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2008-08-14, 10:15 PM (ISO 8601)
- Join Date
- May 2005
Making shirtlessness effective (3.5)
So, I've got all the mechanics down for an NPC except for one thing. He doesn't wear a shirt.
It's a big burly sailor with a harpoon, whose chest hair sadly cannot be used for AC. Almost all the books are available, but I'm pretty stumped on making him not get hit by a stiff breeze, and I'm trying hard not to house-rule anything.
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2008-08-14, 10:20 PM (ISO 8601)
- Join Date
- May 2006
- Location
- MX
- Gender
Re: Making shirtlessness effective (3.5)
Have the rope around his trousers be a Monk's Belt
Will be edited by Ryuuk : Sometime in the future.
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2008-08-14, 10:20 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Under the Iron Gauntlet
- Gender
Re: Making shirtlessness effective (3.5)
Give him heavily armored pants. Xena teaches us that armor can leave parts of the body uncovered and still be functional so long as it looks good.
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2008-08-14, 10:21 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- New York, USA
- Gender
Re: Making shirtlessness effective (3.5)
Dodge. Combat Expertise. Two-Weapon Defense (The Tip and the Butt of the Harpoon obviously make two weapons). Amulet of Natural Armor. Ring of Protection. Fighting Defensively. Monk's Belt.
This class: The Unstoppable Force (grants CON to AC).Last edited by Deepblue706; 2008-08-14 at 10:22 PM.
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2008-08-14, 10:21 PM (ISO 8601)
- Join Date
- Apr 2005
- Gender
Re: Making shirtlessness effective (3.5)
Glamered armor, use a bit of DM fiat to have him either disguise it, or have it appear as something like tattoos or body hair.
I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.
Homebrew by The Demented One.
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2008-08-14, 10:21 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Austin, TX
- Gender
Re: Making shirtlessness effective (3.5)
Swordsage? If he's big and burly, maybe use some tiger claw and stone dragon moves. level 2 gives wisdom bonus to AC.
EDIT: Glamered armor seconded.Last edited by Xyk; 2008-08-14 at 10:22 PM.
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2008-08-14, 10:21 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Lincoln
- Gender
Re: Making shirtlessness effective (3.5)
A level of Monk would give you wisdom to AC. If you can't do that, give him a monk's belt which will help. Random magic items like amulets of natural armor and rings of protection can give additional boosts.
Edit.
Wow, multininja.
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2008-08-14, 10:23 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Re: Making shirtlessness effective (3.5)
Avatar by K penguin. Sash by Damned1rishman.
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2008-08-14, 10:24 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: Making shirtlessness effective (3.5)
A high Dex score, bracers of armor, amulet of natural armor, ring of protection... hmm? Maybe Combat Expertise?
Dang, mega-ninja'ed...Last edited by TheCountAlucard; 2008-08-14 at 10:25 PM.
It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )
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2008-08-14, 10:31 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Making shirtlessness effective (3.5)
Make the Trident a Defending Parrying weapon. (Can let the weapon's +x apply to AC instead of attack, and +1 insight to AC and saves).
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-08-14, 10:31 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
Re: Making shirtlessness effective (3.5)
Dipped in the River Styx as a child?
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2008-08-14, 10:36 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Making shirtlessness effective (3.5)
I know you said no homebrew, and the fluff and crunch probably wouldn't fit, but didn't Tayla make a Vow of Nudity for her Sorceress? Worth looking into.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-08-14, 10:39 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Nashville, TN
Re: Making shirtlessness effective (3.5)
Or, work with the DM to actually give him magical tattoos that give an armor bonus of some sort. Pay for them like you would normal armor plus a little maybe.
EDIT: darn, missed the 'no homebrew if possible'
Double Edit: shadow_archmagi said pretty much the same thing above. My bad.
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2008-08-14, 10:41 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Water Tribe, South Pole
- Gender
Re: Making shirtlessness effective (3.5)
Water, Earth, Fire, and Air: Benders of the Avatar worldAvatar By the amazing Mephibosheth
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2008-08-14, 10:50 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Making shirtlessness effective (3.5)
Mage armor? (possibly his albatross has a level of Sorcerer)?
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2008-08-14, 10:52 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
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2008-08-14, 10:53 PM (ISO 8601)
- Join Date
- May 2007
Re: Making shirtlessness effective (3.5)
Buy armor, get the AC, then forget totally that you're wearing it. Especially if you fall off the boat.
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2008-08-14, 10:59 PM (ISO 8601)
- Join Date
- Feb 2005
- Location
Re: Making shirtlessness effective (3.5)
Use the Naked Defense rules from Portable Hole full of Beer. Codpiece and bikini armor are fully effective then, as long as you are wearing nothing else; doubtless, a shirtless, burly sailor would count.
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2008-08-14, 11:09 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Gor, spilling paga again
- Gender
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2008-08-14, 11:10 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Making shirtlessness effective (3.5)
Bracers of Armor!
A pair of short, worn leather bracers would probably look good on this guy.Avatar by Aedilred
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2008-08-14, 11:10 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Water Tribe, South Pole
- Gender
Re: Making shirtlessness effective (3.5)
I kinda just wanted to make this. No pressure to use it, though some brief (though not thread de-railing) critique appreciated.
