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2008-05-17, 04:10 AM (ISO 8601)
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Which 3.5 Class is the Most Fun to Play?
Which 3.5 class (base or prestige) have you had the most fun playing?
For this thread, I'd prefer that we stuck to WotC published classes. (Much of my group is anti-homebrew, and I'm trying to decide on a class for what might be our last 3.5 campaign for a while. I'm considering a pirate captain rogue/swashbuckler Daring Outlaw, but I'm unusually indecisive about it.)
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2008-05-17, 04:24 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
i'm realy a bad choice, sincei like to play so many of them (when i'm a player, i mostly DM). most of my choices are defined by roleplay aspects though. anyway, if i must choose favorties then i'd go with:
1. cleric/ favoured soul: i like the aspect of fiath, belief, and so on. i do not tend to optimize much though
2. rogue/ bard: extremley versatail in his options (and the source of it's options- not just spells)
3. barbarian: for when you realy liek to just smash.
that's me anyway. but i realy think you many concepts fit many classes, and can be played well.
Kol.
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2008-05-17, 04:32 AM (ISO 8601)
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- Oct 2005
Re: Which 3.5 Class is the Most Fun to Play?
I prefer Duskblades, Hexblades and Warblades. WotChan seem to give good classes *blade names.
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2008-05-17, 04:34 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
By both roleplaying ideas, openess to reflavoring and in-game options (not power - at least not by power above what is considered reasonable power appropriate to your level), I'd choose these three:
1. Druid
2. Warblade
3. PsionThere is no good and evil. There is only more and less.
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2008-05-17, 04:45 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
The Beguiler. I love the Beguiler. It's like they made it for me.
You've got plenty of options at all times. You're a powerhouse in combat, most of the time (save-or-lose output, with slightly higher DCs than a wizard since you can afford Spell Focus and have Surprise Casting), and you aren't helpless against mind-immune things either (Silent Image, Glitterdust, Haste, Slow, Solid Fog, etc). You've got 6+INT skills--and you're an INT-based caster. You've got a great, full skill list, and you can be the party face (or just a charming scoundrel) on top of covering traps and scouting. You can be sneaky and stealthy, or flashy and fancy.
It's a great class.
The only problem... why is Prestidigitation not one of their cantrips? Why?
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2008-05-17, 04:52 AM (ISO 8601)
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- May 2008
Re: Which 3.5 Class is the Most Fun to Play?
I just love the Barbarian class. Simple, straightforward, SMASH etc. Rage is a lifesaver, and if you can end the battle quickly enough, you don't have to worry about the penalties you suffer afterward. Not to mention the eventual damage reduction...
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2008-05-17, 04:53 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
Personally, I can never play too much cleric.
Really, the class has everything I want in it unless I have a very specific concept (which is often "man, I should play something other than cleric for once")
As a cleric, you get:
Great RPing: Religion, exploring your faith/spirituality, preaching, exploring your moral compass, fulfilling your duties/championing your cause.
Presence: Between control spells, combat ability, healing and good AC/HP you really wade a path in battle. You are the rock that holds the party together.
Support: Healing, buffs, status removal, utility, what's not to love? You may not be Batman, but you can make do if you are creative (although not as astoundingly as batman if he's also creative).
Novaing fun: Sure, you have a decent amount of sustainability (assuming you didnt do DMM persist, then ignore this statement), but your real joy is casting 4-12 buffs before a fight (depending on level), and wading in with all the righteous wrath and power of your god flowing through your viens. NOTHING can stop you or stand before you!
And with this comes: Leadership. When you are the rock, the moral compass and the light of hope to your party, it becomes natural for you also to be their leader. Lead the faithful to victory.
Clerics: Winning DnD when the druid wasn't around and having alot more interesting RP since 3.5 ed.Last edited by Kizara; 2008-05-17 at 04:55 AM.
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2008-05-17, 04:54 AM (ISO 8601)
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- Jun 2007
Re: Which 3.5 Class is the Most Fun to Play?
Beguiler.
Rogue.
Wizard.
Warlock.Guide to the Magus, the Pathfinder Gish class.
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2008-05-17, 04:55 AM (ISO 8601)
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- Mar 2008
Re: Which 3.5 Class is the Most Fun to Play?
