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  1. - Top - End - #1
    Titan in the Playground
     
    Bhu's Avatar

    Join Date
    Mar 2008
    Location
    Hell itself (Ohio)
    Gender
    Male

    Default Cat Fans Unite and PEACH (beware the kitteny goodness)

    There's this odd little class idea I had a way back that mushroomed into something bigger on the wizards class board. Im doing a second version of it there now. Both versions have fans, so I intend to keep going on with the work on them. Since the base class and such is pretty much done I could use some PEACHing on the supplemental stuff like the dozen or so PrC's I've made for it. Which is why I'm here

    I'll start off by posting the first version and some of the stuff that goes with it, and see how you all like.


    Cat Burglar



    ”Meow!”

    Cat Burglars originated in an ancient city with a group of Wizard students who had decent power but little patience. Having flunked out of school, they had turned to
    theft to support themselves. While discussing how best to use their powers for gain
    while drunk one night, one came up with the idea of changing form into a small cat
    and appearing before the children of the richer households until one of them adopted
    him. He would then scout the place for the group, and they could have advance information where the valuables were and how best to get to them. Their plan was
    wildly successful and they became the leaders of a fairly decent Guild until
    their secret got out.

    Eventually the Cat Burglars art spread to other cities after the original Guild was
    disbanded. Many have become adventurers, scouts, and people of a thiefly
    persuasion. There are now schools (legitimate or otherwise) where the art can be
    learned at an early age (i.e. it was originally a Prestige Class but has now become a
    full Class after many decades).

    MAKING A CAT BURGLAR
    You are best at being a party scout. Small, sneaky, and difficult to see you blend in every where. Concentrate on Feats that take advantage of your high Dex and small Size class. Cat Burglars are best at not being seen and snitching information (among other things).
    Abilities: Dexterity and Charisma are of paramount importance to the
    Cat Burglar. Much of their skills and abilities key off these
    two stats. A decent Constitution and Wisdom wouldn’t hurt
    either.
    Races: Humans and Halflings by far make up the bulk of Cat Burglars.
    Some Gnomes and Elves practice the art as well but it isn’t at all common
    among them. Dwarf and Half Orc Cat Burglars are virtually unknown.
    Alignment: Cat Burglars may not be Lawful. Most tends towards Chaos
    and Neutrality.
    Starting Gold: Same as Rogue.
    Starting Age: Same as Rogue.

    Class Skills
    The Cat Burglars class skills (and the key ability for each skill) are Appraise (Int),
    Balance (Dex), Bluff (Cha), Climb (Str), Diplomacy (Cha), Disable Device (Int), Escape Artist (Dex),
    Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (Local, Nobility and Royalty) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha),
    Profession (Int), Search (Int), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim
    (Str), Tumble (Dex), and Use Magic Device (Cha)
    Skills Points at 1st Level : (8+ int)x4
    Skills Points at Each Additional Level : 8+ int

    Hit Dice: d6

    Code:
       BAB  Fort    Ref    Will  Abilities
    1.  +0       +0     +2       +0    Trapfinding, Purr, Kitty Form (Small), +1d6 Sneak Attack
    2.  +1       +0     +3       +0    Evasion
    3.  +2       +1     +3       +1    Kitty Form (Tiny)
    4.  +3       +1     +4       +1    Uncanny Dodge
    5.  +3       +1     +4       +1    Kitty Form (Diminutive)
    6.  +4       +2     +5       +2    +2d6 Sneak Attack
    7.  +5       +2     +5       +2    Kitty Form (SR vs Alignment/Shapechanger Detection)
    8.  +6       +2     +6       +2    Improved Uncanny Dodge
    9.  +6       +3     +6       +3    Kitty Form (Luck Bonus to AC)
    10. +7       +3     +7       +3    +3d6 Sneak Attack
    11. +8       +3     +7       +3    Kitty Form (Improved Evasion)
    12. +9       +4     +8       +4    Bonus Feat
    13. +9       +4     +8       +4    Kitty Form (Defensive Roll), Kitty Feat
    14. +10      +4     +9       +4    +4d6 Sneak Attack
    15. +11      +5     +9       +5    Kitty Form (Swift Paws)
    16. +12      +5     +10      +5    Bonus Feat
    17. +12      +5     +10      +5    Kitty Form (SR vs Charms/Compulsions)
    18. +13      +6     +11      +6    +5d6 Sneak Attack
    19. +14      +6     +11      +6    Kitty Form (SR vs Polymorph)
    20. +15      +6     +12      +6    True Kitty, Bonus Feat
    Weapon Proficiencies: Cat Burglars are proficient with all Simple Weapons.
    plus the Sap and the Garotte. They are proficient with Light Armor but not with
    Shields.

    Trapfinding: This is identical to the Rogue ability on page 50 of the PHB.

    Purr: Over time you have been taught a secret language you can only use in Kitty form. It is composed of the sounds cats naturally make, and their body language. Using it two Cat Burglars can have a conversation in front of people without their knowledge. Other Cat Burglars can understand you regardless of form, so you can even point out a target by, say, rubbing against him in a certain manner while meowing in a specific tone. You also may communicate with other cats as though you had permanent use of the spell Speak With Animals (cats only) at will. Using Purr to speak to cats is a Supernatural Ability.

    Kitty Form (Su): At will as a standard action you may transform into a cat (or from a cat back to your normal form). At first level you can assume the form of a Small cat. This is one of the larger breeds of housecat such as the Maine ****, or one of the very small feral cats such as the Fisher Cat. In Kitty Form you gain Low Light Vision, Scent, a Primary Claw attack doing 1d3 plus Strength Bonus, and a Secondary Bite attack doing 1d4 plus half Strength Bonus. If you make a Full Attack you get 2 Claw attacks and a Bite. You also get a +4 Circumstance Bonus on Climb, Hide, and Move Silently checks; and a +8 Circumstance Bonus on Balance and Jump checks. In areas of tall grass or heavy undergrowth the Hide bonus raises to a +8. Your stats in this form are +4 Dex, -4 Str . When transforming all clothes and equipment that aren’t enchanted to remain (see below) fall off of you harmlessly and form a pile at your feet. While in Kitty Form you may use your Dexterity or your Strength bonus for Climb Checks, whichever is greater. Since you do not have hands, certain skill checks (Craft, Disable Device, Disguise, Forgery, Open Lock, and Use Rope) will be all but impossible. You can only speak as a cat in Kitty Form. You may not cast spells with Verbal or Somatic components unless you have a Feat allowing you to do so. If you are killed or knocked unconscious in Kitty Form you revert to humanoid form next round.

    At third level you can assume the form of a Tiny Cat (which covers most breeds of housecats). Your claws only do 1d2 and your bite 1d3. Stats are +6 Dex, -6 Str. Minimum Strength is 3.

    At fifth level you may assume the form of a Diminutive Cat (i.e. kittens). Your claws only do 1 point and your bite 1d2. Stats are +8 Dex, -8 Str. Minimum Strength is 2.

    At 7th level you gain Spell Resistance equal to 10 plus half your character level plus your Charisma bonus. This spell resistance only applies to spells attempting to detect your alignment or whether you are a shapechanger. If the spell can’t get through your spell resistance you show up as Neutral. This only works while you are in Kitty Form.

    At 9th level gain a Luck Bonus to your Armor Class equal to your Charisma modifier while in Kitty Form.

    At 11th level you get Improved Evasion (see PHB page 51), while in Kitty Form.

    At 13th level you get Defensive Roll (see PHB page 51), while in Kitty Form.

    At 15th level you gain Swift Paws. If your opponent is flat footed and you are in Kitty Form you may reroll a failed attack roll a number of times per day equal to your Charisma modifier. You must accept the results of the second roll.

    At 17th level your Spell Resistance extends to Charms and Compulsions.

    At 19th level your Spell Resistance extends to Polymorph and similar spells that would involunarily change your form.

    Sneak Attack(Ex): See PHB, page 50.

    Evasion (Ex): See PHB, page 50.

    Uncanny Dodge (Ex): See PHB, page 50.

    Improved Uncanny Dodge (Ex): See PHB, page 50.

    Bonus Feat: At 12th, 16th, and 20th level the Cat Burglar gains a Bonus Feat.

    Kitty Feats: At 10th, 13th, 16th, an 19th level you may choose a Bonus Feat from the following list: A Cat Always Lands On His Feet, Acrobatic, Acrobatic Strike, Advanced Softee Paw Kung Fu, Agile, Alertness, Alley Cat, Anklebiter, ...And Persons Aren't Much Better, Black Cat, Blindfight, Brachiation, Close Quarters Fighting, Combat Acrobat, Combat Expertise, Confound the Big Folk, Cunning Evasion, Danger Sense, Daring Fuzzball, Dash, Deadly Defense, Distracting Attack, Dive for Cover, Dodge, Dogs Are Retarded, Elusive Target, Fleet of Foot, Fwuffy, Giant Bane, Hear the Unseen, Hey! Hey Over Here!, Hissing Fury, Improved Diversion, Improved Initiative, Improved Trip, I Must Shout My Love From The Fencepost Wall, I Wuv U, Jibba Jabba, Keen-Eared Scout, Kitty Wuvs Dwagon, Lazor Kitteh, Leap of the Heavens, Let Sleeping Kitties Lie, Lick Your Wounds, Lightning Reflexes, Lolcat, Lynx Paws, Melee Evasion, Mobility, Mommie's Little Heating Pad, Mouser, Nekochan, Pouncies, Purrsnuggles, Pwease, Quick Reconnoiter, Run, Self-Sufficient, Scramble, Shadow Striker, Softee Paw Kung Fu, Spookity Glowing Eyes of Doom, Spring Attack, Stealthy, Super Scamper Powers, Tomcat, Track, Underfoot Combat, Wolf Pack.

