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2022-06-27, 03:39 PM (ISO 8601)
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- Apr 2012
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
I don't think these two propositions are contradictory! A Wizard can search for magical knowledge while obtaining only two spells a level. Presumably that's how you get those two spells at all.
I've played Wizards a couple of times with a couple of different DMs in very different campaigns. My feeling is that the game makes spell scribing both needlessly costly and unnecessary. Didn't feel like my Wizard was more powerful or more interesting after scribing extra spells. But I've never reached Tier 3 play—maybe having lots of spell options there is worthwhile.Last edited by TaiLiu; 2022-06-27 at 03:39 PM. Reason: typo
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2022-06-27, 06:05 PM (ISO 8601)
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- Jun 2015
Re: Learning new spells, outside of leveling up: for my inexperienced DM
I am the flush of excitement. The blush on the cheek. I am the Rouge!
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2022-06-27, 06:46 PM (ISO 8601)
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- Jul 2013
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2022-06-27, 06:53 PM (ISO 8601)
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- Jun 2020
Re: Learning new spells, outside of leveling up: for my inexperienced DM
*Slides into the conversation*
Can I take a moment to tell you about our lord and savior the Sha’ir? That aside there isn’t as much DM guidance as you would expect. Just let him know that you can turn wizard list scrolls into new spells and take spells from enemy Wizard’s books. Also maybe let him know the price guidelines for wizards charging you to let you copy their spells, should he wish to provide the opportunity.Native Sha'ir enthusiast. NO GENIE WARLOCK DOESNT COUNT!
Rate my homebrew: https://forums.giantitp.com/showsing...&postcount=323
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2022-06-27, 07:24 PM (ISO 8601)
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- Jun 2015
Re: Learning new spells, outside of leveling up: for my inexperienced DM
I am the flush of excitement. The blush on the cheek. I am the Rouge!
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2022-06-27, 07:47 PM (ISO 8601)
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- Mar 2015
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
Its a class feature. It doesn't follow its a key class feature. I mean I understand where you are coming from, but I think there needs to be more of a case made than "it appears on a list" to be considered "key". That said, sometimes I don't consider Thieves Cant for Rogues or Druids being able to speak druidic as "key" features either, but they are cool.
Generally though, I wouldn't worry about number of spells so much as quality. 90% of everything is crap, and if wizard spells are an exception it is only because then number is closer to 95%. For a spell to make any difference in play it must be worth preparing and it must be worth the investment of the spell slot at the time. A player will often take spells like misty step and leave spells like Dust Devil behind when they level up, and even if you were to give this to someone for free the odds of them preparing the spell is pretty low, and the odds of them casting it if they do also pretty damn miserable.
My advice for a new DM would be to do something like look at one of the wizard guides on this site and look at the ratings there. Top rated spells are a big deal and are really high powered loot, anything slightly lower than top is probably relatively safe to have in abundance and anything lower is just padding. This, and an expectation that there are no scrolls/spellbooks that you find that have the highest spell level spells you can cast in them (i.e. if you are a level 8 wizard you may find level 3 spells but you won't find level 4 spells) should see the game fine.
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2022-06-27, 09:41 PM (ISO 8601)
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- Jul 2013
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
Why should he? What if the GM runs a module and there just aren't any wizard spell scrolls available? What if the GM uses the crappy "spellcasters" from MotM that don't have spellbooks? What if the GM uses random tables to generate treasures and just never rolls a wizard scroll? Does the GM need to inform the player who wants to play a druid there won't be opportunities to use Druidic too? Or that there won't be any effects that would try to cause a monk to age magically? Because those are also class features.
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2022-06-27, 09:54 PM (ISO 8601)
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- Jun 2015
Re: Learning new spells, outside of leveling up: for my inexperienced DM
My statement is specifically in regard to a DM that has the opinion that wizards get enough spells when levelling up and knows he has NO intention of making any additional spells available and already knows he will not ever make a scroll or book available that can be copied. Not at all talking about it just doesn't come up, but the conscious decision at the start that it's not a thing.
I am the flush of excitement. The blush on the cheek. I am the Rouge!
