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  1. - Top - End - #1
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    Default Interesting 4e Multiclassing Options

    What multiclassed character builds do you think are interesting?

    I think that a Fighter multiclassed into Ranger could get pretty mean. I'll come back with more details later.
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    AssassinGuy

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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by JaxGaret View Post
    What multiclassed character builds do you think are interesting?

    I think that a Fighter multiclassed into Ranger could get pretty mean. I'll come back with more details later.
    Like I said in the other thread, Paladin into Warlock. Take Fey Pact powers--the ones that let you make your enemies attack each other. Those key off CHA. So does a whole line of Paladin powers.
    Mark your enemies, and make them attack each other--and soak up Divine Challenge damage while they do it.


    Edit: it's not optimal, but I want to make a Dwarf Fighter->Rogue or Rogue->Fighter taking the Cat Burglar paragon path. Rogues get pushed 1 square less, so do Cat Burglars. You'd be immovable. Like the Blob.
    Last edited by Reel On, Love; 2008-05-29 at 02:00 AM.

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    Default Re: Interesting 4e Multiclassing Options

    The 4e conversion train is bearing down on me, so I'll bite with a Warlock/Rogue; the warlock acting as a ranged striker, the rogue as a skill/utility option.

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    AssassinGuy

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    Default Re: Interesting 4e Multiclassing Options

    Any two classes that use the same stat (and that leaves a bunch of room; most classes have their choice of two stats to rely on thanks to their powers).

    Fighter/Cleric or Warlord, or vice-versa is an obvious one. (Inspiring) Warlord/Paladin, or vice-versa. All of'em use strength.

    Rogue with high STR (Bugbear Rogue?) into Fighter. Your STR isn't that much lower than your DEX, and you can use Fighter powers like the one that uses STR+DEX for attack and STR+DEX for offense.

    Cleric into Paladin taking the Hospitaler path can be a truly great healer.

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    Default Re: Interesting 4e Multiclassing Options

    If you were, say, a Warlord/Paladin, and used your Divine Challenge on something (gained from the Soldier of the Faith or whatever the paladin multiclass feat is called), wouldn't Commander's Shout count as "engaging" the enemy (or however Divine Challenge phrases what you have to do to continue the challenge)?

    You're using a power to deal damage to an enemy, which sounds like engaging them to me. However, you're actually several squares away letting some surrogate meatshield do the actually dangerous stuff. Plus, if the meatshield is some big Dragonborn 2h Fighter or something, they're probably doing more damage from your Commander's Shout than you would be doing anyway.

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    Default Re: Interesting 4e Multiclassing Options

    Actually, the warlock multiclass feat doesn't seem to agree between table and text; one says you get the benefits of a warlock pact, the other says you get eldritch blast 1/encounter. Text trumps table, still?
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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by Edea View Post
    Actually, the warlock multiclass feat doesn't seem to agree between table and text; one says you get the benefits of a warlock pact, the other says you get eldritch blast 1/encounter. Text trumps table, still?
    Well, the excerpt/preview thing said Pact Power.

    ...wait, Eldritch Blast? The at-will power? As an encounter power? Isn't that the equivalent of the Half-Elf signature racial ability? As a feat? That doesn't seem quite right

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    AssassinGuy

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    Default Re: Interesting 4e Multiclassing Options

    The text is right; you pick the at-will corresponding to the pact you want.

    The multiclass feat (a) qualifies you for the power-swapping feats, (b) gives you a specific trained skill (Skill Training is, itself, a feat--of course, you get to pick), and (c) qualifies you for the other class' paragon paths. It's not a bad deal.

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    Default Re: Interesting 4e Multiclassing Options

    Just to make sure I've got this, Let's assume you don't give up your Path, and take all the Multiclass Feats. You get 1 Class Feature, and you can use one of your Encounter Powers known on your second class, you can use one of your Utility Powers known on your second class, and one of your Daily Powers known on your second class. You can retrain Multiclass powers known (So I can switch out that level 4 Encounter Power for a level 13 one, even if that level 13 one is from my multiclass)

    I can also take my Paragon Path from my Multiclass, yes?

