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  1. - Top - End - #1
    Ogre in the Playground
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    Default Ways to change your Type

    I would like to know all the different ways you can change your character's type permanently.



    Type
    Source
    Level (if class)
    Character Option
    Undead HoH Dread necromancer 20 class
    Undead DC Death master 20 class
    Construct (Living Construct) MoE Renegade mastermaker 10 class
    Magical Beast Frost Primeval 10 class
    Fey Frost Rimefire Witch 10 class
    Elemental MH Bonded Summoner 10 class
    Outsider (Native) BoED Initiate of Pistis Sophia 10 class
    Deathless BoED Risen Martyr 0^2 class
    Fey BoED Swanmay 10 class
    Outsider (Native) BoED Troubadour of the Stars 10 class
    Outsider (Native) CAdv Exemplar 10 class
    Shapechanger [ST] CAdv Master of Many Forms 10 class
    Outsider CArc Acolyte of the Skin 10 class
    Outsider CArc Alienist 10 class
    Elemental CArc Elemental Savant 10 class
    Construct CArc Green Star Adept 10 class
    Shapechanger [ST] CArc Master Transmogrifist 5 class
    Outsider (Native) CDiv Contemplative 10 class
    Outsider (Native) CDiv Divine Crusader 10 class
    Outsider Drac Disciple of Ashardalon 10 class
    Outsider DC Mountebank 20 class
    Dragon DMG Dragon Disciple 10 class
    Elemental Frost Winterhaunt of Iborighu 10 class
    Aberration LoM Fleshwarper 10 class
    Outsider (Good, Native) MoI Incandescent Champion 10 class
    Ooze MoW Oozemaster 10 class
    Plant MoW Verdant Lord 10 class
    Shapechanger [ST] OA Shapeshifter 10 class
    Outsider PHB Monk 20 class
    Incorporeal [ST] PHX Uncarnate 10 class
    Fey RoW Wildrunner 9 class
    Undead Sand Walker in the Waste 10 class
    Outsider SS Yuan-ti Cultist 10 class
    Outsider (Native) LEF Glorious Servitor 7 class
    Outsider (Native) PGF Divine Disciple 5 class
    Plant UE Talontar Blightlord 10 class
    Outsider (Native) Ud Shadowcrafter 10 class
    Outsider (Native) ToM Knight of the Sacred Seal 5 class



    I believe in the table above I have every class in the official books that change your type as a class feature, if you see that I am missing one please let me know ^_^

    Thanks to Venger for the sweet table (seen below, I'll update mine to look like his once we're done gathering information)

    [Table of acquired templates that change type goes here]

    There are so many ways to turn into an alternative type, I know I have missed many of them, I'll continue to update the main post when I can
    Last edited by Falontani; 2018-03-15 at 01:05 PM.
    Quote Originally Posted by Zaq View Post
    I feel like telling the ghost of Gary Gygax to hold your beer is a good way to suddenly stop being the GM, but I have to admit that this would probably be remarkably effective. At what, I dunno, but effective.
    Quote Originally Posted by Zombulian View Post
    I am continually astounded by how new you are here in contrast to how impressive your mind is.

  2. - Top - End - #2
    Titan in the Playground
     
    Venger's Avatar

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    Default Re: Ways to change your Type

    Here you go:
    Spoiler: your new table
    Show

    Type Source Level (if class) Character Option
    Undead HoH Dread necromancer 20 class
    Undead DC Death master 20 class
    Construct (Living Construct) MoE Renegade mastermaker 10 class
    Magical Beast Frost Primeval 10 class
    Fey Frost Rimefire Witch 10 class
    Elemental MH Bonded Summoner 10 class
    Outsider (Native) BoED Initiate of Pistis Sophia 10 class
    Deathless BoED Risen Martyr 0^2 class
    Fey BoED Swanmay 10 class
    Outsider (Native) BoED Troubadour of the Stars 10 class
    Outsider (Native) CAdv Exemplar 10 class
    Shapechanger^1 CAdv Master of Many Forms 10 class
    Outsider CArc Acolyte of the Skin 10 class
    Outsider CArc Alienist 10 class
    Elemental CArc Elemental Savant 10 class
    Construct CArc Green Star Adept 10 class
    Shapechanger^1 CArc Master Transmogrifist 5 class
    Outsider (Native) CDiv Contemplative 10 class
    Outsider (Native) CDiv Divine Crusader 10 class