    True Kitty: At 20th level you become immune to any spell you formerly had Spell Resistance to, and gain the Shapechanger subtype. You are considered an animal for purposes of spells that would enhance animals in a positive way temporarily (such as Animal Growth).

    PLAYING A CAT BURGLAR
    You are based on stealth and guile. The entire goal is to learn to play a cat so well no one can tell the difference, not even a Druid. Or other cats. If the other players get captured you can likely escape because no one will be paying attention to you unless they know what you can do. You can feel free to go for help or sneak in, get the keys, and unlock their cell. You can even get yourself adopted by their enemies as a pet and learn their plans. When the evil Blaufeld rip off your DM is using appears stroking his pet cat, you might BE that cat. And weird old ladies will give you free munchies and cuddle you. Lets not forget the weird old ladies y'all.
    Religion: Cat Burglars are partial to feline deities or to gods protecting thieves. Many worship the Fluffy Pantheon.
    Other Classes: Cat Burglars prefer to band together with others of like mind such as the non lawful classes. Monks, Paladins, most Clerics, Knights, and others that take themselves quite seriously do not get along with the Cat Burglars. Either because they don’t like their aloof and capricious nature, or because of their long association with illegal activities in the past (and present)..
    Combat: You’re a snuggler, not a fighter. Let other classes worry about combat. There are options if you wish to pursue them, but you will never be a frontline combat expert unless you take a Prestige Class devoted to making you such.
    Advancement: Cat Burglars are infamous for multiclassing on a whim. Usually because they wish to emphasize some ability cats are supposed to have (such as black cats ability to cause bad luck). Most Prestige Classes they take will be specific to their class.

    CAT BURGLARS IN THE WORLD
    ”Kitties done stole mah cheese!”
    Cat Burglars are not well liked. They tend to foil a lot of schemes. They tend to scheme a lot themselves too. But telling them apart from your regular beloved pet kitty is kinda difficult. Some actually enjoy being a cat more than a person and spend much of their life in kitty form. After all they get free food and board, and don’t have to do any work (except possibly mousing). On the downside sometimes owners want them fixed or declawed, and then you have to bribe somebody...
    Daily Life: If you’re a younger guild member you probably become an alley cat, and keep lookout on headquarters, or roam the streets trying to overhear info (and beg for free munchies). Or you may be a little kitten in the rich neighborhoods looking to be adopted. Or you’ve already been adopted, and are living the high life while probing the houses defenses. Or maybe your there to spy instead of casing the joint.
    Notables: Notables among the Cat Burglars include the infamous Pinky (Cat Burglar 3/Barbarian 3/Son of Pinky 10). A Chaotic Neutral human, Pinky became so infamous that modern Cat Burglars who follow his path are called the Sons of Pinky (it is one of the few combat PrC’s designed for this class). Pinky was a dedicated fighter who ‘took care’ of any threats to his guild who were his adopted family ( http://www.youtube.com/watch?v=TwWYgQapkvo ). He was also infamous as an entrepeneur, starting the first known Trained Attack Sheep dealership. The other is Mommy’s Little Angel (Cat Burglar 10/Good Kitty 6) who pioneered many of the techniques used to charm and persuade others. Her race is ukown, and it is believed she was Chaotic Good. An expert on mind control she was the favored pet of the brutal dictator who oversaw her home city state and oversaw the revolution that toppled him from power ( http://www.youtube.com/watch?v=xmsV9R8FsDA ).
    Organizations: Most Thief’s Guilds (or for that matter any organization devoted to fighting or committing crime) have at least a few Cat Burglars if they can afford them. Most are regional as the art has spread around the world, and most Cat Burglars are aloof and fey as the animals they portray. Many Guilds are composed almost entirely of Cat Burglars.

    NPC Reaction
    Most NPC’s will immediately be somewhat superstitious if they have any idea what you are. In some countries you can still be burned at the stake for being a practicing witch. In others you will immediately be assumed to be a spy or thief. It’s best you adopt a traveling disguise (“I’m an out of work actor”, "I'm a woodsman", I'm a professional pig strangler", etc).

    CAT BURGLARS IN THE GAME
    Cat Burglars will likely supersede Rogues as the best infiltrator class. They’re somewhat magical abilities make them different enough that the two should be able to co exist though. Rogues are better fighters.
    Adaptation: This is ….a difficult class to adapt to a campaign. It’s meant purely for humorous campaigns, and as such will not fit in elsewhere. Except possibly a super spy, James Bondish type deal, where everyone’s uncertain what’s really going on till the end, and anyone can be a double agent.
    Encounters: Most of the time NPC encounters with Cat Burglars will go unnoticed as the PC’s will simply think they are feral cats or housepets. Or they might occasionally fall victim to theft or manipulation by them. If the Cat Burglars do it right the PC’s may never even realize they were there.



    Epic Cat Burglar

    You are among the worlds most famous cats. Shrines are devoted to your magnificence. Well in your mind maybe..

    Hit Die: d6

    Skill Points at each Additional level: 8 + Int modifier

    Kitty Form: The Epic Cat Burglars Luck Bonus to Armor Class improves by one at every odd numbered level.

    Bonus Feats: The Epic Cat Burglar gains an additional Bonus Feat every 4th level after level 20 (i.e. level 24, level 28, etc).


    TIBBIT RACIAL SUBSTITUTION LEVELS
    Level 1: Replace Kitty Form with Tibbits Rule!


    Tibbit's Rule! (Su): Tibbits natural abilities mesh well with the Cat Burglars powers. A Tibbit gains all the Abilities of Kitty Form (since they are actually better than his racial abilities) with one exception: His equipment molds to fit his Kitty Form as is mentioned in the Tibbit's entry(the one advantage Tibbit's natural powers have over the Cat Burglars). Please note this means the Tibbit can change into and out of Kitty Form at will, and doesn't have to wait an hour. Tibbit's also gain a Bonus Kitty Feat at 1st level. In campaigns where Cat Burglar is available Tibbit's may choose it as their Favored Class. Tibbit's also gain the same stat adjustments as other Small races (see below).




    CATFOLK RACIAL SUBSTITUTION LEVELS
    Level 1: Replace Kitty Form with Perfect Kitty.

    Perfect Kitty (Su): When in Kitty Form you do not gain the usual Circumstance Bonus to Move Silently chacks, and may choose one of the following skills instead: Bluff, Search, Sense Motive, or Survival. In campaigns where Cat Burglar is available Catfolk may choose it as their Favored Class.



    AWAKENED CAT RACIAL SUBSTITUTION LEVELS
    Level 1, 3, 5: Replace Kitty Form with Kitty Form (Feats)

    Kitty Form (Su): Instead of variant sized Kitty Forms at levels 1, 3 and 5 the Awakened Cat gets a permanent inherent +1 Bonus to Dexterity or Charisma. It also immediately qualifies for any PrC or Feat requiring Kitty Form (Small, Tiny, or Diminutive). In campaigns where Cat Burglar is available Catfolk may choose it as their Favored Class. Awakened Cats also gain a Bonus Kitty Feat at 1st level.



    SMALL RACE RACIAL SUBSTITUTION LEVELS
    Level 1: Replace Kitty Form with an alternate Kitty Form.

    Kitty Form (Su): You gain all the normal bonuses from Kitty Form except for the stat changes. In Small Kitty Form your stats do not change. In Tiny Kitty Form you gain +4 Dex, -4 Str. In Diminutive Kitty Form you gain +6 Dex, -6 Str.



    TINY RACE RACIAL SUBSTITUTION LEVELS
    Level 1: Replace Kitty Form with an alternate Kitty Form.

    Kitty Form (Su): You gain all the normal bonuses from Kitty Form except for the stat changes. In Small Kitty Form you gain +2 Str. In Tiny Kitty Form your stats do not change. In Diminutive Kitty Form you gain +4 Dex, -4 Str.



    LARGE RACE RACIAL SUBSTITUTION LEVELS
    Level 1: Replace Kitty Form with an alternate Kitty Form.

    Kitty Form (Su): You gain all the normal bonuses from Kitty Form except for the stat changes. In Small Kitty Form you gain +6 Dex, -6 Str. In Tiny Kitty Form you gain +8 Dex, -8 Str. In Diminutive Kitty Form you gain +10 Dex, -10 Str.
    Last edited by Bhu; 2008-05-04 at 02:04 AM.
    Revised avatar by Trixie, New avvie by Crisis21!
    Mah Fluffy Death Critters
    Orcs and Goblins
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    Backup threads available here

  2. - Top - End - #2
    Titan in the Playground
     
    Bhu's Avatar

    Join Date
    Mar 2008
    Location
    Hell itself (Ohio)
    Gender
    Male

    Default Re: Cat Fans Unite and PEACH

    Kitty Feats

    A Cat Alway Lands On His Feet
    After falling out of trees a lot you have ensured it will not happen again.
    Prerequisites: Jump 4 Ranks, Kitty Form.
    Benefits: As a supernatural ability you may cast the spell Feather Fall 3 times per day. Your caster level is equal to half your Cat Burglar Level.

    Advanced Softee Paw Kung Fu
    You may now refer to all lesser mortals you meet by the term 'grasshopper'.
    Prerequisites: Softee Paw Kung Fu
    Benefits: You may use your Charisma modifier instead of your Wisdom modifier for the Monk's AC Bonus and any abilities that normally use Wisdom (Stunning Fist, Quivering Palm) now use Cha for the Save DC.

