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  1. - Top - End - #1
    Pixie in the Playground
     
    AssassinGuy

    Join Date
    Apr 2019

    Default need help on my artificer subclass

    My subclass is called the arcane shot, and is based on a more magical gunsmith. Please give me any constructive criticism.

    I'm going to skip the tools of the triad and spells, I'm looking for help balancing, and if I **** those up I have bigger issues.

    3rd level, can use int for weapons, and gets the arcane archers shots, 2 a rest,

    6th int times per day, you may deal 1d4 acid, cold, fire, lightning, posin, or thunder damage on a weapon attack. One of the following effects acuers based on the damage

    Spoiler
    Show
    acid, next attack has advantage, as their armor is partially melted.
    cold, reduces their speed by half
    fire, smoke causes the 5ft cube the bullet hit to be heavily obscured
    lightning, they lose their reaction
    poison, they must make a con save or be poisoned for int rounds
    thunder, they are pushed back 10 ft



    14th no idea looking for suggestions

  2. - Top - End - #2
    Bugbear in the Playground
     
    PaladinGuy

    Join Date
    Feb 2019
    Location
    Iceland
    Gender
    Male

    Default Re: need help on my artificer subclass

    Check out Vogie's Deadeye, it should give you plenty of ideas to draw from ^^

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