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  1. - Top - End - #481
    Firbolg in the Playground
     
    unseenmage's Avatar

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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by LoyalPaladin View Post
    We should start a running list of ideas that we keep tabs of on the permapermissions thread... some of my ideas would be:
    • Skill Tricks
    • Flaws & Traits
    • Creatures of Legend

    Spoiler: Unrelated
    Show

    Snapped a cute picture of my puppy.
    someone could always do a sweep for the various suggestions that have been passed over so far over in the perma permissions thread.

    Quote Originally Posted by LoyalPaladin View Post
    You give weapons a +5 Unholy bonus against tired and over worked students.
    You'd also give chalk +5 to be used as an improvised ranged weapon against those same students.
    Last edited by unseenmage; 2016-01-10 at 11:07 PM.

  2. - Top - End - #482
    Barbarian in the Playground
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by LoyalPaladin View Post
    We should start a running list of ideas that we keep tabs of on the permapermissions thread... some of my ideas would be:
    • Skill Tricks
    • Flaws & Traits
    • Creatures of Legend

    Spoiler: Unrelated
    Show

    Snapped a cute picture of my puppy.
    The skill tricks sounds intriguing!

    That was the last thing I was expecting so I clicked the spoiler like "Oh I wonder what this could b-- OOOH ITS MY NEPHEW".
    I'll be out of town for the next couple weeks!

    Swing by and take a look at my DeviantArt!

    Icon drawn by no one but myself! Full version can be seen here.

  3. - Top - End - #483
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by LoyalPaladin View Post
    We should start a running list of ideas that we keep tabs of on the permapermissions thread... some of my ideas would be:
    • Skill Tricks
    • Flaws & Traits
    • Creatures of Legend

    Spoiler: Unrelated
    Show

    Snapped a cute picture of my puppy.
    IT'S SO CUTE...
    NO,NO, evil. I am evil. Evil does not squee...
    Quote Originally Posted by Mark Hall View Post
    There's a reason why we bap your nose, not crucify you, for thread necromancy.

  4. - Top - End - #484
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by atemu1234 View Post
    IT'S SO CUTE...
    NO,NO, evil. I am evil. Evil does not squee...
    Evil can squee. I hear it squee far more than good does.

  5. - Top - End - #485
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by LoyalPaladin View Post
    This is a great quote to explain why you shouldn't be a deity of love.
    Nah, it's good.
    Quote Originally Posted by LoyalPaladin View Post
    We should start a running list of ideas that we keep tabs of on the permapermissions thread... some of my ideas would be:
    • Skill Tricks
    • Flaws & Traits
    • Creatures of Legend

    Spoiler: Unrelated
    Show

    Snapped a cute picture of my puppy.
    Might do deities again. It's kind of important for interactions, and super good for creative folk. Unless someone has something they are dying for.

    Also, super jealous of the puppy. I had a kitty I was taking care of before I moved into an apartment. you could be getting a soliloquy on this, but I'm tired and on mobile.

    On that note, I'll start a Date A Live thread soon. Catch up!
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  6. - Top - End - #486
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    You know, we could always have out next thread be "GitP Regulars as Anime Archetypes." That's what this thread seems to have turned into recently, anyways.

    In all seriousness, Deities or Skill Tricks both sound interesting to me.
    Dark Red, the Voice of the Dragon

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    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
    Avatar by thoroughlyS

  7. - Top - End - #487
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Spoiler: VirusInk's not allowed to open this.
    Show












    Because I'm mean. That's why.

  8. - Top - End - #488
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    We can't stop the thread until I'm something!
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  9. - Top - End - #489
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Illven View Post
    We can't stop the thread until I'm something!
    Thats right. You need to be a material. Only I can be immaterial here.