    Alley Cat
    Your brother Rogues have taught you where to bite so it hurts the most…….
    Prerequisites: +2 BAB, Kitty Form
    Benefits: You gain Sneak Attack +1d6. This Feat may be taken multiple times, increasing your Sneak Attack damage by +1d6 each time. This stacks with any Sneak Attack damage you may have from class levels in Cat Burglar. The extra Sneak Attack Dice from this Feat are only available while in Kitty Form.

    Always Underfoot
    Somehow you always seem to be underfoot..
    Prerequisites: Improved Trip, Bluff 4 Ranks
    Benefits: You do not suffer size penalties to trip attacks. While in Kitty Form you may attempt to trip people and make it look accidental. Whenever you make a trip attack your victim can make a Sense Motive roll against your Bluff (you get a +4 Circumstance bonus to the roll). If he fails, he honestly believed 'kitty just wanted some attention'. You can only do this once per encounter (otherwise your pushing your luck).

    Black Cat
    You have studied hard to gain the Black Cat’s mythical ability of bad Luck.
    Prerequisites: Hexblade’s Curse, Kitty Form.
    Benefits: Your Hexblade and Cat Burglar levels stack for purposes of determining your size in Kitty Form. For example a 1st level hexblade/2nd level Cat Burglar would be able to become a Tiny cat in Kitty Form.

    Your Hexblade and Cat Burglar levels also stack for purposes of determing the Save DC or your Hexblade’s Curse ability and the number of times per day it may be used.

    Bouncies
    Your good at jumping, even for a cat.
    Prerequisites: Kitty Form, Jump 4 Ranks.
    Benefits: You may cast the spell Jump 3 times per day as a Supernatural ability. This is only available in Kitty Form, and your caster level is equal to half your Cat Burglar levels.

    Fwuffy
    Some people think it's because your fur is extra foofy....
    Prerequisites: Kitty Form
    Benefits: You may cast the spell Endure Elements once per day as a Supernatural ability while in Kitty Form. However it only protects against cold, not heat. Caster Level is considered to be half your Cat Burglar level.

    Hep Meeee!
    You may summon your furry brethren in time of need.
    Prerequisites: Cat Burglar Level 6
    Benefits: Once per day in Kitty Form you may let out a loud meow for help, summoning a swarm of kitties to help you. Effectively you cast Summon Swarm (use the stats for a Rat Swarm without the diseased attack). You may also direct the Swarm as you wish unlike the spell. Caster level is equal to half your Cat Burglar levels. This is a Supernatural ability.

    Hissing Fury
    You have practiced the intimidating kitty hiss into an art form.
    Prerequisites: Kitty Form
    Benefits: You may cast the spell Cause Fear 3 times per day as a Supernatural ability. This is only available in Kitty Form, and your caster level is equal to half your Cat Burglar levels.

    I Wuv U
    You are expert in the ways of charming others.
    Prerequisites: Diplomacy 4 Ranks, Kitty Form
    Benefits: As a standard action you may purr and rub against the ankles of an opponent up to 3 times per day. This opponent is affected as by a Charm Person spell. Your caster level is equal to half your Cat Burglar level, and the Save DC is based on your Charisma. This is a Supernatural ability, can only be used in Kitty Form.

    Jibba Jabba
    You can speak normally in Kitty Form, and can speak cat in humanoid form.
    Prerequisites: Kitty Form
    Benefits: You can speak any language you know while in Kitty Form, and cast spells with Verbal components. You also gain a +2 Circumstance Bonus on Intimdate checks the first time you met someone and use this ability. You can speak like a cat verbally, but lack the pheromones and body language in humanoid form (so cats must make a DC 12 Wisdom check to understand you).

    Kitty Wuvs Dwagon
    You are Truly an expert in the ways of charming others.
    Prerequisites: I Wuv U Feat, Diplomacy 12 Ranks
    Benefits: As a standard action you may purr and rub against the ankles of an opponent up to 3 times per day. This opponent is affected as by a Charm Monster spell. Your caster level is equal to half your Cat Burglar level, and the Save DC is based on your Charisma. This is a supernatural ability, can only be used in Kitty Form.

    Lazor Kitteh
    "Watch me shoot that skwirl."
    Prerequisites: Eldritch Blast, Kitty Form
    Benefits: Your Warlock and Cat Burglar levels stack for determining your size in Kitty Form. For example a 2nd level Warlock/1st level Cat Burglar would be able to become a Tiny cat in Kitty Form.

    Your Cat Burglar and Warlock levels also stack for purposes of determining the damage of your Eldritch Blast. You may use Incantations while in Kitty Form as well.

    Lick Your Wounds
    Popular urban myth has it that cat saliva has healing abilities...
    Prerequisites: Purrsnuggles Feat
    Benefits: Once per day you may cast either Cure Serious Wounds or Remove Disease (you do not have to choose which at the beginning of the day) by licking your wounds. This is a Supernatural abiility only available in Kitty Form, caster level is equal to half your Cat Burglar Levels.

    Lolcat
    "I has a flavor."
    Prerequisites: Jesters Performance, Kitty Form
    Benefits: Your Jester and Cat Burglar levels stack for determining your size in Kitty Form. For example a 2nd level Jester/1st level Cat Burglar would be able to become a Tiny cat in Kitty Form.

    Your Cat Burglar and Jester levels also stack for purposes of determining what abilities you can use with your Jesters Performance (if you also have the appropriate Perform Ranks).

    Mommie's Little Heating Pad
    Your fur is definitely extra foofy.....
    Prerequisites: Kitty Form, Fwuffy
    Benefits: Once you use your Fwuffy Feat, anyone coming in contact with you gains the benefits of the spell as long as they remain in contact with you. You are popular on wilderness expeditions.

    Mouser
    Running down mice has helped keep you fit, and developed an attack strategy even.
    Prerequisites: Skirmish, Kitty Form
    Benefits: Your Scout and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Scout/2nd level Cat Burglar would be able to become a Tiny cat in Kitty Form.

    Your Scout and Cat Burglar levels also stack for purposes of determining your Skirmish Damage and Armor Class bonus.


    Nekochan
    Lo you have partied with the ninja.
    Prerequisites: Ghost Step, Kitty Form
    Benefits: Your Ninja and Cat Burglar levels stack for determining your size in Kitty Form. For example a 2nd level Ninja/1st level Cat Burglar would be able to become a Tiny cat in Kitty Form.

    Your Cat Burglar and Ninja levels also stack for purposes of the number of times per day you can use your Ki Power and determining your AC Bonus.

    Pouncies!
    You spend much time flinging yourself through the air at people...
    Prerequisites: Kitty Form, Spring Attack
    Benefits: Whenever you do a charge in Kitty Form you may make a Full attack, including Rakes if you have them.

    Practiced Kitty
    You spend much time perfecting the arts of the Kitty.
    Prerequisites: Any 3 other Kitty Feats, Cat Burglar Level 12
    Benefits: Your caster level for the supernatural abilities you gain from your Kitty Feats is now equal to your effective character level.

    Purrsnuggles
    You may heal others with the power of the Purr!
    Prerequisites: Heal 4 Ranks, Kitty Form.
    Benefits: By touching someone and purring you may heal 1 point of damage per round that they have taken. The maximum points of damage you can heal is equal to your Charisma modifier. This is a Supernatural ability only available in Kitty Form, and can be done 3 times per day

    Pwease
    You are an expert beggar, and enhance your skills with your magic.
    Prerequisites: I Wuv U Feat, Cat Burglar Level 9
    Benefits: As a standard action you may may look plaintively into someones eyes and meow up to 3 times per day. They must make a Willpower Save (DC: 10 plus 1/2 your Cat Burglar level, plus your Charisma Bonus) or hand you whatever they are currently holding. Once you scamper away they get another Willpower Save each round (with a cumulative +1 bonus for each failed save) to realize what they have done. Some Cat Burglars use it to beg for food. Others are..more sneaky. This is a Supernatural Ability and can only be used in Kitty Form. This is a mind affecting effect.

    Schrodingers Kitty
    You are an expert at avoiding your owners during vet day.
    Prerequisites: Cat Burglar Level 9
    Benefits: Once per day while in Kitty Form you may cast Dimension Door as a Supernatural Ability. Caster Level is equal to half your Cat Burglar levels.

    Softee Paw Kung Fu
    For a time you hid out in a monastery where they thought you were just an Awakened Cat on the run. Or perhaps you were a Monk to begin with and you survived the destruction of your temple by hiding out as a cat.
    Prerequisites: Improved Unarmed Strike, Kitty Form.
    Benefits: Your Monk and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Monk/2nd level Cat Burglar would be able to become a Tiny Cat in Kitty Form.

    Your Monk and Cat Burglar levels also stack for determining your Unarmed Strike Damage and AC Bonus.

    In addition you may multiclass freely between Monk and Cat Burglar, and do not need to be Lawful to retain your Monk abilities (perhaps you studied with the Chaos Monks listed in Dragon Magazine).

    Spookity Glowing Eyes of Dooom
    Your eyes shine during the day too sometimes...
    Prerequisites: Hissing Fury
    Benefits: You may cast the spell Scare 3 times per day as a Supernatural ability. This is only available in Kitty Form, and your caster level is equal to half your Cat Burglar levels.

    Super Scamper Powers
    You spend a lot of time running away from people for some reason...
    Prerequisites: Dash or Run, Kitty Form.
    Benefits: As a supernatural ability you may cast the spell Expeditious Retreat 3 times per day. Your caster level is equal to half your Cat Burglar Level.

