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Thread: Concerning Elves
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2024-02-12, 05:22 AM (ISO 8601)
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Re: Concerning Elves
But wouldn’t that then mean elves from 50-750 are all at least tier 2 in some class or equivalent, but more likely tier 3 or 4? This has the world building issue of if every adult elf has years as an adventurer under their belt, why would elves ever have issues needing handling by level 1 adventurers?
Not to mention having a PC elf that’s 125 years old means you’re starting with 100 years adventuring experience…
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2024-02-12, 05:41 AM (ISO 8601)
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Re: Concerning Elves
That assumes they've been actively adventuring for 100 years, which is not appropriate background for a level 1 character, not anymore than being a human who's been doing the same for 30 years. If they've been running around stabbing orcs for 5 years, and then settled down on a farm or something for 80 years, the orc-stabbing skills will be long forgotten.
Skills that aren't actively used and maintained are lost. There's nothing suggesting the elves are an exception.
No. NPCs don't have classes. Adept (weak divine caster) can be covered by Acolyte stat block, or just give commoners few spells (that's how Magewrights work per E:RftLW... just a commoner with few appropriate spells).Last edited by JackPhoenix; 2024-02-12 at 05:57 AM.
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2024-02-12, 06:16 AM (ISO 8601)
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Re: Concerning Elves
So adventurer for 5 years and farmer for 80+ is still going to be way more skilled than shown as a level 1 PC…(do any of the premade adventures even take 1 year? And how many levels are gained over that time? If every adult elf has 5x that experience adventuring, then their societies will be way better equipped to handle issues than a human one.
And 5 years as an adventurer is going to have an impact. We have sayings like “Once a Marine, always a Marine” for a reason: and it’s not because what’s learned over a time training/ fighting goes away after a year or two.
It just seems like the only ways to play an elf PC logically is the “20 year old run away teenager”. Or dump Int hard and play into it.
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2024-02-12, 12:39 PM (ISO 8601)
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Re: Concerning Elves
You could go with elves just aging that slowly, so they aren't even "young teen" looking until their late 90s. Sure, they might pick up a lot more life experience than humans, but physically and emotionally and even mentally, they aren't mature until they are 115-130 or so. 115 is maybe 15 to 20 equivalent in humans. So they are only just getting to the point that they don't think girls (or boys) are icky, and are just getting to the point where most can really train executive function without supervision. The 125-year-old Elf is a studious and mature 19-equivalent who has the discipline to self-motivate his wizardry or warrior studies and NOT flip out and try to prove he's the toughest thing since dwarf bread at the first insult.
Sure, there are exceptions. The tragic kid rogue who grew up too fast on the mean streets is a trope for a reason. But most elves, in this formulation, are not 'stupid' or the like any more than human kids are. It is more than time that goes into maturity; biology and the development of the brian plays a huge role, too.
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2024-02-12, 12:56 PM (ISO 8601)
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2024-02-12, 02:08 PM (ISO 8601)
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Re: Concerning Elves
I generally agree with this. No edition of D&D has ever really done anything interesting with Halflings as a society. They either wind up being less interesting Hobbits or uninteresting river trader people (who are often thieves (or at least seen to be thieves)). There are far more interesting races you could insert into that coveted PHB Race slot.
To a dog, humans take an entire life time just to become an adult. What are human babies doing in that time period other than wasting time?Last edited by DragonEyeSeeker; 2024-02-12 at 02:09 PM.
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2024-02-12, 03:03 PM (ISO 8601)
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Re: Concerning Elves
You could, but 5e doesn’t. And it still traps you in the “I’m just an 18 year old equivalent” backstory. VHumans, at least can take Skilled or Prodigy to show that they’ve spent time learning (were you wanting to be a 30-year old human, or just an extraordinarily skilled person).
And you still run into the issue of people actually learn a ridiculous lot during their childhood, probably at a greater rate than adults, who probably learn more in depth about fewer things than non-adults. Think of how much is learned from K-12. Now make that K-124…it doesn’t actually make it more reasonable.
It also doesn’t do anything for world building as you still have Elves being ridiculously more capable than humans, even if you exclude years 0–100. You still have nations full of people in their prime with 4-10 times the experience of the most apt humans.