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    Default Re: Interesting 4e Multiclassing Options

    Great. Now I get to STOP feeling awkward about not owning ToB, and START feeling awkward about not owning 4E. What a wonderful change.
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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by Reel On, Love View Post
    Like I said in the other thread, Paladin into Warlock. Take Fey Pact powers--the ones that let you make your enemies attack each other. Those key off CHA. So does a whole line of Paladin powers.
    Mark your enemies, and make them attack each other--and soak up Divine Challenge damage while they do it.


    Edit: it's not optimal, but I want to make a Dwarf Fighter->Rogue or Rogue->Fighter taking the Cat Burglar paragon path. Rogues get pushed 1 square less, so do Cat Burglars. You'd be immovable. Like the Blob.
    See i was looking forward to something along these lines.
    I was disappointed to note that there is no point taking the warlock paragon class though.
    As you don't get to curse enemies it means all the warlock paragon paths (although available) are in fact pointless to take as the key abilities require the warlock curse... oh well toe dipping only.
    Last edited by Charity; 2008-05-29 at 03:00 AM.
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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by Admiral Squish View Post
    Great. Now I get to STOP feeling awkward about not owning ToB, and START feeling awkward about not owning 4E. What a wonderful change.
    You've still got a little over a week before the mobs show up at your door, hogtie you, and brand "Gaming Platypus" on your forehand so that the rest of the gaming jungle can point and stare at your obvious mammal egg-laying behind-the-times awkward...ness.

    That metaphor sounded a lot better before I wrote it...
    Last edited by Xefas; 2008-05-29 at 02:58 AM.

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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by Admiral Squish View Post
    Great. Now I get to STOP feeling awkward about not owning ToB, and START feeling awkward about not owning 4E. What a wonderful change.
    Wanna buy a second hand copy of ToB
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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by Charity View Post
    See i was looking forward to something along these lines.
    I was disappointed to note that there is no point taking the warlock paragon class though.
    As you don't get to curse enemies it means all the warlock paragon paths (although available) are in fact pointless to take as the key abilities require the warlock curse... oh well toe dipping only.
    You get Warlock's Curse as an encounter power by taking the multiclass feat. So the paths aren't pointless. Still not the best choice, though.

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    Default Re: Interesting 4e Multiclassing Options

    I thought you only got the pact at will as an encounter, not the ability to curse, which is th +1d6 thing, no?
    If I'm honest I have barely glanced at the PHB, but I did have a look at the multiclassing bit and they don't mention the curse ability in the pact initiate bit... could easily be wong ... I rather hope that I am as it goes.
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    Default Re: Interesting 4e Multiclassing Options

    Fighter/Wizard could be... interesting. Versatile, certainly.
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    Default Re: Interesting 4e Multiclassing Options

    Until PHB2 comes out and all the purpose built gish classes appear.

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    Default Re: Interesting 4e Multiclassing Options

    We already kind of have a semi-gish (very heavy on the semi) Paragon Path for wizards, even, with a melee whirlwind attack kind of thing that teleports all your enemies into the Feywild.
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    Default Re: Interesting 4e Multiclassing Options

    After considering all the multiclass options... I just don't think any of them really stack up to the Paragon Paths.

    Take the Daggermaster, for instance. They crit on an 18-20 and treat their daggers as one die size larger. And those are always on features... that's not even counting the powers

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    Default Re: Interesting 4e Multiclassing Options

    Apparently, if you're not aiming for a particular path and are not a controller, it's a good idea to spend feats on a fighter multiclass to get into swordmaster. Getting back your powers is a huge ability, and the trademark of the epic levels, not the paragon paths.