    Tomcat
    You am one baaaaaad kitty.
    Prerequisites: Rage, Kitty Form.
    Benefits: Your Barbarian and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Barbarian/2nd level Cat Burglar would be able to become a Tiny Cat in Kitty Form.

    Your Barbarian and Cat Burglar levels also stack for purposes of determining how many times per day you can rage.

    In addition you do not suffer size penalties to Grapple checks



    Pixie Kitty
    Your mom was fond of the Pixies......
    Prerequisites:Fey Heritage ( in Complete Mage), Cat Burglar Level 6
    Benefits: You may assume the form of a Fine Cat when using kitty form. Your bite does 1 point of damage (your claws do no damage, your stuck with the bite only when doing a Full Attack). Stats are +10 Dex, -10 Str (minimum 1 Str). And you have the cutest little Deely-Bobber antennaes. You have a +2 circumstance bonus on all Diplomacy checks in this form.

    Monkey Gone to Heaven
    You can become invisimable.
    Prerequisites: Cat Burglar Level 12, Pixie Kitty
    Benefits: As a Supernatural ability you may cast Greater Invisibility while in Kitty Form a number of times per day equal to your Charisma modifier. Caster level is equal to half your Cat Burglar Levels.

    Subbacultcha
    :dancin: You can make the little kitties dance! :dancin:
    Prerequisites: Cat Burglar Level 18, Monkey Gone to Heaven
    Benefits: As Supernatural Ability you may Cast Otto's Irresistible Dance a number of times per day equal to your Charisma modifier. Caster Level is equal ot half your Cat Burglar Levels.

    Little Devil
    Your mom was fond of Fiends
    Prerequisites: Fiendish Heritage ( in Complete Mage), Cat Burglar Level 6
    Benefits: You can assume the form of a Debbil Kitty (i.e. you gain little horns in Kitty Form if you wish). While in Debbil Kitty Form you gain a +4 Circumstance bonus on Intimidate checks.

    I...AM...BAT KITTY!
    God help us all you can fly now
    Prerequisites:Cat Burglar Level 12, Little Devil
    Benefits: While in Debbil Kitty form you have little batlike wings that let you Fly 40 ft with Good Maneverability.

    Asmodeus Was Mah Daddy!
    No wonder you were always so misbehaved...
    Prerequisites: Cat Burglar Level 18
    Benefits: While in Debbil Kitty Form you can cast Unholy Aura a number of times per day equal to your Charisma modifier as a Supernatural ability. Caster Level is equal to half your Cat Burglar Levels.

    Little Angel
    Your mom was fond of Solars...
    Prerequisites: Purrsnuggles, Cat Burglar Level 6
    Benefits: You can assume the form of an Angel Kitty (i.e. you gain a little halo in Kitty Form if you wish). While in Angel Kitty Form all spells you cast from the Healing subschool heal +2 points of damage.

    Whenever a Bell Rings
    Little Kitties get their wings.
    Prerequisites: Cat Burglar Level 12
    Benefits: While in Angel Kitty form you have little feathered wings that let you Fly 40 ft with Good Maneverability.

    Holy Aura
    You glow with the force of a thousand fireflies (snicker)
    Prerequisites: Cat Burglar Level 18
    Benefits: While in Angel Kitty Form you can cast Holy Aura a number of times per day equal to your Charisma modifier as a Supernatural ability. Caster Level is equal to half your Cat Burglar Levels.

    Cabbit
    Your momma done something wrong son...
    Prerequisites: Bouncies, Cat Burglar Level 6
    Benefits: Instead of a cat you become a Cabbit in Kitty Form (the differences are cosmetic only). You may always take 10 on a Jump check, even if endangered or distracted.

    Supah Boing!
    You are better at jumping than some Kangaroos
    Prerequisites: Cat Burglar Level 12, Cabbit
    Benefits: Your Jump DC's are not doubled if you don't have a running start, and your maximum height isn't limited by your Size Class.

    Ear Radar
    Whats that sound?
    Prerequisites: Cat Burglar Level 18
    Benefits: You gain Blindsight 90'. If you are deafend this ability does not work.

    Dragon Kitty
    Your mom worked at the Burlap Throat-Wattle, the worlds most infamous Dragon's only bar...
    Prerequisites:Spookity Glowing Eyes of Dooom, Cat Burglar Level 6
    Benefits: You are immune to Fear and morale effects.

    Tuff Kitty
    You have inherited your dad's inherant tuffness.
    Prerequisites: Cat Burglar Level 12, Dragon Kitty
    Benefits: While in Kitty form you may cast the spell Draconic Might as a Supernatural ability a number of times per day equal to your Charisma modifier. You may cast it upon yourself only. Caster level is equal to half your Cat Burglar level.

    Surprise
    You have inherited Dad's "angry voice"
    Prerequisites: Cat Burglar Level 18, Tuff Kitty
    Benefits: While in Kitty form you may cast the spell Greater Shout as a Supernatural ability a number of times per day equal to your Charisma modifier. Caster level is equal to half your Cat Burglar level.

    Sabre Toof
    You are descended from the great imperial line of sabre toothed housecats. What, we thought it sounded good....
    Prerequisites: Improved Natural Attack (Bite), Cat Burglar Level 9
    Benefits: You may assume Sabre Toof Kitty Form a number of times per day equal to your Charisma modifier. You are a Medium size class cat with no changes in stats. Your claws do 1d4, and your Bite does 1d8 because of the Improved Natural Attack. You also gain a +2 Natural Armor Bonus to Armor Class. Unlike your other Kitty Forms your Bite is the primary natural attack, and your claws are secondary.

    Cruncha Muncha
    Whaddya mean I'm not supposed to kill livestock? What did I take the Sabre Toof Feat for then?
    Prerequisites: Cat Burglar Level 18
    Benefits: You may assume Sabre Toof Kitty Form at will instead of several times per day per day. When charging your Bite does 2d8 plus double your Strength bonus.

    Hep Meee! II: The Sequel
    Your friends from before have grown up now.
    Prerequisites:Hep Meeee!, Cat Burglar Level 12
    Benefits: Once per day you can summon 1d3 Celestial Dire Lions. This is the same as Summon Monster VII, except it's a Supernatural ability, and can only be used in Kitty Form. Caster level is equal to half Cat Burglar levels.

    They were mean to me Daddy! :(
    Uh oh...
    Prerequisites:Hep Meeee! II: The Sequel, Cat Burglar Level 18
    Benefits: In Kitty form you may cast the spell Summon Monster IX as a supernatural ability once per day. You may only use it to summon a Leonal. Caster level is equal to half Cat Burglar levels.

    Eat My Dander
    You may release a cloud of cat hair at will....
    Prerequisites: Cat Burglar Level 6
    Benefits: Once per day as a Supernatural ability while in Kitty Form you may release a 10 cloud of cat dander centered on your square. All non feline entities in this area must make a Fortitude Save (DC is 10 plus half your hit dice plus your Constitution modifier) or be Sickened for 1 round per point of your Charisma modifier.

    HAHAHAHA!!
    Your dander cloud is particularly effective when used as part of a grapple..
    Prerequisites: Cat Burglar Level 12, Eat My Dander
    Benefits: You may use your Dander attack twice per day. It may be used in place of doing damage in a grapple check. The opponent you are grappling is Nauseated if he fails his Save, instead of Sickened. All others in the area are Sickened as normal.

    You Are My New Best Friend
    You have become adept at realizing who is most vulnerable to your dander attack.
    Prerequisites: Cat Burglar Level 18, HAHAHAHA!!
    Benefits: By spending a full round action you may discern which of the creatures in your field of vision has the lowest total Fortitude Save. You don't know what his Save is, just that he has the lowest.

    Swingin' Jungle Kitty
    You are the truth behind the legend of....the cat faced monkey!
    Prerequisites:Brachiation (in Complete Adventurer), Cat Burglar Level 6
    Benefits:You may assume the Form of a Cat Faced Monkey if you wish. The stats are the same as your Kitty Form, but instead of finding the skill checks mentioned under Kitty Form impossible you merely have a -2 penalty.

    AHAHAHAH!!
    You are the king of the cat faced monkeys!
    Prerequisites: Cat Burglar Level 12, Swingin' Jungle Kitty
    Benefits: You take no skill penalties while in Cat Faced Monkey form. You also get a +2 Competence Bonus on Jump checks.

    Alpha Monkey
    You are a big cat faced monkey! You are a Cat Faced Baboon!
    Prerequisites: Cat Burglar Level 18
    Benefits: While in Cat Faced Monkey Form you may cast the spell Tensers Transformation a number of times per day equal to your Charisma modifer. Caster Level is equal to half your Cat Burglar levels.

    Cattitude
    I reject your reality, and substitute my own!
    Prerequisites: Cat Burglar Level 6
    Benefits: Once per day you may reroll one Saving Throw in Kitty Form.

    Bad Cattitude
    Of course his efforts have failed. He's a Paladin, I'm a kitty. It was foreordained.
    Prerequisites: Cat Burglar Level 12, Cattitude
    Benefits: You may reroll a Saving Throw a number of times per day equal to your Charisma modifier instead of just once. You only get one reroll attempt per save.

    O I Dare U
    Just try removing me from this kitchen pan.
    Prerequisites: Cat Burglar Level 18, Bad Cattitude
    Benefits: You may reroll any roll, not just Saving Throws. You still only get one reroll attempt for every roll though.


