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  1. - Top - End - #631
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    Any desire to spend a WP or take a beat for a dramatic failure there?
    No, Anna will just do a recon and try again later. Celestine had already said she wants to meet one on one afterwards so.
    Last edited by Thundercracker; 2022-01-22 at 07:49 PM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  2. - Top - End - #632
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Okay, gonna roll for Gabe here, just to see how things will go... (5d10)[6][5][3][5][5](24)

    EDIT: Yeesh.
    Last edited by Bennosuke; 2022-02-12 at 07:22 PM.
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    San Francisco by Night (Vampire the Requiem 2E)

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  3. - Top - End - #633
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rolling resolve in defense for the drunk man... (1d10)[9](9)
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  4. - Top - End - #634
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Alright, so let's count up some beats ect. As always, please let me know if you are replacing any aspirations or how you want to spend any XP. No WP regained. We will be starting Act V Scene ii. As always, let me know if you think I missed something.

    Karl: 3 beats for completing the scene, as this is way overdue. One beat towards the shared aspiration of identifying Estella's killer in discussing Nova with Jae Park. A beat for talking to Leech, who recommends talking to Annalise, and Maxwell Stone about the Diablere, also towards Estella's death. One beat for meeting with The Prince towards Hound duties. One beat for spending resources on a bespoke suit towards moving towards a position on The Prince's Cabinet. That's a total of 7 beats. That brings Karl to 3 beats and 2 XP. The aspiration of taking a position on the Prince's cabinet; is Karl going for something greater than Hound? If not you may want to replace this.

    Anna: 3 beats for completing the scene, as this is way overdue. One beat towards the shared aspiration of identifying Estella's killer in discussing Nova with Jae Park. A beat for talking to Leech, who recommends talking to Annalise, and Maxwell Stone about the Diablere, also towards Estella's death. Anna gets a beat for checking in with Katie towards keeping her protected. One beat for meeting with The Prince towards Hound duties. That's a total of 6 beats. That leaves Anna at 2 beats and 3 XP.

    Rachel: 3 beats for completing the scene, as this is way overdue. I'll give Rachel a beat for strengthening her relationship with The Primogen by lying to Ivy and by working with Alejandro. I'll give Rachel a beat for starting to join the Coterie and become a hound towards the shared aspiration of acting as Hound. Rachel gets a beat towards improving her political standing by meeting with Mother Blackstar and agreeing. That's a total of 6 beats. That brings Rachel to 1 beat and 1 XP.
    Last edited by Bennosuke; 2022-03-27 at 07:52 PM.
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  5. - Top - End - #635
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anything for the initial foray with lady stardust in getting blood distributed?
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  6. - Top - End - #636
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Thundercracker View Post
    Anything for the initial foray with lady stardust in getting blood distributed?
    Absolutely. Good catch. I did not give you a beat for this before. One more beat for Anna, adding it to your character box now.

    Will give you and Dai a chance to spend XP, change aspirations, but will plan to post the new IC scene soon if you guys are running too slow.

    Fair warning, I am going to get crushed at work tomorrow.
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  7. - Top - End - #637
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Obfuscate is 3 right? Anna will get that.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  8. - Top - End - #638
    Ettin in the Playground
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    I should add a Perception roll to the IC post

    Wits 3 + Composure 3 + Acute Senses 1
    [rollv]7d10[/rollv]
    Any 10s
    [rollv]7d10[/rollv]

  9. - Top - End - #639
    Ettin in the Playground
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    (7d10)[7][6][6][9][10][9][7](54)
    10s
    (7d10)[8][6][1][1][7][4][4](31)

  10. - Top - End - #640
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Thundercracker View Post
    Obfuscate is 3 right? Anna will get that.
    Apologies for the delay. Obfuscate is a clan discipline for Anna so yes it is 3XP. Would you like to purchase?
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  11. - Top - End - #641
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    Apologies for the delay. Obfuscate is a clan discipline for Anna so yes it is 3XP. Would you like to purchase?
    Yes, after this it’s going to be all in on the blood farming stuff.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  12. - Top - End - #642
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    okay, tabling XP for now, and keeping aspirations. Yes, Karl is aiming high.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  13. - Top - End - #643
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Okay, Anna's 3xp are spent. I am docking one BP for each character to wake up the next night. I am going to start the next scene, but will run the end of Rachel's last scene simultaneously with the new one.