But dogs aren’t learning at the level of humans. I don’t know why you think this argument helps.
If you’re saying “real dogs=5e Humans”, and “real people=5e Elves”; then all you’re doing is pointing out how much better 5e elves should be over 5e humans.
By this model, an Elf PC should know so much more, understand so much more, that the span of it doesn’t fit within the 5e stystem. Literally, it would be the elf saying to the human: “I could sit here all day talking about the most basic, mundane elements of what I know, and you’d barely understand what I meant by ‘sit’.”Last edited by RSP; 2024-02-12 at 03:05 PM.
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2024-02-12, 04:06 PM (ISO 8601)
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Re: Concerning Elves
If you go with the Mordenkainen Tome of Foes explanation, the sub-centurion elf is more a prophetic waif type than a playable character, being an amalgam of childish innocence and ancient memories of past lives. The 100-year-old has finally had the final death of the ancient person he was born as, and is a vaguely-adultish person finally ready to learn something new in this lifetime. By 115 or 120, he's ready to be a normal adult with adequate training for adventuring or whatnot.
I personally hate this version, but it is technically canon for 5e.
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2024-02-12, 05:03 PM (ISO 8601)
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Re: Concerning Elves
Why? If he didn't practice adventuring skills for 80 years, those skills are gone. Maybe the elf's got vague memories what it was like fighting orcs, but without practice, that all he's got.
And you're the only one claiming EVERY adult elf has that experience.
And 5 years as an adventurer is going to have an impact.
We have sayings like “Once a Marine, always a Marine” for a reason: and it’s not because what’s learned over a time training/ fighting goes away after a year or two.It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2024-02-12, 05:50 PM (ISO 8601)
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Re: Concerning Elves
Elves are not real. The authors and DMs can input any number into the age chart and say "that is how it works in this world."
Ages in strict race/class-based games do not make much sense because, inherently, every character must be roughly balanced off against one another. A 14 year old half-orc wizard is exactly as competent as a 110 year old elf wizard.
In editions prior, the general hand waive that was done to justify this is that an Elf spends years perfectly mastering a given spell, performing it with exacting precision, where as a human learns the spell once and does his best to replicate it again the next time he casts the spell. If his hand motions and vocalizations were not exactly the same as the last time he cast the spell, who cares? So long as the spell was successfully cast, the human is happy.Last edited by DragonEyeSeeker; 2024-02-12 at 05:51 PM.
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2024-02-12, 05:55 PM (ISO 8601)
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Re: Concerning Elves
This is very much in keeping with the tolkienesque flavor that D&D elves are based on, where their society is basically filled with beings better than a human society could dream of. If you don't want that and want elves to be more like any other sort of folks you'll have to cut their age down appreciably.
At least it's not hard to explain why societies of high level elves rarely get involved. Between realizing that intervention often brings unexpected consequences and knowing that adventuring risks having all their accumulated experience and potential lifespan cut short, elves are often content to let shorter lived societies grow through issues on their own unless those issues are a pressing and immediate threat to the elves.
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2024-02-12, 06:28 PM (ISO 8601)
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Re: Concerning Elves
Every adult elf has experience well beyond what humans have, particularly younger adult humans. Skills don’t necessarily diminish the way you claim they do. Do people, in your experience, forget how to ride a bike? Or Swim? Or climb?
I still remember plenty of things I learned decades ago. I’m sorry if that’s not your experience.
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2024-02-12, 07:34 PM (ISO 8601)
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Re: Concerning Elves
At the table I play at, a major piece of setting lore is a cataclysmic event some 1,000 years ago that spread through the elven kingdoms like a curse or disease. It lowered the life span of elves to 200 *at the very highest.* Elves in this world mature at the same rate as humans, and then live for some hundred years longer (or more likely, die to violence. Ain't easy being an elf).
Because yeah, as this thread demonstrates, there is no good answer or way to handle a playable race that only reaches maturity after most races are already dead.