    Anklebiter
    You are well adjusted to attacking from below
    Prerequisites: Kitty Form (Tiny)
    Benefits: Normally with a Reach of 0 you would provoke an attack of opportunity when entering someone else's square. But not in this case. You're a special kitty who breaks that rule due to training. You do not provoke an AoO from entering an opponents square.


    Daring Fuzzball
    You protect the innocent. Especially if the innocent are hawt and like the kittehs.
    Prerequisites: Grace +1, Kitty Form.
    Benefits: Your Swashbuckler and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Swashbuckler/2nd level Cat Burglar would be able to become a Tiny Cat in Kitty Form.

    Your Swashbuckler and Cat Burglar levels also stack for purposes of determining your competence bonus to Reflex Saves from the Grace Class Feature, and from the Swashbuckler's Dodge Bonus to AC.


    I Must Shout My Love From the Fencepost Wall
    Please just shut the hell up...
    Prerequisites: Bardic Music, Kitty Form.
    Benefits: Your Bard and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Bard/2nd level Cat Burglar would be able to become a Tiny Cat in Kitty Form.

    Your Bard and Cat Burglar levels also stack for purposes of determining how many times per day you can use your Bardic Music.

    Hey! Hey Over Here!!
    Look at the funny kitty!
    Prerequisites: Kitty Form, Perform (Kitty) 4 Ranks
    Benefits: By indulging in silly catlike tomfoolery such as chasing balls, or batting at moths you may captivate people. Effectively you may cast Hypnotism 3 times per day as a Supernatural ability while in Kitty Form. Caster level is half your Cat Burglar Level.

    Let Sleeping Kitties Lie
    Your so kyoooot when you sleep.
    Prerequisites: Kitty Form, Perform (Kitty) 4 Ranks
    Benefits: While asleep you are protected by a Sanctuary spell. This is a Supernatural ability, Caster Level is half your Cat Burglar levels.
    more to come


    Dogs Are Retarded...
    Guard dogs are useless against you.
    Prerequisites: Kitty Form, Move Silently 4 Ranks
    Benefits: You may cast Invisibility 3 times per day as a Supernatural ability, however it only works on opponents with an intelligence of 2 or less. Caster level is equal to half your Cat Burglar level.


    ...And Persons Aren't Much Better
    Guard persons too..
    Prerequisites: Dogs Are Retarded
    Benefits: Your invisibility now works against all opponents.


    [smallcaps]lynx paws[/smallcaps]
    Prerequisites: Kitty Form, Fwuffy
    Benefit: While in kitty form, you take no movement penalties for moving through snow or ice terrains, even magically created ones (such as from sleet storm). (Originally by Chemus of the Wizards forum).

    I got looks and brains
    Prerequisites: Kitty Form, Able to manifest second level powers
    Benefits: Choose one manifesting class. Your manifesting class and Cat Burglar levels stack for determining your size in Kitty Form. For example a 2nd level Wilder/1st level Cat Burglar would be able to become a Tiny cat in Kitty Form.

    Your Cat Burglar and chosen manifesting class levels also stack for purposes of determining your total manifester level. You gain no additional power points or powers known for cat (Originally by Teshen on the Wizards forum).

    Cheetah Rage
    You run with the fury of the wind. Or some crap like that.
    Prerequisites: Rage, Kitty Form.
    Benefits: When using your Rage while in Kitty Form, your base land speed is +20 if you are unarmored.

    Leopard Rage
    You have sharpened your claws for the daily fun...
    Prerequisites: Rage, Kitty Form, BAB +4
    Benefits: While using your Rage in Kitty Form your Natural attacks are +1 to hit and +2 to damage.

    Lion's Rage
    You become extra foofy while raging..
    Prerequisites: Rage, Kitty Form, Cha 15+
    Benefits: While raging and in Kitty Form you gain a +2 circumstance bonus when using any special attacks using your Charisma modifier for their DC (i.e. Kiai Shout and such).

    Stop Hitting Yourself
    People Leave you alone for good reason.
    Prerequisites: Tiger Rage
    Benefits: When grappling an opponent 2 size classes or more larger than you (i.e. your hanging onto a limb), and he makes a weapon strike to dislodge you, you can dodge it with a successful Reflex Save, and he takes the damage instead. DC of the Reflex Save is equal to 10 plus half the opponents level (or hit dice) plus his Strength modifier (or Dex modifier if he's using weapon finesse). By using this Feat you immediately end the Grapple.

    Tigers Rage
    People Leave you alone for good reason.
    Prerequisites: Rage, Kitty Form, Str 13+
    Benefits: While using Rage in Kitty Form you gain a +3 Enhancement bonus to all grapple checks, and you may grapple an opponent of any size. If that opponent is 2 or more Size classes larger than you he may use any size weapon to attack you to get you to release the grapple.


    Epic Kitty Feats


    Epic Alley Cat
    Even the humans realize Tinpan alley belongs to you.
    Prerequisites: Alley Cat
    Benefits:


    Epic Angel
    You are the worlds most perfectest widdle angel ever.
    Prerequisites: Holy Aura
    Benefits:


    Epic Black Cat
    People definitely avoid crossing your path now.
    Prerequisites: Black Cat
    Benefits:

    Epic Boing
    You never worry about falling again.
    Prerequisites: A Cat Always Lands on His Feet, Bouncies
    Benefits:

    Epic Cabbit
    Buuuunniiiiiiieeeessss...
    Prerequisites:Ear Radar
    Benefits:



    Epic Cat Faced Monkey
    You are now a Cat faced Mandrill...
    Prerequisites: Alpha Monkey
    Benefits:



    Epic Cattitude
    "You will give unto me...a salmon. Roasted. Of the highest quality."
    Prerequisites: Oh I Dare U
    Benefits:



    Epic Dander
    You are a shedding fiend...
    Prerequisites: You are My New Best Friend
    Benefits:


    Epic Devil
    "Wasn't me that stole Mrs. Jacksons pig. Nope. Nope. mm-mm"
    Prerequisites: Asmodeus Was Mah Daddy
    Benefits:


    Epic Dragon Kitty
    "Why do I have the sudden urge to kidnap Princesses?"
    Prerequisites: Surprise
    Benefits:



    Epic Flatten
    "Nobody gets up from the Masshinator! Nobody!"
    Prerequisites: Any 2 Trademark Feats requiring Mah Daddy Was the Man as a Prerequisite.
    Benefits:



    Epic Fury
    You hiss with the fury of a Thousand Kitties.
    Prerequisites: Spoookity Glowing Eyes of Doom
    Benefits:



    Epic Fwuffy
    You are the warmest lil kitty ever.
    Prerequisites: Mommie's Little Heating Pad
    Benefits:


    Epic Java
    "HAHAHAHAHAHAHAHAHAHAHAH!!!!!!!! WHATDOYOUMEANIMSCARINGPEOPLE?"
    Prerequisites:
    Benefits:


    Epic Lazor Kitteh
    "Eye lasers make fishing ever so much easier."
    Prerequisites: Lazor Kitteh
    Benefits:



    Epic LOLcat
    "Leave or I will spit a second hairball."
    Prerequisites: LOcat
    Benefits:


    Epic Mouser
    "Heeeere Orcie, Orcie, Orcie..."
    Prerequisites: Mouser
    Benefits:


    Epic Nekochan
    "I am a Ninja. You do not see me"
    "But..."
    "YOU DO NOT SEE ME!!"
    Prerequisites: Nekochan
    Benefits:



    Epic Pixie
    "Greetings fellow fairies. What? What did I say?"
    Prerequisites: Subbacultcha
    Benefits:


    Epic Sabre Toof
    "Milder bite my fanny."
    Prerequisites: Cruncha Muncha
    Benefits:




    Epic Scamper
    "Run away!!!!!"
    Prerequisites: Super Scamper Powers
    Benefits:



    Epic Snuggle
    "I think this cat likes me..."
    Prerequisites: Lick Your Wounds
    Benefits:



    Epic Softee Paw Kung Fu
    "I shall crush you with this paw."
    "Uh sir..thats a rock..."
    "Good you're paying attention."
    Prerequisites:
    Benefits:

    Epic Squish
    "Is he? Yes he's going for the Doom Squishins!!"
    Prerequisites: Any 2 Trademark Feats requireing Mah Momma Knew How to Snuggle as a Prerequisite
    Benefits:



    Epic Tomcat
    "The ladies luv a brute yessir. Quit laughin' you monkeys..."
    Prerequisites: Tomcat
    Benefits:



    Epic Wuv
    "Must....fetch...tuuuuuuuunaaaa..."
    Prerequisites: Kitty Wuvs Dwagon
    Benefits:


    Hi Uncle Bob
    Uncle Bob always bales you out of trouble.
    Prerequisites: They Were Mean to Me Daddy!
    Benefits:
    Last edited by Bhu; 2008-06-14 at 02:09 AM.
    Revised avatar by Trixie, New avvie by Crisis21!
    Mah Fluffy Death Critters
    Orcs and Goblins
    Behold the Power of Kitteh!
    Backup threads available here

  3. - Top - End - #3
    Titan in the Playground
     
    Bhu's Avatar

    Join Date
    Mar 2008
    Location
    Hell itself (Ohio)
    Gender
    Male

    Default Re: Cat Fans Unite and PEACH

    Collar of Holding
    Price (Item Level): 750 GP
    Body Slot: Throat
    Caster Level: 9th
    Aura: Moderate; (DC:19) Conjuration
    Activation: Swift (command)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. It acts in all ways as a Bag of Holding with some exceptions. By touching something and speaking the command word (or meow, it has 2 separate command words, on in Common, one in Cat) whatever you touch is teleported and held inside the collar. Most Cat Burglars use this for keeping a set of clothes and some sparse equipment with them, or to steal things if necessary. The collar can hold a maximum of 63 pounds, and a a maximum volume of 8 square feet.
    Prerequisites: Craft Wondrous Item, Leomund's Secret Chest
    Cost to Create: 375 GP, 1 day, 15 XP


    Dead Fish Bomb
    Price (Item Level): 9,100 GP
    Body Slot:- (Carried)
    Caster Level: 13th
    Aura: Strong; (DC:22) Evocation
    Activation: Swift (command)
    Weight: -

    This appears to be a dead fish or other small animal or piece of food that a feral cat might be carrying in it's mouth. It will not withstand close scrutiny if taken from the cat however as it does not feel real (it's rubbery), and it is in fact a bomb that detonates upon the Cat Burglar's meowed command (well okay it detonates from 1 round to 1 minute later depending on how you set it). Upon detonation it has both the effects of a Delayed Blast Fireball and a Stinking Cloud as cast by a 13th level caster.