  10. - Top - End - #490
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Xuldarinar View Post
    Thats right. You need to be a material. Only I can be immaterial here.
    Can't let this go by

    Xul

    Xul is made from crystallized ectoplasm that is harvested from unwilling ghosts. Due to its immaterial nature, it tends to flicker between planes unless forcefully restrained. When a piece of equipment made from Xul is used, the user must make a DC 15 Knowledge (planes) check in order to prevent the equipment from flickering. If the check is failed, weapons made from Xul treat targets as incorporeal, and armor made from Xul loses its armor bonus until it stops flickering. On a successful check, the equipment can grant the wearer a blink effect as the spell for 10 rounds per day.

    Cost: 10,000/pound
    Last edited by Doctarro; 2016-01-11 at 01:28 AM.

  11. - Top - End - #491
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Xuldarinar View Post
    Thats right. You need to be a material. Only I can be immaterial here.
    SOME ONE MADE ME A MATERİAL DAMN ıT requirements in post were [sarcasm] tag used

  12. - Top - End - #492
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Doctarro View Post
    Can't let this go by

    Xul

    Xul is made from crystallized ectoplasm that is harvested from unwilling ghosts. Due to its immaterial nature, it tends to flicker between planes unless forcefully restrained. When a piece of equipment made from Xul is used, the user must make a DC 15 Knowledge (planes) check in order to prevent the equipment from flickering. If the check is failed, weapons made from Xul treat targets as incorporeal, and armor made from Xul loses its armor bonus until it stops flickering. On a successful check, the equipment can grant the wearer a blink effect as the spell for 10 rounds per day.

    Cost: 10,000/pound
    ..Well, Im actually surprised by this one. It looks pretty good, and potentially frustrating for those who don't know enough.

    Quote Originally Posted by khadgar567 View Post
    SOME ONE MADE ME A MATERİAL DAMN ıT requirements in post were [sarcasm] tag used
    Lovely. I just noticed there was one for them and it seems I failed a check earlier... Or maybe I have yet again. I have bad habit of throwing checks.
    Oh well.
    Last edited by Xuldarinar; 2016-01-11 at 02:51 AM.

  13. - Top - End - #493
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by khadgar567 View Post
    SOME ONE MADE ME A MATERİAL DAMN ıT requirements in post were [sarcasm] tag used
    That's rather rude. 'Tis unbecoming of someone to speak in such a vulgar and crass manner.
    Spoiler: Quotes!
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


    Exalted Monk Avatar by ThePrez1776

  14. - Top - End - #494
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    {Scrubbed}
    Last edited by Douglas; 2016-01-20 at 04:41 PM.

  15. - Top - End - #495
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by LoyalPaladin View Post
    You give weapons a +5 Unholy bonus against tired and over worked students.
    Increases to +10 when soaked in alcohol.

    Yes. I've worked in an elementary school classroom.

    Quote Originally Posted by Xuldarinar View Post
    Evil can squee. I hear it squee far more than good does.
    'Tis true. And that is a very squee-worthy pup.

    Quote Originally Posted by khadgar567 View Post
    one gif answer
    That's... Not how you inspire people to do nice things for you.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

  16. - Top - End - #496
    Troll in the Playground
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Red Fel View Post
    Increases to +10 when soaked in alcohol.
    by the way becareful with students with anger manegment issiues you dont want them to rage in the middle lesson and some of them may have adhd problem
    That's... Not how you inspire people to do nice things for you.
    my dear pathetic kitten pink fell its not inspiration its just answer to a annoying question so how is my metal coming along ( FYI Virus this is how real lawful evil work) i thought you can finished by yesterday
    start to listen high way to hell
    Last edited by khadgar567; 2016-01-11 at 09:43 AM.

  17. - Top - End - #497
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Illven View Post
    We can't stop the thread until I'm something!
    I don't know you very well, but from your sig I can devise something!

    Bloodwrought Metal
    Less of a standard ore for smithing, bloodwrought metal is actually melted down armor and weapons from battles of the past. Some say that while you're heating the metal, you can hear the final screams of the former owner.