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2022-06-27, 11:38 PM (ISO 8601)
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- Jan 2007
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2022-06-28, 12:29 AM (ISO 8601)
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- Jun 2020
Re: Learning new spells, outside of leveling up: for my inexperienced DM
Native Sha'ir enthusiast. NO GENIE WARLOCK DOESNT COUNT!
Rate my homebrew: https://forums.giantitp.com/showsing...&postcount=323
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2022-06-28, 01:06 AM (ISO 8601)
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- Sep 2015
Re: Learning new spells, outside of leveling up: for my inexperienced DM
DMG 135-149 has treasure tables. Scrolls are a found consumable magic item you can obtain through adventuring. You won't get many that way though, unless the DM is generous and chooses to make almost all found spell scrolls contain spells from the Wizard spell list, as opposed to ones not on the Wizard class spell list.
Xanathar's p126, optional rules for finding an purchasing magic items during downtime. This is probably your best bet, if you can convince the DM to use them. It takes considerable downtime though, and you probably want to invest in the Persuasion skill. Or task someone else in the party with obtaining scrolls for you.Last edited by Tanarii; 2022-06-28 at 01:12 AM.
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2022-06-28, 02:41 AM (ISO 8601)
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- Jan 2007
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2022-06-28, 05:19 AM (ISO 8601)
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- Jul 2013
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2022-06-28, 06:18 AM (ISO 8601)
- Join Date
- Jun 2022
Re: Learning new spells, outside of leveling up: for my inexperienced DM
Thank you everyone for the precious inputs. Thanks to them, I was able to talk with my DM and I think it will be good for my wizard. I will see in the next months.
Anyway, I really would prefer a different mechanics for wizards, maybe just 5 spells when levelling up and nothing else...Last edited by yisopo; 2022-06-28 at 08:00 AM.
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2022-06-28, 07:59 AM (ISO 8601)
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- Jun 2016
Re: Learning new spells, outside of leveling up: for my inexperienced DM
2 per level is the balance point as far as I'm concerned. Without any scrolls to copy you still get over 40 as compared to the next arcane class with the most aka bard sitting at 26 with magical secrets included. Any scrolls you get are bonuses above the class balance point which is why they cost time and money to copy. 5 per level would be completely redicoulous and removes and remaining notion of theme the wizard still has.
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2022-06-28, 08:55 AM (ISO 8601)
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- Jun 2022
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2022-06-28, 09:15 AM (ISO 8601)
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- Jun 2016
Re: Learning new spells, outside of leveling up: for my inexperienced DM
Wizards have an extremely versatile spell list with nearly all of the strongest spells in the game on their list and a spell to solve basically any problem. I compared them to bards add another arcane caster with incredible versatility and limited access to any work in the game. They also can ritual cast from their spellbook without preparing the spell making the spells known more valuable than for cleric or druid. They are both fair comparisons but given the above I think wizard should draw from a list of considering less than the cleric without heavy investment. Since the cleric pulls from a list of 113 give or take sourcebooks having a wizard with 100 spells in their book with no investment seems much to close to the clerics to account for the power disparity. I think 40 is reasonable given the spellbook theme of investment to gain more. If you really wanted more automatically rather than ditching the spellbook copying I would suggest building in a "find one or 2 spells to copy per level" automatically in addition to the spells learned. Keeps the theme but takes the onus off of the dm.
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2022-06-28, 09:54 AM (ISO 8601)
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- Jun 2022
Re: Learning new spells, outside of leveling up: for my inexperienced DM
But how many players play till level 20?
A level-10 wizard would know only 24 spells, whereas a level-10 druid knows 70/80 spells. But it is not only this. The biggest advantage is the number of known spell at their max level. At level 9, a wizard may know only 2 level-5 spells, whereas a druid knows around 15 of them. This is huge.
It is true that wizard has ritual casting and a more versatile spellset than druid and cleric. But druid can shapeshift and cleric can heal, tank and fight with weapons...
5 spells per level is too much? Maybe. 3 or 4 spells per level is better? What I'm saying is I would prefer to avoid DM choosing the number of spells a wizard have.Last edited by yisopo; 2022-06-28 at 09:55 AM.
