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  1. - Top - End - #391
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    Starbuck, I believe?

  2. - Top - End - #392
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: The Treasure Map (OOC)

    Forgot my initiative

    (1d20+3)[19]

  3. - Top - End - #393
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    Spellcraft: (1d20+8)[9]

  4. - Top - End - #394
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    AN EARLY WARNING:

    I'll be away for the first three days of July, and might be quite sparse the following week, especially around the 6th and 7th.
    I apologize well in advance for any inconvenience or slowdown this might cause.


  5. - Top - End - #395
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    Chimaera's Avatar

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    Default Re: The Treasure Map (OOC)

    Thanks for the early notice and the snake swiftness!
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  6. - Top - End - #396
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    MikelaC1's Avatar

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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by Chimaera View Post
    Thanks for the early notice and the snake swiftness!
    +1 on warning but the weretiger does not echo on snake
    #GoreMutualarejerks

  7. - Top - End - #397
    Bugbear in the Playground
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    Default Re: The Treasure Map (OOC)

    Please disregard the bit about Felix casting detect magic, I forgot I already cast the spell back in the bar. Perhaps William could do the honors?
    When in doubt, light something on fire.

  8. - Top - End - #398
    Ogre in the Playground
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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by spectralphoenix View Post
    Perhaps William could do the honors?
    No problem!
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  9. - Top - End - #399
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Jul 2020

    Default Re: The Treasure Map (OOC)

    Survival: (1d20+12)[29]

  10. - Top - End - #400
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    So, I don't think all our melee bruisers should just leave at once. If there's trouble, Torta can just turn into a bird at it (Winged Watcher!) and fly away. Plus, you know, higher Survival mod and all that.

  11. - Top - End - #401
    Ogre in the Playground
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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by Auranghzeb View Post
    The shame is that it was the werewolf and not the weretiger, a weretiger cleric would have been a blast. But werewolves force you to become evil...
    I actually thought to myself as the subject came up it would be pretty darn cool if William became a WereCleric!

    Also, I should be able to prepare Remove Curse after a rest, yes? Whether or not that would be effective is another matter. (Also depends on how long the infection takes to work its change.)
    Last edited by animorte; 2023-07-04 at 09:24 AM.

  12. - Top - End - #402
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Quote Originally Posted by animorte View Post
    I actually thought to myself as the subject came up it would be pretty darn cool if William became a WereCleric!

    Also, I should be able to prepare Remove Curse after a rest, yes? Whether or not that would be effective is another matter. (Also depends on how long the infection takes to work its change.)
    That might be a good idea, yes. But! Interesting fact:
    Quote Originally Posted by SRD
    [a]n afflicted character who eats a sprig of belladonna (also called wolfsbane) within 1 hour of a lycanthrope’s attack can attempt a DC 20 Fortitude save to shake off the affliction. If a healer administers the herb, use the character’s save bonus or the healer’s Heal modifier, whichever is higher.
    Wiliam has a Heal modifier of +13. (Does this check allow Aid Another, by the way?)

  13. - Top - End - #403
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    And I return with another check and another d2018! Listen, again: (1d20+18)[21]

  14. - Top - End - #404
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    HalfOrcPirate

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    Default Re: The Treasure Map (OOC)

    Can we identify all items?

  15. - Top - End - #405
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    MikelaC1's Avatar

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    Default Re: The Treasure Map (OOC)

    headband +4 INT
    amulet +4 CON
    gloves +4 DEX
    belt +4 STR
    ring +4 CHA
    periapt +4 WIS
    buckler +3 shield
    #GoreMutualarejerks

  16. - Top - End - #406
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: The Treasure Map (OOC)

    Any of the other melee interested in that belt of STR?

  17. - Top - End - #407
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    Chimaera's Avatar

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    Default Re: The Treasure Map (OOC)

    Urag would be glad to have the belt (he have no Str boosting item yet).

    The amulet as well, he wokld then add the +2 amulet to the pool.

    That said, he wont mind not getting any of those.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  18. - Top - End - #408
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    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    Many good stuff there! Torta would love to have William's old Wisdom periapt if he takjes the +4 one (he should probably take the CHA ring too, seeing how he's our Diplomacy person and stuff). Does Felix or Sonamy want the gloves for ranged touching and shenanigans? T. wouldn't mind the thing otherwise.

  19. - Top - End - #409
    Bugbear in the Playground
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    Default Re: The Treasure Map (OOC)

    Felix would like the headband, he has a +2 version he can hand down to Sonamy. I'm okay with someone else taking the gloves, I might buy a +2 version next time we're in town, but for the most part Felix just needs to stop rolling 1's!
    When in doubt, light something on fire.

