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Thread: Wight Monk

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    Default Wight Monk

    I've been toying with the idea of building a Wight Monk as a character for a one-shot game. He will likely be starting at ECL 15. The general idea is to build up his ability to lay the Energy Drain smackdown on folks. I'd like to do it with a 32-pt buy. Any suggestions on stats, feats, PrCs? Would he be better off as a fighter instead?

    I'd like to max charisma to keep the DC as high as possible for the Energy Drain. Are there any feats that let the monk abilities key off of Charisma instead of Wisdom?

    I know that I want the Necrotic Reserve feat from Libris Mortis, to keep from being snuffed out by the first hit to take me to 0 hp. Everything else is pretty open.

    How would I go about building this guy? Would I have to use the Wight class levels from Libris Mortis or is there another way (a la Savage Species)?

    Input please!

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    Default Re: Wight Monk

    I think there is a feat called Ascetic Mage/Sorceror somewhere that let's you accomplish just that and I think it's in complete adventurer or scoundrel.

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    Default Re: Wight Monk

    Ascetic mage is in complete adventurer and requires you to be able to spontaneously cast second level arcane spells, so either 4 levels of sorcerer or (with a friendly dm) one level and precocious apprentice. Monk and sorc levels stack for unarmed damage, CHA to AC instead of wisdom; not stunning fist I'm pretty sure. Can give up a spell slot to get slot level to attack and damage for one round.

    Or you'd have to try to get a dm to go along with a charisma version of Carmendine Monk, but since Ascetic mage exists, I'd doubt that'd work.

    As far as prestige classes go, there's Soul Eater (Book of Vile Darkness), which gives other bonuses for level drain and eventually lets you drain two levels with an attack. (It actually gives you the level drain at level 1, so it may be redundant)

    EDIT: apologies; somehow it just sounds like sorceror in my head so I always type it that way and didn't notice spellcheck stopping me this time
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    Default Re: Wight Monk

    Libris Mortis is the easiest way to go.

    Note that your slam attack is the only attack that can deliver the Energy Drain, you cannot drain with every Unarmed Strike.
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    Default Re: Wight Monk

    Wich, even stated by RAW, makes no sense... o.O

    Ok, you can use Monk, but wouldn't you make more damage with swordsage? Pehaps this is not the characters archetype or, like me, you don't want to see core classes being vanquished by new ones XD
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    Default Re: Wight Monk

    SORCERER, IT'S SORCERER, NOT SORCEROR!!!

    Common sense is not so common.

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    Default Re: Wight Monk

    Quote Originally Posted by Fawsto View Post
    Wich, even stated by RAW, makes no sense... o.O

    Ok, you can use Monk, but wouldn't you make more damage with swordsage? Pehaps this is not the characters archetype or, like me, you don't want to see core classes being vanquished by new ones XD
    Honestly, I first thought of this before ToB came out, so I just stuck with the idea of Monk. Swordsage would probably be better.

    I didn't realize that Slam attacks wouldn't be considered the same as the monk's Unarmed attacks. I guess they are technically different but it never occurred to me. That makes no sense in my world and kinda kills the idea.

    Nevermind. :|

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    Default Re: Wight Monk

    Quote Originally Posted by Gorbash View Post
    SORCERER, IT'S SORCERER, NOT SORCEROR!!!

    Sorry for the double-post (assuming i don't get ninja'd) but... I bet you like playing Rouges a lot, too.

    Last edited by wormwood; 2008-01-10 at 01:54 PM.

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    Default Re: Wight Monk

    Quote Originally Posted by wormwood View Post
    I didn't realize that Slam attacks wouldn't be considered the same as the monk's Unarmed attacks. I guess they are technically different but it never occurred to me. That makes no sense in my world and kinda kills the idea.

    Nevermind. :|
    That is what I was afraid of...
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    Default Re: Wight Monk

    Quote Originally Posted by wormwood View Post
    Honestly, I first thought of this before ToB came out, so I just stuck with the idea of Monk. Swordsage would probably be better.

    I didn't realize that Slam attacks wouldn't be considered the same as the monk's Unarmed attacks. I guess they are technically different but it never occurred to me. That makes no sense in my world and kinda kills the idea.

