Results 1 to 15 of 15
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2007-08-13, 11:16 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Utah
- Gender
has any1 made an intelligent weapon?
i was thinking on making one, but im curious to see other peoples designs before i do so to get some ideas.
so if you can post 1 or 2 that would be great thanks.
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2007-08-13, 11:22 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Somewhere in Nevada
- Gender
Re: has any1 made an intelligent weapon?
I made an Intelligent sword once. It was an Expireriment by a crazy wizard who took the soul from a newly dead Merchant. It had standard Longsword stats but gave you a +2 to all skills involved in bartering whenever they came up. Never got to use it though.
"Master O'Gorman runs Bartertown now and as you can see I have all the gumballs," Net_Work.
Johnny was a chemists son,
But now he is no more,
What he thought was H2O,
Was acctually H2SO4
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2007-08-13, 11:24 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Utah
- Gender
Re: has any1 made an intelligent weapon?
i'll start making mine maybe i'll post it on here tomarrow.
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2007-08-13, 11:28 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Non Sequitoria
- Gender
Re: has any1 made an intelligent weapon?
Tempting to make a suicidal one.
"I've been stuck here for a thousand years. I've only just found out it was a thousand years. I can't see so it's hard to tell time. I can't see or feel anything either. I can't move. Can you toss me into a lava bed please? I hate my life and I want to die."Spoiler
Rizban: You could be all, "Today's Destruction is brought to you by the color green.... I HATE GREEN!" then fly off mumbling to yourself "Seven... seven bats... mwa ha ha ha..."
Don't mind me. I'm just going to have some post traumatic flashbacks in the corner here and sob uncontrollably.
Millenium Earl by Shmee
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2007-08-13, 11:29 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- where dreams are made
- Gender
Re: has any1 made an intelligent weapon?
I had one that was a soal of a demon and wanted blood, and when it had blood i went into a frenzy
Spoiler
sig by Bitzeralisis
Old Avatar by Simius
new Avatar by Qwernt
Tiger Paladin of HALO
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2007-08-13, 11:35 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Utah
- Gender
Re: has any1 made an intelligent weapon?
i've decided to make one after the campain where i found a long evil katana blade that helped me take over the world if i got him out of the sword and into a body. it turned out to be a surpremly evil demi-god. and im his right hand man
but that campain is overLast edited by Volug; 2007-08-13 at 11:35 PM.
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2007-08-13, 11:51 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Oahu, Hawaii
- Gender
Re: has any1 made an intelligent weapon?
Enseric The Longsword ftw.
"Blech! The undead taste so... foul!"
"Orcs!? Why are there always ORCS!?"
"Mmmm! I love elf in the morning!"Paragon Badger (14 HP)
Str 23, Dex 32, Con 30, Int 17, Wis 27, Cha 19
AC: 33, Claw: +29 Melee (1d2+19)
Body byJakeArmy. Avatar by Kyace.
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2007-08-13, 11:55 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Near Atlanta,GA USA
- Gender
Re: has any1 made an intelligent weapon?
So.... do red dragons taste like Mexican food or Thai?
[Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
Currently Running: Equestria Begins (A High Tactics campaign)
Extended Signature
My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.
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2007-08-13, 11:58 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Das Kapital
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2007-08-14, 12:10 AM (ISO 8601)
- Join Date
- Jun 2004
- Location
- USA MA
Re: has any1 made an intelligent weapon?
I made an intelligent artifact kukri once. His name was Larry, and he had very low Charisma. He was annoying as all hell, and always messed things up.
"Hey, pull my finger."
"You're a knife..."
"*fart noise*"
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2007-08-14, 12:14 AM (ISO 8601)
- Join Date
- Jan 2007
Re: has any1 made an intelligent weapon?
Was that the intelligent blade from Hordes of the Underdark? I could be misremembering, but it sounds familiar...
Anyways, I made an intelligent weapon once. It was a greatsword that looked like a jagged piece of glass. In reality, it was a shard from the hourglass of the God of Time, who, shortly after the dawn of time, was forgotten by mankind as they started to worship things like the celestial bodies in order to tell time, rather than its creator himself. After having no worshippers for long enough, he became a Vestige (see Tome of Magic), and his only wordly possession- his hourglass, was destroyed. Most of the pieces followed the god into his bleak existence, but one small shard survived.
