Results 121 to 147 of 147
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2020-05-23, 12:07 PM (ISO 8601)
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- Feb 2006
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Re: Why did cold iron not make the cut for 5e?
I want you to PEACH me as hard as you can.
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2020-05-23, 12:11 PM (ISO 8601)
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- Dec 2013
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Re: Why did cold iron not make the cut for 5e?
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-23, 12:16 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Why did cold iron not make the cut for 5e?
Saw the thread topic, thought I'd chime in with something:
The DM for a game I play in homebrewed cold iron into his game. It's effective against Fey, Fiends, and Undead. Specifically, it increases the damage die of your weapon by one step (similar to the versatile property) against those three types of monsters. He's also homebrewed some monsters that have vulnerability to damage from cold iron attacks.
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2020-05-23, 12:24 PM (ISO 8601)
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- Nov 2015
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- Finland
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Re: Why did cold iron not make the cut for 5e?
I, personally, feel that Cold Iron didn't make the cut for 5e as a side effect of merging several creature types into fewer categories, for example both demons and devils becoming Fiends. Earlier Cold Iron has been effective against Demons while Devils don't like being cut with silver. Since they're one and the same now in all but individual names, silver seems to have taken the first place, and I think that's because traditional folklore depicts silver as much more common as a special type of metal useful against unnatural beings, while Cold Iron is a rather obscure, appearing only in some fiction. From my point of view Folklore seems to have taken precedence over modern fiction in here.
Plus, the explanation of how Cold Iron is created is just odd. The former explanation that I remember was that it's forged deep underground in very low temperatures and almost involves magic. In that sense, I would simply say that if Cold Iron weapons existed, they would just be magical weapons that don't have a bonus to hit or damage.Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
3.0 since 2002
3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
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2020-05-23, 12:50 PM (ISO 8601)
- Join Date
- Jul 2008
Re: Why did cold iron not make the cut for 5e?
Yes.
Now that's just not true. I could discuss cultural motif of the western world with a chinese person and they could in turn share some from their own culture. Neither of us is trying to challenge the other, and there are countless other examples of people discussing something without needing to challenge another view point."It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2020-05-23, 01:13 PM (ISO 8601)
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- Dec 2013
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Re: Why did cold iron not make the cut for 5e?
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-23, 01:24 PM (ISO 8601)
- Join Date
- Jul 2008
Re: Why did cold iron not make the cut for 5e?
No, that's a discussion. If two people from two different cultures are talking about their cultural motiffs, that is a discussion. A lecture would be if only one person was talking, if they're talking back and forth, its a discussion
Google gives us some definitions
the action or process of talking about something in order to reach a decision or to exchange ideas.
a conversation or debate about a specific topic
the activity in which people talk about something and tell each other their ideas or opinions
Of those, none require challenging the others position."It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2020-05-23, 01:26 PM (ISO 8601)
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- Dec 2013
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Re: Why did cold iron not make the cut for 5e?
If two people are talking about their own cultures to the other, then you are either challenging their preconceived notions of the culture (ie challenging an idea) or they have no input at all into the conversation and it is simply a pair of lectures being had simultaneously or in sequence.
The point being, anything short of a straight informative lecture is challenging somebody's ideas on some level. They may be open to it, but the only way people change their understanding of anything is to have that understanding challenged.Last edited by Keltest; 2020-05-23 at 01:29 PM.
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-23, 01:29 PM (ISO 8601)
- Join Date
- Jul 2008
Re: Why did cold iron not make the cut for 5e?
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2020-05-23, 01:39 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: Why did cold iron not make the cut for 5e?
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-23, 01:43 PM (ISO 8601)
- Join Date
- Jul 2008
Re: Why did cold iron not make the cut for 5e?
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2020-05-23, 01:46 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: Why did cold iron not make the cut for 5e?
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-23, 01:52 PM (ISO 8601)
- Join Date
- Jun 2016
Re: Why did cold iron not make the cut for 5e?
Do either of you think that anyone is just "learning something new" here? While this thread was actually on topic, I actually did learn a little something new about symbolism in folklore.
Now? Not so much. Instead, the thread is just going in circles... about something else entirely. This, despite attempts by at least two people to get it back on track. (You know, Cold Iron in DnD.)
