you are hit with Sleep, you can't move normally while asleep because you don't have actions with which to move.
Freedom of Movement, however, opens with this:
Originally Posted by Freedom of Movement
Originally Posted by Slow
- Freedom of Movement lets you move normally, but not act normally. Meaning that when you spend move actions, you can move at your full normal speed and you don't suffer penalties on your attacks, but still only get partial actions each round. In other words, it fixes exactly what it states it fixes.
- As a case of specific beats general, creatures under Freedom of Movement can't be Slowed. In other words, the fact that Slow prevents people from taking full-round mental actions isn't because it prevents you from acting in in a general sense, but instead is an edge case caused by how the abstractions of real-time action modeling interact with each other.
- Creatures under the effects of both spells can take a full round action or a full round of actions, so long as every action taken is a move, an attack, a run, a withdraw, a charge, or a full attack. In every other case, they must take a partial action. In other words, The spell specifically allows you to move and attack without penalty.
Thoughts?Tome of the Holy Grail: Draw power from legendary heroes.|The Dashing Dualist: Two weapons. One happy ending.|The Shifter: Be all that you can be.|The Professional: Mundanes, competent.|The Wuxia Fighter: Mundanes, Wacky.|The Generalist: Do literally everything.
Skill Trick Compendium|Cantrips for Days|Complete Control Revamped: Customize everything.|Bek's Book of Blissful Bewitchment: Who wants to spend their life in a musty cave?
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2016-09-25, 12:57 AM (ISO 8601)
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- Mar 2010
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Re: Dysfunctional Rules VIII: When General Trumps Specific
The paralysis thing should definitely be included.
As for FoM, that one might be worth its own thread before bringing it here.Kaedanis Pyran, tai faernae.
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2016-09-25, 06:33 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
So, you know Drown Healing and how it sets your hit points to specific points? Turns out that nonlethal damage has a similar thing going.
If your nonlethal damage exceeds your hit points, you are unconscious.
unconscious: Knocked out and helpless. Unconsciousness can result from having current hit points between –1 and –9, or from nonlethal damage in excess of current hit points. A character who is unconscious as a result of having current hit points between –1 and –9 who becomes stable has a 10% chance every hour to become conscious. A character who is unconscious as a result of having nonlethal damage in excess of current hit points has a 10% chance every minute to wake up and be staggered.staggered: Having nonlethal damage exactly equal to current hit points. A staggered character may take a single move action or standard action each round (but not both, nor can she take fullround actions)
Also, I'm not entirely sure but I think the only place this random wakeup rule can be found is in the PHB's glossary?
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2016-09-25, 06:49 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Where is the dysfunction?
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2016-09-25, 06:57 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Kaedanis Pyran, tai faernae.
The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016
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2016-09-25, 07:17 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
And how does that not function? It works perfectly well. You may not like that you have the same chance to become conscious whether you have 1 point of nonlethal damage over your current HP or 1000, but that does not cause the rule to not work.
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2016-09-25, 07:48 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Kaedanis Pyran, tai faernae.
The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016
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2016-09-25, 07:52 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
None of those apply to recovering from unconsciousness caused by nonlethal damage.
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2016-09-25, 09:06 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Okay, let's put this another way: if you hit someone fifteen million times with a sap in 3.5, or if you punch them fifteen million times, or both, they are still almost 97% likely to wake up in the next 10 minutes. This is in the same category as drown healing on the basis that it makes no goddamn sense.
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2016-09-25, 02:11 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
You can have the staggered condition without having nonlethal damage equal to your HP. See for example the Staggering Strike feat.
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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2016-09-25, 02:56 PM (ISO 8601)
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2016-09-25, 03:32 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
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2016-09-25, 04:26 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Remember again what this thread is not for.
Dysfunctions that only arise because of a specific reading of the text (In combat, everyone is flat-footed until they act, so they must have been flat-footed whenever they weren't in combat, even though the text only specifies that they're flat-footed in combat. Someone who can't be flanked can't have a person on each side of them because if they did, they would be flanked.) Unless every possible reading of the text is dysfunctional no matter how you read it (even if it's dysfunctional in different ways).Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2016-09-25, 08:17 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Staggering Strike is irrelevant. You don't have to have NL equal to your HP to be staggered, but you can't have more NL than HP and be conscious.
Kaedanis Pyran, tai faernae.
The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016
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2016-09-25, 09:45 PM (ISO 8601)
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2016-09-25, 10:42 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Not sure about any incarnum stuff, but Diehard is specifically for the negatives.
Kaedanis Pyran, tai faernae.
The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016
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2016-09-26, 03:15 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Kolyarut Avatar by Potatocubed.
Awards
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2016-09-26, 03:23 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
And that's where the dysfunction is. You can be unconscious from nonlethal damage, then get injured to -5 HP and you are suddenly conscious and active again.
And if you say this doesn't happen, how do they work when you have 0 nonlethal? You're HP is less than your nonlethal damage so unconscious right?
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2016-09-26, 03:31 PM (ISO 8601)
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2016-09-26, 04:36 PM (ISO 8601)
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- Why am I here?
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2016-09-26, 04:40 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
By hit dice.
Originally Posted by Construct typeOriginally Posted by Undead type
Originally Posted by Incarnate construct templateOriginally Posted by Awaken undead
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2016-09-27, 01:33 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Here's a mildly interesting one: The Justicar's Hog-Tie ability cannot actually be used to tie hogs as it only works against humanoid-shaped creatures.
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2016-09-27, 08:28 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2016-09-27, 08:38 AM (ISO 8601)
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- Mar 2010
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Re: Dysfunctional Rules VIII: When General Trumps Specific
There are a few things in the handbook just because of an oddity with their names. Whether or not they should be there hasn't been discussed much.
Kaedanis Pyran, tai faernae.
The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016
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