    Again, thank you everyone for your patience.
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    San Francisco by Night (Vampire the Requiem 2E)

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  14. - Top - End - #644
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    To keep things moving will give Anna a 2d10 bonus and just roll it here (2d10)[6][7](13)

    Opposed (4d10)[6][8][9][1](24)
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  15. - Top - End - #645
    Ettin in the Playground
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Does Rachel know what Oleander is talking about?
    Int 3 + Occult 2
    (5d10)[7][10][1][2][1](21)
    Any 10s
    (5d10)[2][6][1][1][2](12)

  16. - Top - End - #646
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Rachel is aware of the Kindred superstition about the world outside of the city. Kindred were tied to urban environments where their food supply was and there was plenty of protection from the sun; though perhaps some Kindred had a little more freedom in this. Rachel had always assumed that all the folk lore of strange antagonistic creatures and disappearing Kindred had come from this anxiety, the fear of being away from the comforts of the city.

    But Rachel had also heard of strange places of mystic energy. She knew that the Ordo Dracul hunted for lay lines of power, haunted houses and the like, and believed that they could tap into such locations.

    But Rachel had no idea what the Duchesse was specifically referring to.
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  17. - Top - End - #647
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna is telling the truth, she doesn’t trust the auspex since it falsely flagged Gorman as Estella’s killer, and she wants more evidence before drawing any conclusions. For that will use presence, and going to add willpower for this one: (4d10)[9][10][4][7](30)
    10 again: (4d10)[3][1][1][5](10)
    Last edited by Thundercracker; 2022-04-28 at 04:55 PM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  18. - Top - End - #648
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna's roll succeeds, but not to get too nitpicky, I would suggest it is likely still a lie. The two were contacted by Park about the missing Nosferatu Snake, whom Park believed was diablerized and has at the very least gone missing. Karl's vision confirmed that Snake had been diablerized, and that the ashes belonged to Snake. Even if Anna does not trust Karl's Auspex, the statement:

    I don't know of anyone who has gone missing in San Francisco since Gorman
    ... would arguably be a lie.

    But, two successes

    EDIT: Anna is down to 4/6 WP
    Last edited by Bennosuke; 2022-04-29 at 12:22 PM.
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  19. - Top - End - #649
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    Anna's roll succeeds, but not to get too nitpicky, I would suggest it is likely still a lie. The two were contacted by Park about the missing Nosferatu Snake, whom Park believed was diablerized and has at the very least gone missing. Karl's vision confirmed that Snake had been diablerized, and that the ashes belonged to Snake. Even if Anna does not trust Karl's Auspex, the statement:



    ... would arguably be a lie.

    But, two successes

    EDIT: Anna is down to 4/6 WP
    It’s not if the player completely forgot about all that :p
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  20. - Top - End - #650
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Lol. Well, since Anna would still know that, it's a good thing she passed her roll
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  21. - Top - End - #651
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    composure + empathy: (4d10)[7][3][1][2](13)
    10 again: (4d10)[5][3][6][1](15)

    Edit: Just going to take the L on this one.
    Last edited by Thundercracker; 2022-05-07 at 10:39 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  22. - Top - End - #652
    Ettin in the Playground
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Messed up the code
    (7d10)[6][5][1][5][2][5][4](28)

  23. - Top - End - #653
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Wits + composure : (6d10)[2][5][5][1][1][10](24)
    10 again: (6d10)[9][5][7][2][4][7](34)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  24. - Top - End - #654
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Going to wait for Karl/Daishain's roll here.
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  25. - Top - End - #655
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    wits+composure (5d10)[8][9][8][9][9](43)
    ten again (5d10)[8][9][8][9][9](43)

    Um, okay then, Karl is like the all seeing eye right now apparently.
    Last edited by Daishain; 2022-05-19 at 09:28 PM.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  26. - Top - End - #656
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Initiative Order
    Murat 10
    Zach 8
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  27. - Top - End - #657
    Ettin in the Playground
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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Initiative is 1d10 + Dex + Composure isn't it? I can't find that anywhere in the vampire book.

    Dex 2 + Composure 3
    (1d10)[6]

  28. - Top - End - #658
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Initiative: (1d10+6)[2](2)

    That’s odd. Looks like 8.
    Last edited by Thundercracker; 2022-05-21 at 06:40 PM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  29. - Top - End - #659
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    @Haval: Correct.

    Initiative Order
    Rachel 11
    Murat 10
    Anna 8
    Zach 8

    Okay, going to wait for Karl's roll then will star the surprise round.
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  30. - Top - End - #660
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Well Daishain had a **** hot roll.

    Initiative Order
    Karl 15
    Rachel 11
    Murat 10
    Anna 8
    Zach 8

    Now... drawing a weapon is an Instant action unless you have the right merit, which means Karl can't draw and fire in one round. However, that attack roll was solid and unless you want to drop it and reroll next round I'll let you keep the successes for a total of 6 damage. Also reminding myself to subtract Karl's WP if you use that roll.

    Zach's roll (not impressive) (1d10)[7](7)
    Murat's roll after defense (1d10)[2](2)
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