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    Default Re: Interesting 4e Multiclassing Options

    This is the first time I've ever created characters for D&D and actually, honestly -agonised- about powers and weapon choice. It's not that they can ruin my build, it's that I can totally change my long-term strategy with them. I could use an AoE blind, or a single target stun... Aaaargh so much choice.
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    Default Re: Interesting 4e Multiclassing Options

    My problem was the feats. There are EIGHTY ONE heroic tier feats to choose from... none of them standing out as "OH MY GOD PICK ME!" feats. 41 Paragon Tier... 19 Epic tier.

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    Default Re: Interesting 4e Multiclassing Options

    Quick Draw is super badass, IMO. +2 to Initiative and free drawing of any weapon = sexy.
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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by SamTheCleric View Post
    19 Epic tier.
    Between only 4 Epic Destinies and only 19 Epic Feats, I'm wondering if we'll be getting an Epic Level Handbook again; just loaded down with more destinies, feats, powers, and monsters specifically for the tier.

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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by Xefas View Post
    Between only 4 Epic Destinies and only 19 Epic Feats, I'm wondering if we'll be getting an Epic Level Handbook again; just loaded down with more destinies, feats, powers, and monsters specifically for the tier.
    That would be my guess. WotC doesn't expect people to jump in at level 21-30, so they have time to get a book with Epic stuff out. We'll probably see some epic destiny in the forgotten realms book (Harper Master maybe?)

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    Default Re: Interesting 4e Multiclassing Options

    Quote Originally Posted by Rutee View Post
    Just to make sure I've got this, Let's assume you don't give up your Path, and take all the Multiclass Feats. You get 1 Class Feature, and you can use one of your Encounter Powers known on your second class, you can use one of your Utility Powers known on your second class, and one of your Daily Powers known on your second class. You can retrain Multiclass powers known (So I can switch out that level 4 Encounter Power for a level 13 one, even if that level 13 one is from my multiclass)
    As far as I know... yes. And if you multiclass into wizard (or several other classes, I think), that Class Feature happens to be another wizard power (which can also be retrained up, I believe). And if you play as a Half-Elf, you get to use another of their At-Wills as an Encounter power. I don't know how many rounds 4E fights will tend to be, but that is a lot of powers.
    I can also take my Paragon Path from my Multiclass, yes?
    Yes. Or, instead of using one of your multiclass's paragon paths, you can use that Multiclass as a Paragon Path, if you want.
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    Default Re: Interesting 4e Multiclassing Options

    Fighter/Rogue sounds good to me. In fact, it's the first 'combo' I got for this new world. Nothing really optimized, but the /Rogue has some utility movements which fighter lacks, and there is teh damage.
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    Default Re: Interesting 4e Multiclassing Options

    i have been saying it since the previewed the warlord and my opinion has not changed. gogo fighter/warlord (that is a fighter who has taken the student of battle feat) take the novice power feat and im done.

    what do i get? a fighter who can use Diplomacy or one of the shared skills i didn't get at 1st level, the ability to heal myself or another 1/day and most importantly access to a full list of encounter powers which compliment a fighters already impressive array of melee powers.

    my class role hasnt changed, i am still the party tank. its just that now the way i tank has improved. by using powers like sunder armor. which makes all attacks against my target crit on an 18-20 until the end of my next turn. then follow up with a fighter power like reckless strike, which simply deals 3[w] which is maximized on a 18+ thanks to sunder armor.

    what has this cost me? two feats, total
    Last edited by Jarlax; 2008-05-29 at 09:07 AM.

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    Default Re: Interesting 4e Multiclassing Options

    Fighter/Warlord will be good.

    I was looking at Fighter/Cleric into Angelic Avenger paragon path, personally. Holy Warrior for the win!

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    Default Re: Interesting 4e Multiclassing Options

    Has it been stated that you get the basic class features with the feat, like Prestidigitation, Light and Mage Hand for Wizards?

    If so, I'm replacing Quick Draw with the Wizard Training feat.
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