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Thread: Spell DC

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    Pixie in the Playground
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    Default Spell DC

    There are a lot of ways to get your AC to the sky, but I didn't see a lot of legitimate ways/threads to improve your spell DC.

    When I say legitimate, I am talking about plain wizard, at lowish levels (not 20), without prestige classes. Just regular EQ/Feats/whatever.

    I just don't like that my wizards spell DCs are just too low...

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    Default Re: Spell DC

    1. Increase casting stat - spells or items.

    2. Take spell focus feats.

    3. Be a gnome (+1 illusion DCs).

    4. Be a grey elf (+2 int, no LA).

    ...

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    Default Re: Spell DC

    5) Be a sun elf (FR Campaign Setting) +2 Int, +0 LA
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    Default Re: Spell DC

    Spell Focus in the school you're most concerned about. +1 DC to a single school. Tome and Blood had a Greater Spell Focus feat that boosted the DC by 4, but that's 3.0, and I can't remember seeing one for 3.5; since Spell Focus granted a +2 bonus in 3.0, a 3.5 version of Greater would only be a +2.

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    Default Re: Spell DC

    Quote Originally Posted by SCPRedMage View Post
    Spell Focus in the school you're most concerned about. +1 DC to a single school. Tome and Blood had a Greater Spell Focus feat that boosted the DC by 4, but that's 3.0, and I can't remember seeing one for 3.5; since Spell Focus granted a +2 bonus in 3.0, a 3.5 version of Greater would only be a +2.
    3.5 Greater Spell Focus is in the Player's Handbook. It gives +2.
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    Default Re: Spell DC

    -FR has a feat called Spellcasting Prodigy which gives an artificial 2-point bump to your casting stat, for the purposes of DCs and Bonus Spells.

    -The Book of Exhalted Cheese has Vow of Nonviolence, which gives a WHOPPING +4 to your DCs (doesn't stack with any SF feats) but only if the spell doesn't deal lethal damage or ability damage.

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    Default Re: Spell DC

    Quote Originally Posted by FlWiPig View Post
    -FR has a feat called Spellcasting Prodigy which gives an artificial 2-point bump to your casting stat, for the purposes of DCs and Bonus Spells.
    Unless they erratad it (or I might just be wrong) Spellcasting prodigy only gives you extra bonus spells. The table lists DC's, but the actual feat description does not and description always trumps table if they contradict each other.

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    Default Re: Spell DC

    The feat Charmer from Dragon magazine increases the DC of enchantment spells by 1 and stacks with (Greater) Spell Focus. You must specialize in enchantment and have Spell Focus (enchantment) to take it.
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    Default Re: Spell DC

    Quote Originally Posted by FlWiPig View Post
    -FR has a feat called Spellcasting Prodigy which gives an artificial 2-point bump to your casting stat, for the purposes of DCs and Bonus Spells.
    What ndragonsbane said --> NERF'd. The original did this, but for 3.5 they NERF'd the heck outta spell DCs. You might consider Heighten Spell.
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    Default Re: Spell DC

    A ton of Cleric domains add +1 Caster Level to specific types of spells.

    The aquaman race from Stormwrack adds +2 to Water spells. Stormcaster PrC adds +2 to electricity spells.

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    Default Re: Spell DC

    Bestow Curse on your enemy to lower his saves? Or feeblemind. Or wrack. Lots of ways to lower your opponent's saving throw bonuses.

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    Default Re: Spell DC

    I was unaware that FR ever got 3.5'd. Where can I get a copy of that little gem?

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    Default Re: Spell DC

    Quote Originally Posted by FlWiPig View Post
    I was unaware that FR ever got 3.5'd. Where can I get a copy of that little gem?
    Player's Guide to Faerun. Though I don't play FR anymore, that and Races of Faerun were both 3.5 (RoF was a tweener). And AWESOME! The Southern Magician feat (RoF) is one of my favorites. Ever.
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    Default Re: Spell DC

    Quote Originally Posted by Person_Man View Post
    A ton of Cleric domains add +1 Caster Level to specific types of spells.


