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  1. - Top - End - #1
    Barbarian in the Playground
     
    llamamushroom's Avatar

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    Default [3.5] Useful but ommitted items...

    Sorry if this is rather obvious, but how much would a branch of ever-burning fire cost? Or scratch that, a stick with permanencied Light cast thereupon?

    Split infinitives are something up with which I will not put.
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    Barbarian in the Playground
     
    _Zoot_'s Avatar

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    Default Re: [3.5] Useful but ommitted items...

    what are you going to do with a ever buring branch?
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    Smelling nice and mind control are, I fear, two completely different things.
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    Actually, I find your opinion perfectly reasonable. I'd be surprised if many people took issue with it.
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    Dwarf in the Playground
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    Default Re: [3.5] Useful but ommitted items...

    Quote Originally Posted by _Zoot_ View Post
    what are you going to do with a ever buring branch?
    Light up dark places?

    Commit arson?

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    Troll in the Playground
     
    UglyPanda's Avatar

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    Default Re: [3.5] Useful but ommitted items...

    Everburning Torches cost 110 gp. Check the SRD Also, permanency can only be cast on a certain selection of spells, light isn't one of them.
    Last edited by UglyPanda; 2008-07-08 at 07:28 AM.
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    Barbarian in the Playground
     
    llamamushroom's Avatar

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    Default Re: [3.5] Useful but ommitted items...

    Accursed rules! Light would be a cool en-permanencied spell. Too bad.

    Thanks for the cost and link, UglyPanda. And I don't think it ruins the joke.
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  6. - Top - End - #6
    Dwarf in the Playground
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    Default Re: [3.5] Useful but ommitted items...

    According to Permanency, you cannot make Light permanent.

    An item with a continuous 0th level spell of 10min/level duration would cost:
    .5x1x2000x1.5=1500gp.

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    Barbarian in the Playground
     
    _Zoot_'s Avatar

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    Default Re: [3.5] Useful but ommitted items...

    Quote Originally Posted by Patashu View Post
    Light up dark places?

    Commit arson?
    But you can do that with magic, what do you a speshal item for?
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    Quote Originally Posted by Solo View Post
    Smelling nice and mind control are, I fear, two completely different things.
    Quote Originally Posted by Mr.Silver View Post
    Actually, I find your opinion perfectly reasonable. I'd be surprised if many people took issue with it.
    He's talking 'bout me!
    Quote Originally Posted by golentan View Post
    And then my father comes at me with the teapot and says "Why. So. British?"
    Quote Originally Posted by Lord_Gareth View Post
    Hey, I can wait. I'm young with my entire life ahead of me. I'll dream of empires amongst the stars in worlds undreamt of if I wanna :p
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    There are no citizens, mind bananas. Go back to your control.

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    Dwarf in the Playground
     
    Ghill's Avatar

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    Default Re: [3.5] Useful but ommitted items...

    Great, now I want an everburning branch.

    llamamushroom, out of curiosity, why are you interested in a light-giving item?
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    Barbarian in the Playground
     
    Lizardfolk

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    Default Re: [3.5] Useful but ommitted items...

    You may not be able to Permanancy Light, but a continous Use/Permanent Item only costs what- 1000 Gold to buy? 500 to make?

    I've always found Gloves of Prestidigitation to be a nice, cheap item to have.

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    Bugbear in the Playground
     
    Chronicled's Avatar

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    Default Re: [3.5] Useful but ommitted items...

    Quote Originally Posted by Mojotech View Post
    You may not be able to Permanancy Light, but a continous Use/Permanent Item only costs what- 1000 Gold to buy? 500 to make?

    I've always found Gloves of Prestidigitation to be a nice, cheap item to have.
    Based off the Hand of the Mage item, they'd probably cost 900 gp.

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    Dwarf in the Playground
     
    ClericGuy

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    Default Re: [3.5] Useful but ommitted items...

    Quote Originally Posted by Patashu View Post
    Light up dark places?

    Commit arson?
    Actually, in the description of the Continual Flame spell, the spell on the Everburning Torch, it says that it doesn't actually give off heat, so you can't actually use it to fulfill your pyromaniac fantasies.

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    Dwarf in the Playground
     
    DrowGirl

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    Default Re: [3.5] Useful but ommitted items...

    Step 1: create everburning bush.
    Step 2: chisel 10 rules you want people to follow on some stone tablets.
    Step 3: grow a really long beard.
    Step 4: spend the time to grow a long beard up on a mountain all alone, but tell people you're there and going for a world record so they'll come to the base of the mountain to see you do it.
    Step 5: do your best Charlton Heston impersonation.
    Step 6: win.


