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2008-01-14, 03:31 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Class and Level Geekery III (some [spoiler]s)
Concluded: The Stick Awards II: Second Edition
Ongoing: OOTS by Page Count
Coming Soon: OOTS by Final Post Count II: The Post Counts Always Chart Twice
Coming Later: The Stick Awards III: The Search for More Votes
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No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style - Jhereg Proverb
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2008-01-14, 03:52 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Class and Level Geekery III (some [spoiler]s)
I think undead creation is, like teleport, one of those things that Rich bends the rules on for story purposes. Remember that Redcloak "made" an Eye of Fear and Flame, a Huecuva, and a Death Knight, and those aren't strictly available for creation either (though Redcloak might get special undead creation powers from the Crimson Mantle).
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2008-01-14, 06:27 PM (ISO 8601)
- Join Date
- Nov 2004
Re: Class and Level Geekery III (some [spoiler]s)
Orth Plays: Currently Baldur's Gate II
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2008-01-15, 08:41 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Northern Ireland
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
I think we can estimate Belkar's dexterity from bonus material in Dungeon Crawlin Fools:
Admittedly, this theory makes a lot of assumptions, but I think it makes sense. Any takers?SpoilerThere is a strip saying that Belkar should be better at hiding than Haley, since they both have ranks in hide, but Belkar has a racial dex bonus and a size bonus to hiding. Despite this, Haley out-hides him. While this could be a lucky roll, I think the main factor is that Haley's dex is higher than Belkar. Assuming they have the same ranks in Hide, Belkar's total modifier should be smaller than Haley's, despite his advantage. Ignoring ranks in the skill, Belkar's modifier to Hide must be at most +4, since we know Haley's is at least +5 due to her high dexterity. Taking into account that Belkar gets a +1 size bonus to hide checks, we can assume he gets +3 from dexterity, leaving him with a Dex of 16-17."They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2008-01-15, 08:58 AM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: Class and Level Geekery III (some [spoiler]s)
Halflings get a +4 bonus to their Hide checks (due to size modifiers) (and a racial +2 bonus to Move Silently). Ignoring the +2 Dexterity bonus they get ...
I think you're confused with the +1 size bonus to AC and attack rolls.Last edited by Glorfindel; 2008-01-15 at 08:59 AM.
There are two secrets to success in life: 1) Do not tell people everything you know.
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2008-01-15, 09:23 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Northern Ireland
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2008-01-15, 01:10 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
There's also the possibility that we're wrong about Haley's feats/special abilities, and that she has Skill Mastery in Hide. And even without that, I don't think that we can just arbitrarily discard the possibility of it being the luck of the dice. Four d20 rolls (one for each Hide, one for each opposed Spot) gives a lot wider spread than 4 or 5 points. Haley likely does have a higher Dex than Belkar (if for no other reason than that she prioritizes it higher), but I think it's a stretch to assume that Belkar's dex is merely average.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2008-01-15, 02:40 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- New York
Re: Class and Level Geekery III (some [spoiler]s)
I don't think we can assume they have the same ranks in Hide. Haley, as a Rogue, gets a boatload of skill points, and likely has Hide maxed out. At 14th level, with her estimated Dex, she has a +22 on Hide checks.
Belkar gets +6 (size and race), not including his Dex and Skills. That's a 16 point-gap. Undoubtedly, Belkar has a Dex bonus (I'd say +3) and some ranks in Hide, but I'd be surprised if they closed the gap. As a ranger, he can max out 6-Int skills and as Barbarian 4-Int. I assume as a ranger he's maxed out in Climb (+15), Jump (+15), Tumble (+15) and cross-class Intimidate (+7) and then spread the remaining skills amongst Hide (+9), Move Silently (+9), Profession (gourmet chef) (+4) and Craft (Trapmaking) (+9) (and maybe others). This assumes an Int +0, when he might even have an Int penalty. As a Barbarian he probably shored up his Intimidate (no longer cross-class) (additional +8) and left the rest of the skills as is.
On this estimate, Haley gets a +22 to Hide and Belkar gets +18. Quite simply, Belkar had to spread some skills a bit thin to get that Intimidate bonus.Last edited by Wrecan; 2008-01-15 at 02:40 PM.
Here is a numbering of all character appearances in OOTS
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2008-01-15, 03:07 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
Do we ever see Belkar using Intimidate (or more precisely, using it effectively) before he took his barbarian level(s)? He could have kept his stealth skills maxed as a ranger, and then dumped all of his barbarian points into Intimidate. Hide and Move Silently are cross-class for a barbarian, so he's certainly lagging behind Haley now, but Dungeon Crawlin' Fools would have been before he multiclassed.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2008-01-15, 04:20 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Not far from Nowhere
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
There is the idea that Belkar could have a (small) Int bonus. A 12 (+1 bonus) would give him enough points to keep Hide and Move Silent maxed out. We would have to accept that his poor decisions are based on bad wisdom, but he does show some degree of smarts (tactics when fighting Miko). Even some of his "dumb" moments, like not knowing Durkon would need diamonds to Raise him (or that he'd lose a level for that matter) could be chalked up to 0 ranks in Spellcraft or Knowledge:Religion.