    ^1 Defunct 3.0 type. Now subtype in 3.5
    ^2 Not a typo. Risen Martyr has a 0th level

    KEY
    HoH = Heroes of Horror
    DC = Dragon Compendiunm
    MoE = Magic of Eberron
    Frost = Frostburn
    MH = Miniatures Handbook
    BoED = Book of Exalted Deeds
    CAdv = Complete Adventurer
    CDiv = Complete Divine
    CArc = Complete Arcane

    You cited shapechangers as type changes. In 3.5, shapechanger is no longer a type, but a subtype. Do you want to include them as well as well as other subtypes, or do you just want a list of type changes?


    You can add stuff to it as you find new content, just follow the parameters laid out there.

    there are many ways in the game. I'm going to add another column listing if the way is a class, feat, etc. some more are in this thread
    Last edited by Venger; 2018-03-10 at 09:33 PM.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
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  3. - Top - End - #3
    Ogre in the Playground
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    Default Re: Ways to change your Type

    I did want to include subyptes as well, perhaps I'll just put all subtypes in (subtype). Also thank you very much this is much appreciated and I'm adding the other type changes that I found into the table you've made, then I'll update the OP
    I somehow still messed up the table. I switch it to WYSIWYG mode, and then paste it in, is that incorrect?
    Last edited by Falontani; 2018-03-10 at 10:21 PM.
    Quote Originally Posted by Zaq View Post
    I feel like telling the ghost of Gary Gygax to hold your beer is a good way to suddenly stop being the GM, but I have to admit that this would probably be remarkably effective. At what, I dunno, but effective.
    Quote Originally Posted by Zombulian View Post
    I am continually astounded by how new you are here in contrast to how impressive your mind is.

  4. - Top - End - #4
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    Default Re: Ways to change your Type

    Quote Originally Posted by Falontani View Post
    I did want to include subyptes as well, perhaps I'll just put all subtypes in (subtype). Also thank you very much this is much appreciated and I'm adding the other type changes that I found into the table you've made, then I'll update the OP
    I somehow still messed up the table. I switch it to WYSIWYG mode, and then paste it in, is that incorrect?
    Okay, then that shouldn't be hard. You can either footnote them, as I've been doing, or make an "other notes" column and mention they're subtypes or similar. You're welcome. The great thing is like threads in this vein, as content comes in, you can update the OP and add it.

    Your table is weird looking. I'll dive in and see what's up.

    EDIT: I fixed it again. Here you go:
    Spoiler: fixed table
    Show
    Quote Originally Posted by Falontani View Post
    I would like to know all the different ways you can change your character's type permanently.


    Type
    Source
    Level (if class)
    Character Option
    Undead HoH Dread necromancer 20 class
    Undead DC Death master 20 class
    Construct (Living Construct) MoE Renegade mastermaker 10 class
    Magical Beast Frost Primeval 10 class
    Fey Frost Rimefire Witch 10 class
    Elemental MH Bonded Summoner 10 class
    Outsider (Native) BoED Initiate of Pistis Sophia 10 class
    Deathless BoED Risen Martyr 0^2 class
    Fey BoED Swanmay 10 class
    Outsider (Native) BoED Troubadour of the Stars 10 class
    Outsider (Native) CAdv Exemplar 10 class
    Shapechanger^1 CAdv Master of Many Forms 10 class
    Outsider CArc Acolyte of the Skin 10 class
    Outsider CArc Alienist 10 class
    Elemental CArc Elemental Savant 10 class
    Construct CArc Green Star Adept 10 class
    Shapechanger^1 CArc Master Transmogrifist 5 class
    Outsider (Native) CDiv Contemplative 10 class
    Outsider (Native) CDiv Divine Crusader 10 class
    Outsider Drac Disciple of Ashardalon 10 class
    Outsider DC Mountebank 20 class
    Dragon DMG Dragon Disciple 10 class
    Elemental Frost Winterhaunt of Iborighu 10 class
    Aberration LoM Fleshwarper 10 class
    Outsider (Good, Native) MoI Incandescent Champion 10 class
    Ooze MoW Oozemaster 10 class
    Plant MoW Verdant Lord 10 class
    Shapechanger OA Shapeshifter 10 class


