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  1. - Top - End - #1
    Titan in the Playground
     
    2D8HP's Avatar

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    Question How to tell if Evil?

    With all the "Alignment" and "Is [whatever] Evil? threads, I feel I must ask:

    How do you tell if a character is Evil?

    Some guesses:

    1)
    Quote Originally Posted by Honest Tiefling View Post
    ..has a mustache...


    2)
    Quote Originally Posted by Honest Tiefling View Post
    ..Or any person playing a violin...


    3)
    Spoiler: Is carrying a cat
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    4)
    Spoiler: Wears a monocle
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    5)
    Spoiler: Wears a horned helmet
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    6)
    Spoiler: Wears Spiked armor
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    7)
    When you enter a room they're sitting in a high backed chair that faces away from you, that they then swing around and say, "Welcome to my humble abode".

    Happy Halloween!
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    Does the game you play feature a Dragon sitting on a pile of treasure, in a Dungeon?
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    You're an NPC stat block."I remember when your race was your class you damned whippersnappers"
    Snazzy Avatar by Honest Tiefling!

  2. - Top - End - #2
    Ogre in the Playground
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    Default Re: How to tell if Evil?

    Put a puppy in their way as they are walking down the street. If they kick the puppy, they are evil.

    Unfortunately, this test also requires an evil person to do the administering, as exposing a puppy to such danger is also evil.
    It always amazes me how often people on forums would rather accuse you of misreading their posts with malice than re-explain their ideas with clarity.

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    Ogre in the Playground
     
    dascarletm's Avatar

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    Default Re: How to tell if Evil?

    How someone laughs is a dead giveaway. If it could be described as maniacal, they are probably evil.
    Dascarletm, Spinner of Rudiplorked Tales, and Purveyor of Puns
    Thanks to Artman77 for the avatar!
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    Halfling in the Playground
     
    BarbarianGuy

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    Default Re: How to tell if Evil?

    If their go-to insult is calling people fools (in the Disney villain sense rather than Mr. T sense).

    If they have no sense of proportional retribution: calling them a doofus is a crime punishable by death.

    "I'm not evil, I'm chaotic neutral!"

  5. - Top - End - #5
    Troll in the Playground
     
    BardGuy

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    Default Re: How to tell if Evil?

    Are they standing between the party and sufficient loot to be worth the trouble? Are they refusing to cooperate with our demands requests for information? Are they worth enough XP to be worth the trouble? If yes to any of the above, can we get away with killing them without getting in more trouble than it's worth? Then they must be evil, and in the interest of justice and the cause of goodness and righteousness (and loot and XP), we must now kill them and take their stuff.
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    Quote Originally Posted by Safety Sword View Post
    JAL_1138: Founding Member of the Paranoid Adventurer's Guild.
    Quote Originally Posted by TeChameleon View Post
    - If it's something mortals were not meant to know, I've already found six different ways to blow myself and/or someone else up with it.
    Gnomish proverb


    I use blue text for silliness and/or sarcasm. Do not take anything I say in blue text seriously, except for this sentence and the one preceding it.

  6. - Top - End - #6
    Barbarian in the Playground
     
    DwarfClericGuy

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    Default Re: How to tell if Evil?

    Characters are not much the evil radar blip compared to extra planar evil.
    RPG rule books are not contracts.

  7. - Top - End - #7
    Dwarf in the Playground
     
    ElfRangerGuy

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    Default Re: How to tell if Evil?

    Is the princess you saved very compliant with rescue? It's a succubus.

    He has a goatee
    Wears long, dark robes
    Is a royal advisor
    Laughs hysterically
    Has a mask
    Is disfigured
    Spends much time on a throne
    And has extensive monologues
    "Sons of Gondor! Of Rohan! My brothers! I see in your eyes the same fear that would take the heart of me! A day may come when the courage of men fails, when we forsake our friends and break all bonds of fellowship. But it is not this day. An hour of wolves and shattered shields when the age of Men comes crashing down! But it is not this day! This day we fight! By all that you hold dear on this good Earth, I bid you stand! Men of the West!" -Aragorn, Lord of the Rings

    I'm 8BitNinja's Brother

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    Ettin in the Playground
     
    WolfInSheepsClothing

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    Default Re: How to tell if Evil?

    Asks for their fillet "well done."
    Puts ketchup on a hotdog.
    Pronounces the "e" at the end of cache, steppe, or forte.
    Roots for the Yankees.
    Takes the last of the toilet paper and doesn't replace it.
    Greets people with "hot out today, isn't it?" when it's really, really hot out.
    Drives in the center lane going five miles under the speed limit.
    Takes their baby to a theater.

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    Titan in the Playground
     
    Kane0's Avatar

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    Default Re: How to tell if Evil?