  20. - Top - End - #410
    Ogre in the Playground
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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by Metastachydium View Post
    Many good stuff there! Torta would love to have William's old Wisdom periapt if he takjes the +4 one (he should probably take the CHA ring too, seeing how he's our Diplomacy person and stuff).
    Appreciate the thought, sounds good!
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  21. - Top - End - #411
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: The Treasure Map (OOC)

    Garrett would have either the edX gloves or the constitution periapth. My version of Garrett does not have improved buckler defense, so the +3 buckler is not that great for him.

  22. - Top - End - #412
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    T. doesn't really need the gloves. Garrett can have them if Starbuck has no objection either.

  23. - Top - End - #413
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    Chimaera's Avatar

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    Default Re: The Treasure Map (OOC)

    So did we get on a final decision on who get what from the last treasure?
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  24. - Top - End - #414
    Ogre in the Playground
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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by Auranghzeb View Post
    Garrett would have either the edX gloves or the constitution periapth. My version of Garrett does not have improved buckler defense, so the +3 buckler is not that great for him.
    Still an improvement and you're in the fray far more often than not. Might as well.

    Also, Torta can have the +4 Wis if the Cha is going Will's way. Seems fair?
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  25. - Top - End - #415
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by animorte View Post
    Still an improvement and you're in the fray far more often than not. Might as well.

    Also, Torta can have the +4 Wis if the Cha is going Will's way. Seems fair?
    She only really needs it for spell slots (of which she has plenty) and AC (but she's not attacked all that often). Plus, perception stuff, but she's doing quite well in that department. Not gonna lie, I wouldn't mind it, but T. can make do without. (Speaking of items, I think William really should take the buckler, seeing how or other folks with melee inclinations can't really use it.)

  26. - Top - End - #416
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    MikelaC1's Avatar

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    Default Re: The Treasure Map (OOC)

    could we have a final decision on the loot to move forward, endgame is rapidly approaching
    #GoreMutualarejerks

  27. - Top - End - #417
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    Chimaera's Avatar

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    Default Re: The Treasure Map (OOC)

    I guess we can go something like:

    Strength for Urag
    Dexterity for Garret
    Constitution for Urag, and he give his +2 to Garret
    Intelligence for Felix, and he gives his +2 to Sonamy
    Wisdom for William, and he gives his +2 to Torta
    Charisma for William

    Buckler for William possibly.

    EDIT: of course that's a suggestion, Garret can have the +4 Con instead. And unsure if Sonamy uses Cha for spellcasting.
    Last edited by Chimaera; 2023-07-18 at 09:11 PM.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  28. - Top - End - #418
    Bugbear in the Playground
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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by Chimaera View Post
    I guess we can go something like:

    Strength for Urag
    Dexterity for Garret
    Constitution for Urag, and he give his +2 to Garret
    Intelligence for Felix, and he gives his +2 to Sonamy
    Wisdom for William, and he gives his +2 to Torta
    Charisma for William

    Buckler for William possibly.

    EDIT: of course that's a suggestion, Garret can have the +4 Con instead. And unsure if Sonamy uses Cha for spellcasting.
    Felix supports this division.
    When in doubt, light something on fire.

  29. - Top - End - #419
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    Starbuck_II's Avatar

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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by Chimaera View Post
    I guess we can go something like:

    Strength for Urag
    Dexterity for Garret
    Constitution for Urag, and he give his +2 to Garret
    Intelligence for Felix, and he gives his +2 to Sonamy
    Wisdom for William, and he gives his +2 to Torta
    Charisma for William

    Buckler for William possibly.

    EDIT: of course that's a suggestion, Garret can have the +4 Con instead. And unsure if Sonamy uses Cha for spellcasting.
    Yeah, I'm Int caster

  30. - Top - End - #420
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: The Treasure Map (OOC)

    Quote Originally Posted by MikelaC1 View Post
    could we have a final decision on the loot to move forward, endgame is rapidly approaching
    Splendid! Let's!

    Quote Originally Posted by Chimaera View Post
    I guess we can go something like:

    Strength for Urag
    Dexterity for Garret
    Constitution for Urag, and he give his +2 to Garret
    Intelligence for Felix, and he gives his +2 to Sonamy
    Wisdom for William, and he gives his +2 to Torta
    Charisma for William

    Buckler for William possibly.

    EDIT: of course that's a suggestion, Garret can have the +4 Con instead. And unsure if Sonamy uses Cha for spellcasting.
    Good by me!

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