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2008-02-24, 02:41 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
What would you do with this Character Concept
Alright, I thought up a character. A guy who is either an incrediable vetern or he just got unlucky once, either way he lost one or both of his hands and there wern't any clerics nearbye to give him new one. Because of his his primary weapon is a Stump Knife and Armor spikes.
How would you build such a character at, lets say level 10.Last edited by BRC; 2008-02-24 at 02:44 PM.
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2008-02-24, 03:01 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- The Realm of Chaos
- Gender
Re: What would you do with this Character Concept
Spiked shield strapped to his arm and Improved Shield Bash, maybe?
BImportant note: I'll be away from the Internet for two weeks. Apologies to anyone this causes a problem for.
Thanks to xiolin_monk (AKA Maestro) for the Wolf Priest avvy.
I am the insane creator of the Mind Flayer Paladin of Freedom. Fear his brain-eating for goodness.
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2008-02-24, 03:04 PM (ISO 8601)
- Join Date
- Sep 2007
Re: What would you do with this Character Concept
First off, pay for a Regenerate. Then, proceed to create a normal build, unless a deus ex machina intervenes.
If I can't get the hands back, maybe use some variant of multiweapon fighting to attack with hidden blades all over the body?
Or maybe a svirfneblin who is Belwar Dissengulp-esque?
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2008-02-24, 03:11 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
Re: What would you do with this Character Concept
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2008-02-24, 03:53 PM (ISO 8601)
- Join Date
- Jun 2007
Re: What would you do with this Character Concept
Ideas:
1. Maybe have his boots act as weapons... steel toed spiked boots with weapon enhancements. Kick ass with +3 flaming adamantine spiked boots!
2. Get him a Hand of the Mage to put round his neck, this allows him to cast Mage Hand at will, not nearly a substitute for working hands but should give him a way to manipulate things.
3. Perhaps another item that has an unseen servant spell effect, to help him don his armor when needed.
4. A dancing blade might be good to have, he just needs a hook or something to hold it and release it, maybe put a chain on it so he can reel it in when its about to drop. You could homebrew some kind of weapon ability that lets people without hands use them as if they did.
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2008-02-24, 05:00 PM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: What would you do with this Character Concept
I agree with this, except they should be boot blades from Complete Scoundrel. Sadly, they take a -2 penalty on attack rolls; are in all other ways considered daggers.
Maybe a dervish and he's some sort of breakdancer? Fun visual.
Can also give him sleeve blades if you'd rather, or in addition.Homebrew
Current Project (A sequel to Tome of Battle)
Past Projects, some of which I may come back toSpoiler
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2008-02-24, 05:20 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
Re: What would you do with this Character Concept
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2008-02-24, 05:54 PM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: What would you do with this Character Concept
Right, right; sorry; got caught up in other ways to get around losing a hand; also thought of psychic warrior with graft weapon.
But looking at stump knife, it seems like the threat range is its defining feature, so maybe some warblade or swordsage levels to grab the blood in the water stance. maybe mix in swashbuckler and/or rogue and/or invisible blade. The qoal obviously being int synergy and sneak attack damageLast edited by playswithfire; 2008-02-24 at 05:54 PM.
Homebrew
Current Project (A sequel to Tome of Battle)
Past Projects, some of which I may come back toSpoiler
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2008-02-24, 05:56 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- USA! USA! USA!
- Gender
Re: What would you do with this Character Concept
Does unarmed fighting require hands? I doubt it. Take Weapon Proficiency: Handless Stump and go monk.
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2008-02-24, 06:42 PM (ISO 8601)
- Join Date
- Mar 2005
- Location
- 2814 ... ish
- Gender
Re: What would you do with this Character Concept
The first thing that came to mind when I read this was mouthpick weapons from Lords of Madness. Maybe a mouthpick mace tucked into a coat. Take quickdraw for even more ridiculousness.
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2008-02-24, 07:11 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- North Carolina
- Gender
Re: What would you do with this Character Concept
Max ranks in Use Rope and tie axes to your arms? Just thowing it out there...
