New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 21 of 21

Thread: 4e Power Cards

  1. - Top - End - #1
    Troll in the Playground
    Join Date
    Jan 2007

    Default 4e Power Cards

    I was inspired by a thread over at enworld, wherein someone created several "cards" using a program built to mimic the design of Magic: The Gathering in order to represent class powers for 4th edition characters. The purpose, as I understand it, was simply that printing them out on some cardstock and maybe putting them in a TCG sleeve would allow you to better organize your character's capabilities (and keep track of which ones you had used for that encounter/day; tapping maybe?).

    However, their cards were ugly and bland with no spiffy pictures or anything. So, I spent several hours searching the D&D gallery archives dredging up proper illustrations from 3.5 books and replicating every single power that we know of so far: in card form. Well, I don't have one for Sleep, or Passing Attack, but that's only because I can't find good pictures for them out of a D&D book.

    Anyway, here are a few of the ones I've made:
    Ray of Frost
    Cascade of Light
    Channel Divinity (Paladin)

    So, my questions are threefold. Firstly, do they look good? Secondly, do you know of any good illustrations for Sleep and/or Passing Attack, and if so, will you show them to me? Thirdly, as was ominously hinted at in the preview of Paragon Paths, WotC is releasing "Power Cards" of their own, and what do you speculate those will be?

    EDIT: More of my cards are spoilered further down in the thread.
    Last edited by Xefas; 2008-04-25 at 05:57 AM.

  2. - Top - End - #2
    Halfling in the Playground
     
    Flumph

    Join Date
    Apr 2008
    Location
    Yamanashi, Japan
    Gender
    Male

    Default Re: 4e Power Cards

    Those cards are pretty rocking. What program did you use to make them?

  3. - Top - End - #3
    Troll in the Playground
    Join Date
    Jan 2007

    Default Re: 4e Power Cards

    Quote Originally Posted by Bassikpoet View Post
    Those cards are pretty rocking. What program did you use to make them?
    Thanks

    It's called Magic Set Editor 2.

    Here is the home page.
    Here is the download page.
    And here is a screenshot of the program in action.
    Last edited by Xefas; 2008-04-24 at 05:44 AM.

  4. - Top - End - #4
    Ettin in the Playground
     
    AslanCross's Avatar

    Join Date
    Jul 2007
    Location
    Metro Manila, Philippines
    Gender
    Male

    Default Re: 4e Power Cards

    Excellent idea. I hadn't thought of using MSE for these.


    Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
    Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.

    "I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay

  5. - Top - End - #5
    Banned
     
    Mr. Friendly's Avatar

    Join Date
    Sep 2007
    Gender
    Male

    Default Re: 4e Power Cards

    I really like what you did with Channel Divinity. I really liked those flip cards from Kamigawa.

  6. - Top - End - #6
    Ogre in the Playground
     
    Reinboom's Avatar

    Join Date
    Mar 2007
    Location
    Santa Monica, CA, US
    Gender
    Female

    Default Re: 4e Power Cards

    Great idea!
    Though, I would recommend creating a custom template as to store more information on the card face.
    Avatar by Alarra

  7. - Top - End - #7
    Troll in the Playground
     
    RTGoodman's Avatar

    Join Date
    Jan 2007
    Location
    Eastern NC
    Gender
    Male

    Default Re: 4e Power Cards

    Those are awesome.

    And here I was just going to do what I did for my Crusader's maneuvers, and write out each power on half of an index card, cut 'em out, and put them in a protector (along with a Land, token, or other useless card since index cards aren't quite the right size).


    For WotC's cards, I imagine they'll be a lot like the maneuver cards they released online for ToB, but they'll probably actually print them and sell them.
    The Playgrounder Formerly Known as rtg0922

    Homebrew:
    "Themes of Ansalon" - A 4E Dragonlance Supplement
    Homebrew Compendium

  8. - Top - End - #8
    Ogre in the Playground
     
    Trog's Avatar

    Join Date
    Apr 2006
    Gender
    Male

    Default Re: 4e Power Cards

    Wow. Nice!

    Hmm... I wonder if WotC is making a deck? Seems like a good add-on to the game. Since they have already branched off into miniatures and are making dice now.

    I am hesitant to make all my own cards, knowing full well the time commitment something like that would take, but I would certainly buy them if they made all the PHB4.0 powers into a single deck.

  9. - Top - End - #9
    Orc in the Playground
    Join Date
    Mar 2006
    Location

    Default Re: 4e Power Cards

    Man, haven't used that software in years.

