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Thread: The Quintessential Monk
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2007-11-01, 12:09 AM (ISO 8601)
- Join Date
- May 2005
- Location
- Appalachian Mountains
The Quintessential Monk
Has anyone done a compilation of monk fixes/variants/homebrew etc?
If not, let's give it a shot. Post a link to your monk fix/variant/PrC/feat/special weapon/etc., and I will keep them organized in the first post.
Monk "Fixes":
Monk "Quick Fixes"
Spoiler
-Make Flurry of Blows a standard action
-Give Monk Full BAB
Last edited by Skjaldbakka; 2007-11-01 at 02:03 AM.
Aratos Tell
HP:53/53 AC:19,FlatFooted:16,Touch:13
Active Effects: Speak w/Animals
Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants
Megiddo
HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
Active Effects:
Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2
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2007-11-01, 12:10 AM (ISO 8601)
- Join Date
- May 2005
- Location
- Appalachian Mountains
Re: The Quintessential Monk
Saving space in case needed.
Aratos Tell
HP:53/53 AC:19,FlatFooted:16,Touch:13
Active Effects: Speak w/Animals
Spells Prepared: Cure Minor Wounds*4, Flare, Calm Animals, Charm Animal, Cure Light Wounds, Animal Messenger, Flaming Sphere, Lesser Restoration, Hold Animal, Cure Mod. Wounds*2, Speak w/Plants
Megiddo
HP:26/26 PP: 40/40 AC:14,FlatFooted:13,Touch:13
Active Effects:
Spells Prepared: Light*2, Burning Hands*2, Protection f/Evil, Magic Missile, Shocking Grasp, See Invis., Acid Arrow, Scorching Ray*2
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2007-11-01, 01:09 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Lost in Time and Space
- Gender
Re: The Quintessential Monk
The only one I've come up with is to make flurry a standard action. It's the best ability he has, comparable to a barbarian's rage or a rogue's sneak attack, yet he takes a full-round action to do it, completely crippling it. I mean, unless you have an enemy surrounded, you're not going to be able to pull it off more than once, they'll just move and attack you ranged.
Last edited by Snadgeros; 2007-11-01 at 01:09 AM.
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Spoiler
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2007-11-01, 01:57 AM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: The Quintessential Monk
We always get stumped when trying to think of a good fix for the monk, so we just quick-fix it with Full BAB.
Snadgeros, that's not a bad idea. I'll see if that helps our games any.
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2007-11-01, 02:14 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Kentucky
- Gender
Re: The Quintessential Monk
My Idea, which I haven't gotten around to doing yet, was to give them limited martial manuevers.
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2007-11-01, 02:15 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
Re: The Quintessential Monk
I like the PHB II alternate class feature fix.
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2007-11-01, 05:56 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Non Sequitoria
- Gender
Re: The Quintessential Monk
As a nice strange one, how about partial casting, like a Paladin or Ranger?
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Don't mind me. I'm just going to have some post traumatic flashbacks in the corner here and sob uncontrollably.
Millenium Earl by Shmee
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2007-11-01, 06:45 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- uk
Re: The Quintessential Monk
flury as standard action, same as two weapon fighting in my games.
i also base all of a monks combat stuff straight off wisdom rather than strength.
basically a monk uses pressure points and clever holds rather than brute force. so wisdom adds to hut rolls, damage rolls, grapple checks etc which makes it nice in synergy and reduces MAD.
playing around with giving them full bab too.
bear in mind that they still need str 13 to use power attack though.78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
if this thread is a 4e thread then play 3.5
if this thread is a 3.5 thread then play 4e
devils advocacy by signature
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2007-11-01, 07:31 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- A long time ago in a ... well, you get the idea.
- Gender
Re: The Quintessential Monk
House ruling certain combat abilities such as grapple or disarm use either DEX or STR, depending on the character, has helped the monks we have played. I prefer the Decisive Strike feature in the PHBII instead of Flurry myself. the Initiate of Pistis Sophia (BoED) is a decent class. In Dragon 331 I beleive, there is the Sidewinder Monk; it is more of a 'less than perfecly Good' Monk. Sneak attack, bonuses to Intimidate and Bluff, fangs, etc.
Also there is a 3rd edition (easy to update to 3.5) monk book called The Quintessential Monk, from Mongoose publishing. Utterly fantastic book. I thought that was what this thread was aboutFunny, I always figured I'd be killed by a paladin.So, what you're saying is we rolled a 1 on our credit check?
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