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Thread: "Wolfmen" wanted [ideally PF]
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2021-06-03, 04:28 PM (ISO 8601)
- Join Date
- Feb 2011
"Wolfmen" wanted [ideally PF]
I'm trying to figure out if there are existing monsters/races I can use for my new game. What I'd like it something like a Wolf-Man hybrid that is NOT a shapechanger but exists exclusively in this hybrid form. They should be pretty feral and possess natural claw and bite attacks, even though some might choose to fight with manufactured weapons instead.
Oh yeah and preferrably not reliant on grappling, bc everyone hates grapple rules.
Ofc I could simply take the stats of the hybrid forms of werewolves or skinchangers, but I think that's pretty cheap. So, anyone got something on hand in either the PF or 3.5 resources?Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
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2021-06-03, 04:33 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: "Wolfmen" wanted [ideally PF]
Well, in 3.5, you've got the Lupin race from Dragon Compendium. They don't natively have natural attacks, but you could put the Feral template or similar on them?
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2021-06-03, 05:14 PM (ISO 8601)
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- Oct 2010
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Re: "Wolfmen" wanted [ideally PF]
Pathfinder has Rougarou which are the playable LA0 bipedal wolfmen you seem to be looking for - they're in Bestiary 6. They have a bite attack but no claws, though those aren't too hard to get if you really want them.
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2021-06-03, 07:05 PM (ISO 8601)
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Re: "Wolfmen" wanted [ideally PF]
For what it's worth since OP mentioned not wanting shapechanging, Spheres introduced some alternate racial traits for Rougarou that trade out Shapeshifting for a talent in the Beastmastery sphere: http://spheresofpower.wikidot.com/al...l-traits#toc37
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2021-06-03, 07:13 PM (ISO 8601)
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- Oct 2010
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Re: "Wolfmen" wanted [ideally PF]
I assumed that by "no shapeshifting" OP meant "I don't want a race that has to 'turn on' its hybrid form instead of having it naturally, like a skinwalker would" rather than "if it has any shapeshifting ability at all, verboten."
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2021-06-03, 09:39 PM (ISO 8601)
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- Oct 2011
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Re: "Wolfmen" wanted [ideally PF]
Anthropomorphic Wolf from Savage Species is 2 monstrous HD and LA+2 Str+2, Dex+4, Con+4, Wis+4, Natural Armor+2, and a bite attack that can trip.
Build help: Piercing Immunities | Skillfull full casters | Uptier base classes | Top 10 spells/level
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2021-06-04, 12:17 AM (ISO 8601)
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- Mar 2016
Re: "Wolfmen" wanted [ideally PF]
Catfolk from Races of the Wild (IIRC).
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2021-06-04, 02:54 AM (ISO 8601)
- Join Date
- Feb 2011
Re: "Wolfmen" wanted [ideally PF]
Yeah, primarily that. ^^I'll have a look at the Rougarou and maybe swap out their shapeshifting for something else (like claws ;) ).
I'll also have a look at the anthro wolf and the other options that have been mentioned, might fit the bill. ^^
And then I guess I'll whip up a handful of savage NPC blocks for them, like Barbarian, Bloodrager, Skald, Shaman... but they should come with as little extra bookkeeping as possible.
Technically, even a re-skinned Half-Orc or Orc might do the trick, if there's a way to give them (permanent) claws. Unfo I don't know very much about natural attacks; partly I want to build these creatures to understand the concept better. =)Last edited by Firechanter; 2021-06-04 at 02:55 AM.
Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
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2021-06-04, 03:44 AM (ISO 8601)
- Join Date
- Oct 2011
- Gender
Re: "Wolfmen" wanted [ideally PF]
3.5 wolves don't have claw attacks.
If you want something with a claw/claw/bite routine, then Anthropomorphic Badger, Wolverine, Bear, or some form of Cat provides that.Build help: Piercing Immunities | Skillfull full casters | Uptier base classes | Top 10 spells/level
PO: Core Fighter 20 > Pit Fiend | Whale Wrestler | Minimal Mailman | Wizard 1 > Fighter 1 | Team Mundane
TO: ExFighter | Eliminate spell defenses | All spells in no time | Planar Soldiers of Mystra | Best Nuke | Warmage vs. Favored Soul | Death Cults | E6 Circle Magic
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2021-06-04, 07:22 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Atlanta, Georgia
- Gender
Re: "Wolfmen" wanted [ideally PF]
For another route, Moonlight Meditant soulknives get a lot of werewolf themed stuff. Just refluff as RHD.
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2021-06-04, 08:29 AM (ISO 8601)
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- May 2018
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- Colorado
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2021-06-04, 10:07 AM (ISO 8601)
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- May 2004
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- Enterprise, Alabama
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Re: "Wolfmen" wanted [ideally PF]
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2021-06-06, 08:56 AM (ISO 8601)
- Join Date
- Feb 2011
Re: "Wolfmen" wanted [ideally PF]
Okay, thanks for the assistance everyone, I think with these examples I can construct something ready to use.
And yeah I'll post some statblocks here when I'm done. :)Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
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2021-06-06, 09:29 AM (ISO 8601)
- Join Date
- Jul 2006
- Location
Re: "Wolfmen" wanted [ideally PF]
Half Minotaur Beguiler
Small Size Str -4, Dex +6, Int +2, 2 Claws, 1 Bite, 1 Weapon when in bipedal full attack mode
Size Change Str +4, Dex -2, Con +2
Half Minotaur Str +4, Con +2, Int -2
Total Str +4, Dex +4, Con +4, Int +0 plus other goodies not listed here
Sigh it technically does not work for Beguilers are Magical Beasts and you need to be a humanoid, monstrous humanoid, or a giant to be a half ogre or half minotaur.Stupendous Man drawn by Linklele
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2021-06-06, 11:41 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Tula, Russia
- Gender
Re: "Wolfmen" wanted [ideally PF]
How about Wolfwere? (There are also versions of it in the Denizens of Dread and Tome of Horrors, Revised)
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2021-06-11, 07:22 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Tula, Russia
- Gender
Re: "Wolfmen" wanted [ideally PF]
How about the Shifter with Longtooth trait, Wild racial variant, Lycanthrope bloodline, and Feral template?
Last edited by ShurikVch; 2021-06-11 at 07:23 AM.
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2021-06-11, 04:43 PM (ISO 8601)
- Join Date
- Jul 2007
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- Terra Australis
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Re: "Wolfmen" wanted [ideally PF]
How about Marv?
Marvin Arthur Wolfman (born May 13, 1946) is an American comic book and novelization writer.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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