    Rule of thumb: If it looks ugly, it’s probably evil.
    Roll for it
    5e Houserules and Homebrew
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    Awesome avatar by Ceika

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    Titan in the Playground
     
    Tanarii's Avatar

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    Default Re: How to tell if Evil?

    I second that if it's between you and the loot, it's clearly Evil.

    I like my bad guys cartoonishly evil:
    Always wear stylish black.
    Say they want to punch kittens whenever they get mad.
    Pause the fight to ask the PCs to come over to his side.
    Threaten to go after the PCs families, just as soon as he beats them in this final showdown.


    Otoh, the one thing I've always wanted to use from the evil overlord list: If a captured PC says "I'd rather die first", kill them without another word.


    Quote Originally Posted by Deophaun View Post
    Puts ketchup on a hotdog.
    Hey now, we're talking about Evil here.

    Not those that have mastered the diabolical arts and left mere Evil in their wake.

  11. - Top - End - #11
    Troll in the Playground
     
    DataNinja's Avatar

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    Default Re: How to tell if Evil?

    Quote Originally Posted by 2D8HP View Post
    How do you tell if a character is Evil?
    Detect Evil.
    The stars predict tomorrow you'll wake up, do a bunch of stuff, and then go back to sleep.~ That's your horoscope for today.

    01001110011001010111001001100100

  12. - Top - End - #12
    Dwarf in the Playground
     
    HalflingRogueGuy

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    Default Re: How to tell if Evil?

    Considers any of the PC races to be inferior
    Seeks peace through total war
    Defends vile actions as being "for the greater good"

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    Anonymouswizard's Avatar

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    Default Re: How to tell if Evil?

    Is it a PC? Then it's probably evil.

    If it takes the last biscuit without offering.
    If it consumes marmite. Chaotic evil if it dips Twiglits in marmite.
    Snazzy avatar (now back! ) by Honest Tiefling.

    RIP Laser-Snail, may you live on in our hearts forever.

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    Quote Originally Posted by Zelphas View Post
    So here I am, trapped in my laboratory, trying to create a Mechabeast that's powerful enough to take down the howling horde outside my door, but also won't join them once it realizes what I've done...twentieth time's the charm, right?
    Quote Originally Posted by Lord Raziere View Post
    How about a Jovian Uplift stuck in a Case morph? it makes so little sense.

  14. - Top - End - #14
    Ogre in the Playground
     
    DruidGirl

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    Default Re: How to tell if Evil?

    Throw them with what looks like child off the side of a bridge obviously the child has a rope tied around their waist, if the person deliberately let's go rather than risk the child's life they're clearly not evil and should be rescued if they ignore the child's plight to escape themselves they're clearly evil!
    Please note if they climb up the rope you must allow the chance to pull the rope up in case they're not evil but in case you haven't noticed that child is actually a halfling paladin with a ring of water walking...

    Well just because you're good doesn't mean you're dumb!
    Last edited by Hopeless; 2017-10-31 at 07:38 AM.

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    Banned
     
    GreenSorcererElf

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    Default Re: How to tell if Evil?

    Quote Originally Posted by Deophaun View Post
    Asks for their fillet "well done."
    Puts ketchup on a hotdog.
    Pronounces the "e" at the end of cache, steppe, or forte.
    Roots for the Yankees.
    Takes the last of the toilet paper and doesn't replace it.
    Greets people with "hot out today, isn't it?" when it's really, really hot out.
    Drives in the center lane going five miles under the speed limit.
    Takes their baby to a theater.
    How could you not put ketchup on hot dogs? And the Yankees are awesome... you're just jealous that your team has less than half the WS wins they do.
    Cache and steppe the e is in fact silent, but you are supposed to pronounce it in forte. And it's not my job to replace tp, that's done by the cleaning crew. And it really is kind of hot out isn't it?
    Sorry about the baby, couldn't find a sitter and my radiator has been acting up so I don't wanna go too fast, and I use the center lane because I'm afraid of heights and when I cross bridges I don't wanna see over the side.

  16. - Top - End - #16
    Pixie in the Playground
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    Default Re: How to tell if Evil?

    If I kill them and they had loot on their persons, they were evil. If they didn't, then they weren't evil yet but could possibly turn evil in the future, so in this case the heroism was preemptive. So either way it's fine.

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    Colossus in the Playground
     
    Segev's Avatar

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    Default Re: How to tell if Evil?

    Are they trustworthy enough that I don't find them likely to backstab me? Then I care little whether they're evil or not. I am, after all, a necromancer.

    I am more concerned with determining if they're good, and if so, how pragmatic they are about it.

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    Red Fel's Avatar

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    Default Re: How to tell if Evil?