    Prerequisites: Craft Magic Arms and Armor, Craft Wondrous Item, Delayed Blast Fireball, Stinking Cloud
    Cost to Create: 4,550 GP, 5 days, 182 XP


    Collar Armor
    Price: +1 Bonus
    Body Slot: Throat as a Collar, Body when in use
    Caster Level: 13th
    Aura: Strong; (DC:21) Transmutation
    Activation: Swift (command)

    This appears to be a normal collar. But when the command word is meowed it morphs into a suit of Light or Medium armor sized and made for you in kitty form. When it is meowed again the armor retreats into the collar.
    http://jeffdeboer.com/Galleries/Cats...7/Default.aspx
    Prerequisites: Craft Magic Arms and Armor, Ironwood
    Cost to Create: Varies

    Collar of Sneakery Blackmail
    Price (Item Level): 17,964 GP (14th)
    Body Slot: Throat
    Caster Level: 5th
    Aura: Faint; (DC:17) Illusion and Divination
    Activation: Swift (command)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. 3 times per day the wearer can activate it and it will record events in front of the PC for 10 minutes. A second command word replays the recording at will. Think of it as a neat little video camera. The command word is a particular meow while in kitty form.

    Prerequisites: Craft Wondrous Item, Major Image, Clairaudience/Clairvoyance
    Cost to Create: 8982 GP, 359 XP, 9 days


    Flea Collar
    Price (Item Level): 56,000 GP (18th)
    Body Slot: Throat
    Caster Level: 7th
    Aura: moderate; (DC:17) Abjuration
    Activation: -(continuous when worn)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. When worn, the wearer gains the benefit of a Repel Vermin spel as though cast by a 7th lvel Druid (however the duration is continuous while worn). Vermin are common in areas where Cat Burglars sneak into, and this keeps them away.

    Prerequisites: Craft Wondrous Item, Repel Vermin
    Cost to Create: 28000 GP, 1120 XP, 28 days


    Fly Collar
    Price (Item Level): 17, 964 GP (14th)
    Body Slot: Throat
    Caster Level: 5th
    Aura: Faint; (DC:17) Transmutation
    Activation: Swift (command) and Continuous (see description)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. 3 times per day the wearer can activate it and gain the benefit of a Fly spell. He also gains the benefit of a Feather Fall spell for as long as he wears the collar. The command word is a particular meow while in kitty form. When activated a small red cape unfurls from the collar.

    Prerequisites: Craft Wondrous Item, Feather Fall, Fly
    Cost to Create: 8982 GP, 359 XP, 9 days


    Scratching Post
    Price (Item Level): 16168 GP (+1,14th), 25868 GP (+2,16th), 38802 GP (+3,17th), 51737 GP (+4,18th), 64671 GP (+5,19th)
    Body Slot: - (Carried)
    Caster Level: 5th/8th/12th/16th/20th
    Aura: Faint/Moderate/Strong/Strong/Strong; (DC:18) Transmutation
    Activation: Standard (manipulation)
    Weight: -

    This appears to be an ordinary scratching post made for cats. Any being with claws as natural weapons that scratches the post as a Standard action receives the benefit of Greater Magic Fang. Caster level depends on the bonus given, can be used 3 times per day.

    Prerequisites: Craft Wondrous Item, Greater magic Fang
    Cost to Create: +1: 8084 GP, 323 XP, 8 days; +2: 12934, 517 XP, 13 days; +3: 19401 GP, 776 XP, 19 days; +4: 25868 GP, 1034 XP, 26 days; +5: 32335 GP, 1293 XP, 32 days


    Tent Collar
    Price (Item Level): 6,000 GP (10th)
    Body Slot: Throat
    Caster Level: 5th
    Aura: Faint; (DC:17) Evocation
    Activation: Swift (command)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. Once per day you can command it to become a Leomund's Tiny Hut, as per the spell of the same name. The command word can be a particular meow in kitty form. Beloved by rural Cat Burglars everywhere.


    Prerequisites: Craft Wondrous Item, Leomund's Tiny Hut
    Cost to Create: 3000 GP, 240 XP, 3 days


    Catnip Mousie
    Price (Item Level): 17,964 GP (14th)
    Body Slot: - (Carried)
    Caster Level: 5th
    Aura: Faint; (DC:18) Transmutation
    Activation: Standard (manipulation)
    Weight: -

    This appears to be an ordinary catnip mouse made for cats. 3 times per day when munched on by a feline (or someone in Kitty Form) it gives the muncher the benefits of a Haste spell.

    Prerequisites: Craft Wondrous Item, Haste
    Cost to Create: 8982 GP, 359 XP, 9 days


    Bad Trip Catnip Mousie
    Price (Item Level): 33,533 GP
    Body Slot: - (Carried)
    Caster Level: 7th
    Aura: Moderate; (DC:19) Transmutation
    Activation: Standard (manipulation)
    Weight: -

    This appears to be an ordinary catnip mouse made for cats. 3 times per day when munched on by a feline (or someone in Kitty Form) it gives the muncher the benefits of Frenzy (Complete Warrior page 34). Commonly used as a method of asassinating noblemen with a preference for cats.

    Prerequisites: Craft Wondrous Item, Bestow Curse
    Cost to Create: 16766 GP, 670 XP, 16 days


    Hairball Grenade
    Price (Item Level): 4,800 GP (9th)
    Body Slot: - (Carried)
    Caster Level: 3rd
    Aura: Faint; (DC:17) Conjuration
    Activation: Swift (command)
    Weight: -

    This one shot item appears to be a cat hairball. When the command word is given (a choking sound that may be done as a human of kitty), it explodes duplicating hte effects of a Cloud of bewilderment.

    Prerequisites: Craft Wondrous Item, Cloud of Bewilderment
    Cost to Create: 2400 GP, 192 XP, 2 days



    Dander Bomb
    Price (Item Level): 96,000 GP (20th)
    Body Slot: - (Carried)
    Caster Level: 15th
    Aura: Strong; (DC:23) Evocation
    Activation: Swift (command)
    Weight: -

    This appears to be a really, really big cat hairball. When the comman word is given (again, a choking sound), it explodes duplicating the effects of a Dander Explosion spell. Much like the Hairball Grenade it is a one use item.
    Prerequisites: Craft Wondrous Item, Dander Explosion
    Cost to Create: 48000 GP, 1920 XP, 48 days


    Breathing Collar
    Price (Item Level): 30,000 GP (16th)
    Body Slot: Throat
    Caster Level: 5th
    Aura: Faint; (DC:18) Transmutation
    Activation: - (Use activated)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. The command word can be a particular meow in kitty form. While wearing it the owner does not need to breathe. Favored by Plane traveling or underwater Cat Burglars, or by the Sons of Pinky (who often wear them so dozens of them can be carried in a Bag or Collar of Holding).

    Prerequisites: Craft Wondrous Item, Water Breathing
    Cost to Create: 15000 GP, 600 XP, 15 days


    Mousie Collar
    Price (Item Level): 1800 GP (5th)
    Body Slot: Throat
    Caster Level: 5th
    Aura: Faint; (DC:16) Conjuration
    Activation: Swift Action (Command)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. The command word can be a particular meow in kitty form. While wearing it you can summon a Dire Rat once per day or a regular rat 3 times per day as a Supernatural ability. This otherwise works like Summon Nature's Ally I. Perfect to help your disguise when someone wonders what a cat is doing in the treasury vault (just chase the rat). Or save the King's daughter from that mean ole Dire Rat.

    Prerequisites: Craft Wondrous Item, Summon Nature's Ally 1
    Cost to Create: 900 GP, 36 XP, 2 days


    Tank Collar
    Price: +1 Bonus (+50 GP)
    Body Slot: Throat as a Collar, Body when in use
    Caster Level: 13th
    Aura: Strong; (DC:21) Transmutation
    Activation: Swift (command)

    This appears to be a normal collar. But when the command word is meowed it morphs into a suit of Heavy armor sized and made for you in kitty form. When it is meowed again the armor retreats into the collar. The Armor has a seat and wand mounted on the back. This seat is usually occupied by an Awakened Mouse partner with the skill or power to use the wand who functions as a sort of Defensive gunner while the Cat Burglar goes about his business. Remember to include the cost of the Wand when making the collar. When the wand is empty it may be swapped out for another wand if it cannot be recharged.

