Results 1 to 30 of 38
Thread: Zone of Truth - Question
-
2020-10-25, 03:14 AM (ISO 8601)
- Join Date
- Mar 2004
Zone of Truth - Question
The spell is as follows:
You create a magical zone that guards against Deception in a 15-foot-radius Sphere centered on a point of your choice within range. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there must make a Charisma saving throw. On a failed save, a creature can't speak a deliberate lie while in the radius. You know whether each creature succeeds or fails on its saving throw.
An affected creature is aware of the spell and can thus avoid answering questions to which it would normally respond with a lie. Such creatures can be evasive in its answers as long as it remains within the boundaries of the truth.
So here's the question.
A demon is bound. Paladin casts Zone of Truth on it. Paladin is in the sphere too, because he's also holding the demon.
According to what I read, the spell impacts the caster.
So now - during the exchange - the demon asks the Paladin, "Does anyone in your party plan to kill me?"
(Which the Paladin knew they were going to do)
Paladin had failed his CHR Save.
Which means he can't lie/deceive to the demon.
Would you agree?Need a character origin written? Enjoyed what I wrote? How can you help me? Not required, but appreciated! <3
Check out my 5e The Secret of Havenfall Manor or my character back stories over at DMsGuild.com! (If you check it out - please rate, comment, and tell others!)
Subscribe to my D&D Channel on Youtube! (Come by and Sub)
-
2020-10-25, 04:37 AM (ISO 8601)
- Join Date
- Feb 2017
Re: Zone of Truth - Question
Sure, the Paladin is affected.
Don't know how it changes anything, though. Paladin can just say "yes" and if asked "who" they can answer "I'm a Paladin and you're a Demon. Do the math."
Or, given that the Paladin is forcibly maintaining the Demon in a truth spell, the Paladin could just not answer the question. Or just say "I'm Paladin, planning to kill Demons is part of the duties".
-
2020-10-25, 07:27 AM (ISO 8601)
- Join Date
- Dec 2017
Re: Zone of Truth - Question
I think you should keep in mind that a saving throw is rolled every 6 seconds at the start of their turn.
"Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there must make a Charisma saving throw."
Paladins typically have pretty good saving throws with high charisma so all he has to do is have a long winded answer that lasts until he passes, at which point he says "No" assuming the answer matters for some reason ... or just tell the demon "Yes" or say whatever they would normally say if they don't care whether the demon learns the truth.
-
2020-10-25, 08:16 AM (ISO 8601)
- Join Date
- Feb 2017
-
2020-10-25, 08:47 AM (ISO 8601)
- Join Date
- Dec 2018
- Location
- Space Australia
- Gender
-
2020-10-25, 08:51 AM (ISO 8601)
- Join Date
- Sep 2015
- Location
- Maine
- Gender
-
2020-10-25, 08:55 AM (ISO 8601)
- Join Date
- May 2013
Re: Zone of Truth - Question
Zone of Truth doesn't even compel an answer, so the paladin can just remain silent, or remind the demon who's asking the questions here.
Besides, even if the paladin is literally standing next to the demon (such as by holding them) it should be trivial to cast the spell such that its radius contains the demon but not himself.
-
2020-10-25, 09:27 AM (ISO 8601)
- Join Date
- May 2018
-
2020-10-25, 09:50 AM (ISO 8601)
- Join Date
- Dec 2018
- Location
- Space Australia
- Gender
Re: Zone of Truth - Question
It's just in regards to Keravath's comment in post #3, suggesting that the truth effect is something you can time out in a single round which to me doesn't sound right.
That reading is the first time I've heard that interpretation.
Looking into the question of how many rolls, I was able to find
Originally Posted by @JeremyECrawford
Saving against every 6 second, I can see that reading; though is sounds a bit cheesy to do the whole 'keep making this throw' song and dance. I won't say that part is wrong, just that it reeks too much of that tactic some DMs do where they keep telling you to reroll till you fail (or conversely a plot important roll that they keep saying 'roll again' till you succeed).