I gave up fighting, and stabbing and bludgeoning and stealing and bar-brawls and wenches . . . and it was the worst 10 rounds of my life - Jerry the Country & Western Bard.
WHY ISN'T HE JOLLY???
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2008-01-15, 05:39 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- New York
Re: Class and Level Geekery III (some [spoiler]s)
Belkar only gets 4+Int points per level and he had enough Intimidate ranks to cow Skullsy from Hostile to Friendly for a long while. At the time, he had only 1 Barbarian level, so that would have been no more than 4-5 ranks in Intimidate if he took none as a ranger. Plus he has no Charisma bonus and a -4 size modifier. Even for a coward like Skullsy, I don't think a d20+0 is going to cut it (creatures defend against Intimidate with a d20+HD+Wis+save bonus vs. fear effects). And Belkar managaed this in less than the minute normally required, which -- if you analogize to Diplomacy -- incurs a -10 penalty. I'd be surprised if Belkar had not been buying cross-class ranks in Intimidate as a ranger.
Here is a numbering of all character appearances in OOTS
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2008-01-15, 07:16 PM (ISO 8601)
- Join Date
- Jun 2007
Re: Class and Level Geekery III (some [spoiler]s)
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2008-01-15, 07:42 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
At the time, he had only 1 Barbarian levelTime travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2008-01-16, 02:50 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Jerusalem, Israel
- Gender
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2008-01-16, 06:36 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- New York
Re: Class and Level Geekery III (some [spoiler]s)
The cutaway says "Two Rounds Later". He didn't get his full minute.
Here is a numbering of all character appearances in OOTS
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2008-01-16, 12:40 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- With the bubbles!
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
No circumstance bonus to intimidate for having just decapitated the EoFaF then?
Well THAT changes the equation considerably, I haven't worked out all the math yet, but I can estimate the answer as, "You're Screwed".
::Bubbles by Me::
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2008-01-17, 05:45 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Northern Ireland
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
Tsukiko also knows Cold Orb.
Last edited by RMS Oceanic; 2008-01-17 at 05:47 AM.
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2008-01-17, 07:05 AM (ISO 8601)
- Join Date
- Apr 2005
- Location
Re: Class and Level Geekery III (some [spoiler]s)
Looks like she has no ranks in spot either.
None of us have tampered with the fundemental natural order when bored. That would be wrong.
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2008-01-17, 07:20 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
How many spells Has Tsukiko cast now? She should be past her reasonable limit.
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2008-01-17, 07:43 AM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: Class and Level Geekery III (some [spoiler]s)
Remember that she's a Mystic Theurge, they don't have a reasonable spell limit. Her spells suck by the way, she can't even hurt a kitten ...
There are two secrets to success in life: 1) Do not tell people everything you know.
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2008-01-17, 07:46 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- West Midlands, UK.
Re: Class and Level Geekery III (some [spoiler]s)
Assuming she has a character level of 13 with all but 6 of those being MT levels (while assuming 3 Wizard/3 Cleric as the other levels), she should have at least 6 4+1 4+1 3+1 3+1 2+1 Cleric spells (assuming she gets domin slots from MT levels. If not, take the 1s off all but the 1st and 2nd level spells) and 4 4 4 3 3 2 Wizard spells (assuming she isn't a specialist or Domain Wizard).
Last edited by Tempest Fennac; 2008-01-17 at 08:11 AM.
"It doesn't matter what you think I'm supposed to be, 'cause I myself know all too well." Line from "King of My World" by Saliva.
Good itP 2009 winner,Cleric itP Winner.
Taking Reiki requests. PM me for details.Spoiler
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2008-01-17, 07:54 AM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: Class and Level Geekery III (some [spoiler]s)
We have evidence that she cast the following spells today:
unknown buff spells (#512), probably low level
unknown arcane spell in the 6th panel of #518, probably burning hands
5D: Flame Strike
4D: Cure Critical Wounds
5A: Teleport, Dominate Person, Quickened Lesser Acid Orb
4A: Electric Orb, Fire Orb, Cold Orb
3A: Fly, Lightning Bolt, Fireball
2A: Invisibility
(D = divine, A = arcane)Last edited by Glorfindel; 2008-01-17 at 08:16 AM.
There are two secrets to success in life: 1) Do not tell people everything you know.