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2022-06-28, 01:32 PM (ISO 8601)
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- Sep 2015
Re: Learning new spells, outside of leveling up: for my inexperienced DM
Agreed. 2 spells per level automatically is the baseline of what's needed. Arguably even a little high.
Found scrolls are gravy, and besides they're (by DMG default) both not all that common and not guaranteed to be a spell on the Wizard spell list. But they're balanced somewhat by coming out of the party's pile of consumables they are finding. Basically, the Wizard (and party as a whole) is giving up some other consumable for it,
The Xanathars rules for purchasing scrolls are a fairly large boost to a Wizard, if there's significant downtime in the campaign, but it's likewise balanced somewhat by the gold being used to purchase them not going to other magic items the Wizard could be purchasing using the same rules. It's an flat upgrade compared to gold not being usable for magic items, but somewhat internally balanced within the rule.Last edited by Tanarii; 2022-06-28 at 01:33 PM.
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2022-06-28, 01:53 PM (ISO 8601)
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- Jun 2013
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
I'd be ok giving a wizard 1 or 2 extra random spells per level, following appropriate down time, from a cultivated subset of "utility" spells. The list would be those spells with generally more niche uses, maybe those agreed on as "lower tier" choices. The random element represents the idea that the wizard can't completely control what they were able to find in libraries or cajole other wizards to let them copy, and also contributes to the feel of wizards as collectors of obscure knowledge. I'm undecided on whether the random spell should always be of the highest level available to the wizard, or any spell level available. This would be in lieu of allowing wizards to purchase scrolls. If purchasing scrolls was allowed, I would randomly decide what spells were available to the wizard during any given downtime period, and make sure they had the opportunity to get enough gold to afford at least one scroll at each level.
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2022-06-28, 04:50 PM (ISO 8601)
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- May 2015
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- Texas
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2022-06-29, 12:32 AM (ISO 8601)
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- Apr 2012
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
I guess I've never really considered it a key class feature when I played Wizards. It sounds like it is for you. So it would make sense to check with the DM.
Right! It's a cool thing that Wizards can do. But the Wizard can do many cool things.
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2022-06-29, 08:08 AM (ISO 8601)
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- Jun 2015
Re: Learning new spells, outside of leveling up: for my inexperienced DM
When I make a wizard, the acquisition of spells/magic knowledge is often or you could say usually their key motivation for adventuring. So, if that isn't a thing in a campaign, yes, I think that should be stated up front. It doesn't mean spells have to drop like raindrops from the sky just like every session, or every second of any session has to center around my character.
I am the flush of excitement. The blush on the cheek. I am the Rouge!
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2022-06-29, 09:39 AM (ISO 8601)
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- Jan 2006
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
I mean, as a DM, that'd be one way to just use the rules that already exist for wizards. Pick or randomly determine what spells they can find.
Heck, again, XGE's downtime rules have rules for research and for buying magic items. Buying a spell is no harder than buying a scroll, and if you want to make it easier, you can.
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2022-06-29, 11:24 AM (ISO 8601)
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- Jun 2013
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
Yeah, I guess it's a suggestion for the DM concerned about too much power for the wizard, offering an idea how they might apply and modify the existing rules. The part about dividing the spells into a list of the most universally useful/powerful and those with more niche utility is not in the books, nor have I seen any tables in the books that give you an easy way to randomly select spells that will be found- that's something the DM would need to create (I imagine a lot of people have already done so).
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2022-06-30, 03:01 PM (ISO 8601)
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- Apr 2012
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
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2022-06-30, 04:40 PM (ISO 8601)
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- Jun 2015
Re: Learning new spells, outside of leveling up: for my inexperienced DM
I am the flush of excitement. The blush on the cheek. I am the Rouge!
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2022-06-30, 05:08 PM (ISO 8601)
- Join Date
- May 2015
Re: Learning new spells, outside of leveling up: for my inexperienced DM
Related to these last comments, do you think if a DM plans not to give magic items that they should state that in session zero?
Last edited by Rukelnikov; 2022-06-30 at 05:08 PM.
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2022-06-30, 05:11 PM (ISO 8601)
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- Jun 2015
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2022-06-30, 05:14 PM (ISO 8601)
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- Oct 2010
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Re: Learning new spells, outside of leveling up: for my inexperienced DM
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