Warlock was hands down my favorite to play, though I want to try other Warlock-esque ones too (Dragonfire Adept, as well as the ToB classes with their semimagical, unlimited but needing refreshment powers). Druid was probably my second favorite, although I used my spells almost exclusively for summoning. Sorcerer would come in at number 3...spontaneous casting is just sooooo much more fun than prepared for me (only reason the Druid gets number 2 is that spells were always useful because I could drop crappily prepared ones for summons, and wildshape gave me a bunch of options). I've always wanted to try a Psion, but never had a chance...I suspect they'd be at number 2, but without actual experience, I'm hesitant to put them there.
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2008-05-17, 04:57 AM (ISO 8601)
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- Oct 2006
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- Dat Shoggoth
Re: Which 3.5 Class is the Most Fun to Play?
I can never play too many Artificers. The sheer joy of pulling any fourth level spell out of your hat, any armour/weapon enhancement, at a moment's notice makes them basically the Garry's Mod of the base classes.
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2008-05-17, 05:01 AM (ISO 8601)
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- Jan 2007
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- *stab*
Re: Which 3.5 Class is the Most Fun to Play?
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2008-05-17, 05:13 AM (ISO 8601)
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- Oct 2007
Re: Which 3.5 Class is the Most Fun to Play?
i've always had fun with rouges because you can customise them to do anything you want. want a character that can hide in a shadow the size of a dime, no problem... talk themselves out of anything, no problem... anything you want in terms of skills a rouge can provide
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2008-05-17, 05:15 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
1. Fighter (Hit stuff with a stick)
2. Paladin (Hit stuff with a stick while screaming "REPENT!")
3. Ranger (Solely because I got to use the frelling awesome Reaper "Dwarven Bear Cavalry" miniature)
4. Sorcerer (At last...freedom from having to choose spells every day!)
5. Warmage (What is it? I blow it up. > I invoke Celerity/Time Stop/WTFPWN Combo-of-the-week)Originally Posted by Dervag
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2008-05-17, 05:34 AM (ISO 8601)
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- Nov 2005
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- Flawse Fell, Geordieland
Re: Which 3.5 Class is the Most Fun to Play?
^ This is truth!
Swashbuckler (of course)
Warblade - swashbuckler + extra egomania
Crusader - Paladin without the squabblicious Paladin's Code baggage
Barbarian - "Thog SMASH!"
Druid (PHB2 variant) - Nature's Transformer
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2008-05-17, 05:56 AM (ISO 8601)
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- Mar 2006
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Re: Which 3.5 Class is the Most Fun to Play?
Wizards, clerics, sorcerors gimmee spells of ultimate power!!! I'll shall use all the enviormental help I can to rip through the enemies lines. Crush them all of them!
MERGE, HESHIN, COMBINE, TRANSFORM, BIOBOOST, CHANGE... Words that mean so much.
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2008-05-17, 06:03 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
It's between Swordsage or Wizard.
Swordsage because it has dozens and dozens of build options representing a huge variety of flavors and personalities, and also allowing for choices and options in combat and out.
Wizard because the frail, bookish archetype is one of my favorite in fiction. Mentors, plot aides, silly sidekicks... they're almost always awesome. Also, there is a huge number of cool spells around.
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2008-05-17, 06:34 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
For me? Wizards. The different ways to play them are damn near infinite, what with all the different spells around. Like the poster above me, I'm fond of the archetype. Second choice would be warblade - melee powerhouse with more options than 'hmm, how much do I powerattack for this round'.
Call me a poor roleplayer but I've never been able to play a cleric or other religious type confidently. Maybe because I'm such a firm atheist myself. One day I'll try a cleric though, maybe refluffing it as a shaman or something would make it easier.
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2008-05-17, 06:38 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
I've never played DND, but I'm sure I'd like one of the ToB classes most. Melee + power level competetive with casters + options other than "I hit it", "I trip it" and "I hit it harder" = win.
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2008-05-17, 06:43 AM (ISO 8601)
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- Jun 2007
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Re: Which 3.5 Class is the Most Fun to Play?
Psion seems like it could be awfully fun. Melt people's brains and such.
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2008-05-17, 06:44 AM (ISO 8601)
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- Jul 2006
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Re: Which 3.5 Class is the Most Fun to Play?
Bard
...What? I love playing bard. I played bard more than anything else in DnD. They're fun to play, and have various way to play it.You got Magic Mech in My Police Procedural!