Mark of the Sea
SpoilerA powerful gift assigned to the lineages of people that have a strong bond to the ocean, the Mark of the Sea is a coveted boon to many sailors. The Mark manifests as a prominent tattoo of an ocean that covers the majority of the bearer's torso. The ocean features one marine creature of particular importance to the bearer, be it a sea serpent, a swordfish, an albatross, or any other creature appropriate to the bearer. The Mark offers several benefits to its bearer, all centered around survival at sea.
While immersed in any large body of water or traveling through it in a boat, ship, or submersible, the bearer of the Mark gains a +4 luck bonus to Armor Class and a +2 luck bonus to all saves while the tattoo is uncovered (any armor or vestment covering the torso negates these effects). In addition, the bearer is granted a +2 insight bonus to all Swim, Profession (Sailor), Profession (Fisherman) checks and Survival checks at sea. Finally, a bearer of the Mark of the Sea does not drown in any large body of water. If the bearer would die of drowning in such waters, he is instead rendered unconscious and is carried by the ocean to the most convenient location for assistance, possibly over the course of several days. This may be the nearest shore, a passing merchant ship, or an deserted island well-stocked with wild vegetation (all at DM discretion).
Strong Abjuration. Mage Armor Caster Level 5, 50,000 gp.Last edited by Eighth_Seraph; 2008-08-15 at 12:13 AM.
Water, Earth, Fire, and Air: Benders of the Avatar worldAvatar By the amazing Mephibosheth
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2008-08-14, 11:17 PM (ISO 8601)
- Join Date
- May 2007
Re: Making shirtlessness effective (3.5)
Surprised nobody mentioned that sooner. I second this. My warblade is currently wearing bracers of armor +8 (after a nasty incident with an ooze destroyed his platemail). The best part was, I'd been putting ranks into tumble, so as soon as the armor was off, the party sees the formerly slow and stompy bastard-sword wielding warblade start making with the tricky rogue-like combat moves.
Fun times.
There is also a build floating around here for the frostrager that allows CON bonus to AC twice.On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
Divide By Zero: Irreverent Fool, you are my hero.
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2008-08-14, 11:19 PM (ISO 8601)
- Join Date
- Apr 2005
- Gender
Re: Making shirtlessness effective (3.5)
I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.
Homebrew by The Demented One.
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2008-08-14, 11:29 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- a function of time
- Gender
Re: Making shirtlessness effective (3.5)
If I recall correctly, there is official rule on one of the online recourses for ‘armor-less’ settings (nautical, renaissance, etc.) that give and intrinsic AC bonus dependent on a classes BAB progression. I’ll see if I can find it.
Edit:Bingo!Last edited by Job; 2008-08-14 at 11:32 PM. Reason: found what I was looking for
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2008-08-15, 12:06 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Toon Town
Re: Making shirtlessness effective (3.5)
Without magic, there isn't much practical reason not to wear armor- in most environments. A sailor, for example, has good reasons not to wear armor, so I recommend having your NPC take advantage of this. If it were me, I'd have the character attack with his harpoon in most cases, or grapple if he's caught in close range and can't tumble away (an unarmored character definitely needs tumble and anything else that makes him more mobile, especially if he has a special ranged weapon).
Then, the water should become his ally. In a grapple, he should try to toss his opponent, or drag his opponent along with him, into the water, where he'll have the advantage as an unarmored character with ranks in swim. With the harpoon, he can use the rope to control the opponents movements in a similar manner, attempting to drag the opponent into the water, then climbing back into the ship/onto the docks.
He should also try to stay out of reach to use his ranged weapon, perhaps climbing the ship's rigging (the Thief-Acrobat prestige class might help with this) and attacking from generally hard to reach locations.
All this will take a backseat to magic of course, I'm just giving some suggestions in the case that your campaign setting isn't saturated with magic items.Originally Posted by I'm da Rogue!
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2008-08-15, 12:58 AM (ISO 8601)
- Join Date
- Mar 2007
Re: Making shirtlessness effective (3.5)
Obviously he's not meant for combat. You don't go into combat without armor unless you are extremly deterous/wisdom to AC/magic etc.
So fight in situations where no armor is a good thing. If he's a sailor, then have the fight take place in a storm on the deck of the ship. Dex check every round or be knocked prone, armor obviously kills the dex bonus.
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2008-08-15, 01:45 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Making shirtlessness effective (3.5)
Fey Heritage/fey skin will net you some DR/cold iron. DR stacks if you combine it with a dip into warlock.
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2008-08-15, 02:23 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Making shirtlessness effective (3.5)
Permanently invisible breastplate?
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2008-08-15, 03:21 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- London, England
Re: Making shirtlessness effective (3.5)
As others have already said:
Bracers of Armour or an item granting Mage Armour (1/day should be enough for a sailor)Doug
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2008-08-15, 03:35 AM (ISO 8601)
- Join Date
- Jun 2008
Re: Making shirtlessness effective (3.5)
Easy solution. Have him go ninja. He doesn't wear a shirt? Woooo! He's invisible!