    Effect
    Weapons forged from bloodwrought metal, upon dealing damage, prevent any and all healing/regeneration effects for a number of rounds equal to the wielder's charisma modifier.

    Armor forged from bloodwrought metal gives of an aura of fear that functions like dragon-fear, affecting all creatures hostile towards the wearer in a 30ft radius. (The save is DC 10 + 1/2 wearer's hit die + cha mod.)

    Type of Item Item Cost Modifier
    Ammunition +60 gp
    Light Armor +5,000 gp
    Medium Armor +10,000 gp
    Heavy Armor +15,000 gp
    Shield +2,000 gp
    Weapon +3,000 gp
    Last edited by LoyalPaladin; 2016-01-11 at 01:42 PM.
    If purple is evil, bold gray is lawful good.

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  18. - Top - End - #498
    Troll in the Playground
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by LoyalPaladin View Post
    I don't know you very well, but from your sig I can devise something!

    Bloodwrought Metal
    Less of a standard ore for smithing, bloodwrought metal is actually melted down armor and weapons from battles of the past. Some say that while you're heating the metal, you can hear the final screams of the former owner.

    Effect
    Weapons forged from bloodwrought metal, upon dealing damage, prevent any and all healing/regeneration effects for a number of rounds equal to the wielder's charisma modifier.

    Armor forged from bloodwrought metal gives of a faint aura of fear to all creatures hostile towards the wearer. (The save is DC 10 + 1/2 wearer's hit die + cha mod.)

    Type of Item Item Cost Modifier
    Ammunition +60 gp
    Light Armor +5,000 gp
    Medium Armor +10,000 gp
    Heavy Armor +15,000 gp
    Shield +2,000 gp
    Weapon +3,000 gp
    loyal this is actually real good with my demon hunter since they get good amount of charisma bonus( +20 with out wbl) this makes them real good but small question is this metal usable to channel eldricth blast block on any healing really good to have on lone wolf like characters

  19. - Top - End - #499
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    The bardic world lost one of its heroes yesterday. A moment of silence for the great bard, David Bowie. The world has fallen down.

    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  20. - Top - End - #500
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by illyahr View Post
    The bardic world lost one of its heroes yesterday. A moment of silence for the great bard, David Bowie. The world has fallen down.
    I heard. I was shocked. He really kept his sickness on the down-low.

    That, and I always had a suspicion that he was some kind of immortal.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

  21. - Top - End - #501
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by illyahr View Post
    The bardic world lost one of its heroes yesterday. A moment of silence for the great bard, David Bowie. The world has fallen down.
    I had a hard time swallowing that news when I first heard about it. He'll be missed thoroughly by all.


    Quote Originally Posted by Red Fel View Post
    I heard. I was shocked. He really kept his sickness on the down-low.
    I thought the same thing. I never even knew he was ill...
    Last edited by LoyalPaladin; 2016-01-11 at 11:52 AM.
    If purple is evil, bold gray is lawful good.

    Extended Signature & Homebrew Signature

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  22. - Top - End - #502
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by illyahr View Post
    The bardic world lost one of its heroes yesterday. A moment of silence for the great bard, David Bowie. The world has fallen down.

    illyahr ı join your silence to pay my respects to this man even I if didn't listen him one

    rest in peace lemmy kilmister
    Last edited by khadgar567; 2016-01-11 at 11:46 AM.

  23. - Top - End - #503
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    BardGuy

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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Two legends in as many weeks. It has not been a good time for legends lately.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  24. - Top - End - #504
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by illyahr View Post
    Two legends in as many weeks. It has not been a good time for legends lately.
    ilyahr can we regulars co-brew some thing that allows pcs to channel like medium. what ı mean is lets say it allows bard to channel lemmy or one of the legends for short time for really big performance bonus while using little more than regular ussage

  25. - Top - End - #505
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Draconium View Post
    You know, we could always have out next thread be "GitP Regulars as Anime Archetypes." That's what this thread seems to have turned into recently, anyways.