    Good idea, but WOTC is already going to do it. The friday update for 4th edition is going to be power cards.

    I hope that they have decks you can buy based level, such as a deck that contains all powers available at level 1 for class and race, buying higher decks as you go along.

    For example, currently, its indicated that there are 80 encounter/daily/utility powers total per class, not including at-will abilities, which likely being at least as numerous, are probably around at least 30. Multiply by 8, and you have 880 powers.

    Paragon paths have 3 features and 3 powers, assuming that they all count and there are at least 32 paragon paths. Thats another 192 cards.

    Races have a small number of powers/features as well, probably at least 5 on average as they develop, so that's another 40 cards.

    Going to assume maybe 20 cards for epic destiny.

    So that's around 1132 powers, minimum.

  10. - Top - End - #10
    Barbarian in the Playground
     
    The J Pizzel's Avatar

    Join Date
    Oct 2005
    Location
    Louisiana

    Default Re: 4e Power Cards

    They made Force Power cards for SW:SE. I can't tell you how much it rocked our SW's games. I printed them out, glued them to index cards (so they'd be studier) and keep them rubberbanded together. Now I require any jedi in my games to have a set of these on hand. You can't imagine how much it sped games up.

    For WotC's cards, I imagine they'll be a lot like the maneuver cards they released online for ToB, but they'll probably actually print them and sell them
    Please tell this is on WotC website. Please link to it. I never knew they did these and I'm thinking of making a ToB character.

    jP
    Thanks to DarkCorax for the "Gnome Wizard", which holds a special place in my heart as it's the first DnD character I'd ever made.

    Live everyday like it's your last and one day, you'll be right.


  11. - Top - End - #11
    Ogre in the Playground
     
    SamTheCleric's Avatar

    Join Date
    Feb 2008
    Location
    Orlando, FL
    Gender
    Male

    Default Re: 4e Power Cards

    Here ya go... Maneuver Cards

  12. - Top - End - #12
    Barbarian in the Playground
     
    The J Pizzel's Avatar

    Join Date
    Oct 2005
    Location
    Louisiana

    Default Re: 4e Power Cards

    Quote Originally Posted by SamTheCleric View Post
    Here ya go... Maneuver Cards
    Gods proof that he loves us and wants us to be happy.
    Thanks to DarkCorax for the "Gnome Wizard", which holds a special place in my heart as it's the first DnD character I'd ever made.

    Live everyday like it's your last and one day, you'll be right.


  13. - Top - End - #13
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: 4e Power Cards

    Quote Originally Posted by jpbooth View Post
    Gods proof that he loves us and wants us to be happy.
    Isn't that....beer?

    And seriously, is there anything in this world that ToB doesn't make better?

    On topic, very nice cards! I'm SOOOOO stoked for 4e since I got my first sample at DDXP. I'm jonesin to take the system out of a real spin, not just the teaser taste I've already tried.

    Anyone wanna put money(monopoly of course!) on how long it'll take people to come up with the first "gish" type build?
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  14. - Top - End - #14
    Troll in the Playground
     
    RTGoodman's Avatar

    Join Date
    Jan 2007
    Location
    Eastern NC
    Gender
    Male

    Default Re: 4e Power Cards

    Quote Originally Posted by lussmanj View Post
    Anyone wanna put money(monopoly of course!) on how long it'll take people to come up with the first "gish" type build?
    4E comes out officially on 6 June, right? I'd say by noon or so on that day, there'll be a gish somewhere. From what I've heard, multiclassing will be mostly feat-based (though that might not be true), so a gish could very well be among the first characters made. (I, for one, am going with a Human or Dwarf Warlord as my first character, I think.)

    Also, Swordmage is supposed to be out in one of the first supplements, I believe, so gish-in-a-can isn't too far off either.
    Last edited by RTGoodman; 2008-04-24 at 10:23 AM.
    The Playgrounder Formerly Known as rtg0922

    Homebrew:
    "Themes of Ansalon" - A 4E Dragonlance Supplement
    Homebrew Compendium

  15. - Top - End - #15
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: 4e Power Cards

    Quote Originally Posted by rtg0922 View Post
    (I, for one, am going with a Human or Dwarf Warlord as my first character, I think.)
    I'm going Gnome Wanderer Warlord for my first RPGA character. I got a card at DDXP to play one. VIVA LA SHORT PEOPLE!