Roll once, that result sticks until there is a change in the situation. <- Editor's note: this comment is in regards to DMs fishing for failures/successes when asking for immediate repeat rolls. This is not meant to be a ruling about the subsequent saving throws on different rounds for Zone of Truth, just a comment of what it reminds me of, and I communicated that poorly.Last edited by Zhorn; 2020-10-25 at 08:25 PM.
-
2020-10-25, 09:57 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Zone of Truth - Question
Nale is no more, he has ceased to be, his hit points have dropped to negative ten, all he was is now dust in the wind, he is not Daniel Jackson dead, he is not Kenny dead, he is final dead, he will not pass through death's revolving door, his fate will not be undone because the executives renewed his show for another season. His time had run out, his string of fate has been cut, the blood on the knife has been wiped. He is an Ex-Nale! Now can we please resume watching the Order save the world.
-
2020-10-25, 10:07 AM (ISO 8601)
- Join Date
- May 2018
Re: Zone of Truth - Question
If you do go with that interpretation, it means the caster just keeps asking the same question until the intended target answers with a failed save.
Personally, I run with a more fun (for me) interpretation where you roll after making the false statement, if you fail, you say the truth instead.
-
2020-10-25, 11:44 AM (ISO 8601)
- Join Date
- May 2014
- Location
- Death realm
- Gender
Re: Zone of Truth - Question
we ditched this spell for a previous edition version of it. This edition it flat out does not work as intended. Sure, you as the caster know if someone fails, but NOTHING about the spell compels you to speak. So beat the save, you can lie if you want but the caster only knows that you didn't fail the save; no idea if what is being said is true or false. Fail the save, the caster knows you failed, so you simply shut up if you don't want to tell the truth. Or you can lie while under the effects of it: Modify Memory forces the clause of willing to pop up, cause if you think its true, even if its a lie, doesn't ping on the zone as a lie and thus preventing you from saying it. Its just a bully spell that doesn't work anymore.
-
2020-10-25, 12:30 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Zone of Truth - Question
And?
No you can't.
If the save is failed you can't say anything but the truth. What you believes to be the truth, at least.
Again, and?
You can't lie under the effect of Zone of Truth. If you want to say stuff that you know aren't true while under it, you need to mess yourself up until you believe it's true.
-
2020-10-25, 12:44 PM (ISO 8601)
- Join Date
- May 2018
Re: Zone of Truth - Question
Zone of Truth prevent lies, and doesn't comply peoples to actually say anything. So assuming a failed save, the Paladin cannot say "no", but is not forced to actually answer.
[Which is probably for the best. The existence Zone of Truth already makes tribunals and justice system degenerated enough (in the meaning of "wildly different from real life"), if Zone of Truth was actually effective at obtaining detailed truth, that would be very annoying for world-building. That's only a 2nd level spell for Bards, Cleric and Paladin, so quite common.]
Though, even out of Zone of Truth, why would he Paladin ever answer this question? I'd probably answer "I'm not here to answer questions, I'm here to ask some, so tell me, [question]?".
Unless you're not in position of power, and need the Demon's cooperation. But I don't see why the Demon will actually trust the Paladin, unless the Paladin's vows actually include to keep your promises (even those made to Demons). In which case the Paladin would actually be bound by his answer, even if there was no Zone of Truth.
-
2020-10-25, 12:47 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Zone of Truth - Question
The defense against zone of truth is to no answer any questions.
I am the flush of excitement. The blush on the cheek. I am the Rouge!
-
2020-10-25, 12:49 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Zone of Truth - Question
Also a Demon would need to be singularly out of it to not know the answer is "yes" by default. I mean they're a Demon.
Plus again the Demon won't know the Paladin succeeded or not.
Though in some cases it doesn't work.
"Are you the one who killed the princess?"
