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2018-09-21, 02:57 PM (ISO 8601)
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- Oct 2017
What races are good with ships and the sea in a traditional fantasy setting?
What’s the stereotypical seafaring race in fantasy? I cannot think of one. I am referring to air breathing land people not tritons and similar.
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2018-09-21, 03:01 PM (ISO 8601)
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2018-09-21, 09:48 PM (ISO 8601)
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- Apr 2011
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Re: What races are good with ships and the sea in a traditional fantasy setting?
Sea Elves.
Technically any "Aquatic" race (that can breath above water)."Sleeping late might not be a virtue, but it sure aint no vice. The old saw about the early bird and the worm just goes to show that the worm should have stayed in bed."
- L. Long
I think, therefore I get really, really annoyed at people who won't.
"A plucky band of renegade short-order cooks fighting the Empire with the power of cheap, delicious food and a side order of whup-ass."
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2018-09-21, 09:58 PM (ISO 8601)
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- Aug 2017
Re: What races are good with ships and the sea in a traditional fantasy setting?
Elves, Humans and Minotaurs.
Not Dwarves or Gnomes.
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2018-09-21, 10:07 PM (ISO 8601)
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- Apr 2011
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- 30.2672° N, 97.7431° W
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Re: What races are good with ships and the sea in a traditional fantasy setting?
"Sleeping late might not be a virtue, but it sure aint no vice. The old saw about the early bird and the worm just goes to show that the worm should have stayed in bed."
- L. Long
I think, therefore I get really, really annoyed at people who won't.
"A plucky band of renegade short-order cooks fighting the Empire with the power of cheap, delicious food and a side order of whup-ass."
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2018-09-21, 10:12 PM (ISO 8601)
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- Jun 2013
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Re: What races are good with ships and the sea in a traditional fantasy setting?
There is no such thing as a "traditional fantasy setting". In default D&D, I'd say it's humans more than any other. I wouldn't consider Aquatic races as sea-farers.
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2018-09-22, 12:10 AM (ISO 8601)
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- Dec 2016
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- Canterlot, Equestria
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Re: What races are good with ships and the sea in a traditional fantasy setting?
Humans and elves seem to be the most common. It's weird, though, you'd think gnomes would be more common with their whole technology angle. I can see gnomes making magitech ironclads being a thing. Why isn't that a thing?
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2018-09-22, 12:52 PM (ISO 8601)
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- Sep 2008
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Re: What races are good with ships and the sea in a traditional fantasy setting?
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2018-09-22, 01:30 PM (ISO 8601)
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- May 2010
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2018-09-22, 01:35 PM (ISO 8601)
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- Apr 2014
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- Cleveland
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2018-09-22, 01:42 PM (ISO 8601)
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- Feb 2006
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- NYC
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Re: What races are good with ships and the sea in a traditional fantasy setting?
Dwarves wearing stone-forged full plate, except the stone is pumice.
I want you to PEACH me as hard as you can.
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2018-09-22, 06:10 PM (ISO 8601)
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- Jun 2009
Re: What races are good with ships and the sea in a traditional fantasy setting?
now I've seen minotaur as sailors in dragon lance but are their any other examples of this being the case.
Otherwise yhea humans and elves
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2018-09-22, 06:43 PM (ISO 8601)
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- Dec 2016
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- Canterlot, Equestria
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Re: What races are good with ships and the sea in a traditional fantasy setting?
Princess Celestia's Homebrew Corner
Old classes, new classes, and more!
Thanks to AsteriskAmp for the avatar!
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2018-09-22, 11:47 PM (ISO 8601)
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- Dec 2013
Re: What races are good with ships and the sea in a traditional fantasy setting?
I always thought that lizardfolk would make good sailors in D&D. A race that is naturally adapted to live in swamps and marshes and have bonuses to reflect that. Seems like it should translate to sailing being their thing, but settings don't seem to take that route. Then again, most non-pc races tend to be flavored to exist within one narrow environment and never leave that particular domain. Although you could always refluff the monster entry as turtlefolk. Let's be clear, though. They're pirates!
I think it's most typical to have humans be the predominant sailors. I think it's because of the establishment of hats for the various races, rather than humans being particularly sea-oriented. Dwarves live in mountains/underground, elves live in the forests/jungles, gnomes invent things and live in big cities, halflings exist at the margins of society and don't make waves (ha-ha) and orcs are barbarians who live where no other race lives. Humans do everything else. So humans get to do all the stuff that isn't narrowly focused.
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2018-09-23, 12:24 AM (ISO 8601)
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- Dec 2014
Re: What races are good with ships and the sea in a traditional fantasy setting?
As others have mentioned, humans are surprisingly the best at this in most fantasy settings.
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2018-09-23, 02:43 AM (ISO 8601)
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- Mar 2007
Re: What races are good with ships and the sea in a traditional fantasy setting?
In traditional fantasy there is nothing but humans for protagonists.
Otherwise.. Catpeople. Obivously.
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2018-09-23, 03:36 AM (ISO 8601)
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- Feb 2015
Re: What races are good with ships and the sea in a traditional fantasy setting?
As already mentioned often enough : Elves.
All other races i have only seen in one setting each as particularly adept with ships, if we exclude those that live in the water.
Amd yes, that includes humans. Wlile there are quite a lot of costal human dominated maritime civilisations in diction, i can't remember an instance where this is bound to the humans as race.
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2018-09-23, 04:14 AM (ISO 8601)
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- Aug 2008
Re: What races are good with ships and the sea in a traditional fantasy setting?