    If I'm doing my job right, you don't have to tell. Because by the time I'm finished, there's only one right answer.

    Everyone.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

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    Titan in the Playground
     
    AssassinGuy

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    Default Re: How to tell if Evil?

    Quote Originally Posted by Red Fel View Post
    If I'm doing my job right, you don't have to tell. Because by the time I'm finished, there's only one right answer.

    Everyone.
    In that there is only one person left?
    “Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”

  20. - Top - End - #20
    Ogre in the Playground
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    Default Re: How to tell if Evil?

    Set up a classic trolley problem. If they ask how soon the next train will be along, they're probably evil.

  21. - Top - End - #21
    Colossus in the Playground
     
    Segev's Avatar

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    Default Re: How to tell if Evil?

    Quote Originally Posted by Red Fel View Post
    If I'm doing my job right, you don't have to tell. Because by the time I'm finished, there's only one right answer.

    Everyone.
    Here's where we differ, my friend. Given a choice, I'd love a world filled with good aligned people with a pragmatic or lawful bent. Being the only evil person around puts surprisingly few limits on one's behavior if one understands the rules the good live by, and makes your life a lot easier when you don't have to worry about the backstabbing evil folks turning on you.

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    Bugbear in the Playground
     
    DwarfFighterGuy

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    Default Re: How to tell if Evil?

    If it bleeds, it's probably evil. If it doesn't bleed, you know it's EVIL.

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    Bugbear in the Playground
     
    DrowGuy

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    Default Re: How to tell if Evil?

    evil, huh? if whatever i say provokes an alignment change, probably evil.

    if it provokes an alignment change in someone else, definitely evil.

    if it can be solved by a crowbar, not an evil act, but a pragmatic one.

    if it can't be solved by gratuitous application of violence, chances are it's a riddle. so, not evil.

    if it's teflon-coated plot armored, it's a dmpc. judicious application of high-velocity bricks should solve the problem of the evil dm.

    if it makes me giggle for too long, it's probably psychotic. jury's out on if that's evil or not. dead babies? consequence of evil. necrophagist cannibal undead babies? evil. try solving it with a crowbar. usually works.
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    regarding my choice of sustenance:
    Quote Originally Posted by Raimun View Post
    I'm going to judge you.
    My judgement is: That is awesome.
    Quote Originally Posted by DigoDragon View Post
    GM: “If it doesn't move and it should, use duct tape. If it moves and it shouldn't, use a shotgun.”
    dm is Miltonian, credit where credit is due.

    when in doubt,
    Quote Originally Posted by Anonymouswizard View Post
    Ask the beret wearing insect men of Athas.

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    Halfling in the Playground
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    Default Re: How to tell if Evil?

    if it looks like a gnome or talks like a gnome or smells like a gnome, its evil and should be killed

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    Troll in the Playground
     
    Imp

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    Default Re: How to tell if Evil?

    I can't tell if someone is evil, I can only think that someone is evil. Nothing is either good or evil, only thinking makes it so.
    Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal

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    Ogre in the Playground
     
    PaladinGuy

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    Default Re: How to tell if Evil?

    Don't forget goatees. Goatees are evil.
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    Red Fel's Avatar

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    Default Re: How to tell if Evil?

    Quote Originally Posted by legomaster00156 View Post
    Don't forget goatees. Goatees are evil.
    Goatees are stylish.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

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    Spore's Avatar

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    Default Re: How to tell if Evil?

    Quote Originally Posted by Anonymouswizard View Post
    If it takes the last biscuit without offering.
    *stroking his goatee* And I'd do it again in a heart beat!
    Last edited by Spore; 2017-10-31 at 12:59 PM.

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    Ettin in the Playground
     
    WolfInSheepsClothing

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    Default Re: How to tell if Evil?

    Quote Originally Posted by legomaster00156 View Post
    Don't forget goatees. Goatees are evil.
    Just because they're enslaved by evil masterminds and forced to sit on their chins does not make goatees evil.

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    Troll in the Playground
     
    Kobold

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    Default Re: How to tell if Evil?

    Quote Originally Posted by Red Fel View Post
    Goatees are stylish.
    Damn straight!
    /em strokes goatee while contemplating

    Quote Originally Posted by dascarletm View Post
    How someone laughs is a dead giveaway. If it could be described as maniacal, they are probably evil.
    Whelp, now I know what sorts of careers I should direct my daughter towards. Girl has a cackle like Baba Yaga on nitrous.
    Last edited by Joe the Rat; 2017-10-31 at 01:05 PM.
    Why yes, Warlock is my solution for everything.

    Quote Originally Posted by obryn View Post
    Active Abilities are great because you - the player - are demonstrating your Dwarvenness or Elfishness. You're not passively a dwarf, you're actively dwarfing your way through obstacles.

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