    Prerequisites: Craft Magic Arms and Armor, Ironwood
    Cost to Create: Varies


    The Collar of Furious Furry Furies
    Price (Item Level): 6000 GP (10th)
    Body Slot: Throat
    Caster Level: 3rd
    Aura: Faint; (DC: )
    Activation: - (Use -Activated)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. While wearing this colar you are considered to have the Intimidating Rage and Instantaneous Rage Feats. If you have both Feats the collar is of no use to you.

    Prerequisites: Craft Wondrous Item, Intimidating Rage, Instantaneous Rage
    Cost to Create: 3000 GP, 120 XP, 3 days


    Feathered Hat
    Price (Item Level): 16000 GP (th)
    Body Slot: Head
    Caster Level: 3rd
    Aura: Faint; (DC:18)
    Activation: - (Use -Activated)
    Weight: -

    This is a wide brimmed hat with a feather plume in the band. It sticks to your head when worn, never gets dirty, and mends itself if torn. While wearing it you gain +4 Cha. While the hat does stick to your head and will not fall off, the force is not strong enough to prevent it from being removed by an opponent who grabs it and pulls.

    Prerequisites: Craft Wondrous Item, Eagle's Splendor, Prestidigitation
    Cost to Create: 8000 GP, 320 XP, 8 days


    Dog Collar
    Price (Item Level): 1800 GP (5th)
    Body Slot: Throat
    Caster Level: 5th
    Aura: Faint; (DC:16) Conjuration
    Activation: Swift Action (Command)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. The command word can be a particular meow in kitty form. While wearing it you can summon a Dog once per day as a Supernatural ability. This otherwise works like Summon Nature's Ally I. Perfect to get yourself adopted when the mean ole' doggie chases the poor little kitten into the princess' arms and the guards have to shoo the dog away.

    Prerequisites: Craft Wondrous Item, Summon Nature's Ally 1
    Cost to Create: 900 GP, 36 XP, 2 days



    Cute Widdle Bowsies
    Price (Item Level): 4000 GP (8th)
    Body Slot: -
    Caster Level: 3rd
    Aura: Faint; (DC:17) Transmutation
    Activation: - (Use-activated)
    Weight: -

    These appear to be pretty little bows that can be attached to any magic item that is worn on the body. While wearing them you can select 1 piece of clothing or personal item per point of charisma modifier. These selected items remain on you when you switch to Kitty Form and in the case of Magic Items, continue to function. Switching items can only be done in human form, and is a Swift Action.

    Prerequisites: Craft Wondrous Item, Kitty Form (Tiny)
    Cost to Create: 2000 GP, 80 XP, 2 days


    Smoked Fish Bomb
    Price (Item Level): 600 GP
    Body Slot:- (Carried)
    Caster Level: 3rd
    Aura: Faint; (DC:17) Conjuration
    Activation: Swift (command)
    Weight: -

    This appears to be a smoked fish or piece of jerky that you've snitched from someone. It will not withstand close scrutiny if taken from the you however as it does not feel real (it's rubbery), and it is in fact a bomb that detonates upon the Cat Burglar's meowed command (well okay it detonates from 1 round to 1 minute later depending on how you set it). Upon detonation it has both the effects of a Fog Cloud spell.

    Prerequisites: Craft Wondrous Item, Fog Cloud
    Cost to Create: 300 GP, 1 days, 12 XP


    Dead Present
    Price (Item Level): 480,000 GP (30th)
    Body Slot:- (Carried)
    Caster Level: 15th
    Aura: Strong; (DC:23) Enchantment
    Activation: Continuous
    Weight: -

    Some cats indulge in a bizarre behavior cat lovers refer to as 'paying the rent'. They kill small animals and bring them to their owners. You take advantage of this with this item, which appears to be the corpse of a small animal, typically a rodent, snake, or bird. A corpse that no one who fails their Willpower Save (DC:22) will approach. This is identical in effect to the Antipathy spell. It comes complete with a bow worn by you that renders you immune to it's effects.

    Prerequisites: Craft Wondrous Item, Antipathy
    Cost to Create: 240,000 GP, 240 days, 9600 XP


    Whoopin' Collar
    Price (Item Level): 48,503 GP (18th)
    Body Slot: Throat
    Caster Level: 9th
    Aura: Faint; (DC:24) Transformation
    Activation: Swift (Command)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. The command word can be a particular meow in kitty form. While wearing it you can cast Nightstalker's Transformation 3 times per day.


    Prerequisites: Craft Wondrous Item, Nightstalker's Transformation
    Cost to Create: 24,251 GP, 24 days, 970 XP


    Jabba Collar
    Price (Item Level): 6,467 GP (10th)
    Body Slot: Throat
    Caster Level: 3rd
    Aura: Faint; (DC:17) Transmutation
    Activation: Swift (Command)
    Weight: -

    This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. The command word can be a particular meow in kitty form. While wearing it you can cast Whispering Wind 3 times per day, and cast Message at will.


    Prerequisites: Craft Wondrous Item, Message, WHispering Wind
    Cost to Create: 3233 GP, 3 days, 129 XP


    Punishment Collar
    Price (Item Level): 132,000 GP (22nd)
    Body Slot: Throat
    Caster Level: 11th
    Aura: Moderate; (DC:21) Enchantment
    Activation: -(use activated)
    Weight: -

    This appears to be a thick, black collar. When placed around an individuals neck it has the effect of a Geas spell, requiring him to shelter and feed all stray cats he sees for 1 year so long as they wish to stay. He must also protect them from harm. Should he refuse to do so, he will have to spend 1 year as a cat himself. Cat Burglars use this collar to punish individuals who are cruel to cats, and to ensure that someone has to put them up for the night so long as they are in kitty form. After the year is over the collar falls off. At which point it can be placed on the neck of someone else. The collar does not work for anyone who has worn it in the past.


    Prerequisites: Craft Wondrous Item, Geas/Quest
    Cost to Create: 66.000 GP, 66 days, 2640 XP



    Boots of Man
    Price (Item Level): 12,000 GP
    Body Slot: Feet
    Caster Level: 3rd
    Aura: Faint; (DC:16) Transmutation
    Activation: - (Use Activated)
    Weight: -

    These appear to be perfectly ordinary boots until slipped on the feet of an animal. While worn these allow the animal to stand upright, and allows the use of some skills which would normally be impossible for the animal.

    Prerequisites: Craft Wondrous Item, must be able to cast second level spells, one of which must be a Transmutation spell
    Cost to Create: 6000 GP, 6 days, 240 XP

    Gloves of Man
    Price (Item Level): 12,000 GP
    Body Slot: Feet
    Caster Level: 3rd
    Aura: Faint; (DC:16) Transmutation
    Activation: - (Use Activated)
    Weight: -

    These appear to be perfectly ordinary gloves until an animal or being without functional hands slip them on. These gloves allow them to fnction as if they had hands.

    Prerequisites: Craft Wondrous Item, must be able to cast second level spells, one of which must be a Transmutation spell
    Cost to Create: 6000 GP, 6 days, 240 XP
    Last edited by Bhu; 2009-06-05 at 03:08 AM.
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    Correct me if I missed something, but at 1st and 2nd levels this looks like it is better than Rogue in nearly every way (weapon selection is SLIGHTLY worse)... consider reducing skill points to 6+Int. Mod. or even 4+Int. Mod. OR moving Trap-Finding and Evasion to later levels... another possiblity is to make it so Ranks in Listen, Hide, Move Silently, and Spot only apply while in cat form...

    Also, typo: Bat-Cat should have bat-like wings rather than feathered.

    Is it possible to combine Celestial, Demonic, and Draconic heritage into one kitteh?
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    Quote Originally Posted by DracoDei View Post
    Correct me if I missed something, but at 1st and 2nd levels this looks like it is better than Rogue in nearly every way (weapon selection is SLIGHTLY worse)... consider reducing skill points to 6+Int. Mod. or even 4+Int. Mod. OR moving Trap-Finding and Evasion to later levels... another possiblity is to make it so Ranks in Listen, Hide, Move Silently, and Spot only apply while in cat form...

    Also, typo: Bat-Cat should have bat-like wings rather than feathered.

    Is it possible to combine Celestial, Demonic, and Draconic heritage into one kitteh?
    Nope. The prerequisite Heritage Feats all have to be taken at 1st level.

    Originally I had intended this to be a pure stealth non combat class, but some lobbied for me to include Sneak Attack cause otherwise it would never do much of any damage. The Feats and PrC's don't take into account the many changes the class has gone through and I need to probably revise them.

    Kitty Form has some problems. You'll have abysmal strength, and if you want the AC bonuses from size to make up for lack of armor, you'll need to be as small as you can get. Which means no reach, and you taking an attack of opportunity every time you enter someones square to attack. Both of those problems can be fixed with Feats, but that uses up your Feats at 1st and 3rd level. Your also Horribly vulnerable to Grapple. Others (such as excellent PEACHer DMan, and much thanks to him) accept that as okay, but I wanted to do better. I'm not sure the other version I'm working on is necessarily any better, and it'll take a heck of a lot longer to PEACH because it's vastly more complicated. But since there are fans of both version, and it'll be easier to get feedback here, I'm revising the first version here, while beginning the alternate freaky version at Wizards.
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    What I was saying is...
    Ok let us assume that kitty form is about the most useless ability ever (which it isn't, but just for the sake of argument)...
    Let us say that it is SO useless that only 1% of play time would you ever want to use it...
    So... 1st or 2nd level member of this class is going to stay in humanoid form 99% of the time... so what are they lacking compared to a regular rogue?
    About the only think I can think of is that they have to use a quarterstaff instead of a short-sword or a rapier... and since neither rogues nor this class can use shields, what is the big deal anyway? Same damage die...
    Ok... wait... I think I may have just talked myself into this maybe... because the quarterstaff has a smaller critical threat range than the rapier, or even the short-sword... so IF one considers that a fair trade off for being able to pass for a random alley cat and get a size bonus to hide checks, then this class is balanced.
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    Believe me I understand. It's why I'm working on a differnet version.