    Nevermind. :|
    You could go with a vampire instead, their energy drain attacks work with all natural attacks.

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    Default Re: Wight Monk

    Quote Originally Posted by Dark Tira View Post
    You could go with a vampire instead, their energy drain attacks work with all natural attacks.
    Sure, but it will still only work once per round, so there is not much point.
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    Default Re: Wight Monk

    Quote Originally Posted by Lord_Silvanos View Post
    Sure, but it will still only work once per round, so there is not much point.
    Yeah, once per round rather kills the level-drainy goodness of it. Back to the proverbial drawing board.

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    Default Re: Wight Monk

    If you want to slap enemies with negative levels through your unarmed attacks you can do it with Monk/Sorcerer/Enlightened Fist7. Just get Arcane Thesis(Enervation), Split Ray, Empower Spell and Versatile Caster. Use Hold Ray on Split, Empowered Enervation for 7.5 NL per round on avg. Downside of this is that it can be done at lvl12+ only since you don't get Hold Ray until Enlightened Fist7 and you need 5 levels to qualify for it.

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    Default Re: Wight Monk

    But you still get the multiple level drainy goodness. It's called your brute-squad. remember that every humanoid you kill rises up as a wight under your command. Neither the SRD nor the excerpt from Libris Mortis make any distinction about what sort of attack has to be used to kill your enemies in order for them to rise.

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    Default Re: Wight Monk

    If you can get a Necrotic Focus (Libris Mortis or Magic Item Compendium) weapon, you can get around the 1/round limit, because the weapon will channel your energy drain ability.

    If you have enough money to get two necrotic focus weapons, Two-weapon Fighting could make for a pretty deadly character.

    Also note that you don't really need Charisma in the short-term. The saving throw for the negative levels is only to remove them 24 hours later; there's no saving throw to avoid gaining them.
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    Quote Originally Posted by The_Snark View Post
    If you can get a Necrotic Focus (Libris Mortis or Magic Item Compendium) weapon, you can get around the 1/round limit, because the weapon will channel your energy drain ability.

    If you have enough money to get two necrotic focus weapons, Two-weapon Fighting could make for a pretty deadly character.

    Also note that you don't really need Charisma in the short-term. The saving throw for the negative levels is only to remove them 24 hours later; there's no saving throw to avoid gaining them.
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    Default Re: Wight Monk

    I was flipping through Complete Warrior after having read this thread a bit ago, and I came across something. The Warshaper says it can grow new natural weapons and that they don't have to be the same as the creature's regular natural weapons (though it doesn't say that they can't be the same type of natural weapon).

    So, could a wight that qualifies (probably through druid levels) spend several turns "growing" slam attacks (that'll last until he wants to get rid of them), each of which drains levels?

    (I looked for errata about how many natural attacks you can grow and any other limitations, but I couldn't find any.)
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    Default Re: Wight Monk

    Quote Originally Posted by mabriss lethe View Post
    remember that every humanoid you kill rises up as a wight under your command.
    Unfortunately, I don't think it specifies "under your control," just that they rise as wights.

    Quote Originally Posted by The_Snark View Post
    If you can get a Necrotic Focus (Libris Mortis or Magic Item Compendium) weapon, you can get around the 1/round limit, because the weapon will channel your energy drain ability.

    If you have enough money to get two necrotic focus weapons, Two-weapon Fighting could make for a pretty deadly character.

    Also note that you don't really need Charisma in the short-term. The saving throw for the negative levels is only to remove them 24 hours later; there's no saving throw to avoid gaining them.
    Good calls on both. I'll now look into some sort of TWF build with a pair of Necrotic Focus weapons. Also, I won't bother with the Charisma so much. :)

    How about building the guy? Is taking the rather craptastic 8 levels from Libris Mortis the only way or does someone know of a template with ECL... or would they both come out the same in the end?
    Last edited by wormwood; 2008-01-10 at 03:43 PM.

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    Default Re: Wight Monk

    Quote Originally Posted by rtg0922 View Post
    I
    So, could a wight that qualifies (probably through druid levels)
    That would be interesting to accomplish.

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    Default Re: Wight Monk

    Quote Originally Posted by marjan View Post
    That would be interesting to accomplish.
    Go ahead and take some defiler levels... Rock the Suck!