    Thanks to Venger for the sweet table

    There are so many ways to turn into an alternative type, I know I have missed many of them, I'll continue to update the main post when I can


    That's not what I do. If you don't want to have to consult this post whenever you make a table, there's a button for it in the new post box:

    It's the box under the B for when you want to bold stuff. Just put in your parameters:

    porcupines burritos
    1 10
    2 20
    3 30

    change the number of cells accordingly, and change the value for the table to be ="class: head alt1 alt2" that will make it alternate colors between brown and tan and make it easy to read.

    let me know if you have any other questions.
    Last edited by Venger; 2018-03-10 at 10:52 PM.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  5. - Top - End - #5
    Troll in the Playground
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    Default Re: Ways to change your Type

    There are several acquired templates as well. Maybe start by looking here at the templates and seeing which type-changing templates can be acquired.

  6. - Top - End - #6
    Ogre in the Playground
     
    DruidGuy

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    Default Re: Ways to change your Type

    Savage Species has rituals that can change your subtype or type, as for a list, they can change/add
    -Alignment Subtypes
    -Racial Subtypes (i.e Gnoll, Orc, Goblonoid, etc)
    -Elemental Subtypes
    -Aquatic Subtype
    -Incorporeality
    Spoiler: List of Things You Don't Need To Know
    Show

    Quote Originally Posted by Venger View Post
    killing and eating a bag of rats is probably kosher.
    Gosh 2D8HP, you are so very correct (and also good looking), and your humility is stunning

  7. - Top - End - #7
    Ogre in the Playground
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    Default Re: Ways to change your Type

    I believe I have all the classes from Official books that change type listed, please let me know if there are any that I am missing, also someone with access to Dragon Magazines please help me with those as I have a grand total of 1 dragon magazine.
    Quote Originally Posted by Zaq View Post
    I feel like telling the ghost of Gary Gygax to hold your beer is a good way to suddenly stop being the GM, but I have to admit that this would probably be remarkably effective. At what, I dunno, but effective.
    Quote Originally Posted by Zombulian View Post
    I am continually astounded by how new you are here in contrast to how impressive your mind is.

  8. - Top - End - #8
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    Default Re: Ways to change your Type

    Quote Originally Posted by Falontani View Post
    I believe I have all the classes from Official books that change type listed, please let me know if there are any that I am missing, also someone with access to Dragon Magazines please help me with those as I have a grand total of 1 dragon magazine.
    There are many more out there. I'll bookdive, but for now:

    knight of the sacred seal (tome of magic: ToM, class) changes type to outsider
    otherwordly (player's guide to faerun: PGtF, feat) changes type to outsider
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

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    Post Re: Ways to change your Type

    • Crystalsinger 10: Elemental (earth subtype).
    • Heartwarder 10 (F&P): Fey.
    • Fang of Lolth 10 (S&S): Vermin.
    • Forest Master 7 (F&P): Plant.
    • Knight of the Sacred Seal 5 (ToM); Outsider (native).
    • Silverstar (F&P): Shapechanger*.
    • Waverservant 10 (F&P): Aberration (aquatic subtype).

  10. - Top - End - #10
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    Default Re: Ways to change your Type

    I don't know if you want to list Dragonborn (with an asterisk possibly). There is some controversy over this one, but it is considered a potential way to change Type.

