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  1. - Top - End - #1
    Pixie in the Playground
     
    PirateCaptain

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    Default Ending A Campaign

    Basically I need some advice.
    I have doing this campaign for a while now (bout 1/2 a year) and the players including myself want to end it in order to play other campaigns. My only question is how should I end it? I mean playing it to the end would take a while, yet I dont just want to end it. I mean we have invested so much time in it I feel I at least owe it to the them to tell them the ending. Any advice on how I could do this in a way that satisfies all?

  2. - Top - End - #2
    Bugbear in the Playground
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    May 2006
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    Default Re: Ending A Campaign

    Rocks fall everybody dies?

    What plot threads do you have left to tie up?

  3. - Top - End - #3
    Ogre in the Playground
     
    Worira's Avatar

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    Nov 2007

    Default Re: Ending A Campaign

    The Illithids turn off the sun.

  4. - Top - End - #4
    Pixie in the Playground
     
    PirateCaptain

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    Default Re: Ending A Campaign

    Basically getting them to and through the main villains lair, for the classic final battle thing. A problem however is that two of the players are in the middle of reclaiming their kingdom, which could take a while. That is more or less it.

  5. - Top - End - #5
    Troll in the Playground
     
    BlueKnightGuy

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    Default Re: Ending A Campaign

    Elminster kills the BBEG and saves the day. Then he casts Wish(es) and resolves everyone's conflicts and plotlines.

    Then rocks fall and everyone dies.

  6. - Top - End - #6

    Default Re: Ending A Campaign

    Time to pull off the ultimate suggestion: Check Tvtropes for example. One of them will sound UBRAPPEALINGZORZ!

  7. - Top - End - #7
    Dwarf in the Playground
     
    Ceres's Avatar

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    Default Re: Ending A Campaign

    Quote Originally Posted by VanBuren View Post
    Elminster kills the BBEG and saves the day. Then he casts Wish(es) and resolves everyone's conflicts and plotlines.

    Then rocks fall and everyone dies.
    Man, from this day forth I'll end all my campaigns that way!
    OotSP :D
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    My creations:
    Custom initiative system (shots)
    The Nameless [MitpII]
    D20 "total conversion" (will probably never be finished :P)

  8. - Top - End - #8
    Dwarf in the Playground
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    Portland, OR
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    Default Re: Ending A Campaign

    Maybe don't end it, just put it on indefinite Hiatus. Make sure you have detailed records so you could resume it at some point later if people forget what they have and such.
    If your group wants you all can finish it later, if not, then you are playing campaigns that you all like better then, win-win!

  9. - Top - End - #9
    Bugbear in the Playground
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    Default Re: Ending A Campaign

    Quote Originally Posted by piraterpg View Post
    Basically getting them to and through the main villains lair, for the classic final battle thing. A problem however is that two of the players are in the middle of reclaiming their kingdom, which could take a while. That is more or less it.
    Okay, next question: why do they need to go fight the main villain in his lair? Have him come to them, have him try to stop the two PCs reclaiming their kingdom (make up a reason if you have to). Then they either beat him and get the kingdom, or all die, either way game over.

  10. - Top - End - #10
    Pixie in the Playground
     
    HalflingRangerGuy

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    Mar 2007

    Default Re: Ending A Campaign

    Brain aneurysms and strokes. Tragic.
    I completely disavow all comments, suggestions, promises, and threats made in the above post.

  11. - Top - End - #11
    Dwarf in the Playground
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    Jun 2005
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    Default Re: Ending A Campaign

    (Why change now if they are in the middle of a subplot? Assuming that they are pursuing it?)

    Anyway, what you can do is an upset. The villian causes the kingdom to become in peril, and defeating the villian is the way to reclaim the kingdom AND finish the plot. Consolidate and make everything urgent. Take any loose ends you have and explain them NOW as being part of the grand plot.

    I.e. don't look as things as unfinished, more that things are fodder for the Last Great Moment.

  12. - Top - End - #12
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: Ending A Campaign

    2 words: Pun Pun.

  13. - Top - End - #13
    Ogre in the Playground
     
    Zincorium's Avatar

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    Default Re: Ending A Campaign

    They interrupt the Divine Paragon Psuedonatural Damn Crab during his afternoon tea, and suffer the consequences.
    "It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg."
    - Thomas Jefferson

    Avatar by Meynolds!

  14. - Top - End - #14
    Ogre in the Playground
     
    Tengu's Avatar

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    Default Re: Ending A Campaign

    By the way, "perma hiatus", "a super-powerful NPC solves all the problems" and "you die/lose/get caught in stasis forever, by DM fiat" are among the least appealing campaign endings ever, and your players will really feel kicked to the teeth after you pull crap like them like that. I know those advices weren't serious, but since some DMs do end their campaigns that way, I say this anyway.

    Birdman of the Church of Link's Hat

  15. - Top - End - #15
    Ogre in the Playground
     
    Xuincherguixe's Avatar

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    Default Re: Ending A Campaign

    End of the world.

    Maybe it's some climactic battle where the forces of good are destined to lose (ala Raganorok)

    Maybe the players wake up the thing that was dreaming existence, and everything just vanishes (Maybe that's too Nihilistic)

    The horror defeated at the beginning of existence breaks free and everything returns to the Chaos from which it was formed.

    The forces of the underworld spill out from a portal, and turn earth into their outpost as they destroy civilization.

    Basically, have one of the world threatening calamities succeed for a change.
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    Rizban: You could be all, "Today's Destruction is brought to you by the color green.... I HATE GREEN!" then fly off mumbling to yourself "Seven... seven bats... mwa ha ha ha..."

    Quote Originally Posted by Flickerdart View Post
    Everyone knows you can just parse XML with regex.
    Don't mind me. I'm just going to have some post traumatic flashbacks in the corner here and sob uncontrollably.


    Millenium Earl by Shmee

  16. - Top - End - #16
    Pixie in the Playground
     
    PirateCaptain

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    Default Re: Ending A Campaign

    Thanks for the advice :P

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