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    Default Alternate Warlocks (3.5)

    Does anyone know of any alternate types of warlocks, with different flavor or interesting prestige classes for warlocks that takes them in a different direction. i really like the warlock class but ive been using them a lot in my campaign and i want to switch it up.
    Thanks for the awesome avatar Qwent!

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    Default Re: Alternate Warlocks (3.5)

    The Dragonfire Adept in Dragon Magic.

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    Default Re: Alternate Warlocks (3.5)

    You can always homebrew your own. Make up some invocations and give it different class features.
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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by cliffiepizza View Post
    Does anyone know of any alternate types of warlocks, with different flavor or interesting prestige classes for warlocks that takes them in a different direction. i really like the warlock class but ive been using them a lot in my campaign and i want to switch it up.
    Complete Mage has the "holy" Warlock and the Infernal one as Prestige classes.

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    Default Re: Alternate Warlocks (3.5)

    What sort of changes in flavour do you have in mind? Remember something that seems to be often overlooked, that the warlock as presented has a lot of options for flavour. You can gain your powers from any source along the Chaotic or Evil sides of the alignment spectrum, via means ranging from inheritance, pacts, inheritance of pacts ("my great-grandfather made a deal with the devils, and now I must use the accursed power passed down within my family to battle them..."), etc. You don't have to be a Chaotic Evil half-demon who sold his soul to Graz'zt. Patrons could include fey, eladrin, slaad, demons, daemons, devils, and probably others more obscure.

    As far as prestige classes and the like, Complete Mage is the big source of support for warlocks since their release and includes a few dual-advancement classes for warlock/arcane caster, warlock/divine caster, and warlock/monk. Consider a Warlock/Cleric/Eldritch Disciple feytouched elf who worships nature and heals people with blasts of rainbow light.

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by cliffiepizza View Post
    Does anyone know of any alternate types of warlocks, with different flavor or interesting prestige classes for warlocks that takes them in a different direction. i really like the warlock class but ive been using them a lot in my campaign and i want to switch it up.
    I could homebrew up some alternately-themed invocation users. What'd you be looking for?
    I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.

    Homebrew by The Demented One.

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by The Demented One View Post
    I could homebrew up some alternately-themed invocation users. What'd you be looking for?
    right now im mainly looking for like element themed warlocks, like earth, water, fire, ice. or maybe feyish foresty themed, just something cool and different
    Thanks for the awesome avatar Qwent!

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by cliffiepizza View Post
    right now im mainly looking for like element themed warlocks, like earth, water, fire, ice. or maybe feyish foresty themed, just something cool and different
    You can accomplish some of this with simple invocation selection. Choose blast essences that add the desired element, or fey- or nature-themed invocations like summon swarm, beguiling influence, etc.

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by cliffiepizza View Post
    right now im mainly looking for like element themed warlocks, like earth, water, fire, ice. or maybe feyish foresty themed, just something cool and different
    I could do some more element-y ones. Would you want them to just be straight elemental casters, or maybe have a more oriental flavor, to complement the wu jen and shujenja?
    I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.

    Homebrew by The Demented One.

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by The Demented One View Post
    I could do some more element-y ones. Would you want them to just be straight elemental casters, or maybe have a more oriental flavor, to complement the wu jen and shujenja?
    not oriental flavor, i was thinking more like individual elements, like an ice warlock, rock warlock, etc
    Thanks for the awesome avatar Qwent!

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by cliffiepizza View Post
    not oriental flavor, i was thinking more like individual elements, like an ice warlock, rock warlock, etc
    Okay, can do.
    I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.

    Homebrew by The Demented One.

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    Default Re: Alternate Warlocks (3.5)

    Mmm...an elemental warlock who receives his power from the hosts of the Djinn would be nifty. Lots of Chaos and Evil to draw on there!

    I've always loved the Warlock, and I've always been a big proponent of reflavoring it, but sometimes it would just be nice to have some interesting mechanical alternatives to support that fluff. There's a reason we play Dungeons and Dragons and don't just do it freeform, ne?

    Interesting Warlock Angles I've always wanted to try and tackle:
    • Shiftlock - What would a Warlock look like with a more decided Shapeshifter bent? PHBII has already provided options for using this at-will for Druids, and Complete Mage includes a couple transformative Invocations.
    • Illusionist - What kind of fun/balance could be struck with a flexible, at-will Illusionist? This one seems hard because it straddles useless and broken like a tourist on the stateline.
    • Alchemist/Transmuationist - I saw someone who once created an Invocation-user that had a golem in lieu of an Eldritch Blast, and battlefield-control invocations. Very interesting.
    • Abjurer Warlock - Mmm, what if the Warlock was all about defense rather than offense? I'm thinking someone with a Sue Storm-esque Forcefield instead of a Blast. Lots of Walls and shapes.
    • Incarnum Warlock - Some kind of support for "Investable" Invocations and the like, possibly even allowing changing your Invocations as soulmelds.

