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  1. - Top - End - #1
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Need help creating a core grappler

    Hi I'm fairly new to the DnD world and am groping around trying to create my first character. I would like to create a grappling build but am insure if want I have is fesible or not. The DMs at my store prefer to stick to core but they are willing to allow me to be a Goliath and may allow some feats and classes from complete warrior. Here is the build I have so far.

    Goliath:
    +4 to Strength
    +2 to Con
    -2 to Dex

    Effectively large size.

    Level 1: Sorcerer
    Enlarge Person, Power Attack

    Level 2: Monk
    Improved Grapple, Improved Unarmed

    Level 3: Monk
    Combat Reflexes, Earth's Embrace, Evasion

    Level 4: Monk
    Still Mind

    Level 5: Monk
    Ki Strike

    Level 6: Dragon Disciple
    Natural Armour Increase +1
    Weapon Focus (Grapple)

    Level 7: Dragon Disciple
    + 2 Str, Claws and Bite

    Level 8: Dragon Disciple
    Breath Weapon

    Level 9: Dragon Disciple
    + 2 Str, +2 Natural Armour, Crushing Hug

    Grapple Bonuses
    +4 Improved Grapple
    +6 BAB
    +8 Huge
    +11 Str Bonus
    +1 Weapon Focus Grapple
    = +30 to Grapple Check

    Damage from Grapple Check (2d8+22)+pin(1d12)
    Last edited by Enochi; 2007-10-23 at 05:41 PM.

  2. - Top - End - #2
    Dwarf in the Playground
     
    shadowdemon_lord's Avatar

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    Default Re: Need help creating a core grappler

    Weapon focus requires a BAB of +1, no taking that till third level in your current build. Going fighter/barbarian would give you a higher grapple check, but less damage output. I don't think you'll normaly feel the need for a higher bonus though, considering your heavy focus on grappling. You'll want to add Power Attack into that build at some point, more damage is always a good thing.

  3. - Top - End - #3
    Barbarian in the Playground
     
    Dode's Avatar

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    Default Re: Need help creating a core grappler

    Well, since this isn't really core since it has Complete Warrior feats and Goliaths in it already, you might consider checking out the Duskblade (taking Arcane Disciple: Strength Domain to get access to Enlarge Person) and be able to get a full BAB caster that can wear light armor and cast touch spells when it makes its grapple. Duskblade/Barbarian Goliath would be... formidable.
    Last edited by Dode; 2007-10-23 at 03:56 PM.

  4. - Top - End - #4
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Need help creating a core grappler

    Made a few edits. Trying to limit Dragon, CW, and Core...not doing to good a job I suppose but I dont see other races or feats that would be as useful in core.

  5. - Top - End - #5
    Bugbear in the Playground
     
    MrNexx's Avatar

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    Default Re: Need help creating a core grappler

    Might as well drop the Sorcerer level. Enlarge Person doesn't work on a Monstrous Humanoid, just Humanoids.
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  6. - Top - End - #6
    Firbolg in the Playground
     
    Draz74's Avatar

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    Default Re: Need help creating a core grappler

    Hmmm, are you aware that BAB is part of your grappling skill? Because your ECL 10 character with only +6 BAB doesn't seem the best.

    Also, a nitpick: Crushing Hug requires Improved Grab, which is an ability usually only monsters (or Wild Shaped Druids) have. Anyway, it only adds to 1 grapple damage roll per turn, so it's not the best.

    Are Psionics allowed? Try a Half-Giant Psychic Warrior with this build:
    L1: Barbarian; Power Attack
    L2: Psychic Warrior; Improved Unarmed Strike; Grip of Iron
    L3: Psychic Warrior; Track, Improved Grapple; Expansion
    L4: Psychic Warrior
    L5: Psychic Warrior; Animal Affinity
    L6: Slayer; Earth's Embrace
    L7: Slayer
    L8: Slayer
    L9: Slayer; Weapon Focus (Grapple)

    Assuming you started with 18 Str (which is what your build seemed to assume), by this level you can have your Strength up to:
    18 +2 racial +2 boosts +4 rage +4 animal affinity = 30
    (Note: this is without even having to pay for a Belt of Giant Strength or other item. Although in a few more levels, when you have enough money for a +6 Belt, you should get one; then just use Animal Affinity for stats other than Strength.)

    A fully-augmented Expansion power (which is much more convenient to cast than Enlarge Person, plus it works even if you're not a Humanoid) will make you effectively Gargantuan, when combined with the Powerful Build racial feature.

    Grapple Check (in ideal, fully-buffed conditions):
    +8 BAB
    +10 Str
    +12 size
    +6 Grip of Iron
    +5 feats (Weapon Focus/Improved Grapple)
    = +41

    Damage: 3d6+10+pin(1d12). You'll be wearing spiked armor with the biggest spikes you can get the smith to make you.

    If you like the Goliath better, you can do a Goliath instead of a Half-Giant. It's another +2 Strength. At early levels, you'll miss the Half-Giant's bonus 1 PP, but in later levels that won't be such a big deal.