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2024-02-12, 07:52 PM (ISO 8601)
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2024-02-12, 07:59 PM (ISO 8601)
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Re: Concerning Elves
Having to come up with these things just to make the race seem playable (even if only in school 2 hours a day, for some reason if inefficiency, they’re still doing stuff for the other 18 they’re not Trancing…oh, yeah, humans have 16 hours of awake time/day, while Elves have 20…so even if they didn’t live so much longer, they’d still have 25% more time to learn, but they have that AND decades more time…) is kind of the point.
Plus, your theory banks on middle aged people being less experienced than teenagers, because of a huge loss in efficiency in middle aged people having to constantly be refreshing material.
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2024-02-12, 08:01 PM (ISO 8601)
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Re: Concerning Elves
It's how golfers perfect certain shots. But they don't stick with "one kick" however they do tend to stick with one swing rhythm. Muscle memory allows certain things to be nearly reflexive and perfect at the same time. Bruce was a bit off with that remark, however, since he was a good enough fighter to know that what he needed to fear was not one kick, but a well practiced series of combinations. Going to another sport, Kobe Bryant (may he rest in peace) worked on perfecting hundreds of subtly different moves long before he played them on court. What we saw on camera/in game was the result of hours and hours he spent perfecting a variety of moves and shots.
Jack Nicklaus, back to golf, made hitting a one iron look easy. Why? He practiced it. And through practice he mastered it.
Makes no sense. That many archmages running amok equals Tippyverse.
PCs ... are specifically selected to be people who've just reached level 1 in a PC class.
So I hear. I wish someone would notify the rubes writing for Amazon's LotR Second Age series with a certain elf protagonist.
Yes. I wish more folks would embrace the idea that most folks met are commoners. (The modules do a good job of this, mostly, in 5e).
Only for those who lack imagination.
Not much to work with.
I have it on good authority (from the lips of a very drunken lance corporal) that the different colors do each have a different taste.Last edited by KorvinStarmast; 2024-02-12 at 08:07 PM.
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2024-02-12, 08:04 PM (ISO 8601)
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Re: Concerning Elves
Right so the 14 year old half-orc is so exceptional they’ve surpassed the 110 year old elf, even though the elf has had a hundred years more of training, learning, experiencing.
So, again, you have to play a hard Int-dumped elf for it to make sense; and no elf PC can ever actually be considered exceptional seeing as how they’re so far behind, even if equal.
If that is supposed to mean elves learn things perfectly while humans don’t, shouldn’t they then be naturally Expertise in what they do know? Isn’t that what being an expert is: knowing something perfectly?Last edited by RSP; 2024-02-12 at 08:08 PM.
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2024-02-12, 08:08 PM (ISO 8601)
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Re: Concerning Elves
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2024-02-12, 08:13 PM (ISO 8601)
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2024-02-12, 09:23 PM (ISO 8601)
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Re: Concerning Elves
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2024-02-13, 09:56 AM (ISO 8601)
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2024-02-13, 10:43 AM (ISO 8601)
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Re: Concerning Elves
I mean, now we are starting in on the fact that a player character can go from a fresh apprentice or journeyman in his craft to the greatest master of his archetype in the world in a month, if a campaign is paced fast enough.
He was a half-orc rogue on the streets at level one, but picked up a spellbook at level three or four (maybe getting a level of Arcane Trickster in before multiclassing, maybe not) and is now level 20, with ninth level spells as a wizard 17 or 18 / rogue 2 or 3.
The elven druid in his party likewise went from apprentice initiate into a druid circle to arch druid greater than his Circle has seen in generations (of elves) in the same month.
The elf is barely an adult by hus people's standards, and has surpassed elders who are level 10 magi. The half-orc is still mid-puberty and is one of the most powerful and possibly magically knowledgeable beings in the setting!
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2024-02-13, 10:57 AM (ISO 8601)
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Re: Concerning Elves
Yes and no. I believe the idea for PCs is “this is the start of your adventuring career”. So, in theory, regardless of age, you haven’t started adventuring yet.
One poster mentioned explaining the elf issue, by suggesting the elves are encouraged to adventure at around age 20. If that’s the case, then you have a world building issue of the society of adult elves being filled with experienced adventurers of different levels.
How they progress during adventures is going to differ, but you would, I imagine, have different degrees of experience and ability.
Campaign timing and accelerated leveling is a different issue than how poorly elves as a race are shown in terms of how much actual experience they should have.