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2008-05-17, 08:21 AM (ISO 8601)
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- Nov 2005
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Re: Which 3.5 Class is the Most Fun to Play?
two come to mind, the warblade and the beguiler.
the warblade for me was what fighters in 3.5 should be like (and more or less will in 4e) the fighter for me, no matter how many supplements granted them new feats, was just boring. a fighter can be summarised as a collection of feats and nothing more.
meanwhile here was the warblade, he gets his weapon feats, but he is a master of all weapons, he can change his weapon feats to any weapon of his choosing. he gets bonus feats too, but they are spaced between additional class features. maneuvers aside it was still a better class than a traditional fighter. you could strip out manuvers, give them heavy armour proficientcy and full fighter feat progression and bonus feat selection instead of level -2. only the 20th level power would be affected and you would have a brilliant tank class.
then the begulier, just a decent, fun class. they released all those complete books saying things like "add a magical touch to your non-magical class" but here is the beguiler, a class that defines that concept. a touch of caster on a rouge.
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2008-05-17, 08:30 AM (ISO 8601)
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- Dec 2007
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Re: Which 3.5 Class is the Most Fun to Play?
Sorcerer - Love the Dragon Heritage-flavour given by the feats; if only they didn't make 'em almost strictly worse than than Wizards.
Wizard - Highlevel Wizards are damn interesting to play due to everything they can do. And the bookworming stuff is fun too, as is knowing every damn thing.
Druid - May see a pattern here, but I really like characters that don't get boring with time and Druid probably has more options than any other class; spontaneous SUMMONS are the most versatile spells in the game, their main ability in Wildshape is one of the most open-ended abilities and they can have literally any Animal Companion.
Cleric - When I wanna play a demigod, this is my choice. I'm a direct link to my divinity and I have the asssmashery to show for it.
Unarmed Swordsage - Whenever I want to be a martial artist. I absolutely adore the huge maneuver count of Swordsages; makes 'em very interesting to play.
Bard - Yes, they're awesome. Jack of All Trades, and with some optimization, the King of All Trades.
Psion/Ardent - I don't really have a preference with these two, but I really prefer the Psionics rules over the Magic-rules. The multitude of uses and the versatility of Psionics is friggin' awesome. I don't really love the classes as much as the rules.
Warblade - Yea, when I wanna play a normal warrior, or an archer. This is my favourite class since it can make an impressively powerful Archer who just happens to be a skilled martial melee warrior too. Oh yeah, and I love the whole "smart Fighter"-concept a Diamond Mind-adept Warblade embodies.
Crusader - I find their recursion abilities pretty interesting, making for forced versatility in combat.
Factotum - They can do everything. They can either pull any class abilities from other classes! I love that part. Also, they have tons of other fun abilities without being overpowered.
Artificer - The epitome of doing WTF ever you want.
Archivist - The Divine Wizard.
Binder - The whole idea of being a guy who summons ancient powers, combines himself with them and gains power depending on the power he chose just screams "Awesome!"Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
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2008-05-17, 08:59 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
I prefer clerics, followed closely by rogues. Sometimes you want to do some righteous ass whoopin', sometimes you want to be the sneaky sneak thief.
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2008-05-17, 09:21 AM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Which 3.5 Class is the Most Fun to Play?
Rogues, for the manifold options.
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2008-05-17, 09:40 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
As with most, I have a list of classes I love to play...
Swordsage: I've always been an anime fan... I can just see my character actually yelling the maneuver name as he executes it, ala Street Fighter.
Warlock: Flavor aside, I love the mechanics. I've written a homebrew Bard, Arcanist, Priest, and Wylder (druid) incorporating these mechanics, I like them so much. Doing cool things all day long, even if they're not Batman-level broken things, is very fun.
Rogue. Specifically, Rogue/Sorc/Arcane Trickster. Just call me the Grey mouser.
Beguiler. See above. Less damage, more battlefield control and 'you can't see me'.
Bard. I've always had a love of music, and always been a fast-talking little hawker, so it comes naturally. Too bad the class mechanics are made of fail. Check out my homebrewed variant, though. It fixes most of the problems without being too broken.