What makes this really ridiculous is that the off-topic topic that you're arguing about arguing about isn't even mentioned on the current page of the thread anymore.Last edited by HPisBS; 2020-05-23 at 02:00 PM.
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2020-05-23, 02:00 PM (ISO 8601)
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- Dec 2013
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Re: Why did cold iron not make the cut for 5e?
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-23, 02:48 PM (ISO 8601)
- Join Date
- Nov 2015
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- Finland
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Re: Why did cold iron not make the cut for 5e?
Last edited by Arkhios; 2020-05-23 at 04:37 PM.
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2020-05-23, 03:00 PM (ISO 8601)
- Join Date
- Jun 2016
Re: Why did cold iron not make the cut for 5e?
I don't recall seeing those particular suggestions. I remember seeing something about changing it to "meteoric" iron, but not about "pure" iron, nor about it potentially having a penalty against armor due to being a generally inferior metal.
Edit 2: coolLast edited by HPisBS; 2020-05-23 at 03:12 PM.
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2020-05-23, 04:28 PM (ISO 8601)
- Join Date
- Jan 2017
Re: Why did cold iron not make the cut for 5e?
That was my assumption, but I didn't want to keep causing Boci distress by discussing it.
I saw your post about Oberon (Goblin king and consort to the Summer Queen) as just a continuation of the iron vs fey mythos that was discussed earlier, so I didn't see a good reason to comment on it.
And I just read Arkhios's post and, yeah, combining monsters is likely a reason Cold Iron didn't make it. Along with an earlier point I made that there are only about, what was it, 4 fey in the entire game with damage resistance anyways and none of them were in the MM
That is likely another reason the material was not included
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2020-05-23, 04:42 PM (ISO 8601)
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- Dec 2013
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Re: Why did cold iron not make the cut for 5e?
In general, I think requiring specific materials to overcome damage resistance is something they should either lean much harder into or cut entirely. As it was in 3.5, you either ignored it, or carried around a golf bag of swords. Either way it just hurt martials more. To do it in 5e, I think, you would have to replace magic weapons entirely to make it meaningful. Let mithral be a +2 sword, adamantine +3, etc. And the specialty weapons +1 or +0, but overcome resistance.
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-05-23, 04:52 PM (ISO 8601)
- Join Date
- Jun 2016
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2020-05-23, 05:28 PM (ISO 8601)
- Join Date
- Jan 2017
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2020-05-23, 06:27 PM (ISO 8601)
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- Nov 2015
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- Finland
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Re: Why did cold iron not make the cut for 5e?
I've been thinking about this as well. Mithril/mythril/mithral is a naturally occurring but rare material. Placing weapons made out of it behind a "Looted Only" barrier, I think it would prevent any unwanted "build shenanigans" if said weapons had added uses, such as being able to wield a heavy weapon in one hand. Similarly, one-handed weapons could maybe receive either thrown or finesse property, and light weapons could maybe have increased thrown range or maybe finesse property if they didn't have it yet.
Last edited by Arkhios; 2020-05-23 at 06:28 PM.
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2020-05-23, 06:30 PM (ISO 8601)
- Join Date
- Jul 2008
Re: Why did cold iron not make the cut for 5e?
You weren't causing me distress, you just weren't coming across as a someone I wanted to continue talking to. Like now, when you just attributed to me an emotion you came up with. Not destressing, but kinda annoying, and yeah, not helping me think "I should really continue to exchange posts and ideas with this other user".
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2020-05-24, 09:42 AM (ISO 8601)
- Join Date
- Jan 2017
Re: Why did cold iron not make the cut for 5e?
Me and you exchanged about half a dozen posts, and each of your responses seemed to put forth the idea that I was wrong and making people feel bad for not just saying "we are both right" when discussing the magic system and leaving it at that. For actually trying to get people to narrow down what they want and why they want it.
Maybe distress is the wrong word, but I was clearly making you unhappy, and since it was just myself and you, and discussing it more would have just led to more "no, you shouldn't make people actually talk about and define what they like, just let them like it and make blanket statements about the game as a whole" I felt that it would just make you more [insert your preferred negative emotional state here] and stopped.
