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  1. - Top - End - #1
    Dwarf in the Playground
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    Default Stargate RPG Trick

    Ok, we're about to play our first Stargate SG-1 game tonight and in reading through the rules, I've come across something very strange:
    Quote Originally Posted by Stargate SG-1 RGP, pg. 377

    Trick [half action]

    This action allows a character to wear down and eventually subdue an opponent.

    When a character takes a trick action, he chooses one adjacent opponent and makes either a Balance or Jump check (his choice), opposed by his target's Concentration skill. If the character wins this opposed skill check, the target suffers an amount of subdual damage equal to 1d6 + the character's Dexterity modifier. This damage is not reduced by damage reduction or hardness.

    If the character scores a critical success with this opposed skill check, the amount of subdual damage inflicted is increased to 2d6 + the character's Dexterity modifier.

    If the character loses this opposed skill check, he suffers 1 point of subdual damage (which is not reduced by damage reduction or hardness).
    HUH?? What the heck is that?

    Behold! I am balanced! Watch me jump! I subdue you!!

    Does anyone have a reasonable explanation for that? Is it in any of the other modern-type games or did they just make that up?
    Last edited by bbugg; 2008-03-07 at 12:23 PM.

  2. - Top - End - #2
    Barbarian in the Playground
     
    Chimera

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    Jul 2004
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    NY

    Default Re: Stargate RPG Trick

    Maybe you... do such an impressive job of jumping and balancing that your enemies get tired just from looking at you?
    Quote Originally Posted by Randel View Post
    How about the fact that humans can apparently breed with anything on two legs (or even four legs if you count dragons)?

    Human: Hey elf, you look like a girl.
    Elf: To a human, everything must look like a girl.
    Human: What?
    Elf: Half-orcs, half-ogres...
    Human: ... shut up.
    Dwarf: Half-dragons, half-kobolds.
    Human: I said shut up!
    Elf: ...
    Dwarf: ...
    Human: ...
    Elf: Centaurs.

  3. - Top - End - #3
    Banned
     
    Solo's Avatar

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    *stab*

    Default Re: Stargate RPG Trick

    Heck, I'm tired of reading about him already.

  4. - Top - End - #4
    Ogre in the Playground
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    Default Re: Stargate RPG Trick

    That is fuggin' ridiculous! Hahaha. I kinda want to throw that on NPC villians, just to give my players what-for. What for? I dunno!

    This isn't a modern thing, but in D&D, you can wave your arms and babble gobble-dee-**** with bat poop and stinky rocks in your hands to throw a ball of fire into a crowd.
    Check out a bunch of stuff I wrote for my campaign world of Oz.

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    I am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...

  5. - Top - End - #5
    Dwarf in the Playground
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    Default Re: Stargate RPG Trick

    What I really need is a plausible explanation for this. For some odd reason my DM wants to ban that. But see, I have a very dextrous little guy who's not much of a fighter, but boy can he balance...

  6. - Top - End - #6
    Troll in the Playground
     
    JadedDM's Avatar

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    Default Re: Stargate RPG Trick

    I think trick could be described as for example:
    *You throw a stone for an enemy to catch. The reflex makes him catch the stone and is temporary off guard.
    *Using a reflection of the sun to blind your enemy in a swordfight.

    That's the best I can come up with, at any rate. I think it requires some creativity on the player's part to justify what it does, flavor-wise, each time it's used depending on the situation and the enemy at hand.

  7. - Top - End - #7
    Dwarf in the Playground
     
    BlackDragon

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    Default Re: Stargate RPG Trick

    I dunno about Balance, but Jump has a plausible explanation:

    You jump up and down so hard that the ground beneath your feet shakes!

    Surely that would knock someone unconscious after you did it to them 8 or 9 times, eh?

  8. - Top - End - #8
    Ettin in the Playground
     
    SurlySeraph's Avatar

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    Default Re: Stargate RPG Trick

    It only works on opponents adjacent to you. The idea is that you trick the guy into thinking there's an opening to hit you, so he ends up running into a wall or falling down or whacking himself in the knee or something along those lines. It's not too ridiculous.
    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

  9. - Top - End - #9
    Ogre in the Playground
     
    horseboy's Avatar

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    Default Re: Stargate RPG Trick

    Huricarana, maybe?
    Alot is not a word. It's a lot, two words.
    Always use the proper tool. If the proper tool isn't available, try a hammer.


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