    Best part of this build? You'll have other psionic powers to make you more flexible. You liked the no-weapons approach that your other build had? No prob, learn Claws of the Beast at Level 4. And Metaphysical Claw at Level 6, yay for magic unarmed weaponry. If you're worried that your damage isn't high enough in a grapple still, learn Offensive Prescience. If you get into high levels and your opponents all slip away from you using Freedom of Movement, burn a feat on Epxanded Knowledge to learn Dispel Psionics so you can Dispel the bane of the grappler's existence.
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  7. - Top - End - #7
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Need help creating a core grappler

    Hmm losing the Enlarge spell hurts allot. And no unfortunately Psionics arent allowed in this campaign. But if I find one that will allow me to use it then I will use that build. Sigh. Any other ideas?

  8. - Top - End - #8
    Orc in the Playground
     
    Temp's Avatar

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    Default Re: Need help creating a core grappler

    Since your restrictions are "Core Only, but other very specific sources work too," it's hard to find a real solution for you.

    Core only, I think the best grappler is a Druid who snags Enlarge Person somehow.

    Non-core, Person_Man's posted a fairly solid build in a few threads recently. Basically Psychic Warrior/Warmind is your friend.

    In the case of the build you have now, Monk doesn't really do you a whole lot of good beside providing the bonus feats (which Fighter does just as well with higher BA to boot). Fighter also allows you to snag Barbarian for a Strength boost. Also, if CC Barbarian variants are one of your available sources (no, I don't see anything backing this, but you haven't mentioned RoS either) the Spirit Bear Totem gives Improved Grab.

  9. - Top - End - #9
    Dwarf in the Playground
     
    ElfWarriorGuy

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    Default Re: Need help creating a core grappler

    I play a cleric of Kord, who is basically a grappler with spells. I have not even tried to optimise, but rather played for fun but he is formidible when he gets his hands on someone.

    With the strength domain you get bulls strength and enlarge person at low levels, mighteous right and divine power/favor (forget which) gives you even more awesome grappling potential as you level up.

    Sure my BAB goes down a bit, but I can get +10 to strength, and even more from the strength domain power for one round, big size and a kick ass attitude.

    And as a cleric I still have all my cleric spells.

    In the campaign I have also used a prestige class that was orignianlly published in Dragon, the mighty contender of kord, whereby you lose a caster level or two over the ten levels (please don't flame me) but you gain neat grappler abilities and even more strength.

    Of course I am not saying there is anything wrong with your build, just pointing out some of the alternatives like the cool duskblade/arcane disciple idea....

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  10. - Top - End - #10
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Need help creating a core grappler

    Build I think might do a bit better

    Goliath:
    +4 to Strength
    +2 to Con
    -2 to Dex

    Effectively large size.

    Level 1: Barbarian - Alt Build Bear Totem
    Improved Grapple, Improved Grab, Rage,

    Level 2: Druid - Alt Build Shapshift
    Predator form

    Level 3: Druid - Alt Build Shapshift
    Improved Unarmed, Woodland Stride

    Level 4: Druid - Alt Build Shapshift
    Trackless Step

    Level 5: Druid - Alt Build Shapshift
    Resist Nature's Lure, Mobility(Predator Form)

    Level 6: Druid - Alt Build Shapshift
    Aerial Form, Crushing Hug

    Level 7: Druid - Alt Build Shapshift

    Level 8: Druid - Alt Build Shapshift
    Flyby Attack (Aerial form)

    Level 9: Druid - Alt Build Shapshift
    Ferocious Slayer Form, Earth's Embrace

    Str Bonus
    + 4 racial
    + 8 Ferocious Slayer Form
    + 4 Huge size?
    + 18 Starting Str
    + 2 Lvl ups
    + 4 rage
    = 40 Str

    Grapple Bonuses
    +4 Improved Grapple
    +7 BAB
    +8 Huge
    +15 Str Bonus
    = +32 to Grapple Check

    Damage from Grapple Check (1d8+30)+pin(1d12)

  11. - Top - End - #11
    Ogre in the Playground
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    Default Re: Need help creating a core grappler

    If you can get your GM to let you have complete warrior, try a frenzied beserker bear warrior, and if you can get complete divine, try getting kords belt relic. I think I managed to push my grapple check up into the 60's-70's one time.
    Last edited by TheOOB; 2007-10-23 at 11:41 PM.
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  12. - Top - End - #12
    Troll in the Playground
     
    SamuraiGuy

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    Default Re: Need help creating a core grappler

    Enochi's second build looks very solid. Might want to double check your numbers (I don't think ferocious slayer form is huge, for instance, and the powerful build ability doesn't stack up to Huge), but Bear Totem Barbarian + Shapeshift Druid is one of the best ways to get ridiculous STR and grapple modifiers. Even if you don't have access to the Complete Champion, the Bear Totem Barb on the SRD is very good. That variant also provides a +4 untyped bonus to grapple checks while raging, which boosts you considerably. Scorpion's Grasp is a good feat to gain the improved grab ability plus frills (it is in sandstorm).