    In all seriousness, Deities or Skill Tricks both sound interesting to me.
    I've considered doing an anime GitP thread.
    Quote Originally Posted by LoyalPaladin View Post
    I had a hard time swallowing that news when I first heard about it. He'll be missed thoroughly by all.
    Listened to Space Oddity last night.

    Quote Originally Posted by illyahr View Post
    Two legends in as many weeks. It has not been a good time for legends lately.
    I don't know anyone who is a bard. Do you know the next bard to die, Illyahr?
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  26. - Top - End - #506
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Snowbluff View Post
    I've considered doing an anime GitP thread.
    Do it. Doooo eeeeeet.
    Or just revive that thread we did in the media section. That works too.
    And to really weird people out, make sure that the gifs are only from live-action sources.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

  27. - Top - End - #507
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by khadgar567 View Post
    ilyahr can we regulars co-brew some thing that allows pcs to channel like medium. what ı mean is lets say it allows bard to channel lemmy or one of the legends for short time for really big performance bonus while using little more than regular ussage
    We need a bard/binder ACF that lets you channel your vestiges into your music. That would be sweet.

    Oooh, I know. You burn a use of Bardic Music to increase your perform checks and attack rolls by the level of a chosen vestige, but the vestige becomes unbound after a number of rounds equal to your CHA modifier after activation.

    Quote Originally Posted by Red Fel View Post
    Do it. Doooo eeeeeet.
    Or just revive that thread we did in the media section. That works too.
    And to really weird people out, make sure that the gifs are only from live-action sources.
    Ok, this is funny. We should totally do this.
    Last edited by illyahr; 2016-01-11 at 01:32 PM.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  28. - Top - End - #508
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by LoyalPaladin View Post
    I don't know you very well, but from your sig I can devise something!

    Bloodwrought Metal
    Less of a standard ore for smithing, bloodwrought metal is actually melted down armor and weapons from battles of the past. Some say that while you're heating the metal, you can hear the final screams of the former owner.

    Effect
    Weapons forged from bloodwrought metal, upon dealing damage, prevent any and all healing/regeneration effects for a number of rounds equal to the wielder's charisma modifier.

    Armor forged from bloodwrought metal gives of a faint aura of fear to all creatures hostile towards the wearer. (The save is DC 10 + 1/2 wearer's hit die + cha mod.)

    Type of Item Item Cost Modifier
    Ammunition +60 gp
    Light Armor +5,000 gp
    Medium Armor +10,000 gp
    Heavy Armor +15,000 gp
    Shield +2,000 gp
    Weapon +3,000 gp
    You genocide one guy one time, and declare war on someone who forward settles you one time, and suddenly you're a monster.

    Nah, thanks. The fear effect though, how far is the radius/it produces a shaken effect right?
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  29. - Top - End - #509
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by Illven View Post
    You genocide one guy one time, and declare war on someone who forward settles you one time, and suddenly you're a monster.

    Nah, thanks. The fear effect though, how far is the radius/it produces a shaken effect right?
    Hahaha. Your sig is all about battles!

    I'll clarify above.
    If purple is evil, bold gray is lawful good.

    Extended Signature & Homebrew Signature

    Check out my Celestial Compendium!

  30. - Top - End - #510
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    Default Re: [3.5/PF] GitP Regulars as Special Materials (and modifications like wand chambers

    Quote Originally Posted by illyahr View Post
    We need a bard/binder ACF that lets you channel your vestiges into your music. That would be sweet.

    Oooh, I know. You burn a use of Bardic Music to increase your perform checks and attack rolls by the level of a chosen vestige, but the vestige becomes unbound after a number of rounds equal to your CHA modifier after activation.
    I think more like you use two of your daily bardic performances but you gain really amp up version of one
    and any one can make that metal ı requested please some of my builds depend on it
    Last edited by khadgar567; 2016-01-11 at 01:47 PM.

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