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2008-02-24, 09:06 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
Re: What would you do with this Character Concept
Make him a half-golem by grafting iron golem arms onto him
In addition to being badass, he will inexplicably gain resistances and a breath weapon.
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2008-02-24, 09:13 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Wit's End
- Gender
Re: What would you do with this Character Concept
He could always go into Monk or Unarmed Swordsage and learn to clobber people with his legs and head and stuff.
Maybe he was a prisoner of war in foreign lands, tried to escape, and got his hands cut off as punishment. He then managed to escape successfully but started starving in the forests/mountains/whatever (hard to get food without hands), and collapsed. Luckily, an ascetic off doing an errand of some sort happens upon him, and brings him back to the monastery. The rest is history.Spoiler"Clothes make the man. Naked people have little or no influence on society."
--Mark Twain
Avatar by Ava. Many thank yous!
Number of Awesome Points Won: Serious
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2008-02-24, 09:32 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- *stab*
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2008-02-24, 09:33 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- New York, USA
- Gender
Re: What would you do with this Character Concept
Have him wield a sword using his mouth.
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2008-02-24, 09:49 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
Re: What would you do with this Character Concept
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2008-02-24, 10:19 PM (ISO 8601)
- Join Date
- Apr 2004
Re: What would you do with this Character Concept
I don't know if I can find it, but there was a PrC in the Homebrew forum that was all about fighting with two shields instead of two weapons. Since he can strap shields to his arms without necessarily needing hands, this PrC might be perfect for him.
EDIT: Found it!Last edited by Grey Watcher; 2008-02-24 at 10:30 PM.
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2008-02-24, 10:40 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Non Sequitoria
- Gender
Re: What would you do with this Character Concept
Monk seems the best way to go. You've still got your knees, elbows, teeth... well you get the idea.
Not having fists isn't a big problem for Monks.
If you did want to use weapons, you could tie them to your stumps.
Mind you, I think a more fun build would be one in which he cuts off one of his limbs and uses that to fight with. And by fun I mean psychotic. Like there's a difference.Spoiler
Rizban: You could be all, "Today's Destruction is brought to you by the color green.... I HATE GREEN!" then fly off mumbling to yourself "Seven... seven bats... mwa ha ha ha..."
Don't mind me. I'm just going to have some post traumatic flashbacks in the corner here and sob uncontrollably.
Millenium Earl by Shmee
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2008-02-24, 11:29 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
Re: What would you do with this Character Concept
You know what? This gives me an idea. A beautiful, terrible idea.
Armchucks, yo!
Actually, you could incorporate something like this into the original character concept. He cut both of his own hands off while experimenting with swordchucks. Undaunted, he attached a swordchuck to each of his stumps with yet another chain.
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2008-02-25, 12:27 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Fungus shrouded Yuggoth
- Gender
Re: What would you do with this Character Concept
If you have a leineint dm then maybe you could be a fighter, atach a lance to both arms, take oversized two weopon fighting, ride a horse and charge everyone. Alternativly you could be a paladin/ranger to cast rhinos rush and do even more damage.
-Squidmaster
Thanks to Sanzh for the awesome squidatar. It will use its evil psionics on you. ZZZZAAAAAPPPPPP, munch munch
Spoiler
He also gave me this shot of our group. I am a mercy-less, evil DM. They will all die.
Nakedatar byThe Neoclassic
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2008-02-25, 07:38 AM (ISO 8601)
- Join Date
- Mar 2007
- Gender
Re: What would you do with this Character Concept
Just make sure he gets a necklace of Mage Hand or something with Unseen Servant to, you know, 'handle' his daily needs (Eating, Toiletry, Bathing, etc...). Might as well go with a Fighter/Rogue hybrid and TWF those stump knives. Drop fighter bonus feats for Sneak Attack and Bob's your uncle.