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by GryffonDurime View Post
    [*]Shiftlock - What would a Warlock look like with a more decided Shapeshifter bent? PHBII has already provided options for using this at-will for Druids, and Complete Mage includes a couple transformative Invocations.
    That's an interesting thought. Perhaps you could make the shapeshift-variant druid forms into individual invocations gainable at the appropriate levels?

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by kamikasei View Post
    That's an interesting thought. Perhaps you could make the shapeshift-variant druid forms into individual invocations gainable at the appropriate levels?
    I was imagining it more as an Eldritch-Blast type feature: slowly improves, not as good as a druid's, but lots of new Invocations to add options. Like a shrinking invocation...or maybe not.

    And for that matter, it could even include some non-beastly shapeshifting goodness: demons or fey, or even wonderful, fantastic things like Couatls. Such forms need not provide all the bonuses the actual monsters have, but rather a more focused suite of thematic abilities.
    Last edited by GryffonDurime; 2008-08-09 at 03:22 PM.

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by GryffonDurime View Post
    I was imagining it more as an Eldritch-Blast type feature: slowly improves, not as good as a druid's, but lots of new Invocations to add options. Like a shrinking invocation...or maybe not.

    And for that matter, it could even include some non-beastly shapeshifting goodness: demons or fey, or even wonderful, fantastic things like Couatls. Such forms need not provide all the bonuses the actual monsters have, but rather a more focused suite of thematic abilities.
    Yes, that makes good sense. If you say the standard 'lock has two main aspects, straight damage through eldritch blast, and buffs, debuffs and utility via invocations... then you could have this shiftlock use shapeshifting to make melee his main attack option, and give it invocations focused on buffing its shifted form.

    Perhaps you could work out something like the attribute-purchase system for augmenting astral construct? I think that's what I'm thinking of, where you can mix-and-match the abilities of the form in question by choosing from a menu?

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by kamikasei View Post
    Yes, that makes good sense. If you say the standard 'lock has two main aspects, straight damage through eldritch blast, and buffs, debuffs and utility via invocations... then you could have this shiftlock use shapeshifting to make melee his main attack option, and give it invocations focused on buffing its shifted form.

    Perhaps you could work out something like the attribute-purchase system for augmenting astral construct? I think that's what I'm thinking of, where you can mix-and-match the abilities of the form in question by choosing from a menu?
    Maybe if we think of Shapeshifting as a replacement to the Eldritch Blast, then it could have the Shapeshifting equivalents of Eldritch Essences and Blast Shapes. Form Shapes could used to increase a given form's Size or apply physical qualities, while Form Essences could apply more mystical benefits, like Celestial/Infernal traits and the like? That way you have the basic shapes--Quadraped, Biped, Aerial, Aquatic, however you want to name or catagorize them--and then you can pretty much create what you want by applying a Form Shape and a Form Essence? Or would that be too restrictive?

    Hmm.

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    Default Re: Alternate Warlocks (3.5)

    I had actually created four Invocation-based classes: The Priest, the Wylder, the Bard, and the Arcanist.

    In brief, they were designed to replace (in order) the Cleric, the Druid, the Core Bard, and both Wizards and Sorcerers.

    Arcanist and Priest had 1.2 BAB, but had 1 invocation per level, wheras the Wylder and Bard had the 3/4 and invocation progression as per Warlock.

    Arcanist did blasting, lots of elemental flavor and such, utility was classic things like Force Wall and Tenser's Floating Disk.

    Priest had Healing Touch, which replaces the eldrich blast, and has a limitation on how often you can use it on an individual. Also had a lot of Save or Screwed curses and such.

    Wylder had the Summon Nature's Ally series replacing the Eldrich Blast, although I removed Unicorns and Genies from the list to be summoned, to avoid sheer cheeze. They could also get Aspect Invocations, which would be the closest they get to wild shape. They could also get special augmentations that would automatically affect anything they summoned.

    Bard had Bardic Music instead of Eldrich Blast, only went a bit different. The first was a +1/-1 that could be applied to allies/opponents attack rolls. The next eldrich blast level, however, allowed it to affect damage rolls. It went on alternating between additional bonuses/penalties and what rolls it can affect. They also got a lot of mind-affecting sonic crowd control.
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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by GryffonDurime View Post
    Mmm...an elemental warlock who receives his power from the hosts of the Djinn would be nifty. Lots of Chaos and Evil to draw on there!