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2024-02-13, 11:39 AM (ISO 8601)
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Re: Concerning Elves
Maybe, but if the primary advancement is through those concentrated weeks of adventuring, maybe nobody gets past level 1 without doing those adventures. They don't let their elven 'kids' out until they are 'adults.'
Remember that NPCs don't typically have 'class levels.' You could represent elves being that much more learned by having more archmagi and fewer apprentice wizards in their societies, though.
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2024-02-13, 12:46 PM (ISO 8601)
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Re: Concerning Elves
What if we kept the maturation rate the same but lowered the starting age for adventurers so you have just a bunch of tween looking adventurers running around like it was a cartoon show
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2024-02-13, 02:20 PM (ISO 8601)
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Re: Concerning Elves
The race is playable regardless and is no more immersion breaking then a level 1 PC who is 40 year old human with the Soldier background who fought in many wars but is still level 1. Or the level 1 Fighter who left the family farm two days ago but is proficient with weapons and armour they've never even seen before.
The point is more that the assumption of a human work ethic probably isn't going to be true for an elf. If they spend those extra hours gossiping with friends they won't have learnt new skills or become experts at their day job despite all the extra years. You have to put in real work to get better, just because they have the time to put in that work doesn't mean they have actually done it.
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2024-02-13, 02:39 PM (ISO 8601)
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Re: Concerning Elves
Last edited by Bohandas; 2024-02-13 at 02:40 PM.
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2024-02-13, 02:49 PM (ISO 8601)
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2024-02-13, 03:42 PM (ISO 8601)
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Re: Concerning Elves
As far as the fiction layer, as I recall from The Complete Book Of Elves (2e), Races of the Wild (3.5e), and Mordenkainen's Tome of Foes (5e), they all specify that elves reach physical maturity at the same rate as humans. At which point. Aging basically stops for a few hundred years. RoW explicitly said that even another elf can't tell a 30 yo elf from a 150 yo one.
What I haven't seen anyone mention is that the starting age assumes that the elf was raised in elf society. The difference is cultural. Elves place almost no pressure at all on their young adults to be productive members of society. They spend decades studying art, music, sandwiches, whatever. This is a time for them to "find themselves". And, like has been mentioned, skills atrophy. So even if they spent 20 years as a master chef, they might not be able to do that as well anymore. And it's worth noting that Elf society is Chaotic Good as a whole. An entirely Chaotic society is difficult to imagine, but they don't feel the pressure to succeed, to contribute, or struggle with the logistics of survival like we do IRL.
They don't really buckle down and start focusing on anything related to adventuring until like 100 or so, maybe even later. So that same time frame as the human is accounting for background, 5-10 years, is about what an adult is looking at. And due to skill atrophy, they don't necessarily retain any proficiency with the things they did for the first 80-90 years of adulthood (or they weren't things that pertained to fantasy adventuring). Maybe spending 15 years smoking herbs with the local druid Grove dulled their skills or something. Except archery and swordplay, which are apparently mandatory to keep up on.
An elf raised among humans would probably have a lower starting age. My last elf PC was only 80, and he was a Monk with the Criminal background. He was raised in human society, became part of the local Thieves Guild, and when he got caught, his parents used their influence to send him to a monastery for a few decades, rather than go to prison. So he's still super young for an elf.
Some races, like Kobolds, make it worse. Kobolds reach adulthood at 6.
So a 6-year old Kobold, an 18-year old human, and a 100-year old elf all have the same breathe of life experiences, despite a dramatic difference in years lived.Red Mage avatar by Aedilred.
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2024-02-13, 04:19 PM (ISO 8601)
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Re: Concerning Elves
Certainly PC advancement is much faster than npc advancement. But it’s still an issue of “for 18 years prior to adventuring I learned 4 skills” being equal to “for 120 years prior to adventuring I learned 4 skills”.
Skills don’t atrophy like muscle do though, for starters.
And real life humans very much learn a ton, even when finding themselves and not really buckling down during the teens and young adulthood.
Even one just living life for experiences is going to pick up a ton of knowledge over 100 years or so.
And CG has nothing to do with it.Last edited by RSP; 2024-02-13 at 04:26 PM.