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    Default Re: Wight Monk

    Quote Originally Posted by rtg0922 View Post
    I was flipping through Complete Warrior after having read this thread a bit ago, and I came across something. The Warshaper says it can grow new natural weapons and that they don't have to be the same as the creature's regular natural weapons (though it doesn't say that they can't be the same type of natural weapon).

    So, could a wight that qualifies (probably through druid levels) spend several turns "growing" slam attacks (that'll last until he wants to get rid of them), each of which drains levels?

    (I looked for errata about how many natural attacks you can grow and any other limitations, but I couldn't find any.)
    You can grow one new natural weapon.

    If you choose a weapon you already posses you do not gain an additional weapon, instead it increases in damage.
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    Quote Originally Posted by wormwood View Post
    Go ahead and take some defiler levels... Rock the Suck!
    Or Suck The Rock.

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    Default Re: Wight Monk

    Quote Originally Posted by wormwood View Post
    Unfortunately, I don't think it specifies "under your control," just that they rise as wights.
    According to the SRD: "Create Spawn (Su): Any humanoid slain by a wight becomes a wight in 1d4 rounds. Spawn are under the command of the wight that created them and remain enslaved until its death. They do not possess any of the abilities they had in life." (Emphasis mine)


    Quote Originally Posted by marjan View Post
    That would be interesting to accomplish.
    Well, if you want a way that makes more sense, I guess you could take those Children of Winter feat(s?) from Eberron (I think that's what they're called - they let you wildshape into vermin and have a Vermin companion). Also, once you get high enough level you could go Blighter (from Complete Divine), though it doesn't seem to be very good.
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    Default Re: Wight Monk

    Quote Originally Posted by wormwood View Post
    How about building the guy? Is taking the rather craptastic 8 levels from Libris Mortis the only way or does someone know of a template with ECL... or would they both come out the same in the end?
    I think they would end up being the same and I have not heard of a lesser Wight.
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    Default Re: Wight Monk

    Soul Eater in Book of Vile Darkness is the way to go - From my understanding you don't even need to be a Wight. Basically, it allows you (from 1st level) to make a Touch attack to give a negative level - The trick to this is that you can make a touch attack through a natural weapon or unarmed strike, but you make a regular attack roll rather than a touch attack roll. I believe the rules for that are in Complete Arcane, though they might even be as simple as the PHB.
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    Default Re: Wight Monk

    There's a Wight template in Savage Species with a +4 level adjustment, but it's 3.0 and has some... oddities. For example, it deals two negative levels with every natural attack, but allows a Fortitude save to negate them each time (probably not a good deal).

    I'd just go with the Libris Mortis version.
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    Default Re: Wight Monk

    Quote Originally Posted by rtg0922 View Post
    According to the SRD: "Create Spawn (Su): Any humanoid slain by a wight becomes a wight in 1d4 rounds. Spawn are under the command of the wight that created them and remain enslaved until its death. They do not possess any of the abilities they had in life." (Emphasis mine)
    Sorry. The guy above you was talking about channeling spells. I assumed you were talking about that way of draining levels. I combined your two posts in my head. Oops.

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    Quote Originally Posted by JackMage666 View Post
    Soul Eater in Book of Vile Darkness is the way to go - From my understanding you don't even need to be a Wight. Basically, it allows you (from 1st level) to make a Touch attack to give a negative level - The trick to this is that you can make a touch attack through a natural weapon or unarmed strike, but you make a regular attack roll rather than a touch attack roll. I believe the rules for that are in Complete Arcane, though they might even be as simple as the PHB.
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    Default Re: Wight Monk

    That looks awesome. Why the half giant, though?
    Also, my DM wouldn't ever allow it... he's banned BoVD and BoED. I actually helped talk him into that after a previous DM continually hit us with stuff from BoVD. Doh!

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    Quote Originally Posted by wormwood View Post
    That looks awesome. Why the half giant, though?
    Because soul eater requires non-humanoid and powerful build makes unarmed damage a size bigger (or so I understand) Also, they have power points and in the back of my head I want to get War Mind level 5 into it somehow to get sweeping strike. I think you'd need education or something to get Knowledge(psionics) as a class skill and get in at 5.
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