    How does caster level affect spell DC?
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    Default Re: Spell DC

    Quote Originally Posted by Shhalahr Windrider View Post


    How does caster level affect spell DC?
    Also, cleric domains tend to be taken by, y'know, clerics. Bad day?

    Quote Originally Posted by Toxic_Avenger View Post
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    Default Re: Spell DC

    Quote Originally Posted by Ikkitosen View Post
    Also, cleric domains tend to be taken by, y'know, clerics. Bad day?
    Though most "Arcanist gets a domain" things only apply to the spells, I believe there are a few odd ways for Wizards to gain access to domain granted powers.
    Last edited by Shhalahr Windrider; 2007-09-06 at 10:40 AM.
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    Default Re: Spell DC

    Quote Originally Posted by Shhalahr Windrider View Post
    Though most "Arcanist gets a domain" things only apply to the spells, I believe there are a few odd ways for Wizards to gain access to domain granted powers.
    Within the OP's limits? Arcane Disciple is the only feat I can think of, and that's spells only.

    Quote Originally Posted by Toxic_Avenger View Post
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    Default Re: Spell DC

    Quote Originally Posted by Ikkitosen View Post
    Within the OP's limits? Arcane Disciple is the only feat I can think of, and that's spells only.
    Well, he's looking for spell DC, not caster level. So the point already wandering off topic, anyway.
    Last edited by Shhalahr Windrider; 2007-09-06 at 10:59 AM.
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    Default Re: Spell DC

    Quote Originally Posted by Shhalahr Windrider View Post
    The feat Charmer from Dragon magazine increases the DC of enchantment spells by 1 and stacks with (Greater) Spell Focus. You must specialize in enchantment and have Spell Focus (enchantment) to take it.
    Which issue of Dragon, please? I'm playing an enchanter, and that could come in handy.
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    Default Re: Spell DC

    The Tyranny Domain gives you +1 DC for any enchantment compulsion spells you may cast. You can take planar touchstone to get this domain granted power.

    Also don't forget about save reducers, reduce ability scores, fear, nauesa, and other status effects, enervation etc.
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    Default Re: Spell DC

    Dragon Compedium has a feat called commanding which adds another +1 DC to your enchantment compulsion spells. Originally in Dragon 312, requires the pre requisitite feat persuasive and a high cha.
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    Default Re: Spell DC

    Quote Originally Posted by Zherog View Post
    Which issue of Dragon, please? I'm playing an enchanter, and that could come in handy.
    I think it was in the "Spellcraft" column of #325, but I'll have to dig it out to be sure. Also in the article was a feat called Potent Enchantment. Same prerequisites, and it increases the HD limit of spells like sleep and geas by three. Pretty useful for any enchanter, I think.

    I recall these feats easily because a cohort in a campaign I DM has them. I don't recall the issue number so readily, though, because their effects are sufficiently straightforward as to be memorized. I never need to look them up.
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    Default Re: Spell DC

    Thanks. I'll poke my nose into issue 325 tonight.
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    Default Re: Spell DC

    I'm gonna go and bump this back onto page 1; I scanned through 325 last night and didn't see anything like that. Any other guesses where it might be, Shhalahr?
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    Default Re: Spell DC

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    Gah! I failed my Search check!

    Thanks - I'll look again tonight.
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    Default Re: Spell DC

    I think your avatar may affect your Search checks...
    Personally, I'm more a Murphy's- and Newcastle-man.

    BACK on topic(-ish), I don't much care for most of those feats, especially the Conjuration one. You'd think they could come up with a better Conjuration-flavored feat, something that gives you some extended durations with [summoning] or [creation], along the lines of adding your Primary Casting Mod to the duration?
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    Default Re: Spell DC

    If you're a sorceror, there's the Sherem-Lar and Sherezem-Lar Sorceror feats out of Ghostwalk. Taking both (which have to be taken at first level) nets you an artificial 4 point boost to your casting stat for the purposes of spell DCs and spells per day. Also, it makes your eyes green.

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    Default Re: Spell DC

    Quote Originally Posted by GimliFett View Post
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    Default Re: Spell DC

    Except Ghostwalk was 3.0 and thus pre-DC-nerfing! I'm sure it would have suffered the same fate as Spellcasting Prodigy.

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