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2008-05-29, 01:58 AM (ISO 8601)
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Interesting 4e Multiclassing Options
What multiclassed character builds do you think are interesting?
I think that a Fighter multiclassed into Ranger could get pretty mean. I'll come back with more details later.You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2008-05-29, 01:59 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
Like I said in the other thread, Paladin into Warlock. Take Fey Pact powers--the ones that let you make your enemies attack each other. Those key off CHA. So does a whole line of Paladin powers.
Mark your enemies, and make them attack each other--and soak up Divine Challenge damage while they do it.
Edit: it's not optimal, but I want to make a Dwarf Fighter->Rogue or Rogue->Fighter taking the Cat Burglar paragon path. Rogues get pushed 1 square less, so do Cat Burglars. You'd be immovable. Like the Blob.Last edited by Reel On, Love; 2008-05-29 at 02:00 AM.
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2008-05-29, 02:14 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
The 4e conversion train is bearing down on me, so I'll bite with a Warlock/Rogue; the warlock acting as a ranged striker, the rogue as a skill/utility option.
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2008-05-29, 02:19 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
Any two classes that use the same stat (and that leaves a bunch of room; most classes have their choice of two stats to rely on thanks to their powers).
Fighter/Cleric or Warlord, or vice-versa is an obvious one. (Inspiring) Warlord/Paladin, or vice-versa. All of'em use strength.
Rogue with high STR (Bugbear Rogue?) into Fighter. Your STR isn't that much lower than your DEX, and you can use Fighter powers like the one that uses STR+DEX for attack and STR+DEX for offense.
Cleric into Paladin taking the Hospitaler path can be a truly great healer.
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2008-05-29, 02:22 AM (ISO 8601)
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- Jan 2007
Re: Interesting 4e Multiclassing Options
If you were, say, a Warlord/Paladin, and used your Divine Challenge on something (gained from the Soldier of the Faith or whatever the paladin multiclass feat is called), wouldn't Commander's Shout count as "engaging" the enemy (or however Divine Challenge phrases what you have to do to continue the challenge)?
You're using a power to deal damage to an enemy, which sounds like engaging them to me. However, you're actually several squares away letting some surrogate meatshield do the actually dangerous stuff. Plus, if the meatshield is some big Dragonborn 2h Fighter or something, they're probably doing more damage from your Commander's Shout than you would be doing anyway.5e D&D Mythos Classes
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2008-05-29, 02:26 AM (ISO 8601)
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- Sep 2007
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- In your head.
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Re: Interesting 4e Multiclassing Options
Actually, the warlock multiclass feat doesn't seem to agree between table and text; one says you get the benefits of a warlock pact, the other says you get eldritch blast 1/encounter. Text trumps table, still?
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2008-05-29, 02:32 AM (ISO 8601)
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- Jan 2007
Re: Interesting 4e Multiclassing Options
5e D&D Mythos Classes
General Rules
Swordbearer Class
Cynosure Class
Mechanikos Class
Adversary Class
Discussion Thread
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2008-05-29, 02:35 AM (ISO 8601)
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- Aug 2007
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Re: Interesting 4e Multiclassing Options
The text is right; you pick the at-will corresponding to the pact you want.
The multiclass feat (a) qualifies you for the power-swapping feats, (b) gives you a specific trained skill (Skill Training is, itself, a feat--of course, you get to pick), and (c) qualifies you for the other class' paragon paths. It's not a bad deal.
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2008-05-29, 02:36 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
Just to make sure I've got this, Let's assume you don't give up your Path, and take all the Multiclass Feats. You get 1 Class Feature, and you can use one of your Encounter Powers known on your second class, you can use one of your Utility Powers known on your second class, and one of your Daily Powers known on your second class. You can retrain Multiclass powers known (So I can switch out that level 4 Encounter Power for a level 13 one, even if that level 13 one is from my multiclass)
I can also take my Paragon Path from my Multiclass, yes?
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2008-05-29, 02:45 AM (ISO 8601)
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- Dec 2007
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- On my back, in my heart
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Re: Interesting 4e Multiclassing Options
Great. Now I get to STOP feeling awkward about not owning ToB, and START feeling awkward about not owning 4E. What a wonderful change.
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2008-05-29, 02:57 AM (ISO 8601)
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- Aug 2005
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Re: Interesting 4e Multiclassing Options
See i was looking forward to something along these lines.
I was disappointed to note that there is no point taking the warlock paragon class though.
As you don't get to curse enemies it means all the warlock paragon paths (although available) are in fact pointless to take as the key abilities require the warlock curse... oh well toe dipping only.
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2008-05-29, 02:57 AM (ISO 8601)
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- Jan 2007
Re: Interesting 4e Multiclassing Options
You've still got a little over a week before the mobs show up at your door, hogtie you, and brand "Gaming Platypus" on your forehand so that the rest of the gaming jungle can point and stare at your obvious mammal egg-laying behind-the-times awkward...ness.
That metaphor sounded a lot better before I wrote it...Last edited by Xefas; 2008-05-29 at 02:58 AM.