    So just out of curiosity suggestions for fixing

    Oh, and i edited in the magic items.


    INDEX

    Base Classes Cat Burglar version 1 (Page 1), Version 2 (Page 26)

    Epic Classes Epic versions of Base Classes and PrC's are listed with that class (as soon as I edit them in).
    Catzilla, Cheshire Cat, Die Panzerkatzen (Page 22)
    Fluffy Smiter of Smiting (Page 24)
    Itty Bitty Pwitty Wun (Page 24)
    Bakeneko, Child of Asmodeus (Page 25)

    Magic Items Page 24, or listed with the class they are appropriate for.

    Feats Page 1, or listed with the class they are appropriate for. Epic Feats are on page 23. Human Form Feats on Page 26.

    Racial Substitution Levels Page 1 and 8 and 27

    Kitty spells and Domains Page 13

    Prestige Classes Son of Pinky, Tibbit Skirmisher (Page 2)
    Bear Wrassler, The Grasshopper Society (Page 3)
    Abominable Snow Kitty, Big Kitty, Darth Puddytatses, The Black Paws (Page 5)
    Sanda's Little Helpers, Watchcat (Page 6)
    Ninelifer, Pocket Kitty (Page 7)
    Critter, Good Kitty (Page 8)
    The Familiar (Page 9)
    Lazor Kitteh (Page 10)
    Bad Kitty (Page 11)
    Breathsucker (Page 12)
    Fencepost Yowler, Feral (Page 13)
    Aristocat, Crazy Cat Lady, Katgrrl (Page 15)
    Cat Fu Fighter, Tibbit Jester, Vet (Page 16)
    Cats from Saturn, Short Paw Clan (Page 17)
    Akaneko, Foof Lord (Page 18)
    Burlap Guild, Professional Mouser (Page 19)
    Mortician (Page 20)
    Catnipper, Trickster (Page 21)

    Cat Burglar 3.0
    Base Class (Page 33)
    Feats, Kitty Magic (Page 34)
    Epic Kitty Magic (Page 36)
    Kitty Domains (Page 36)
    Mawm (Page 37)
    The Great Kitteh in Da Sky (Page 38)
    The Bad Kitteh in Da Night (Page 40)
    Outside Cat (Page 40)
    Goober, Housecat (Page 41)
    Alley Kat (Page 42)
    Blue Eyes, Mean Kitteh, The Feline Way (Page 43)
    Charmaine Pussyfoot, Itty Bitty (Page 44)
    Mrrow, The Mows (Page 45)
    Cat Elves, Various Racial Substitution Levels (Page 46)
    Temple Guardians of Mrrow (Page 47)
    Abominable Snow Kitty, Akaneko, Aristocat (Page 48)
    Bad Kitty, Bear Wrassler, Big Kitty, Breathsucker, Burlap Guild Member (Page 49)
    Last edited by Bhu; 2010-08-25 at 12:28 AM.
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    As I said... delay trap finding and/or evasion to later levels than the Rogues get them and/or cut back on the skill points... or say that certain skills are only available in feline form.
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    THIS IS EPIC WIN!!!!!
    I don't care if the class is better than pun-pun or sucks worse than the monk, I love it. Kittehs FTW.
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    Gimme a sec to work on it. Just got hit by a car tonight. I seem okay so far. The car is pretty much ______ tho.
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    Hi Bhu, came to these forums just for you

    To be frank, the only thing distinguishing the cat burglar from the rogue at levels 1-4 are the additional kitty form ability, lack of trap sense and reduced sneak attack dice. Delaying one or two abilities till later would be a way of fixing it though I (personally) wouldn't know where to put them. The kitty form ability gives you a dex boost at level 1, but you can't get weapon finesse until level 3 to offset the strength penalty and take advantage of dex to hit, so kitty form doesn't add anything in the way of offence until level 3 at the earliest.
    Early levels in catburglar is more or less just 'Rogue with a twist', but at the levels where kitty form starts to matter the class deviates more from the rogue into a less combat-oriented class. The rogue and cat burglar are two similar classes that lean into different nisches. The Rogue is good in combat and can flank for tremendous damage. To get good bonuses, the cat burglar need to be as small as possible, which means they have sneak attack to make up for reduced damage die/strength penalty. The cat burglar is more of an infiltration class, and not designed to excel in combat as the rogue does.

    DracoDei suggests that you cut back on skill points to make up for the fact that the CB has one more ability at 1st level compared to rogue, but that means making them 'less powerful' compared to the rogue at every single level, not just 1st. I think the class could do with some work, sure, but it has a good comparative power level as of now. Making it weaker won't solve anything (or much, anyway) and less skill points won't make it seem less like a rogue variant.

    ...Did I just write all that? Anyway, don't take me too seriously, but there might be something in there worth considering.

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    Hey Norr! Everyone is following me! Yay!

    Well, I'd not care that it is 'better' than the rogue (it's not better in any noticable way) at early levels because it is played so differently. And skill points stay, as this class is even more skill focused than the rogue (infiltration wise).

    Does it need work? Yeah. Is it much? Not really.
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    Yeah... I was just brain-storming...
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    Ya, we're all brainstorming. Don't take anything I say too seriously.

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    How about if I move Trapfinding to Level 3?
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    That's the sort of thing that needs to be at level 1. Since it defines your character, you can't be that character before you get it.
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    My thought was as a Kitty you won't need that immediately. You'll be sneaking your way in and getting adopted by them and spyng out how to pass the traps. At higher levels it'll be necessary to have soemthing like Trapfinding because you'll be playing htings alittle looser and quicker.
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    I concur with Bhu.
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    Actually, trapfinding is more or less essential even at level 1, I quote from the SRD:
    Trapfinding

    Rogues (and only rogues) can use the Search skill to locate traps when the task has a Difficulty Class higher than 20.

    Finding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it.

    Rogues (and only rogues) can use the Disable Device skill to disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it.

    A rogue who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.
    This means you actually need trapfinding to find traps most at all (since most traps have a DC of 20 or more, you would only be able to find the DC 20 traps). If you can't find a trap, you can't bypass it. I think trapsinding will have to stay at level 1, but then what else is there to move? It's a hard nut to crack.

    Edit: Of course, as an infiltrating kitty you could just follow your 'owner' around and watch him/her bypass the traps, which will let you know how to do it. I kinda missed that part.
    In that case trapfinding might be moved without incident.
    Last edited by Norr; 2008-04-06 at 06:34 AM.
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    Two different meanings of "bypass" in this case I am pretty sure...

    The description you gave is for "hotwiring" something so you can get past it. What Bhu is probably thinking of is watching the owner do whatever is SUPPOSED to be done to turn off the trap and memorizing it so you or your comrades can repeat the procedure... not all traps will have such a mechanism (some are just supposed to stop everyone...) and some magical traps might be alignment based or whatever (but those would be beyond a low level CR anyway).
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    Sneak attack in Kitty Form only till a certain level ?
    Last edited by Bhu; 2008-04-06 at 07:40 PM.
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    Eh... I dunno... I think the major factor here is low levels, not later ones, and it is already a slowed sneak attack progression, so I don't see the problem really...
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    Default Re: Cat Fans Unite and PEACH

    Well..al I got left then is move Evasion and leave second level dead, or move the first sneak attack die to 2nd level.
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    Quote Originally Posted by Bhu View Post
    Well..al I got left then is move Evasion and leave second level dead, or move the first sneak attack die to 2nd level.
    I actually think it's a god idea to move sneak attack to second level, that would also mean it becomes a symmetrical progression. It also means that a 1st level catburglar will have to rely exclusively on kitty form and infiltration since they have very little combat potential until level 2. Not at all bad, because the CB is an infiltration class after all.
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    Well unless anyone has objections I'll go for that and then review the Feats before moving on to the mass of PrC's and such.
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    Default Re: Cat Fans Unite and PEACH

    Why don't you leave it the way it is and make it a +1LA class? Seems the fairest thing to do if what you're really doing is adding a were-cat abilities and you don't want to nerf the rogue class.
    If you want, you can spell out the LA buyout options.



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    Last edited by sigurd; 2008-04-08 at 06:42 AM.
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    Uh...classes don't have an LA.

    I'm fine with just leaving it as is, I don't think it's any more powerful than the rogue. Kitty Form doesn't help them in combat much, as they can't qualify for Wp Finesse yet, so they have the option of either hitting or having a lot of natural attacks. You could up the penalty to str if you wanted to, that might help. Dex boost 2, str penalty 4.
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    Ettin in the Playground
     
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    Oooh, there's a lot of stuff here, and I don't have the time right now to read through it, but it looks awesome. And kitten form should totally give a charisma bonus

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    i must say this or i shall implode. I have got to play this now and have fun stealing the partys stuff also the BBG. do you mind if i do?

    i shall be know as Iron Kitty!!(Iron Man song plays)
    Last edited by D Knight; 2008-04-08 at 09:29 PM.
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    Quote Originally Posted by D Knight View Post
    i must say this or i shall implode. I have got to play this now and have fun stealing the partys stuff also the BBG. do you mind if i do?

    i shall be know as Iron Kitty!!(Iron Man song plays)
    It was made with the intention of people using it :D
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