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Thread: Ways to get extra hands
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2007-08-20, 11:10 AM (ISO 8601)
- Join Date
- Dec 2006
Ways to get extra hands
Right now I'm looking on different ways to get as many hands as possible. If they are claws they also must be usable as hands for what I have in mind. I'm trying to work on a soulbow who uses multi-weapon fighting.
So far Thri-keen seems like a good base for it, but I am sure there are ways to get even more hands quicker.
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2007-08-20, 11:23 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Pennsylvania
- Gender
Re: Ways to get extra hands
I believe the Blessing of the Grillion is a spell that grants extra arms, and since I think its a spell, it can be made into an item as well.
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2007-08-20, 11:44 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Ways to get extra hands
Know what book or spelllist that one is in?
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2007-08-20, 05:03 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Pennsylvania
- Gender
Re: Ways to get extra hands
3rd Level Spell I believe, from Savage Species. It lasts 10 minutes per level, it is on both the Cleric and Wiz/Sorc spell lists, is a transmutation spell, and has verbal, somatic, and material components.
It would cost around 30,000 gp for a Use-Activated ring of Girallon's blessing, 6,000 gp if that ring had only 1 use per day, and it's 750 gp per potion of Girallon's blessing.
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2007-08-20, 05:14 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Ways to get extra hands
or, a much cheaper and easier way, get it permanencied.
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2007-08-20, 06:02 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Pennsylvania
- Gender
Re: Ways to get extra hands
That would cost more than the ring with three uses a day, but if you wanna walk around with that many hands all the time, the DM approves, there's a Wizard/Cleric of THAT high a level, and you need the hands at all times, perming it would be a wise decision.
Last edited by TheLogman; 2007-08-20 at 06:03 PM.
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2007-08-20, 06:33 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Ways to get extra hands
Until you bite a Dispel Magic in the face, then it's gone forever...
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2007-08-20, 06:35 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Santa Monica, CA, US
- Gender
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2007-08-20, 06:36 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Newcastle, Australia
- Gender
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2007-08-20, 07:02 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- is nice, sometimes
- Gender
Re: Ways to get extra hands
What about grafts? I don't recall any prohibition on adding more arms that way. Two enervating arms please.
Last edited by jjpickar; 2007-08-20 at 07:02 PM.
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2007-08-20, 07:06 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Boston
- Gender
Re: Ways to get extra hands
Best ways to get extra arms would be to be Thri-Keen. If you just want an extra limb, kobolds can have prehensile tails (Draconic Tail, RotD and Prehensile Tail, Savage Species).
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2007-08-21, 12:15 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Singapore
- Gender
Re: Ways to get extra hands
Heh. Only just noticed I spelled it "Ocopus Drummer". No wonder I never found it on Google.
Grafts gone wild!
Insectile Template adds arms that can't be used to attack, although you might argue that they count as "extra hands" for reloading or "extra strength bonus"(as per Savage Species) purposes. Arachnid Creature template in Underdark gives more arms, but I think you might have to backdoor by way of Primeval(Frostburn), since it only applies to animal/magical beast(I think)/aberration. Song and Silence has the classic Fang of Lolth, which should convert all non-attacking arms into useable claws(based on the wording, which says something along the lines of "you gain claws at the ends of your arms". It's 3.0 though.President of the Society for Hobgoblin Equality in Level Adjustment(SHELA)
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2007-08-21, 12:40 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the Playground
Re: Ways to get extra hands
Make your DM let you play a Marilith Demon. (Not positive if they kept that name from 1st to 3rd edition). six arms ftw?
I've got a marilith monk in an old 1st edition campaign, I forget exactly the number, but with 6 arms (triple open hand) and a tail, all of which end up doing d4s of damage, if I hit with everything I deal either 96d4 or 98d4, I forget.
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2007-08-21, 12:45 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Watching the world go by
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Re: Ways to get extra hands
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2007-08-21, 11:01 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Ways to get extra hands
- Thri-Kreen race (Unapproachable East, MM-II, XPH)
- Marilith race (MM-I)
- Girallon Arms soulmeld (Magic of Incarnum)
- Demonbinder warlock PrC (Drow of the Underdark)
- Girallon's Blessing spell (Spell Compendium)
- Diopsid race (Dragon Magazine Compendium)
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2007-08-21, 02:38 PM (ISO 8601)
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2007-08-21, 02:42 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Central Ohio
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Re: Ways to get extra hands
Arrow Demon from the second or third monster manual has 4 arms and has powerful build for bows.
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2007-08-21, 03:03 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Auckland, New Zealand
- Gender
Re: Ways to get extra hands
There is an item in savage species called something along the lines of 'Arms of the Naga', which gives you two extra arms. Don't have the book with me atm, but I remember it is atleast a couple thousand gold though
Last edited by Chineselegolas; 2007-08-21 at 03:42 PM.
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2007-08-21, 03:15 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Boston MA, US
- Gender
Re: Ways to get extra hands
Being a totemist from Magic of Incarnum would help.
There is the Girallon-Arm manifestation you could use...