5e D&D Mythos Classes
General Rules
Swordbearer Class
Cynosure Class
Mechanikos Class
Adversary Class
Discussion Thread
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2008-05-29, 03:09 AM (ISO 8601)
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- The sunny South
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2008-05-29, 03:16 AM (ISO 8601)
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2008-05-29, 03:47 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
I thought you only got the pact at will as an encounter, not the ability to curse, which is th +1d6 thing, no?
If I'm honest I have barely glanced at the PHB, but I did have a look at the multiclassing bit and they don't mention the curse ability in the pact initiate bit... could easily be wong ... I rather hope that I am as it goes.
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2008-05-29, 06:36 AM (ISO 8601)
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- Dec 2007
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- The Realm of Chaos
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Re: Interesting 4e Multiclassing Options
Fighter/Wizard could be... interesting. Versatile, certainly.
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2008-05-29, 07:05 AM (ISO 8601)
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- May 2008
Re: Interesting 4e Multiclassing Options
Until PHB2 comes out and all the purpose built gish classes appear.
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2008-05-29, 07:08 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
We already kind of have a semi-gish (very heavy on the semi) Paragon Path for wizards, even, with a melee whirlwind attack kind of thing that teleports all your enemies into the Feywild.
If you're wondering how PC's eat and breathe, and other science facts
Repeat to yourself "It's just a game, I should really just relax!"
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2008-05-29, 07:08 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
After considering all the multiclass options... I just don't think any of them really stack up to the Paragon Paths.
Take the Daggermaster, for instance. They crit on an 18-20 and treat their daggers as one die size larger. And those are always on features... that's not even counting the powers
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2008-05-29, 07:09 AM (ISO 8601)
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- Sep 2007
Re: Interesting 4e Multiclassing Options
Apparently, if you're not aiming for a particular path and are not a controller, it's a good idea to spend feats on a fighter multiclass to get into swordmaster. Getting back your powers is a huge ability, and the trademark of the epic levels, not the paragon paths.
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2008-05-29, 07:12 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
This is the first time I've ever created characters for D&D and actually, honestly -agonised- about powers and weapon choice. It's not that they can ruin my build, it's that I can totally change my long-term strategy with them. I could use an AoE blind, or a single target stun... Aaaargh so much choice.
If you're wondering how PC's eat and breathe, and other science facts
Repeat to yourself "It's just a game, I should really just relax!"
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2008-05-29, 07:14 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
My problem was the feats. There are EIGHTY ONE heroic tier feats to choose from... none of them standing out as "OH MY GOD PICK ME!" feats. 41 Paragon Tier... 19 Epic tier.
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2008-05-29, 07:16 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
Quick Draw is super badass, IMO. +2 to Initiative and free drawing of any weapon = sexy.
If you're wondering how PC's eat and breathe, and other science facts
Repeat to yourself "It's just a game, I should really just relax!"
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2008-05-29, 07:18 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Interesting 4e Multiclassing Options
5e D&D Mythos Classes
General Rules
Swordbearer Class
Cynosure Class
Mechanikos Class
Adversary Class
Discussion Thread
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2008-05-29, 07:19 AM (ISO 8601)
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2008-05-29, 08:51 AM (ISO 8601)
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- Jan 2007
Re: Interesting 4e Multiclassing Options
As far as I know... yes. And if you multiclass into wizard (or several other classes, I think), that Class Feature happens to be another wizard power (which can also be retrained up, I believe). And if you play as a Half-Elf, you get to use another of their At-Wills as an Encounter power. I don't know how many rounds 4E fights will tend to be, but that is a lot of powers.
I can also take my Paragon Path from my Multiclass, yes?Diamond Mind avatar provided by Abardam.
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2008-05-29, 09:04 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
Fighter/Rogue sounds good to me. In fact, it's the first 'combo' I got for this new world. Nothing really optimized, but the /Rogue has some utility movements which fighter lacks, and there is teh damage.
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2008-05-29, 09:05 AM (ISO 8601)
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- Nov 2005
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- Australia, mate :P
Re: Interesting 4e Multiclassing Options
i have been saying it since the previewed the warlord and my opinion has not changed. gogo fighter/warlord (that is a fighter who has taken the student of battle feat) take the novice power feat and im done.
what do i get? a fighter who can use Diplomacy or one of the shared skills i didn't get at 1st level, the ability to heal myself or another 1/day and most importantly access to a full list of encounter powers which compliment a fighters already impressive array of melee powers.
my class role hasnt changed, i am still the party tank. its just that now the way i tank has improved. by using powers like sunder armor. which makes all attacks against my target crit on an 18-20 until the end of my next turn. then follow up with a fighter power like reckless strike, which simply deals 3[w] which is maximized on a 18+ thanks to sunder armor.
what has this cost me? two feats, totalLast edited by Jarlax; 2008-05-29 at 09:07 AM.
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2008-05-29, 09:13 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
Fighter/Warlord will be good.
I was looking at Fighter/Cleric into Angelic Avenger paragon path, personally. Holy Warrior for the win!
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2008-05-29, 09:13 AM (ISO 8601)
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Re: Interesting 4e Multiclassing Options
Has it been stated that you get the basic class features with the feat, like Prestidigitation, Light and Mage Hand for Wizards?
If so, I'm replacing Quick Draw with the Wizard Training feat.If you're wondering how PC's eat and breathe, and other science facts
Repeat to yourself "It's just a game, I should really just relax!"