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Thread: Blind Monk... with tremorsense
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2008-02-07, 04:30 PM (ISO 8601)
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Blind Monk... with tremorsense
In one of my group's most recent campaigns, our party monk opened a box full of magical radiation. He was permanently blinded but gained tremorsense 10 feet as a result. He is now a blind martial artist (none of us were swordsmen). My question is this: How can he work this to his advantage? We are currently level 5 and have a little money. We don't own very many books so I have to ask for core only.
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2008-02-07, 04:35 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
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2008-02-07, 04:36 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
Get him to take a level in Psionic Fist and grab the Synesthete power. That'll counteract his blindness and still retain his tremorsense.
Last edited by Fax Celestis; 2008-02-07 at 04:36 PM.
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2008-02-07, 04:51 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
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2008-02-07, 04:57 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
If he can retrain the character and/or argue that the radiation triggered a mutation that gave him psionic power points and/or knowledge(psionics)*, War Mind is another option and there are feats from Eberron (Monastic Training and Tashalatora) that, if you have both, make your monk levels stack with a chosen psionic class for unarmed strike, AC bonus and flurry
*since you need a power point and knowledge(psionics) 8 ranks to get into war mind. I think Kalashtar are the only race that get in at Monk 5 because of substitution levels that give knowledge(psionics) as a class skill
But it's a nice full-BAB, wisdom-based-manifesting prestige class and sweeping strikes (lvl 5 ability) is rather nice
EDIT: ah, with no psionics, my first thoughts are things outside of core. Blindfold of true darkness from the magic item compendium costs 9000 and gives blindsight 30' and there are a couple prestige classes that give scent. Other option is to multiclass into something with an animal companion and use that mind link to sort of see.
Also, he should probably take Blind-Fight so he isn't constantly denied his dex to ACLast edited by playswithfire; 2008-02-07 at 05:05 PM.
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2008-02-07, 06:00 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
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2008-02-07, 06:10 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
If you don't mind taking a level of spell casting and using a Feat, you might consider levels in Earth Dreamer. This PrC from Races of Stone grants Earth Glide, allowing the monk to 'scuba dive' into the walls and ground. The bonus is that it's great protection against attacks and a very useful way to scout with Tremorsense.
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Re: Blind Monk... with tremorsense
a touchy feely monk
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2008-02-07, 07:49 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
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2008-02-07, 10:13 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
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2008-02-08, 02:07 AM (ISO 8601)
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Re: Blind Monk... with tremorsense
Does your monk happen to be a 12-year old girl?
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2008-02-08, 02:13 AM (ISO 8601)
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Re: Blind Monk... with tremorsense
Swordcane? That's always cooler...
Hmm...if you already have blindsight, I can't think of much else you can have.
There is one thing, although it isn't exactly cheap or hugely useful, just awesome. I kind of used it with a character of my brother's in a homemade system. Get a permanent detect magic, just a 5th level spell out of a 9th level caster with a 500 xp cost, which would give you a 60 ft. cone of magic detection so you can see by following magic auras, then people and movement at closer range.
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2008-02-08, 02:54 AM (ISO 8601)
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Re: Blind Monk... with tremorsense
Does he hit people who do the hand-wavey thing? I would.
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2008-02-08, 03:07 AM (ISO 8601)
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Re: Blind Monk... with tremorsense
There's an exotic weapon called Monk's Cane in Secrets of Sarlona. Also, for only 9,000gp you can get a Blindfold of True Darkness (MIC). 30-ft. blindsight for just 9,000gp? Yes please!
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2008-02-08, 12:44 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
Give him Blind-fight for free. And possibly deflect arrow as well. That should make up for the worst aspects of being blind, although he's still slightly gimped Potentially, you could let the aid another action remove all the other minuses that still remains.
You might also consider giving him a walking dogLast edited by Learnedguy; 2008-02-08 at 12:57 PM.
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2008-02-08, 01:04 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
I agree with this one. A riding dog is specially trained to carry something and follow orders. Would it be so difficult to find a dog specially trained to as a seeing-eye dog? If there is a druid in the party, or a ranger, you could buy the riding dog and wild-empathy it to make it easier to re-train if your DM rules that you need to retrain it.
Even if you don't have a druid or ranger, it takes a week to train an animal to do one trick. I'd say spend a few weeks training a riding dog (which is already obedient and partially trained) and buy an "exotic saddle" as the handle/leash thing.
Also, a quarter staff is a monk weapon, right? I'd say that one of those retractable walking sticks would be a fun way to play things...
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2008-02-08, 02:33 PM (ISO 8601)
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2008-02-09, 09:21 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
Get some way to drop Darkness. On every single fight. While on the topic of Races of Stone, Stonedeath Assassin is nice. Turns your opponents into stone rather than killing them outright. Make sure he scratches out their eyes before leaving them behind.
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2008-02-09, 11:56 PM (ISO 8601)
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Re: Blind Monk... with tremorsense
With tremorsense, he should have no penalty against any attacks made within the radius.
The magic item that grants blindsense 30' is also a good idea.
A pet that provides seeing-eye services is another good idea. It provides cover, and it detects things further away.
Magical darkness is a good plan. As is glitterdust. There are a number of AOE attacks against which he is immune.
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2008-02-10, 06:23 AM (ISO 8601)
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Re: Blind Monk... with tremorsense
Hi,
if the monk has tremorsense and is blind, the party should try to equip him with stuff to negate sight for his enemies. This would give him the edge.
The party cleric could cast obscuring mist into the area the monk stands when he melees, for instance. If said monk then also has enlarge up and combat reflexes with decent DEX, he can with tremorsense likely even do AoO since the opponents do not have concealment to him (I think, not sure about the rules right now).
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2008-02-10, 06:43 AM (ISO 8601)
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Re: Blind Monk... with tremorsense
Nice idea, but it doesn't change the fact that the tremorsense range is absolutely CRIPPLING. Sure, his blindfighting means that 75% of his hits should acually hit, but his opponents will have less miss chance at 5 feet.
If you wanted to take this option, I recommend taking a look at Lords of Madness. Get some aberrant heritage. and increase your reach to 10' with Inhuman reach (2 feats). You can use the prereq feat for a +2 to grapple checks, and attack enemies with total cover. Still, it's really situational.
I'd consider taking levels in cleric. Gain access to Blind/Deaf, and deliver unarmed strikes that make the enemy feel your pain.
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2008-02-10, 06:59 AM (ISO 8601)
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Re: Blind Monk... with tremorsense
Presumably this depends on how strict your DM is about the actual in-game effects of blindness. You could make a good case for any level of Tremorsense essentially negating the Blinded condition. It's ludicrous to assume that, say, a Purple Worm counts as "Blinded". Admittedly it doesn't have much of a Dex bonus anyway, but by strict RAW anything that doesn't naturally see should have a 50% miss chance against anything.
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2008-02-10, 07:06 AM (ISO 8601)
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Re: Blind Monk... with tremorsense
There is an item in Arms and Equipment guide, can't remember the name, but it's a blindfold that gives you blindsight to 30ft (Which means he has no miss chance against invisible enemies or enemies with concealment.) This seems like a decent item to have if you're permanently blind; you get immunity to gaze attacks and any attacks that rely on sight (So, most illusions) as well. Plus you can fulfill the Kenshi/Illidan fanboy within us all.
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