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Thread: Diaplomacy Build?
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2007-11-30, 09:29 PM (ISO 8601)
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- Apr 2007
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- Pennsylvania
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Diaplomacy Build?
What kinds of feats would one take in order to be a master of diplomacy? Skill focus Diplomacy and Negotiator are obvious, but while making character with some Exalted feats, I saw some that caught my eye, specifically Sacred Vow (+2 perfection bonus to Diplomacy), Nymph's kiss, and Vow of Peace, which would give a collective +13. Are there any other good feats one could take?
Also, since the concept of Diplomacy has intrigued me in the past week or so, my second question is as follows: What else do I need for a great Diplomacy build? Charisma boosting item, Tome, and masterwork items are all great. Are there any buffs/spells I can use, or any Bardic abilities, ect.?
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2007-11-30, 09:41 PM (ISO 8601)
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- Feb 2007
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- Easton, PA
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Re: Diaplomacy Build?
Well, in terms of a build Bard, Factotum (Dungeonscape), Exemplar (CAdv) and Evangelist (CDiv). I don't have the books with me so I can't give good levels, but that's about it. Also, the Choker of Eloquence (I think that's what it's called) gives a bonus to Diplomacy. Remember its only a DC150 to get someone from Hostile to Fanatic and a mere DC50 to get from Hostile to Helpful, but always aim for the fanatics
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2007-11-30, 09:46 PM (ISO 8601)
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- Mar 2006
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Re: Diaplomacy Build?
IIRC, the diplomonster build started with a half-elf bard and escalated from there. +128 or something bonus before items.
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2007-11-30, 09:49 PM (ISO 8601)
- Join Date
- Feb 2005
Re: Diaplomacy Build?
Good start. To pick up a free Skill Focus Diplomacy, take 1 level of Marshall, and grab the Motivate Charisma ability while there. You now get Charisma x2 to your diplomacy.
Also grab 5 ranks in Bluff, Knowledge (nobility and royalty), and Sense Motive for a net +6 to diplomacy. Grab a Masterwork tool of Diplomacy If you can get away with it. (+2)
Assuming a Human who can take two flaws
Level 1: Marshall - Skill Focus Diplomacy (+3), Motivate Charisma
Feats:
1: Nymph's Kiss (+2)
H: Sacred Vow (+2)
F: Vow of Nonviolence
F: Vow of Peace (+4)
Masterwork tool of Diplomacy (+2)
Level 2: Any Charisma Based Class (Bard or Sorcerer recommended)
Skills/Ranks:
Diplomacy 5
Bluff 5 (+2)
Knowledge (Nobility) 5 (+2)
Sense Motive 5 (+2)
Level 3:
Feats: Negotiator (+2)
Skills: Diplomacy 6
Level 6:
Feats: Open Slot
Skills: Diplomacy 9
Total at level 6: 30+2xCharisma
Then focus on Charisma.
If your a Half-elf, drop all feats down one, and get 32+2x Charisma at level 6.Last edited by Gralamin; 2007-11-30 at 09:53 PM.
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2007-11-30, 11:11 PM (ISO 8601)
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- Jul 2007
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- 500 miles that a way!
Re: Diaplomacy Build?
Under no circumstances allow your DM to see the article about Diplomacy on this site. It will turn you from a diplomonster to a (shudder) normal bargainer.
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2007-11-30, 11:16 PM (ISO 8601)
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- Jun 2007
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Re: Diaplomacy Build?
the best diplomancy build ever is def becoming a binder, only one level and you can bind yourself to a vestige so you can take +10 to your regular bonus, and you can rush it, so it can take a round instead of a few minutes, not to mention the disguise self at will, and the spell comand once every 5 rounds. simply amazing.
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2007-12-01, 12:25 AM (ISO 8601)
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- Nov 2007
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- 7th layer of the Abyss
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Re: Diaplomacy Build?
Masterwork tool of Diplomacy (+2)
WTF!? There is no tool of dipomacy!
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2007-12-01, 12:31 AM (ISO 8601)
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- May 2005
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- Houston, TX, USA
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Re: Diaplomacy Build?