Paladin/Crusader/Cleric. Really, I love them all for the same reason. Sometimes, you just want to ride your high horse, and these are the best classes to do it. Paladin and Crusader are more martial about it, Clerics are more into the converting the heathen than smiting them. Usually. Nothing beats walking up to the Litche BBEG, pulling a Holy Symbol, and shouting "By Pelor, BEGONE!!!" and Greater Turning the foul abomination into dust.
Warblade. "I am the ultimate combat machine. I combine martial prowess with tactical and strategic expertise and show you civvies how war is *really* supposed to be done"SpoilerQuite possibly, the best rebuttal I have ever witnessed.
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2008-05-17, 09:46 AM (ISO 8601)
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Re: Which 3.5 Class is the Most Fun to Play?
I suppose, like most people, it depends on what I'm looking for in my game at the moment. If I'm shooting for utter pwnage, I gravitate towards the CODzilla or the specialist Wizard. If I'm in a mood to kick in door & slaughter green people with my own hands, the Barbarian is hard to beat. If I'm in a drama-heavy campaign, with lots of intrigue & true role-playing, the Bard is the way to go.
But my favorite class has to be the Rogue, as it's versatility & skill-based abilities make for a diverse play experience that usually can't be gotten any other way. A well-equipped Rogue can fulfill most of the roles given above (although their pwnage is mostly situational), which is fantastic considering their lack of magic in an increasingly magic-oriented game.
Plus, I really dig sneaky, spying, double-crossy kind of games. Now, I just wish there was a real capstone for the Rogue. Oh, wait, there is!
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2008-05-17, 09:47 AM (ISO 8601)
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- Jul 2007
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Re: Which 3.5 Class is the Most Fun to Play?
A class by itself can be as fun or boring as I make it be. Therefore, to answer this, I have to look back at my funnest character and determine what made him funny
*looks over notebooks*
Dread Necromancer, for its character, Dread Kennesaw Mountain "Lefty" Landis. Without a doubt the single most evil character I will ever play, he just did every horrible thing with such...pizazz. Sure, with the Dread Necromaner you face a fairly limited spell list, but you can easily suppliment that creativity, intellect, and having a strike force of undead at your desposal. Tomb tainted soul means auto-heal, and the DR is awesome. How rarely do you face a magic warhammer? The imagery. DN is the only real Necromancer in D&D.
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2008-05-17, 11:01 AM (ISO 8601)
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- Jan 2007
Re: Which 3.5 Class is the Most Fun to Play?
Crusader or Wizard for me.
Crusaders get access to my 3 favorite disciplines: Paladin, Hulk Smash, and Warlord. You usually get enough maneuvers to specialize in two of them, with dabbling in the third, and I usually go with Paladin/Warlord. Beating your enemies into a bloody mess while keeping your allies up, running, and buffed is just cool for me.
Wizards are just Wizards. They always have been and always will be awesome. There's just so much you can do with them, and when you're done doing it, your allies get the privilege of going around, mopping up the remainder of the blind, deaf, paralyzed, slowed, grappled enemies while you use Prestidigitation to flavor your trail rations like steak, or salmon, or lobster or whatever the heck you like.5e D&D Mythos Classes
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2008-05-17, 11:06 AM (ISO 8601)
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- Sep 2007
Re: Which 3.5 Class is the Most Fun to Play?
Factotum. Because It's THIS.
Swordsage. Because badass mystic swordsmen never get old.
Wizards. No explanation needed.
Duskblade. See Swordsage.
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2008-05-17, 11:13 AM (ISO 8601)
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- Jun 2007
Re: Which 3.5 Class is the Most Fun to Play?
I love rogues. I must have played 4 or 5 of them since I started D&D. I also have a ranged spellthief that I'm currently in love with, and am planning on playing Wizard if/when it gets killed.
I love the sneaky nature of the rogue (yes I know caster classes can do it better, but what can't they do better?), and its relatively complex and involved tactics in combat. +35 Tumble, ftw!
I started on a Spellthief after reading about it in Complete Adventurer and reading Fax's guide on these forums (awesome guide, btw) and I'm loving it. Sneak attack on a CR 18 critter at level 13 results in:
Me: "Give me a 6th-level spell."
DM: *rolls* "...Disintegrate".
The CR 18 critter was undead. It also had a CL of 25.
It's a really fun class, and I highly recommend people to try it if you like rogue-types with a little extra.