    • According to Races of the Dragon page 8 "The dragonborn children of Bahamut are a unique race in that they are not born; they are reborn. Each one enters the world as a half ling, an elf, a human, or a member of some other humanoid race with all that race’s propensities and traits." (emphasis added by me)
    • Further on it states the Prerequisites as follows: "In order to be accepted as a suitable candidate, the supplicant must be non-evil and have an Intelligence score of at least 3." There is no mention of race in the prerequisites.
    • Under Dragonborn Racial Traits it then states: "Humanoid (dragonblood): Dragonborn are humanoids with the dragonblood subtype and any other subtypes they had before undergoing the Rite of Rebirth. For all effects related to race, a dragonborn is considered a dragon and a member of her original race." (emphasis added by me)
    • On page 10 under the Mechanics of Rebirth it states: "Type, Subtype, and Race: You retain your original type and subtypes, gaining the dragonblood subtype. You still count as a member of your original race for the purpose of any effect or prerequisite that depends on race."

    The controversy usually stems from that first part on page 8 being considered by many as fluff text and not rules text. Nowhere else does it state that candidates must be humanoid to qualify. Under the racial traits it says you are Humanoid (dragonblood) but under Mechanics of Rebirth it says you retain your original type and subtypes and gain the dragonblood subtype. So it appears to contradict itself.

    I have encountered DMs that say a non-humanoids can become humanoid (dragonblood) this way, others that say they retain their type and just add dragonblood.
    Last edited by BowStreetRunner; 2018-03-12 at 04:14 PM.
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    Ogre in the Playground
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    Default Re: Ways to change your Type

    Quote Originally Posted by Thurbane View Post
    • Crystalsinger 10: Elemental (earth subtype).
    • Heartwarder 10 (F&P): Fey.
    • Fang of Lolth 10 (S&S): Vermin.
    • Forest Master 7 (F&P): Plant.
    • Knight of the Sacred Seal 5 (ToM); Outsider (native).
    • Silverstar (F&P): Shapechanger*.
    • Waverservant 10 (F&P): Aberration (aquatic subtype).
    What is the F&P? Thought Fang of Lolth was updated in Drow of the Underdark, but they just came out with a class called Dread Fang of Lolth, totally different. Completely missed ToM adding now
    Quote Originally Posted by Zaq View Post
    I feel like telling the ghost of Gary Gygax to hold your beer is a good way to suddenly stop being the GM, but I have to admit that this would probably be remarkably effective. At what, I dunno, but effective.
    Quote Originally Posted by Zombulian View Post
    I am continually astounded by how new you are here in contrast to how impressive your mind is.

  12. - Top - End - #12
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    Default Re: Ways to change your Type

    Quote Originally Posted by Falontani View Post
    What is the F&P? Thought Fang of Lolth was updated in Drow of the Underdark, but they just came out with a class called Dread Fang of Lolth, totally different. Completely missed ToM adding now
    F&P = Faiths and Pantheons.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  13. - Top - End - #13
    Ogre in the Playground
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    Default Re: Ways to change your Type

    O.o a book that I don't own?!? Well time to rectify that.
    Quote Originally Posted by Zaq View Post
    I feel like telling the ghost of Gary Gygax to hold your beer is a good way to suddenly stop being the GM, but I have to admit that this would probably be remarkably effective. At what, I dunno, but effective.
    Quote Originally Posted by Zombulian View Post
    I am continually astounded by how new you are here in contrast to how impressive your mind is.

  14. - Top - End - #14
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    Post Re: Ways to change your Type

    Classes:

    • Arachne 10 (F&P) - type changes to Outsider (Chaotic, Evil)

    Spells (excluding those with limited duration):

    • Awaken - target Animal becomes a Magical Beast
    • Nar Fiendbond (LEoF) - target's type permanently changes to Outsider (it gains the Half-fiend template)

    Feats:

    • Human Heritage (RoD) - type changes to Humanoid (if not already Humanoid)

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