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2007-12-01, 12:39 AM (ISO 8601)
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2007-12-01, 12:46 AM (ISO 8601)
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- Jun 2007
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- Under the Iron Gauntlet
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Re: Diaplomacy Build?
Bard has Diplomacy as a class skill, as well as all the skills that grant synergy bonuses to Diplomacy (Bluff, Sense Motive, and Knowledge [nobility & royalty]) up to +6. So, you can get a +11 modifier at L2, plus Cha anf feats.
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2007-12-01, 12:47 AM (ISO 8601)
- Join Date
- Feb 2005
Re: Diaplomacy Build?
Originally Posted by http://www.d20srd.org/srd/equipment/goodsAndServices.htm
Also, Sornjss makes a good point. A 1 level dip into Binder will let you grab Naberius for skill mastery of diplomacy (Effectively giving you a +10 on your now-diplomacy score)
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2007-12-01, 01:16 AM (ISO 8601)
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- May 2007
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- A mound of Rainbowflesh
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2007-12-01, 06:14 AM (ISO 8601)
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- Jun 2007
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- London, England
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Re: Diaplomacy Build?
The spell Voice of the Dragon (Draconomicon, SpC) is also good for +10 diplomacy, intimidate and bluff, and a free Sugestion in emergencies.
de·fen·es·tra·tion (dē-fĕn'ĭ-strā'shən)
n.
An act of throwing someone or something out of a window.
[From DE– + Latin fenestra, window.]
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2007-12-01, 09:17 AM (ISO 8601)
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- Feb 2007
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2007-12-01, 10:21 AM (ISO 8601)
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- Jul 2007
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- United States
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Re: Diaplomacy Build?
Jumplomancer. FTW.
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2007-12-01, 10:29 AM (ISO 8601)
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- Apr 2006
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Re: Diaplomacy Build?
Well, if you can get your DM to allow it...
Get an Item Familiar.
Because investing skill slots can get you a bonus equal to your ranks in diplomacy. Which is certainly nothing to snivel at.
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2007-12-01, 11:14 AM (ISO 8601)
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- Jan 2007
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- Helsinki, Finland
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Re: Diaplomacy Build?
Here's a copy of how I prefer to cheese out Diplomacy via only the PHB:
First, we'll take a Half-Elf for that racial +2 Diplomacy bonus. Point Buy with 25 points gives our Diplomancer a Charisma score of 18, five tens and a nine. For class, let's take Aristocrat, as it has Diplomacy as a class skill, and it's always more fun with an NPC class. Obviously we want to max out Diplomacy. Now let's set his age at, say, 126 years, giving him the Age category of Venerable and +3 to Charisma. Skill Focus: Diplomacy is a nice starting feat.
Then we begin our abuse of the synergy bonuses by maxing out Bluff, Knowledge (nobility & royalty) and Sense Motive. It doesn't have an effect yet, but one must be patient.
The Diplomacy modifier is now 2 (from being half-elf) +5 (from charisma) +4 (from ranks) +3 (from Skill Focus) = 14. Not bad for a 1st-level character; rolling a mere nine (which is statistically below average) turns that nasty, scheming viceroy away from plotting against you.
At level two we take a rank of Diplomacy, Bluff, Knowledge (n&r) and Sense Motive. That gives us a modifier of 14 +1 (rank) +6 (three synergy bonuses) = 21. Now we're talking.
At level three comes yet another rank, and we can take our next feat, Negotiator. Skill modifier is now 24. Ta-dah! From Hostile to Indifferent in a minute, without a chance of failure.
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2007-12-01, 01:02 PM (ISO 8601)
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- Aug 2006
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- Utah
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Re: Diaplomacy Build?
Hooray for the Half-Elf Factotum 12 / Marshal 1 / Binder 1 / Warlock 1 / Exemplar 5 build ...
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2007-12-01, 03:25 PM (ISO 8601)
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- Apr 2007
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- Pennsylvania
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Re: Diaplomacy Build?
Heh, ya, lotta dips, but hey, although you get less exp, it doesn't matter if you ever even level up at that point cept to get more ranks in diplomacy.