    That said, I played a paladin at the DDXP preview, and it was a lot of fun. Might have to make one of those too.....
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  16. - Top - End - #16
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: 4e Power Cards

    Looks nice, but I think you could improve the layout. For instance, you could use the power/toughness box for range, and "standard action" and "at will power" and "target one creature" would be better as a symbol rather than spelled out on each card. Imho.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  17. - Top - End - #17
    Troll in the Playground
     
    SamuraiGuy

    Join Date
    Apr 2007
    Location
    Boston
    Gender
    Male

    Default Re: 4e Power Cards

    Your cards are awesome. Please make more. All 1100 if possible.
    Click the spoiler to see all the great games I design:
    Spoiler
    Show


    Who Beats Who? the hilariously geeky game of hypothetical battles.

    Who has two thumbs (up) and a board game coming out from Rio Grande? This guy. Gladiators (Rio Grande)

    PIZZA IN SPAAAAACE! Cambridge Games Facotry and Spoiled Flush Games Cosmic Pizza coming soon.

    Matrix Solitaire, likely the best Solitaire game you will ever play.
    Spoiled Flush Games

    Twitter... where I talk about game design and beer.

  18. - Top - End - #18
    Troll in the Playground
    Join Date
    Jan 2007

    Default Re: 4e Power Cards

    Quote Originally Posted by Kurald Galain View Post
    Looks nice, but I think you could improve the layout. For instance, you could use the power/toughness box for range, and "standard action" and "at will power" and "target one creature" would be better as a symbol rather than spelled out on each card. Imho.
    I tried using the Power/Toughness box for various things, and it always looked...unbalanced. Also, what would you suggest in terms of symbols for those things?

    Oh, and here is my complete (current) collection. Many of the pictures are kind of bland or not oriented the way I want, but due to circumstances beyond my control, I'm having to use a computer at the moment that couldn't even hope to come close to being able to run a decent art program, so I'll have to make them better in a couple weeks when my real computer gets fixed.

    Spoiler
    Show








































  19. - Top - End - #19
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: 4e Power Cards

    Quote Originally Posted by Xefas View Post
    I tried using the Power/Toughness box for various things, and it always looked...unbalanced. Also, what would you suggest in terms of symbols for those things?
    I believe the magic set generator allows you to create your own symbols, is that correct?

    I would suggest the following:
    * In the upper right corner, where a magic card would have its mana cost, put a letter in a circle: D for Daily, E for encounter, W for at will, or a dash for a passive power.
    * Most powers use a standard action; since this is the default, it arguably doesn't need indication. For the powers that aren't, in the upper right corner, add an arrow (for movement powers) or a similar symbol for minor-action powers, or interrupt powers.
    * Now you can see in one place when you can use a power, and if you hold them in your hand you can still see all that.
    * The other thing that's useful is seeing in one glance where you can use the power. You can put on one line, "one creature, range 10". You might not even need the word "target" any more, depending.
    * Then there's also "when you can take it" (e.g. wizard 11), which is not apparently relevant in actual play; perhaps this could be placed in the power/toughness box ("W/11"). Keywords like "fire implement" are best kept in the keyword line.
    * Italicize the standard words, like "hit:" and so forth.

    Overall, nice work!
    Last edited by Kurald Galain; 2008-04-25 at 04:45 AM.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  20. - Top - End - #20
    Troll in the Playground
     
    RTGoodman's Avatar

    Join Date
    Jan 2007
    Location
    Eastern NC
    Gender
    Male

    Default Re: 4e Power Cards

    After you so kindly provided the link to the MSE, I played around with it for a bit and came up with some of these of my own. The format is slightly different - what do you think it?

    Crimson Edge
    Eldritch Blast (which, oddly, ended up being nearly the same as your version)
    Lead the Attack (I didn't see that one in your list)
    Tumble

    I also couldn't figure out a way to use the Power/Toughness area effectively, so I just left it out. same for the mana cost area.
    The Playgrounder Formerly Known as rtg0922

    Homebrew:
    "Themes of Ansalon" - A 4E Dragonlance Supplement
    Homebrew Compendium

  21. - Top - End - #21
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: 4e Power Cards

    Quote Originally Posted by rtg0922 View Post
    After you so kindly provided the link to the MSE, I played around with it for a bit and came up with some of these of my own. The format is slightly different - what do you think it?
    As above, you're not taking full advantage of the medium. The cards would be clearer by omitting or symbolizing the default. For instance, the class and level are not required in actual play (only in char generation or levelup) so needn't be part of the title bar; "at will" and "standard action" are the default so needn't be spelled out (symbols are good for this); and "ranged" is redundant to "range 10".
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •