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2007-06-17, 01:43 PM (ISO 8601)
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- Jan 2007
Mithral BP = About a year to craft?!
I was checking out perhaps trying to craft some mithral armor for my buddies in the group because we'd just made friends with a little dwarven mining operation. Then I did the calculations with my craft skill for mithral breastplate and found that it would take about 60 weeks to complete - MORE than a YEAR.
Am I doing something wrong here?
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2007-06-17, 01:53 PM (ISO 8601)
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- Jan 2007
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- Northern Ireland
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Re: Mithral BP = About a year to craft?!
It's kinda hard to comment without your total Craft skill modifier. We could work it out if you tell us.
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2007-06-17, 01:55 PM (ISO 8601)
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- Feb 2006
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Re: Mithral BP = About a year to craft?!
Depends on your craft modifier.
Assuming +5 craft and always taking 10 you get 22.5 gp of breastplate per week, that's 4200 / 22.5 = 186 + 2/3 weeks of work, every additional point of bonus increases the amount created per week by 1.5 gp. 60 weeks would require an insane bonus to your craft skill (well in the thirties).٩๏̯͡๏)۶
New found land. It's like Untitled Document, for places - Flickerdart
Avatar by Domochevsky
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2007-06-17, 01:59 PM (ISO 8601)
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- Jan 2007
Re: Mithral BP = About a year to craft?!
This pretty much answered my question. Thanks.
Even when if I bump my craft mod up to +20 and up the DC to 30, it would still take 48 weeks to complete. I was just trying to make sure that the craft mechanic works the same for special materials. Looks like we'll just have to go shopping.Last edited by Forks; 2007-06-17 at 02:01 PM.
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2007-06-17, 02:02 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: Mithral BP = About a year to craft?!
Yes, probably.
Crafting score (the score needed to complete the item) is price in gp * 10. So, breastplate (mithral) is 200 (breastplate) + 4000 (mithral) * 10, or 420,000. The DC is 10 + AC, or 15.
If you pass the check (at DC 15, not hard), you multiply your check result by the DC. Say you have four ranks and an Int mod of +3, and you roll a natural 20. Your check result is 27 (a pass), so you multiply 27 by 15.
27*15=405
42,000/405 = 103.7 weeks
Now, if you have ten ranks, an Int mod of +5, and a +2 circumstance from having a smithy and take 20, you have a score of 37.
37*15=555
42,000/555= 75.6 weeksLast edited by Fax Celestis; 2007-06-17 at 02:03 PM.
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2007-06-17, 02:15 PM (ISO 8601)
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- Jan 2007
Re: Mithral BP = About a year to craft?!
The DC is base 20 because mithral armor is always masterwork. EDIT: Just looked at craft skill again, I have no idea where I got this number from.
Also, would taking 20 speed things up? I assumed that only taking 10 would be viable with craft, since taking 20 takes 20 times longer and includes mistakes and all that jazz.
Dont forget also that you can voluntarily raise the DC by 10. So if you can make the higher check, progress goes faster.Last edited by Forks; 2007-06-17 at 02:19 PM.
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2007-06-17, 02:20 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: Mithral BP = About a year to craft?!
No, the base DC is 15. The masterwork component DC is 20.
Originally Posted by SRDWiki - Q&A - FB - LIn - Tw
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2007-06-17, 02:53 PM (ISO 8601)
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- Mar 2007
Re: Mithral BP = About a year to craft?!
Thank the gods for the Fabricate spell!
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2007-06-17, 03:11 PM (ISO 8601)
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- Dec 2006
Re: Mithral BP = About a year to craft?!
Well, if we assume you're a well established smith with a prosperous history... Which you would be if you're making mithral armour. It sells for thousands of gold, and from the thread about untrained labourers, 1GP a day would be more than enough to live on.
You own a +20 armour-making forge from Races of Stone, it cost you a lot (About 10k I think), but it speeds everything up so much that it was worth it and you can pass it on to your children. You also own a +10 ring of craft(armour), another 10k that can be passed on as an heirloom.
You have an apprentice and masterwork tools for +4.
You are level 5, with 8 ranks in craft(armour) and an intelligence bonus of +3.
You've got skill focus (craft) for another +3
You are a Dwarf, +2.
That gives you a +50 modifier. Take 10 for a "roll" of 60.
Now, if we bump the crafting DC check up to 55, you're making 3300 sp progress a week. You can make that armour in under 13 weeks.
So, you can reliably make anything with a voluntarily imposed DC check of 51-60
306-360 GP's worth of stuff a week. That's 15,300-18,000 GP a year, assuming you have 2 weeks off. In other words, you can pay off your forge and ring in a few years without any trouble. But it'll still take you most of a year to make a full suit of Adamantine plate.