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    Orc in the Playground
     
    SamuraiGuy

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    Default Re: [3.5] Useful but ommitted items...

    Buh! According to the DMG, a significant portion of magical weapons cast light as a torch as a (sometimes unwanted) side effect of awesomeness. I know it's not what you're looking for, but a metal pole statted as a quarterstaff +1 could easily fill the role of Glowy Stick. Cost 2000 gp + 300 + something for the pole.

  14. - Top - End - #14
    Troll in the Playground
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    Default Re: [3.5] Useful but ommitted items...

    Cast continual flame on something (or have someone else do it for you). There you go.
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    Firbolg in the Playground
     
    GnomeWizardGuy

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    Default Re: [3.5] Useful but ommitted items...

    An everburning torch is lots of fun. I loved saying "I stick the torch in my pocket" during one gaming session.

    Also, I'm sure that most DM's would allow a flaming weapon to light fires. Heck, you could probably use the price of just a flaming enchantment for creating a magical tendertwig, if your DM will allow it.

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    Barbarian in the Playground
     
    llamamushroom's Avatar

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    Default Re: [3.5] Useful but ommitted items...

    @Ghill: I want it so I don't have to keep on lighting torches - I like my actions to last less than a full round. Also, wouldn't it be the coolest thing to show to the great unwashed? "Behold - I have fire that is cool to the touch and does not consume this big stick"... OK, now I want an everburning quaterstaff. They'd expect fire damage, but they'd be wrong! A-ha-ha-ha-ha-ha! He thought the speaking clock was his wife!

    Y'know what's weirdest about the "no permanency Light spell!" thing? In 4e, a cleric essentially can! Whoever made that executive descision has earned my ire forever!
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    Bugbear in the Playground
     
    Kizara's Avatar

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    Default Re: [3.5] Useful but ommitted items...

    Quote Originally Posted by llamamushroom View Post
    @Ghill: I want it so I don't have to keep on lighting torches - I like my actions to last less than a full round. Also, wouldn't it be the coolest thing to show to the great unwashed? "Behold - I have fire that is cool to the touch and does not consume this big stick"... OK, now I want an everburning quaterstaff. They'd expect fire damage, but they'd be wrong! A-ha-ha-ha-ha-ha! He thought the speaking clock was his wife!

    Y'know what's weirdest about the "no permanency Light spell!" thing? In 4e, a cleric essentially can! Whoever made that executive descision has earned my ire forever!
    There is a difference between "At-Will" and Permanent. Permanent allows something to have a lasting impact upon... anything. Aside from stabbing things to death, this is generally not allowed in 4ed.

  18. - Top - End - #18
    Bugbear in the Playground
     
    PirateGuy

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    Default Re: [3.5] Useful but ommitted items...

    Isn't this exactly what an Everburning Torch does?

    I mean, if you want to be able to burn stuff, then that won't work, but if you want "cold flame", I think this does exactly what you describe.

    If not, just cast Continual Flame on something.
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    Bugbear in the Playground
     
    Gorbash's Avatar

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    Default Re: [3.5] Useful but ommitted items...

    You do know that Everburning Torch is just a torch with Continual Flame cast on it?
    Common sense is not so common.

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    Quote Originally Posted by I'm da Rogue!
    You make sense in an annoying way.

  20. - Top - End - #20
    Ogre in the Playground
     
    GnomeWizardGuy

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    Default Re: [3.5] Useful but ommitted items...

    I've run a Barb with a flaming greatsword before, when we camped at the end of the day he grabbed a few big rocks and wedged it upright as a campfire. It was intelligent and quite liked the attention of being the focus of the evening but apparently toasting marshmellows was too far
    Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.

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    Ettin in the Playground
     
    RedSorcererGirl

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    Default Re: [3.5] Useful but ommitted items...

    Quote Originally Posted by DrowVampyre View Post
    Step 1: create everburning bush.
    Step 2: chisel 10 rules you want people to follow on some stone tablets.
    Step 3: grow a really long beard.
    Step 4: spend the time to grow a long beard up on a mountain all alone, but tell people you're there and going for a world record so they'll come to the base of the mountain to see you do it.
    Step 5: do your best Charlton Heston impersonation.
    Step 6: win.

    /melbrooks on
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    /melbrooks off
    Last edited by Talya; 2008-07-10 at 02:05 PM.

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