On humans being the best with ships, and this repeatedly being referred to as surprising - look at just how many people live on coasts. Massive port cities are a historical norm, where their precise size has varied highly but the tendency towards port cities to be much bigger is near constant. Meanwhile most of the cities that aren't port cities follow rivers, which are often more than big enough to see boats and even ships. One of the major pieces of infrastructure developed by several different civilizations all over the world is canal systems, to transport goods and people by boat.
That this ends up as a common thing in "generic" fantasy settings is hardly surprising.I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
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2018-09-23, 06:45 AM (ISO 8601)
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- Feb 2007
Re: What races are good with ships and the sea in a traditional fantasy setting?
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2018-09-23, 08:14 AM (ISO 8601)
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- Dec 2007
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Re: What races are good with ships and the sea in a traditional fantasy setting?
On the other hand, how many settings have minotaurs as a major race? Dragonlance is really the only one I can think of.
What keeps popping to mind for me is Joel Rosenberg's "The Road to Ehvenhor", where the dwarf Ahira Bandylegs is knocked off the boat. Since dwarves are pretty much all muscle, he sinks like a stone... and climbs up the anchor chain to kill the bad guys.The Cranky Gamer
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2018-09-23, 08:45 AM (ISO 8601)
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- Dec 2014
Re: What races are good with ships and the sea in a traditional fantasy setting?
Not that I mind, but it is amusing that Humans generally pull ahead also in settings with actual aquatic/amphibious races, who are usually assumed to just swim everywhere. Obviously boats are hard for mer-people, but races like sea elves and Triton should probably get on that, to use a DnD example. Same with the Naga in Warcraft and so on.
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2018-09-23, 08:51 AM (ISO 8601)
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- Oct 2013
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Re: What races are good with ships and the sea in a traditional fantasy setting?
If you consider Magic's plane of Ixalan, then vampires. I mean who doesn't remind themselves of conquistador vampires when you imagine a sail ship?
But yes, seafaring is often tied to humans because we are usually the least traditionalistic race around, innovating all around. Shorter-lived races often have a good navy too, like orcs or goblins. That is if their culture is organised enough to plan large voyages. On the flipside, often a plethora of exotic monstrous races stand for the indigenous tribes that also have something resembling a navy.
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2018-09-23, 08:55 AM (ISO 8601)
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- Feb 2007
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2018-09-23, 09:20 AM (ISO 8601)
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- Mar 2018
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- The Moral Low Ground
Re: What races are good with ships and the sea in a traditional fantasy setting?
The problem with ironclads is that they're so above and beyond wooden ships that you'd have to ask yourself why the humans didn't adopt them but the gnomes/dwarves did.
Humans are the only race known for vast trading networks, so they're going to be the most invested in ship technology.
I think hobbits would be great on ships though: they take up little room, meaning more cargo, more guns, and they could build their ships in ways that make the big folks struggle with (tiny hallways)
The best would be Hobgoblins. They're organized and Disciplined, and they don't lack craftsmen. They aren't as mercantile, but might make it up in martial bent. They've got several advantages over humans: a strong lean towards Lawful alignment, dark-vision, and they're good to supplement their crews with slaves, other goblinoids, monsters and mercenaries. Bugbears and goblins would make great night raiders and the later are a great way to save space on a ship.
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2018-09-23, 10:09 AM (ISO 8601)
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- Feb 2007
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2018-09-23, 10:30 AM (ISO 8601)
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- Apr 2014
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Re: What races are good with ships and the sea in a traditional fantasy setting?
Also related to the Lizardfolk in another post.
If one looks at the development of ship building, the why of aquatic races not excelling becomes fairly obvious. When your natural movement greatly surpasses the capability of primitive seacraft it is quite unlikely that you stick with a suboptimal option long enough to develop better technology. Why use logs to improve buoyancy when you don't need to fear being dragged under the waves? Why craft dugouts when you can carry your gear in a net? Why develop canoes to travel in a small group when you can just swim alongside one another.
Now, this doesn't preclude aquatic races from adopting alien tech, or being integrated into alien shipping culture on some level or the possibility of developing watercraft for long journeys or as recreation, but there we get into campaign specifics.
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2018-09-23, 10:41 AM (ISO 8601)
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- May 2017
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Re: What races are good with ships and the sea in a traditional fantasy setting?
Given the fact that hey repeatedly got their undead asses kicked by a dorky gorgon and a human amnesiac, I wouldn't consider them to be good with ships :P
When I think 'generic fantasy sailors', I'd imagine humans, 'low' elves and/or some kind of monkey-like humanoid (like the Hadozee race in Stormwrack(3.5e supplement)).Jasnah avatar by Zea Mays
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2018-09-23, 01:21 PM (ISO 8601)
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- Oct 2013
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2018-09-23, 02:01 PM (ISO 8601)
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- Aug 2017
Re: What races are good with ships and the sea in a traditional fantasy setting?
And gnomes make great bobbers, for fishing. But neither one is very good for actually sailing :)
I like the lizardman idea, it makes sense to me, but never seen it.
Vampires? Yea, no. Doesn't running water kill vampires? Don't most vampire myths put vampires and water about as far apart as possible? I mean it's not like they show a vampire taking a cruise ship to North America, rather they go as luggage or in a shipping container.
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2018-09-23, 03:14 PM (ISO 8601)
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- Jun 2011
Re: What races are good with ships and the sea in a traditional fantasy setting?
Golarion has halfling be fairly common on ships, if I recall. They take up less space and eat less food. Tolkein's hobbits are rather disinclined to sail, generally.