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Thread: Huge wight equals pain
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2008-02-19, 05:57 AM (ISO 8601)
- Join Date
- Feb 2008
Huge wight equals pain
so yea my budy is going about smashing people with a G money bay of 73,107,504 gold coins so as you know that wieghs 731,076 pounds, and i cant remember what book states damage from a heavy objext the same book with hulker hurler i know that much, so can anyone tell the damage or the book so we can up the damage as he gets more money?
i have horrible spelling so im sorry about the bad grammer and spelling.
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2008-02-19, 06:04 AM (ISO 8601)
- Join Date
- Feb 2008
Re: Huge wight equals pain
sorry about the double post, does the damage from the bag only work if he accepts the -4 for using it as a improvised weapon?
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2008-02-19, 08:45 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Huge wight equals pain
I don't remember seeing a damage chart anywhere, but the hulking hurler is in Complete Warrior. More to the point, assuming that you allow a weapon that weighs up to a person's maximum load to be used, whoever is carrying this thing around needs a Strength score of something like 75.
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2008-02-19, 08:50 AM (ISO 8601)
- Join Date
- Aug 2007
Re: Huge wight equals pain
Treat it as a club of the appropriate size?
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2008-02-19, 08:50 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
Re: Huge wight equals pain
What is he holding the money in....I don't think normal bags could hold that much gold. On the same note how is he swining the bag much less carrying it. His strength would have to be like 60 or something.
Edit...ninja!!!!Last edited by olelia; 2008-02-19 at 08:51 AM.
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2008-02-19, 08:55 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Huge wight equals pain
actually that weighs about 1462150 lb. To slowly drag that weight behind you would reqire stupidly high strength, about 60.
This is madness coupled with foolishness.
Edit: yeah, double ninja'dLast edited by Project_Mayhem; 2008-02-19 at 08:56 AM.
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2008-02-19, 09:02 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Huge wight equals pain
Also the idea's stupid. It would make a terrible terrible weapon. Size and Strength issues aside, even assuming you could attack with it, it's vast wealth in a bag. So what happens if, say, it bursts. Or someone grabs it off you. Or (amusingly) someone sunders it.
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2008-02-19, 09:29 AM (ISO 8601)
- Join Date
- Feb 2008
Re: Huge wight equals pain
really i though that gold was 1/100th its weight, and catpin (the PCs user name) is a huge gerillan (or how every you spell it), and he has 38 strength.
a magic money bag, but sundering would be to easy, i gotta try that today.
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2008-02-19, 09:41 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: Huge wight equals pain
I think even if you play with gold as 1/100th of a pound, the most weight a 38Str character can only drag 28000 lb worth of weight, which is less than a third of the gold in question.
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2008-02-19, 09:46 AM (ISO 8601)
- Join Date
- Aug 2007
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2008-02-19, 10:30 AM (ISO 8601)
- Join Date
- Feb 2008
Re: Huge wight equals pain
he hasnt used it yet, and as you guys where saying yea, it would be way to heavy for him to use at his max heavy load of 19,200 pounds.
thanks for the info.
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2008-02-19, 11:48 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- RVA
- Gender
Re: Huge wight equals pain
Okay. Even if it was a magic money bag, it'd be super-duper too heavy, unless it was an extra-dimensional money bag...in which case it would be practically weightless.
Also, be careful about sundering: If an extra-dimensional space is destroyed, everything in it is destroyed, as well. Is Catpin gonna be too happy when you try to play a joke on his money bag and accidently ruin all of his savings, crippling his already broken character?Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...
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2008-02-20, 04:33 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Horsham
- Gender
Re: Huge wight equals pain
its his own fault for being a dumbass and trying to break the game.
sunder it! go on... all the cool kids are doing it! :PI'm in ur Head, eatin ur Dreemz.
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2008-02-20, 04:50 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Houston, TX
- Gender
Re: Huge wight equals pain
Firstly, there's a feat that doubles carrying capacity. Second, with a 22 starting strength (assume orc), the War Hulk prestige class for 10 levels, and a total of 16 levels, there's a 46 strength. Add in a +5 inherent from a tome, and +6 from a belt, and we're up to 57. Assume addition of enlarge person (x2, +2 Str), and a Strength of 29 is good for 2800 pounds. Double that for the feat, and we have 5,600 pounds. Multiply that by 4 for each 10 points we raise, 30 total, or 4^3, or 64. Max weight is 358,400. For a thrown object (hulking hurler class), you get +1d6 damage for every 200 pounds your object is past 500, I think, with a weight restriction of medium load, for overburdened heave. Total for Medium load is 238,848 lb. 1st 500 pounds is 4d6. Remaining weight is 1,191D6. Str bonus is +24. Total damage is 1195D6 + 24, if thrown. Average damage is 4,207. If taking the hulking hurler ability to allow for easy hitting with a relex for half, average damage on a passed save would be 2,104.
In fairness, when I opened this thread, I thought it was about advanced incorporeal undead. That's far more interesting than heavy rocks.Last edited by Talic; 2008-02-20 at 05:01 AM.