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2007-06-17, 03:33 PM (ISO 8601)
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- Jun 2007
Re: Mithral BP = About a year to craft?!
Ok, now just tell me where a non adventurer gets 20 thousand gold.
A farmer earns about 10 GP a week, thats 40 a month, 480 a year
Even if a noble gets ten or twenty times that amount he would still need year to gather 20k because he has to pay for other things too
A magical blacksmith worth 10k would be in possession of a church of some god and one of the greatest relics of that church
No way that a normal blacksmith would get to work in such a smith
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2007-06-17, 03:39 PM (ISO 8601)
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- Nov 2006
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- Wichita, Kansas
Re: Mithral BP = About a year to craft?!
If this is how long it takes to forge stuff, dwarves must have too much time on their hands...
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2007-06-17, 03:40 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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2007-06-17, 03:45 PM (ISO 8601)
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- Mar 2007
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Re: Mithral BP = About a year to craft?!
What farmer or minor noble has adamantine armor?
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Avatar by Kalirush
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2007-06-17, 03:47 PM (ISO 8601)
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- Nov 2006
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- Wichita, Kansas
Re: Mithral BP = About a year to craft?!
Dispensed by the loan shark, a distant and feared relative of the land shark.
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2007-06-17, 03:51 PM (ISO 8601)
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- Dec 2006
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Re: Mithral BP = About a year to craft?!
Simple.
Fabricate
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2007-06-17, 03:55 PM (ISO 8601)
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- Feb 2006
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Re: Mithral BP = About a year to craft?!
And the fact crafting takes such a long time, or requires heavy investment in your business is why they triple the cost of materials for what they craft.
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Avatar by Domochevsky
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2007-06-17, 03:56 PM (ISO 8601)
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- Oct 2006
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- London, England.
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Re: Mithral BP = About a year to craft?!
...So what's being said here is that the 'Craft' skills are basically useless, because barring extremely unlikely circumstances, the time is just too long to make anything worthwhile?
....WONDERFUL.http://www.thetangledweb.net/profiler/view.php?id=1856 -Shia, my Paladin.
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2007-06-17, 04:02 PM (ISO 8601)
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- Jun 2007
Re: Mithral BP = About a year to craft?!
what i do is i say that craft is just to make the -item-, mithril is extra -material cost-... it just costs more, doesnt take any longer than crafting a NORMAL breastplate... just gotta use mithril instead of normal steel and stuff, which costs more...
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2007-06-17, 04:04 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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2007-06-17, 04:05 PM (ISO 8601)
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Re: Mithral BP = About a year to craft?!
One wonderful word: Fabricate
Beside that, there are several cheaper things which can be made in a much shorter time, it takes 2 days to create a suit of padded leather when you have just a minor +6 bonus (which can be achieved easily at 1st level).
@sleeping fishy: maybe, because mithral is such a superior material it's also much more time consuming to work with.Last edited by InaVegt; 2007-06-17 at 04:07 PM.
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Avatar by Domochevsky
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2007-06-17, 04:14 PM (ISO 8601)
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- Apr 2006
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Re: Mithral BP = About a year to craft?!
Well they do live for hundreds of years. If a human lives to be about 70, and a dwarf to 350, then the amount of time it take a dwarf to make that breast plate is about 80% less of their life than it would be for a human.
...So what's being said here is that the 'Craft' skills are basically useless, because barring extremely unlikely circumstances, the time is just too long to make anything worthwhile?
....WONDERFUL.Last edited by TheElfLord; 2007-06-17 at 04:16 PM.
The Historian: This DM has the history of his world written out millenniums back. It is intricate, complex, and most importantly, incredibly long. Moreover, everything your characters are doing is based on the previous history. It also tends to lead to loudmouth NPCS who will explain hundreds of years of history at a time while the players try to gouge their eardrums out with mechanical pencils.
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2007-06-17, 04:19 PM (ISO 8601)
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- Oct 2006
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- London, England.
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Re: Mithral BP = About a year to craft?!
Mmmmh...
2 days for Padded.
How about other main armours? Include Masterwork in this, please.
You must understand that this is a character matter: I've put points into Craft Weaponsmith and Armoursmith, to represent the skill to repair, maintain, and if necessary, make his own equipment, top of his potential 'list' being Masterworks than can be used by others, or sold, or handed off to be enchanted later('Magic items needing to be masterwork' is the logic.) It's going to look damm silly if a warrior who says he can make/repair his equip, apparently can't.http://www.thetangledweb.net/profiler/view.php?id=1856 -Shia, my Paladin.