"I am bleeding, making me the victor!" - Wimp Lo, 'Kung Pow'
"Nonsense! I would never do such a thing unless you were already having been going to do that!" - Professor Hubert Farnsworth A, 'Futurama'
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2008-02-25, 08:03 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- raiding wales!
- Gender
Re: What would you do with this Character Concept
in the equipment book theres a pretty neat weapon.
the sword glove! with a little smithing you can fint it to his stumps.
BAM!!! DOUBLE WIELDING TWO LONGSWORDS!Need a setting for your game? a character concept? any gaming related ideas? I make far to many to eat up myself, and therefor I am willing to share them. Free ideas! Get yer fluff here! PM me.
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on M&B:
Originally Posted by Celesyne
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2008-02-25, 08:57 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Icy Evil Canadia
- Gender
Re: What would you do with this Character Concept
What would you do with this Character Concept
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2008-02-25, 10:04 AM (ISO 8601)
- Join Date
- Jun 2007
- Gender
Re: What would you do with this Character Concept
i suggest katars or other types of wrist/arm attached blades (if only the "hand" is missing)
actually 300 taught us that each severed limb works as an actual weapon slot (for "the evil army" that is).
also try to gain a minor benefit from the missing hands. about +1 touch AC as you have less surface to hit (but you're still medium sized).
but i must say i hate the idea of an unarmed (or rather non-handed) fighter.
"it's like a wizard without spells, preferred only by those who lost their sanity."
not to mention the fact that he can't wear rings. missing two rings equals failing two fatal saving throws.My combat role is Lurker.
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2008-02-25, 04:13 PM (ISO 8601)
- Join Date
- Feb 2008
Re: What would you do with this Character Concept
Here's the story:
Devoted soldier gets his hands chopped off in some excessively cruel manner in while serving his kingdom in wartime. No clerics are around who can heal him, but he wants to continue to serve; only problem is, his superior tells him no. Pissed off and wanting to [serve his queen/preserve his family's honor/secure a share of the spoils/etc.], he passes a brutal initiation to become naturalized into a barbarian tribe that is acting as an adjunct to the kingdom's military. This loophole permits him to get back on the battlefield. After the war is won, he discovers that by joining the barbarian tribe he effectively renounced his citizenship and is banished from the kingdom he gave everything for. He turns to a mercenary life (supplemented by some revenge killing) until he can find a way to serve his nation honorably again.
Mechanics:
Get to 4th level, picking up TWF, Hide 4, M. Silently 4 and Intimidate 6 somewhere along the way, dropping no more than 1 BAB; sneak attack or sudden strike is a plus, as is Improved Initiative (some combination of Fighter, Ranger and Rogue is best). Switch to Barbarian (Lion Totem alternate ability) at 5th or 6th level, taking just the single level. From there, take the rest of your levels in Avenging Executioner.
The Perks:
First of all, you don't have to worry about drawing a stump knife, so it's nice for getting the jump on people. You can even walk around town with it, in some cases. Combine that with sudden strike or sneak attack + improved initiative + pounce + TWF, and you're deadly when you get the drop on someone: 30 ft. move plus full attack (plus an extra one for TWF), all with bonus damage. Once you strike, you start scaring people with your avenging executioner abilities, which permits you to keep sneak attacking or sudden striking them. Every time you drop someone you scare all enemies in the vicinity, which synergizes nicely with your many attacks + your high crit range for the stump knife.
The trick is to get the damage up on the knives, which you can do either by focusing on sneak attack damage or by taking Fighter levels and getting Feats to pump it up (crit-based feats, especially). You'll have Avenging Executioner just about maxed at 10th level, so from there you can go to another PrC or back to Ranger, Rogue, Fighter or Barbarian (if you modified the build to include more Barbarian levels, it might be worth going to Barbarian 7 for the Lion Totem Roar ability, which permits you to shake enemies within 30 ft. once per day... or is that redundant with an Avenging Executioner ability? I don't recall.)
Style points for going the Ranger-heavy route and getting a monkey animal companion to be your surrogate hands.