"..."
"That silence's pretty damning, you know? Well, less damning than murder but still."Last edited by Unoriginal; 2020-10-25 at 12:52 PM.
-
2020-10-25, 01:00 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
Re: Zone of Truth - Question
Why would the demon ask that, and why would the paladin lie about it, anyway?
-
2020-10-25, 02:51 PM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Somewhere
- Gender
Re: Zone of Truth - Question
Which previous edition? Because 3.5 version is *worse*: it allows only one save, and doesn't tell the caster if the target succeeded or not. Otherwise, it works exactly the same: the target knows he can't lie and doesn't have to answer. 4e rituals equivalent to it are even worse: they simply give the caster a bonus on Insight checks.
This edition it flat out does not work as intended. Sure, you as the caster know if someone fails, but NOTHING about the spell compels you to speak. So beat the save, you can lie if you want but the caster only knows that you didn't fail the save; no idea if what is being said is true or false. Fail the save, the caster knows you failed, so you simply shut up if you don't want to tell the truth.
Or you can lie while under the effects of it: Modify Memory forces the clause of willing to pop up, cause if you think its true, even if its a lie, doesn't ping on the zone as a lie and thus preventing you from saying it. Its just a bully spell that doesn't work anymore.It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
-
2020-10-25, 04:39 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Death realm
- Gender
Re: Zone of Truth - Question
the spell that my group switched this with was Adnd's Detect Lie. Mainly cause it doesn't have a loophole baked in about willing lies, outside of using the spell in Reverse, and even outlines that.
Last edited by HolyDraconus; 2020-10-25 at 04:45 PM.
-
2020-10-25, 04:46 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Zone of Truth - Question
If you say something that isn't true, that you believe to be true; you didn't like, you were just wrong.
Seen too many people recently that accuse others of lying when they were just wrong.I am the flush of excitement. The blush on the cheek. I am the Rouge!
-
2020-10-25, 04:50 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Zone of Truth - Question
It's not a lie if the person believes it. It can be false, but not a lie.
That is a badly worded question to find out the truth, however language does contain context.
If the Rogue says the sky is red, then the Paladin can ask "the sky of the world we currently are on?"
All truth is a question of perception.
Zone of Truth is to make so there is no lie spoken, not to extract the truth.
Does AD&D's Detect Lies somehow detect when someone says something false they honestly believe is the truth?
-
2020-10-25, 05:03 PM (ISO 8601)
- Join Date
- May 2018
Re: Zone of Truth - Question
From some random online source, the AD&D2 spell I've found is
"A priest who casts [detect lie] is immediately able to determine if the subject creature deliberately and knowingly speaks a lie. It does not reveal the truth, uncover unintentional inaccuracies, or necessarily reveal evasions. The subject receives a saving throw vs. spell, which is adjusted only by the Wisdom of the caster."
It doesn't looks different from 5e's version to me, but I might not be good enough at exploiting bad wording.Last edited by MoiMagnus; 2020-10-25 at 05:08 PM.
-
2020-10-25, 05:05 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Zone of Truth - Question
Almost looks like some people are going for the Oracle of Delphi thing. She wasn't really supposed to be a prophet, she spoke the truth, whether she knew what it was or not.
That would be a cool divination spell, but for 8th or 9th spell level.Last edited by Sigreid; 2020-10-25 at 05:05 PM.
I am the flush of excitement. The blush on the cheek. I am the Rouge!
-
2020-10-25, 05:45 PM (ISO 8601)
- Join Date
- Jun 2016
- Location
- Netherlands
Re: Zone of Truth - Question
If you're in a zone of truth, what prevents you from mentally asking yourself a different question, and then answering that question aloud? Or even just saying something that just isn't the answer to an asked question.
"I didn't say the sky was red. I just said the word 'red' a short while after you warbled something about the colour of the sky, which I chose to ignore."