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2007-06-17, 04:34 PM (ISO 8601)
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- Feb 2006
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Re: Mithral BP = About a year to craft?!
I'm going to assume a 5th level character with +2 int mod now (for a total mod of +10)
A standard full plate takes 41 + 2/3 weeks
A standard breastplate takes 6 + 2/3 weeks
A standard chainmail takes 25 days
A standard heavy steel shield takes 6 days
A standard small wooden shield takes 1 day
Creating a masterwork armor or shield adds 3¼ week to the total.
Weapons are slightly more difficult to extrapolate as they don't have easy formulas.٩๏̯͡๏)۶
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Avatar by Domochevsky
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2007-06-17, 05:32 PM (ISO 8601)
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- Jan 2007
Re: Mithral BP = About a year to craft?!
Venture capitalists.
Also, would a bunch of apprentices all using aid another factor into this equation?
For the machine shop in your pocket:
Get some Dedicated Wrights (homonculus constructs) that can build items (magical ones too) using your craft check, as long as you spend an hour with them casting the appropriate spells, metamagic feats, and givng them the raw materials.
Stuff them and the raw materials in a portable hole.
Put the portable hole in your pocket.
???
Profit.Last edited by Tor the Fallen; 2007-06-17 at 05:38 PM.
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2007-06-17, 05:35 PM (ISO 8601)
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- Jun 2007
Re: Mithral BP = About a year to craft?!
or FROM adventurers... lol.
or maybe by being a retired adventuer??
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2007-06-17, 06:22 PM (ISO 8601)
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- Jan 2007
Re: Mithral BP = About a year to craft?!
Makes you wonder why there arent more wizard craftsmen cranking out equipment and selling it cheaper than all those hard working dwarves.
Last edited by Forks; 2007-06-17 at 06:24 PM.
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2007-06-17, 06:24 PM (ISO 8601)
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- Dec 2006
Re: Mithral BP = About a year to craft?!
Ok, a level 1, human, commoner Blacksmith. 4 ranks in Craft(whatever), skill focus. He's 18, starting out in a simple forge left to him by an uncle.
Assuming a decent intelligence, but nothing really special, give them a +1.
That's a +8 to start with.
Give them an apprentice/assistant for another +2, assuming they're competant.
That's +10, giving an easy 20 when taking 10.
So, that's an income of between 22-40 GP a week. Not a great amount, but
more than most would get.
After his first month, he's saved up enough to get some masterwork
tools for another +2. This takes them to 28.6-48.4 GP a week.
At the end of their first year, they've easily made over 1000GP. The DMG
tells me this is the cost of a small house, and more than a level 1
would be expected to own. Our little smith is doing pretty well and he's been banking a lot of money.
He buys (or trades for) a ring of +2 crafting, it costs him a lot, but
it boosts his modifier to +14, and thus income up to 36-57.6 GP a week.
He's now almost certain of an income of around 2000 GP a year. If he levels a few times, gets some better stat boosting items, he could probably get to +20 without too much issue in 5 years.
Smith is now 23, and earns 63-90 GP a week. That's 3-4000 a year. Him and his little family live a life of relative luxury. A minor magical forge is within his reach, Giving him a +5 or more bonus if he can find a mage who will build him one. If he can, his income goes up ever further.
By the time he's about 35, and known for his skills across a relatively wide area, I could see him having earned enough for the magical forge and +10 ring.
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2007-06-17, 07:42 PM (ISO 8601)
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- Jan 2007
Re: Mithral BP = About a year to craft?!
What if you got a 100 apprentices to all aid you? Typically, there's a relationship between how much capital and how many employees you have- marginal something or other. There are no such rules for that in D&D, so hypothetically, you have a million commoners all helping use the same scale.
Better yet, forge fine constructs to aid you. Go go nanobots!
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2007-06-17, 07:57 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: Mithral BP = About a year to craft?!
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2007-06-17, 08:19 PM (ISO 8601)
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- Mar 2007
Re: Mithral BP = About a year to craft?!
Maybe I'm being obtuse here, but I fail to see why crafting a Mithril breastplate would take so much longer (orders of magnitude longer) than a steel breastplate.
I understand the Craft rules specify to use the cost of the item, but it just seem illogical to assume that you could make 10 steel breastplates in the time it takes to make one Mithril one.
Personally, I think I'd be houseruling this one (never come up in game before) to simply be the cost of the base item (plus materworking) rather than including the cost of the special materials. Hell, a mage can enchant that breastplate to a disgusting level (420,000GP worth of enchantments) in the same time that it takes the smith to make it??? Just seems really counter intuitive to me.