    Psychic Warrior is another great way to get grapple bonuses thanks to iron grip and expansion. You'll suffer a little due to medium BAB but not that much.
    Last edited by Human Paragon 3; 2007-10-24 at 12:37 AM.
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  13. - Top - End - #13
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Need help creating a core grappler

    I do believe that both Powerful build and shapeshift work together. Shapeshift says I keep all Supernatural and Extraordinary abilites and the form just and +1 to my size. Its not like wild shape where I turn into specific creature.

    Powerful Build (Ex)
    The physical stature of half-giants lets them function in many ways as if they were one size category larger. Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him. A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.

  14. - Top - End - #14
    Bugbear in the Playground
     
    HalflingRangerGuy

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    Default Re: Need help creating a core grappler

    Enochi, is your Bear Totem barbarian off UA? You don't get Improved Grapple until level two, nor do you ever get improved grab, you get an unnamed bonus to grapple checks at level five. These plus a few skill boosts in exchange for the speed boost and (improved) Uncanny Dodge.
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  15. - Top - End - #15
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Need help creating a core grappler

    Bear Totem barbarian Im using is from Complete Champion.

  16. - Top - End - #16
    Dwarf in the Playground
     
    SamuraiGuy

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    Default Re: Need help creating a core grappler

    Well Im going to offers these 4 builds for the DM to chose from and we will see which one he allows for ecl 10.

    A Half Giant Werebear Psychic Warrior:
    L1: Barbarian-Alt Bear Totem - Improved Grab, Improved Natural Attack
    L2: Psychic Warrior; Improved Unarmed Strike; Grip of Iron
    L3: Psychic Warrior; Improved Grapple, Expansion, Eath's Embrace
    L4: Psychic Warrior
    L5: Psychic Warrior; Animal Affinity,
    L6: Warshaper; Crushing Hug
    L7: Warshaper; Morphic body

    Assuming you started with 18 Str (which is what your build seemed to assume), by this level you can have your Strength up to:
    18 +4 racial +16 Werebear +8 size +4 rage +1 level ups + 4 animal affinity + 4Morphic body = 59

    Hybrid Form makes you large, Powerful build huge, and Expansion make you colassal

    Grapple Check (in ideal, fully-buffed conditions):
    +5 BAB
    +24 Str
    +16 size
    +6 Grip of Iron
    +5 feats (Improved Grapple, Weapon Focus)
    = +56

    Damage from Grapple Check (3d6+48)+pin(1d12)

    Build 2
    Goliath:
    Level 1: Barbarian - Alt Build Bear Totem
    Improved Grapple, Improved Grab, Rage,

    Level 2: Druid - Alt Build Shapshift
    Predator form

    Level 3: Druid - Alt Build Shapshift
    Improved Unarmed, Woodland Stride

    Level 4: Druid - Alt Build Shapshift
    Trackless Step

    Level 5: Druid - Alt Build Shapshift
    Resist Nature's Lure, Mobility(Predator Form)

    Level 6: Druid - Alt Build Shapshift
    Aerial Form, Crushing Hug

    Level 7: Druid - Alt Build Shapshift

    Level 8: Druid - Alt Build Shapshift
    Flyby Attack (Aerial form)

    Level 9: Druid - Alt Build Shapshift
    Ferocious Slayer Form, Earth's Embrace

    Str Bonus
    + 4 racial
    + 8 Ferocious Slayer Form
    + 4 Huge size
    + 18 Starting Str
    + 2 Lvl ups
    + 4 rage
    = 40 Str

    Grapple Bonuses
    +4 Improved Grapple
    +7 BAB
    +8 Huge
    +15 Str Bonus
    = +34 to Grapple Check

    Damage from Grapple Check (1d8+30)+pin(1d12)


    Build Three pure Core
    Half Orc

    Level 1: Sorcerer
    Enlarge Person, Weapon Focus Grapple

    Level 2: Fighter
    Improved Grapple, Improved Unarmed

    Level 3: Fighter
    Improved Unarmed, Improved Natural Attack

    Level 4: Fighter


    Level 5: Fighter
    Weapon Specilization (Graple)

    Level 6: Dragon Disciple
    Natural Armour Increase +1
    Wepoc focus (Unarmed)

    Level 7: Dragon Disciple
    + 2 Str, Claws and Bite

    Level 8: Dragon Disciple
    Breath Weapon

    Level 9: Dragon Disciple
    + 2 Str, +2 Natural Armour,
    Weapon Specilization (Unarmed)

    Level 10: Barbarian
    Rage

    Str Bonus
    + 2 racial
    + 2 Englarge
    + 4 Dragon Diciple
    + 18 Starting Str
    + 2 Lvl ups
    + 4 rage
    = 32 Str

    Grapple Bonuses
    +4 Improved Grapple
    +8 BAB
    +4 Large
    +11 Str Bonus
    +1 Weapon Focus (Grapple)
    = +28 to Grapple Check

    (1d8+11) Grapple damage

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