Basically, the only think ZoT is good for is for a willing person to prove their innocence. Let the cleric cast it, they willingly fail the save and then speak a full, detailed and specific sentence that they did not do whatever they were accused of.
In fact, if I ran a judicial system and had Zone of Truth at my disposal, that would make it very easy to work around the whole issue. Just make the rule "you're guilty until proven innocent by stating in full detail that you are innocent in a zone of truth, for which you willingly fail the save". Easy peasy. (Except if the caster is corrupt and lies about the accused having willingly failed their save, which is sorta why civilized societies have 'innocent until proven guilty' as the bedrock of their judicial system).
-
2020-10-25, 05:50 PM (ISO 8601)
- Join Date
- Sep 2015
- Location
- Maine
- Gender
Re: Zone of Truth - Question
in a world where zone of Truth is a reality so are numerous magical effects and spells that can literally alter somebody's memory and perception of Truth. there's also a handful of class abilities that allow you to flat out bypass ZoT. It's basically the d&d version of the polygraph test.
what is the point of living if you can't deadlift?
All credit to the amazing avatar goes to thoroughlyS
-
2020-10-25, 05:50 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Zone of Truth - Question
It could be used in a situation where refusing to answer the question asked is seen as a defacto admission of guilt with all the consequences that go with it.
I am the flush of excitement. The blush on the cheek. I am the Rouge!
-
2020-10-25, 05:51 PM (ISO 8601)
- Join Date
- Mar 2004
Re: Zone of Truth - Question
For a little more context - the party had seen the demon speaking to a "shimmering woman" who vanished. The demon (under the Zone of Truth, which it failed to save against, despite advantage with saves - it was a Vrock) - said that it was "Bound to work with hags. But before it reveals more it wanted to know if the party plans to destroy it or release it."
The demon in question, is not willingly serving said hags of a coven. It's been bound by some form of magic the hags have that bound it to their service.
So ideally, it doesn't want to be banished back to Hell. It would rather be freed and see the party go after the hags to kill the hags, since whatever the hags have done, prevents the Vrock from taking action against them.Need a character origin written? Enjoyed what I wrote? How can you help me? Not required, but appreciated! <3
Check out my 5e The Secret of Havenfall Manor or my character back stories over at DMsGuild.com! (If you check it out - please rate, comment, and tell others!)
Subscribe to my D&D Channel on Youtube! (Come by and Sub)
-
2020-10-25, 05:56 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Zone of Truth - Question
That happened in Critical Role's second season. The PCs ratted out a pirate captain who planned to overthrow the area's pirate king via cult-assisted evil demigod shenanigans, and the Cobalt Soul Monk hit the captain with the subclass's Extract Truth feature for the interrogation. Needless to say the pirate king was not fooled by the captain not responding to any of the questions.
Demons are from the Abyss, not the Hells.
Regarding the Demon asking if the party wants to destroy them, wouldn't it be more pertinent to ask if they're willing to negotiate for the PCs to not destroy them?
Still, this situation sounds like a great and fun encounter. And Vrocks are fun to roleplay.Last edited by Unoriginal; 2020-10-25 at 06:03 PM.
-
2020-10-25, 06:07 PM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Somewhere
- Gender
Re: Zone of Truth - Question
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
-
2020-10-25, 06:39 PM (ISO 8601)
- Join Date
- May 2017
- Location
- Montevarchi, Italy
- Gender
Re: Zone of Truth - Question
I was going to say this. Spells that allow for a willful fail explicitely say so (As an example, Calm Emotions) so it would not work for ZoT.
Yes, it's a pretty bad spell in situations where you want to extort information from a captive of any kind- I feel like it has place only where you need to know if what one said is the truth (like Unoriginal's example). Not when you need one to tell the truth.
Though regarding the OP the demon can easily wait until the paladin says something like "Me and the party want to [insert choice] you, [insert person you are answering]". Can't lie there with any kind of exploit. None that I can think of.