I'm sorry if I'm coming across as a bit rude here, but you seem to have a problem with me asking why people like or don't like things, and working to narrow that field down with probing questions. And I'd ask why, but you don't want me to. You want me to just accept it and move on.
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2020-05-24, 10:19 AM (ISO 8601)
- Join Date
- Jul 2008
Re: Why did cold iron not make the cut for 5e?
Not each one, each one after a while. My first posts to you were about the differences in magic system, and specifically how the D&D one worked and how those mechanics might be interpreted for the feeling of magic. It was later when I started saying you were wrong{scrubbed}.
And how did that work out for you? Democratus checked out of the discussion with you pretty quick and I didn't last too long either. Sure maybe the problem is on our end, but perhaps consider an alternative that with a different approach you could have had a longer, more productive discussion. You do after all need the other to participate in the discussion, so even if you feel you are in the right, its not worth much is it drives the other away.
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Anyway, moving on, I felt the cold iron discussion had run its course, but seems at least a few people are still interested in it, so may as well continue it:
This is interesting. Its against the design philosophy of 5e, but that doesn't matter if your group likes stuff like gear management and risk and reward, (though the "risk" of -1 damage is pretty low). I do wonder if an iron warhammer or mace would be that much worse than a steel one. A sword I understand, I could even see it dealing a flat -1 damage to all targets because it can't be made as well, but would an iron mace be worse? And would you expand silvered weapons to be -1 damage too?
This is a bit of a nitpick, but it also relevant and ties back to a point covered earlier: demons and devils were the same creature type in 3.5 too, they both outsiders, and evil. Now demons were chaotic and devils were lawful, and whilst 5e kept that distinction, it mattered a lot less in the new edition. I think 3.5 leaned into cold iron - anti-chaotic in an attempt to give greater identity to the material, and it had some success, I liked it. But 5e focused a lot less on alighment, chaotic vs. lawful more so, so a bit part of cold iron had been was now a largely ignored aspect of the game.Last edited by Peelee; 2020-05-30 at 12:04 PM.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2020-05-24, 12:02 PM (ISO 8601)
- Join Date
- Jan 2006
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Re: Why did cold iron not make the cut for 5e?
I think leaning into special material vulnerabilities by having creatures that are traditionally less vulnerable to attacks without them would be better done the way troll regeneration is done in 5e. A werewolf regenerates 10 hp per round unless he was dealt damage by silver. He could ALSO be immune to slashing, piercing, and bludgeoning dealt by nonmagical weapons that aren’t silver.
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2020-06-19, 11:47 PM (ISO 8601)
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- Aug 2016
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- 90 feet under
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Re: Why did cold iron not make the cut for 5e?
Ill disagree here. 5e isn't that +0 magical weapon should be a big find it's that they didnt want them to be commonplace/non special. If you played 3x edition, by level 10 your party was collecting +2/3 weapons/armor, dumping them in a wagon (or bag of holding) and selling them like they were Made in China cutlery at Wal Mart. So 5e was to try and make each magical item have something special about it's history..."oh you found a cloak of warmth. This cloak once beloged to the lengendary rangers clan who used them to stay warm on long nights. This particular cloak is etched with the AP. Upon making a knowledge check, you believe it was owned by the a ranger who roamed this area over 100 years ago, by he name of Alex Pain". So, they really wanted magical items to have more RP around them. Which is fine, but that doesn't make each minor magic item somehing people are going to ohh and ahh about.
You can start reasonably getting perm magic items by lvl 5, which is the same as 3x and 2e (i cant speak for 4e or pre 2e)Rule 0: The most IMPORTANT rule of D&D. There is no more important rule than this rule. This is a game, and as such, you do everything you can to ensure everyone has fun. /TheEnd
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2020-06-21, 12:44 AM (ISO 8601)
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- Feb 2006
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- NYC
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Re: Why did cold iron not make the cut for 5e?
4e you could start getting magic items around 2nd level, and another 1 per level up to 5. It was a very gear-dependent game, though there were no stat-boost items. You'd expect to replace each slot's item every ~6 levels.
As far as I remember, 1e published modules seemed to be kinda Monty Hall by 3.x standards. You got a lot of magic stuff thrown at you by mid-levelsI want you to PEACH me as hard as you can.