It just so happened that the shard came into existence (as it had been floating in the time stream at first) shortly before being picked up by a PC. The shard was the only connection the forsaken god had to the realm of existence, so he was very clingy towards the sword's wielder and rather depressing at times. He'd say things like "Nooooo, I'm sorry I missed the goblin! I didn't mean to! Don't leave meeeee! It wasn't my f-f-fault!!!" or just when the PC was about to go to sleep, it'd whisper "I know when you're going to die..." and then promptly begin snoring.5e D&D Mythos Classes
General Rules
Swordbearer Class
Cynosure Class
Mechanikos Class
Adversary Class
Discussion Thread
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2007-08-14, 01:06 AM (ISO 8601)
- Join Date
- Apr 2005
- Gender
Re: has any1 made an intelligent weapon?
Here you go...
Ta Ruul
Ta Ruul is an exception to the rule that staffs cannot be intelligent items. While he is intelligent, he knows that when he runs out of charges, he will, for all purposes, "die" - and he would sacrifice anything to prevent that. His stats are as follows:
+3 Spell Storing Quarterstaff; AL NE; Int 10, Wis 19, Cha 19; Speech, Telepathy, 120 ft. darkvision, blindsense, hearing; ego score 27
Special Powers
Rather than having normal special powers, Ta Ruul functions as a normal staff. Either he, or his wielder, may make use of these spells, though only one may do so in a round. Because they are tied to his life, Ta Ruul is loathe to allow his charges to be used, and only uses them when his existence is in immediate peril--or, on very rare occasions, that of a wielder he is very fond of. Anyone attempting to cast a spell against his will must make an opposed Charisma check to do so. He can cast the following spells:
[list][*]Disintegrate (2 charges)[*]Dominate Person (3 charges)[*]Finger of Death (2 charges)[*]Fly (1 charge)[*]Greater Dispel Magic (2 charges)[*]Greater Invisibility (1 charge)[*]Lightning Bolt (1 charge)[*]Mage Armor (1 charge)[*]Scorching Ray (1 charge)[*]Spell Turning (2 charges)[*]True Seeing (2 charges)
In addition, Ta Ruul has one more ability. He can recharge himself--by expending the life of his wielder. To do so, he must first become dominant over his wielder in a personality conflict. He can then force his wielder make a DC 21 Fortitude save or die. If he fails, he dies, an Ta Ruul regains 1 charge per 5 caster levels of his ex-wielder, though this may not bring him above 50 charges. He may also attempt to kill his wielder without gaining dominance first should the wielder ever fall to -1 hp or less.
Personality
While Ta Ruul is evil, this is only because he is willing to sacrifice others' lives for his own. When his own life is not in peril, he is polite, courteous, and an absolute gentleman. He is perfectly content to be wielded as a weapon, but will only allow his charges to be expended if he believes his own life is in danger. If he ever falls to less than 10 charges, he will begin subtly trying to get his owner into a situation where the owner falls below -1 hp, so he can subtly kill his owner, without the owner's allies noticing. As his charges drop more and more, he becomes less subtle, and may try to force his wielder into a personality conflict. If he ever drops to 1 or 2 charges, he will immediately begin doing nothing but trying to kill his owner. When he does try to kill his owner, he takes no joy in doing so. The last words heard by many mages have been an explanation and a polite, sincere apology from Ta Ruul. On a very, very rare occasion, Ta Ruul may develop a very strong friendship with his wielder. He will allow this wielder to use charges as he sees fit, and will not try to kill him unless he falls to 1 or 2 charges. However, if his favored owner is evil, or temptable, he will suggest having the wielder give him to another caster, letting him kill that caster, and then having the wielder retrieve him.
Strong All Schools, CL 15th. Craft Staff, disintegrate, dominate person, finger of death, fly, greater dispel magic, greater invisibility, lightning bolt, mage armor, scorching ray, spell turning, true seeing. Cost 32,500 gp + 2,600 xp. Price 65,000 gp.I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.
Homebrew by The Demented One.
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2007-08-14, 07:31 AM (ISO 8601)
Re: has any1 made an intelligent weapon?
I created a set, the Heartwar Swords, for a design contest some time ago. 'Course, I didn't win anything with these, so take that for what it's worth.
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2007-08-14, 09:48 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Utah
- Gender
Re: has any1 made an intelligent weapon?
the staff looks pretty good.
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2007-08-14, 09:54 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Greensboro, NC
- Gender
Re: has any1 made an intelligent weapon?
I made an intelligent quaterstaff as a lych's thinggy (cant spell it, the thing they keep their soul in). It was cool, the players didn't think that the large amounts of magic coming from it might be more than it being intelligent.
Avatar by Lycunadari
Go Tigers!