    I've always loved the Warlock, and I've always been a big proponent of reflavoring it, but sometimes it would just be nice to have some interesting mechanical alternatives to support that fluff. There's a reason we play Dungeons and Dragons and don't just do it freeform, ne?

    Interesting Warlock Angles I've always wanted to try and tackle:
    • Shiftlock - What would a Warlock look like with a more decided Shapeshifter bent? PHBII has already provided options for using this at-will for Druids, and Complete Mage includes a couple transformative Invocations.
    • Illusionist - What kind of fun/balance could be struck with a flexible, at-will Illusionist? This one seems hard because it straddles useless and broken like a tourist on the stateline.
    • Alchemist/Transmuationist - I saw someone who once created an Invocation-user that had a golem in lieu of an Eldritch Blast, and battlefield-control invocations. Very interesting.
    • Abjurer Warlock - Mmm, what if the Warlock was all about defense rather than offense? I'm thinking someone with a Sue Storm-esque Forcefield instead of a Blast. Lots of Walls and shapes.
    • Incarnum Warlock - Some kind of support for "Investable" Invocations and the like, possibly even allowing changing your Invocations as soulmelds.
    ya, those are some great ideas, i love the djinn heretige idea and the alchemist with an improving golem. also shneeky, the invocation priest sounds pretty awesome. if either of you have the stats for these warlock classes please post them.
    Last edited by cliffiepizza; 2008-08-09 at 03:51 PM.
    Thanks for the awesome avatar Qwent!

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    Default Re: Alternate Warlocks (3.5)

    Invoker Priest, and Wylder, and Arcanist.

    Felt like dredging them up; I remember seeing them when they were posted. They looked nifty.

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    Default Re: Alternate Warlocks (3.5)

    Shneekey, those all sound pretty cool.

    As far as the shapeshifter variant, let's take it to homebrew, neh?

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    Default Re: Alternate Warlocks (3.5)

    if anyone can make a alchemist type warlock with an advancing golem like gryffondurime said, that would be awesome
    Thanks for the awesome avatar Qwent!

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by cliffiepizza View Post
    if anyone can make a alchemist type warlock with an advancing golem like gryffondurime said, that would be awesome
    It was made. It's sitting on the Homebrew forum, somewhere, assuming it's not been deleted.

    I'll try and fish it up.

    Ask and ye shall receive.
    Last edited by GryffonDurime; 2008-08-09 at 04:04 PM.

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by GryffonDurime View Post
    Invoker Priest, and Wylder, and Arcanist.

    Felt like dredging them up; I remember seeing them when they were posted. They looked nifty.
    Yes, these plus the Bard
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    Default Re: Alternate Warlocks (3.5)

    thanks, that somaturge is an awesome class
    Last edited by cliffiepizza; 2008-08-09 at 07:12 PM.
    Thanks for the awesome avatar Qwent!

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    Default Re: Alternate Warlocks (3.5)

    The gifted, the natural, and the strange warlock variants. It's kinda old, but pretty good. Then there is a warlock guide of sorts.

    Another, if I can find it, the enigmist is similar to the warlock, but so completely different that it's brilliant.

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    Default Re: Alternate Warlocks (3.5)

    That and somebody made an avatar style game which pretty much has elemental eldritch blasts.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

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    Default Re: Alternate Warlocks (3.5)

    wow, the enigmist is great and gryffon's abjurist warlock idea sounds pretty cool
    Last edited by cliffiepizza; 2008-08-09 at 11:27 PM.
    Thanks for the awesome avatar Qwent!

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    Default Re: Alternate Warlocks (3.5)

    That's actually my current project with Victorious Press -- a complete re-imagining of invocation magic, including a variety of different "flavors" rather than just the fiendish flavor presented in Complete Arcane.

    It'll be a couple of months before its out, though.


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    Default Re: Alternate Warlocks (3.5)

    Well, if you REALLY want a different take on the Warlock....
    http://forums.gleemax.com/showthread...93#post7186793
    "It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."

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    Default Re: Alternate Warlocks (3.5)

    Quote Originally Posted by Waspinator View Post
    Well, if you REALLY want a different take on the Warlock....
    http://forums.gleemax.com/showthread...93#post7186793
    its good but it seems a little underpowered, and you need to take a full round to draw a circle before you can use any powers
    Thanks for the awesome avatar Qwent!

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