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2008-01-17, 08:01 AM (ISO 8601)
- Join Date
- Nov 2006
Re: Class and Level Geekery III (some [spoiler]s)
this would also suggest that belkar has found a animal companion.
thnx to Starwoof for the fine avatar
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2008-01-17, 08:14 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Class and Level Geekery III (some [spoiler]s)
Here's the list I've been keeping:
Fly (Arcane) - Off-screen - 3rd
Teleport (Arcane) - 513 - 5th
Flame Strike (Divine) - 516 - 5th
Lightning Bolt? (Arcane) - 516 - 3rd
Dominate Person (Arcane) - 516 - 5th
Cure Critical Wounds (Divine) - 518 - 4th
Fireball (Arcane) - 518 - 3rd
Burning Hands? (Arcane) - 518 - 1st (Or Scorch (SpC)?)
Invisibility (Arcane) - 518 - 2nd
Electric Orb (Arcane) - 518 - 4th
Fire Orb (Arcane) - 519 - 4th
Quickened Lesser Acid Orb (Arcane) - 519 - 1st->5th
Cold Orb (Arcane) - 522 - 4th
She's not at all beyond a reasonable number of spells; the biggest issue is that she's now cast 3 5th-level and 3 4th-level arcane spells. This doesn't really change anything -- it allows for the same options we had before:
- Arcane caster level 10 with a specialty
- Caster level 10 with an Int of 20
- Caster level 9 with a specialty and an Int of 20
If she's a specialist, she's either a Transmuter, an Enchanter, or an Evoker (the last one seems most likely, considering how many of those spells she cast recently), and she's banned Abjuration and Necromancy. As plenty of people have pointed out, it's unlikely that she's banned Necromancy, but until we actually see her do something that requires an arcane necromancy spell, we can't rule it out.
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2008-01-17, 08:16 AM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: Class and Level Geekery III (some [spoiler]s)
I see I forgot Fly :)
There are two secrets to success in life: 1) Do not tell people everything you know.
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2008-01-18, 06:28 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- England
- Gender
Re: Class and Level Geekery III (some [spoiler]s)
Treasurer of the Fan Club. (And in desperate need of donations).
A fan before it was cool.
Probationary conscript of the Fan Club.
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
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2008-01-18, 09:48 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Canada
Re: Class and Level Geekery III (some [spoiler]s)
http://www.giantitp.com/comics/oots0279.html
Does he require Shot on the Run to throw his dagger at Miko?
http://www.giantitp.com/comics/oots0359.html
Even though nothing supports it at the moment, perhaps Improved Shield Bash might be a feat he took? He is the only member to use a shield currently, so it would seem in his best interest to maintain its AC when he decides to attack with it.
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2008-01-18, 10:16 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- New York
Re: Class and Level Geekery III (some [spoiler]s)
If Mr. Scruffy is Belkar's animal companion now, then his stats would probably be as follows:
Mr. Scruffy
True Neutral, Male Animal (housecat) 4½ HD
Attributes: (1 point to add)
Str ≥5
Dex ≥17
Con ≥10
Int 2
Wis ≥12
Cha ≥7
Feats (2): Stealthy, Weapon FinesseB...
Skills (7): Balance 0 (+11), Climb 0 (+7), Hide 0 (+17, +25 in tall grass/heavy undergrowth), Jump 0 (+11), Listen 2 (+3), Move Silently 0 (+9), Spot 2 (+3)...
Abilities: Cat skills (use Dex, not Str, on Climb checks, +4 racial bonus to Climb, Hide and Move Silently, +8 racial bonus to Balance and Jump), devotion (+4 to Will v. enchantment), evasion, link, low-light vision, natural armor +2, scent, share spells, Str/Dex +2, tiny size.
Tricks (9): Attack, Come...Last edited by Wrecan; 2008-01-20 at 08:37 AM.
Here is a numbering of all character appearances in OOTS
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2008-01-18, 10:24 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- New York
Re: Class and Level Geekery III (some [spoiler]s)
No. That may have happened at the end of his turn. It's unclear.
http://www.giantitp.com/comics/oots0359.html
Even though nothing supports it at the moment, perhaps Improved Shield Bash might be a feat he took? He is the only member to use a shield currently, so it would seem in his best interest to maintain its AC when he decides to attack with it.
So I think it unlikely that Durkon gained special Shield Bash training of any sort. I think the shot on the gnome was just done for flavor.Last edited by Wrecan; 2008-01-18 at 10:29 AM.
Here is a numbering of all character appearances in OOTS
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2008-01-19, 03:46 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Class and Level Geekery III (some [spoiler]s)
It's hardly the first time he's done that.
Then again, shield defense bonuses in D&D are nearly irrelevant (well, except if your shield is magical) so I don't think Durkon would mind losing that +1 to AC for one round.
Wait, so a cat can carry at least twenty-five kilos worth of gear? Yes, I see that's correct according to RAW, I'm just pointing out the silliness thereof.
(edit) You forgot Trick: Come.Last edited by Kurald Galain; 2008-01-19 at 03:52 AM.
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!